Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.24 @ 20:21:22 Player: Haruru Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2882) 2882 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7517 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Proton Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Terrain Scan Processor Seismic Detector Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Field Recycling Unit Katana Katana [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Slots Evolved 8 | . . 2 2 . 2 2 . Power 2 | . . 1 . . 1 . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . 1 1 . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 56 | 6 3 17 10 5 5 6 4 Power 10 | 1 . 3 3 . 1 1 1 Engine 6 | 1 . 3 1 . . 1 . Core 4 | . . . 2 . 1 . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 2 1 3 . 3 . Treads 8 | 2 . 2 1 3 . . . Leg 3 | . . . . . . 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 6 6 2 2 1 1 Device 10 | . . 4 4 . 1 1 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 6 | . . 2 2 1 1 . . Artifact . | . . . . . . . . Weapon 15 | 2 2 6 . . 2 1 2 Energy Gun 3 | 1 . 2 . . . . . Energy Cannon 8 | . 1 4 . . 2 1 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . 1 . 2 1 10 Power 3 | . . . . . . . 3 Propulsion 3 | . . . . . 1 1 1 Utility 6 | . . . 1 . 1 . 4 Weapon 2 | . . . . . . . 2 Highest Loss Streak 5 | . . . 1 . 2 1 5 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 4 12 13 13 14 12 4 Power . | . 1 . 1 1 . . . Propulsion . | . . 1 . . . . . Utility 7 | . 1 5 7 9 10 9 4 Weapon 2 | . 2 3 3 3 2 2 . Tool/Special . | . . . . . . . . Unused Backups 14 | . . 6 2 . 1 2 3 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 7 | . . 1 . . 1 2 3 Weapon 5 | . . 3 2 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 99 98 99 100 98 86 50 Engine 9 | . 14 21 12 2 . 1 5 Core 9 | . . . 5 15 23 17 3 Treads 20 | . 28 22 27 27 21 10 . Leg 1 | . . . . . . 3 13 Device 13 | . . 10 18 16 14 20 9 Storage 10 | . 27 11 9 9 7 6 2 Protection 6 | . . 10 7 9 7 6 1 Energy Cannon 15 | . 2 13 18 18 22 20 5 Ballistic Gun 1 | . 11 . . . . . . Launcher 2 | . 11 5 . . . . . Peak Build Rating 50 | 6 7 20 29 31 39 50 50 Average Rating 25 | 4 6 14 25 29 36 42 25 On Entrance 22 | . 6 7 20 27 31 38 50 Naked Turns 33 | . . . . . . . 33 Heaviest Build 75 | 11 34 45 50 50 67 75 75 Greatest Support 66 | 40 40 46 66 63 63 45 45 Greatest Overweight (x) 7 | . . 1 . . 1 3 7 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 8 Most Carried 15 | 5 7 15 15 15 15 14 11 Average Carried 11 | 2 4 12 13 13 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 2 7 15 15 15 14 10 . Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Gunner 13% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Matter Collected 1003 | 78 82 472 151 100 50 70 . Remotely . | . . . . . . . . Salvage Created 3027 | . 131 1006 807 268 278 537 . Parts 163 | . 22 63 28 11 15 24 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 3 2 . . . . . Parts Field Recycled 3 | . . 3 . . . . . Retrieved Matter 23 | . . 23 . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Combat Hostiles Destroyed 61 | . 8 21 13 5 6 8 . Guns 6 | . . 6 . . . . . Cannons 43 | . . 14 12 5 6 6 . AOE 9 | . 8 . . . . 1 . Classes Destroyed 13 | . 5 3 2 1 . 2 . Worker 2 | . . . 1 . . 1 . Builder 4 | . 1 2 . . . 1 . Recycler 1 | . 1 . . . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . 1 . Watcher 9 | . 2 4 2 1 . . . Swarmer 11 | . 6 3 . . 2 . . Grunt 33 | . 2 9 11 2 3 6 . Brawler 2 | . . 1 1 . . . . Duelist 1 | . . 1 . . . . . Sentry 11 | . . 7 1 2 1 . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | . 7 5 2 5 4 4 . Combat Bots Only 5 | . 5 5 2 4 4 4 . Max Kills in Single Turn 2 | . 2 1 1 1 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Hostile Shots Fired 301 | . 11 90 62 29 43 37 29 Missed 85 | . 4 32 16 6 13 14 . Hits 216 | . 7 58 46 23 30 23 29 Melee 32 | . . . 3 . . . 29 Projectile 184 | . 7 58 43 23 30 23 . Critical Strikes 22 | . . 2 1 1 1 . 17 Damage Taken 3023 | . 62 595 593 233 244 327 969 Core 1091 | . 6 50 122 38 8 30 837 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 851 | . 21 172 170 69 74 88 257 Core Remaining (%) 90 | 100 97 87 . 70 98 . . Volleys Fired 201 | . 13 65 65 19 14 20 5 Largest 3 | . 1 2 2 2 3 3 3 Hottest 225 | . 30 150 150 150 225 225 225 Shots Fired 399 | . 13 101 130 38 42 60 15 Gun 26 | . . 26 . . . . . Cannon 355 | . . 70 130 38 42 60 15 Launcher 18 | . 13 5 . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 367 | . . 96 130 38 42 51 10 Explosive 18 | . 13 5 . . . . . Electromagnetic 14 | . . . . . . 9 5 Robot Hit Streak 20 | . 10 13 20 12 18 9 8 Robot Miss Streak 3 | . 1 3 3 1 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 266 | . 11 70 87 29 21 34 14 Core Hits 121 | . 24 37 24 10 10 16 . Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . Meltdown 2 | . . 1 . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7161 | . 845 1595 2180 700 575 1008 258 Guns 357 | . . 357 . . . . . Cannons 5722 | . . 1120 2150 700 575 919 258 Explosions 996 | . 845 103 . . . 48 . Melee . | . . . . . . . . Ramming 86 | . . 15 30 . . 41 . Kinetic . | . . . . . . . . Thermal 5930 | . . 1477 2150 700 575 778 250 Explosive 948 | . 845 103 . . . . . Electromagnetic 197 | . . . . . . 189 8 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 132 | . 16 21 48 10 . 37 . Projectiles 116 | . . 21 48 10 . 37 . Explosions 16 | . 16 . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 28 | . 19 9 . . . . . Shots 4 | . 2 2 . . . . . Rammed 12 | . . 3 3 . . 6 . Targets Rammed 13 | . . 3 3 . . 7 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 453 | . . 334 336 242 368 306 453 Average Temperature 116 | . . 102 77 123 155 128 246 Received Heat Transfer 1161 | . 6 327 396 126 144 162 . Effects 7 | . . 1 1 1 1 1 2 Shutdowns 2 | . . . . . . . 2 Energy Bleed 4 | . . 1 1 1 1 . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 1 . . 1 . Combat Hostiles 3 | . . 1 1 . . 1 . Parts Melted 9 | . . 2 4 2 . 1 . Heat Transferred 9089 | . . 2664 3182 936 851 1086 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Maximum Alert Level 1 | . 1 1 . 1 . . . Low Security (%) 88 | 100 81 88 100 40 100 100 100 Level 1 11 | . 18 11 . 59 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 283 | . 236 250 163 283 128 99 . Initial 128 | . . 52 75 88 128 31 . Average 80 | . 92 81 81 216 59 29 . Influence Increases 2063 | . 295 651 441 195 196 285 . Destroy 0b10 Robot/C 1220 | . 160 420 260 100 120 160 . Destroy 0b10 Robot/NC 90 | . 20 30 20 5 . 15 . Destroy Leader 296 | . 34 128 64 . 30 40 . Successful Hack 64 | . . 3 3 . 21 37 . Disable Machine 63 | . 9 9 27 . 9 9 . Anti-Garrison Action 50 | . . . . 50 . . . Destroy Structure 175 | . 72 46 37 10 1 9 . Lose Combat Pursuer 105 | . . 15 30 30 15 15 . Influence Decreases 2063 | . 150 586 495 68 403 361 . Entered New Map 496 | . . 93 135 68 155 45 . Time Decay 1527 | . 150 493 350 . 228 306 . Lost Part 40 | . . . 10 . 20 10 . Squads Dispatched 15 | . 1 2 5 . 2 5 . Investigation 5 | . 1 1 1 . 1 1 . Extermination 3 | . . . . . 1 2 . Reinforcement 5 | . . 1 2 . . 2 . Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Distress Signals 7 | . 2 2 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 11 29 18 7 7 12 9 Peak Tracking Total 5 | . 5 3 5 5 5 3 5 Tactical Retreats 7 | . . 1 1 2 1 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Traps Triggered 6 | . . 3 . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Machines Disabled 8 | . 1 1 3 1 1 1 . Max in Single Turn 1 | . 1 1 1 1 1 1 . Garrison Relay 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Machines Accessed 19 | . 1 4 3 1 5 5 . Terminals 12 | . . 4 1 1 1 5 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 39 | . 4 10 7 1 8 9 . Successful 33 | . 4 9 7 . 8 5 . Failed 6 | . . 1 . 1 . 4 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 24 | . . 10 3 1 1 9 . Fabricators 4 | . . . . . 4 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 4 | . . . 3 . 1 . . Garrison Access 3 | . . . 1 . 2 . . Terminal Hacks 18 | . . 9 3 . 1 5 . Record 8 | . . 5 3 . . . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . . . . 2 . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . Alert Level 2 | . . 2 . . . . . Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . . 4 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 4 | . . . 3 . 1 . . Insert Component 3 | . . . 2 . 1 . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . Unlock Access 2 | . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 16 | . 1 4 2 1 4 4 . Full Trace Events 6 | . 1 2 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 141 | . . . . . 141 . . Total Part Build Rating 12 | . . . . . 12 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 10 | . 10 . . . . . . Retrieved Matter 10 | . 10 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Was Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Machine Destruction 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . . . 14 Total Damage 256 | . . . . . . . 256 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Active Infowar (turns) 745 | . . 351 174 85 . . 135 Sensors 391 | . . . 174 85 . . 132 Seismic 370 | . . 351 . . . . 19 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Turns Passed 4552 | 50 526 1003 719 552 530 889 283 Spaces Moved 2120 | 33 307 479 291 289 225 331 165 Core 18 | 13 . . . . . . 5 Treads 1866 | 20 307 479 291 289 225 255 . Legs 236 | . . . . . . 76 160 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 50 Average Speed 174 | 116 160 161 160 160 209 234 136 Slowest Speed 400 | 160 160 240 160 160 240 400 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 53 66 28 36 8 12 67 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . 11 . . . . Terrain Destroyed 180 | . 95 41 36 . . 8 . Melee . | . . . . . . . . Projectile 46 | . . 10 36 . . . . AOE 134 | . 95 31 . . . 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Was Total 2589 | 44 328 612 410 341 252 390 212 Wait 83 | . . 4 16 13 4 14 32 Move 2115 | 32 306 478 291 288 224 331 165 Hop . | . . . . . . . . Pick Up 62 | 6 6 24 10 6 3 5 2 Fast Attach 7 | 2 . 4 . . 1 . . Attach 29 | 4 1 6 4 1 2 4 7 Detach . | . . . . . . . . Swap 38 | . 2 10 13 8 2 3 . Drop 41 | . . 18 8 6 2 6 1 Fire 201 | . 13 65 65 19 14 20 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 12 | . . 3 3 . . 6 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Waste History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1548 | -9/Materials | Discovered new exit (range 16) 1577 | -9/Materials | Discovered new exit (range 16) 1580 | -9/Materials | Entered another Materials area 1580 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -8/Materials | Garrison activated, responded to threat 2299 | -8/Materials | Identified exit to Garrison 2299 | -8/Materials | Entered Garrison 2361 | -8/Garrison | Triggered checkpoint 2475 | -8/Garrison | Triggered checkpoint 2553 | -8/Garrison | Garrison Relay disabled 2581 | -8/Garrison | Build established: Scavenger-Mutant 2808 | -8/Garrison | Installed Relay Interface Framework 2837 | -8/Garrison | Discovered new exit (range 10) 2851 | -8/Garrison | Entered Factory 2851 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3010 | -7/Factory | Identified exit to Garrison 3149 | -7/Factory | Build established: Scavenger-Tank 3282 | -7/Factory | Fabricated Imp. Kinecellerator (x2) 3367 | -7/Factory | Discovered new exit (range 7) 3381 | -7/Factory | Entered another Factory area 3381 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3522 | -6/Factory | Identified exit to DSF 3630 | -6/Factory | Build established: Scavenger-Gunner 3799 | -6/Factory | Discovered new exit (range 6) 4270 | -6/Factory | Sucked down chute 4270 | -6/Factory | Entered Waste 4271 | -6/Waste | Met a frightened Derelict 4301 | -6/Waste | Spotted C-40 Crusher 4305 | -6/Waste | Spotted C-40 Crusher 4323 | -6/Waste | Spotted C-40 Crusher 4332 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4351 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4361 | -6/Waste | Spotted C-40 Crusher 4377 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4408 | -6/Waste | Lost 5 parts (2p2u1w) 4410 | -6/Waste | Spotted C-40 Crusher 4464 | -6/Waste | Spotted C-40 Crusher 4512 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4517 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4520 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4520 | -6/Waste | Crushed by Compactor (1 part destroyed) 4536 | -6/Waste | Core integrity fell below 50% 4548 | -6/Waste | Core integrity fell below 20% 4551 | -6/Waste | Lost 5 parts (1p1n2u1w) 4553 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04381_ Field Recycling Unit crushed. 04382_ Imp. Heat Sink crushed. 04382_ Carbon-fiber Leg crushed. 04383_ Dropped Imp. Heat Sink. 04384_ Lgt. Armor Plating crushed. 04384_ Imp. Light Armor Plating crushed. 04390_ Imp. Heat Sink crushed. 04392_ Imp. Thermal Generator crushed. 04498_ Acquired Broken Hyb. Fission Core. 04512_ Carbon-fiber Leg crushed. 04517_ Imp. Deuterium Engine crushed. 04517_ Imp. Sensor Array crushed. 04517_ Broken Hyb. Fission Core crushed. 04520_ Carbon-fiber Leg crushed. 04520_ Katana crushed. 04520_ Seismic Detector destroyed. 04520_ Broken Hyb. Fission Core crushed. 04520_ Terrain Scan Processor crushed. 04526_ Imp. Sensor Array crushed. 04527_ Katana crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########??##########?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# #?????????????????? | | ######????# #??# #?????????????????? | | # #????### ###??### ###?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????#CCCC#???????????????????? | | # ######## #??????#CCCC#???????????????????? | | # #??????# #??????# CC #???????????????????? | | # #??????# #??????#@CC #???????????????????? | | # #??????# #??????#CCCC#????????? #???????? | | # #??????# #??????#CCCC######## #???????? | | #??????# #??????# #?????? | | #??????# #??????# #?????? | | #??????# #??????# #?????? | | #??????# #??????# * #?????? | | # #??????# #??????# ######## ##??????? | | # #??????# #??????# #????????? #???????? | | # #??????# #??????# #???????????#???????? | | # #??????# #??????# #???????????????????? | | # ######## ######## ######## #???????? | | ???????? | | ???????? | | ???????? | | ???????? | | # ######## ######## ######## ????????? | | # #??????# #??????# #????????? ?????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | ######??????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Cannon | -8/Materials | Scanalyzed Imp. Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralThunderGun Manual? 0 Play Time 00:50:39 Cumulative 19.4 hours Start 2025.05.24 @ 19:24:44 End 2025.05.24 @ 20:21:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a498ac55-6472-4cea-baf1-cc07c9871150