Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 23:42:48 Player: smrw Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (614) 614 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 2753 Bonus ------- Follower Combat Kills 7 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Beam Cannon Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Small Matter Pod Light Armor Plating Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 30 | 6 3 . 7 1 13 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 2 . 3 Treads 5 | 2 . . 2 . 1 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 2 1 3 Device 3 | . 1 . 1 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 11 | 2 1 . 2 . 6 Energy Gun 4 | 1 1 . 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . 1 1 13 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 4 | . . . 1 . 3 Weapon 5 | . . . . 1 4 Highest Loss Streak 10 | . . . 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 100 99 98 67 Engine 16 | . 14 14 22 22 12 Treads 22 | . 28 28 22 22 12 Device 10 | . 11 14 9 10 7 Storage 11 | . 15 14 11 11 5 Protection 1 | . . . . . 6 Energy Gun 15 | . 14 14 22 20 7 Energy Cannon 3 | . . . 4 11 7 Ballistic Gun 8 | . 14 14 7 . 4 Naked Turns . | . . . . . . Heaviest Build 32 | 12 14 14 29 29 32 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 2 5 8 8 8 7 Average Carried 5 | . 2 5 6 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 4 8 8 7 . Class Distribution -------------------- 48% | Mutant 22% | Scavenger-Gunner 13% | Skirmisher 9% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 665 | 233 . 209 47 49 127 Remotely . | . . . . . . Salvage Created 746 | . 246 159 112 77 152 Parts 55 | . 21 9 9 6 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 7 5 2 5 4 Guns 19 | . 7 5 2 3 2 Cannons 3 | . . . . 2 1 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 3 1 1 . 3 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Recycler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 13 | . 3 5 . 5 . Cutter 1 | . . . . . 1 Grunt 7 | . 4 . . . 3 Sentry 2 | . . . 2 . . Best Kill Streak 5 | . 5 4 1 3 4 Combat Bots Only 4 | . 4 3 1 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 236 | . 39 27 8 38 124 Missed 65 | . 13 6 2 7 37 Damage Taken 2372 | . 315 171 86 244 1556 Core 717 | . 82 35 12 38 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 53 . 87 . Volleys Fired 77 | . 21 13 4 15 24 Largest 3 | . 2 2 3 3 3 Hottest 200 | . 60 85 160 200 185 Shots Fired 158 | . 42 23 12 38 43 Gun 130 | . 42 23 12 29 24 Cannon 21 | . . . . 9 12 Launcher 4 | . . . . . 4 Special 3 | . . . . . 3 Kinetic 50 | . 21 13 4 . 12 Thermal 83 | . . 10 8 38 27 Explosive 4 | . . . . . 4 Electromagnetic 21 | . 21 . . . . Robot Hit Streak 5 | . 5 3 4 3 4 Robot Miss Streak 8 | . 4 2 1 3 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 79 | . 24 11 8 18 18 Core Hits 40 | . 13 6 2 5 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . . 2 . Burn 2 | . . . . 2 . Corrupt 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1705 | . 345 176 132 330 722 Guns 1207 | . 345 176 132 242 312 Cannons 193 | . . . . 88 105 Explosions 257 | . . . . . 257 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 437 | . 187 73 29 . 148 Thermal 853 | . . 103 103 330 317 Explosive 257 | . . . . . 257 Electromagnetic 158 | . 158 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 490 | . 82 144 346 449 490 Average Temperature 170 | . 40 54 148 286 205 Received Heat Transfer 561 | . 156 . 18 . 387 Effects 16 | . . . 1 11 4 Shutdowns 8 | . . . 1 6 1 Interference 5 | . . . . 2 3 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1913 | . . 259 222 814 618 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 267 | . 267 214 135 170 175 Initial 103 | . . 103 83 . 66 Average 112 | . 175 141 74 83 118 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 87 | 100 44 87 100 100 100 Level 1 12 | . 55 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 3 . 2 Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 12 6 3 9 11 Peak Tracking Total 8 | . 8 3 2 3 7 Tactical Retreats 5 | . 1 . . 3 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 . 5 . 2 Successful 7 | . 1 . 4 . 2 Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . . 2 Record 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 2 | . . 2 1 1 . Highest-Rated Group 43 | . . 43 12 12 . Highest-Rated Ally 31 | . . 31 12 12 . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 86 | . . 86 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1773 | 87 327 369 546 127 317 Spaces Moved 815 | 49 161 193 271 48 93 Core 16 | 3 . . . . 13 Treads 776 | 46 161 193 271 48 57 Legs 23 | . . . . . 23 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 164 | 153 160 160 160 168 197 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 36 53 25 14 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . . 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1106 | 61 190 231 378 64 182 Wait 150 | . . 20 84 . 46 Move 810 | 48 160 192 270 47 93 Hop . | . . . . . . Pick Up 25 | 7 4 5 6 . 3 Fast Attach 1 | . . . 1 . . Attach 26 | 6 3 . 4 1 12 Detach 6 | . 2 . 1 . 3 Swap 3 | . . . 2 . 1 Drop 8 | . . 1 6 1 . Fire 77 | . 21 13 4 15 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered Mines 418 | -10/Mines | Received a Mining Laser from a helpful Derelict 584 | -10/Mines | Learned Materials emergency access door positions 632 | -10/Mines | Discovered new exit (range 15) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Accompanied by 1 ally 784 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1317 | -9/Materials | Discovered new exit (range 7) 1330 | -9/Materials | Entered Mines 1330 | -9/Mines | Accompanied by 1 ally 1335 | -9/Mines | Build established: Scavenger-Gunner 1445 | -9/Mines | Discovered new exit (range 6) 1457 | -9/Mines | Entered Materials 1457 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1749 | -8/Materials | Core integrity fell below 50% 1759 | -8/Materials | Lost 10 parts (2p1n3u4w) 1761 | -8/Materials | Core integrity fell below 20% 1774 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 60 matter. Acquired 20 matter. K-01 Serf collects debris. Slug penetrates Wall. Knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slug penetrates Wall. Hpw. Shotgun severed. Knocked back. Penetrated by Slug. Knocked back. U-05 Engineer builds a Wall. Imp. Ion Engine destroyed. Acquired Utility Shielding. Carbon-fiber Leg destroyed. Acquired Field Laser. Broken Lgt. Treads destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???# ????????????????## # # | | ???# ##########??????## # # | | ???? # #??????## # # | | ???# [ # ! ######### ######## | | ???? # ## """ # # ??? | | ????# ## ## """ # # # | | ????# ## ## """ # #?" "" # | | ????# ## ## + +??R"" ? | | ????# ## ## # #???"" # | | ????# "# ## # #??? ? | | ??### # ######### ##?????? | | ### "####+############ #?????? | | % % #?????? | | = T #?????? | | =% % #?????? | | #### #+### % ########### !#?????? | | ??# # %"##???????#######?????? | | ??# * [# # #???????????????????? | | ??# # " #???????????????????? | | ??# """"" ## %#"##########??????????? | | ??# """" ## H## #??????????? | | ??# """"" ##[ %## """ #??????????? | | ??#???? #% # """""s#??????????? | | ????????" # # """"" #??????????? | | ????????? #! u """"" #??????????? | | ????????? # # """ @#??????????? | | ????????? # # s c #??????????? | | ??????????## ## s #??????????? | | ???????????# ############??????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# ??????????????????????? | | ???????????+ ??????????????????????? | | ???????????# ??????????????????????? | | ???????????#?????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityMeleeCasing Manual? 0 Play Time 00:35:23 Cumulative 7.2 hours Start 2024.06.17 @ 23:04:02 End 2024.06.17 @ 23:42:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 233867c8-b833-4b61-8706-e9b44a76ac14