Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 21:25:36 Player: Symetrie Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1850) 1850 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 7360 Bonus ------- Follower Combat Kills 225 Met Imprinter 300 Was Imprinted 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Heat Sink Compact Battery (200) Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Compact Battery Compact Battery Compact Battery Structural Scanner Reaction Control System Improved Trap Extractor Lightning Gun Lightning Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Bore Cannon Grenade Launcher Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . 1 . . Utility 4 | . . . . . 2 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 53 | 5 3 4 . 1 18 8 2 5 2 1 3 1 Power 5 | . 2 . . . 2 . . . . . 1 . Engine 2 | . 2 . . . . . . . . . . . Core 3 | . . . . . 2 . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 . . . . 6 3 . 2 1 . . 1 Treads 11 | . . . . . 4 3 . 2 1 . . 1 Leg 4 | 2 . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 16 | 1 1 2 . . 6 1 1 3 . 1 . . Device 6 | . 1 . . . 1 . 1 2 . 1 . . Storage 6 | 1 . 2 . . 2 . . 1 . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . 2 . 1 4 4 1 . 1 . 2 . Energy Gun 4 | . . . . . 4 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . 1 . 3 1 . 1 . 2 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 24 | . 1 . . . 3 1 9 . 9 . . 1 Power 3 | . 1 . . . . . 1 . 1 . . . Propulsion 8 | . . . . . . 1 2 . 4 . . 1 Utility 7 | . . . . . 1 . 4 . 2 . . . Weapon 6 | . . . . . 2 . 2 . 2 . . . Highest Loss Streak 7 | . 1 . . . 2 1 5 . 7 . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 1 3 9 10 9 17 22 22 14 13 5 4 5 Power 1 | . 1 1 1 . 1 3 2 2 1 1 . 1 Propulsion 1 | . . . 1 1 3 3 3 . . . . . Utility 3 | . . 1 2 1 3 6 6 3 3 2 2 2 Weapon 7 | . 1 4 5 4 7 8 10 9 7 2 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . . . 1 3 6 4 . . 4 . 1 2 Power 4 | . . . 1 1 . . . . 1 . 1 . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 1 . . . 1 . . 2 Weapon 10 | . . . . 2 3 3 . . 2 . . . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 90 100 100 100 97 91 65 96 92 . 2 . Engine 2 | . 8 14 14 14 1 . . . . . . . Core 5 | . . . . . 7 7 6 7 6 . . . Treads 24 | . . . . . 28 37 26 37 34 . . . Leg 6 | . 28 28 28 28 6 . . . . . . . Device 9 | . 10 . . . 8 7 4 19 21 . . . Storage 14 | . 14 27 28 28 17 7 7 14 14 . . . Processor 1 | . . . . . . 6 5 . . . . . Protection 2 | . . . . . 8 7 . . . . . . Energy Gun 6 | . . . . . 9 6 . 14 7 . . . Ballistic Gun 7 | . 28 15 14 13 4 7 13 . 5 . 2 . Ballistic Cannon 2 | . . 9 14 14 3 . . . . . . . Peak Build Rating 45 | 5 7 12 12 13 40 45 45 44 44 6 9 1 Average Rating 29 | 4 6 10 12 12 30 43 30 42 40 1 2 1 On Entrance 15 | . 5 7 12 12 13 38 45 21 44 1 1 1 Naked Turns 479 | . . . . . . . . . 50 85 132 212 Heaviest Build 119 | 8 12 27 27 28 116 119 116 101 101 . 8 . Greatest Support 100 | 20 20 20 20 20 80 100 100 100 100 3 3 3 Greatest Overweight (x) 12 | . . 1 1 1 12 1 2 1 1 . 2 . Average Overweight (x) . | . . . 1 1 . 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 25 25 25 5 5 5 Average Capacity 19 | 6 8 9 10 10 20 25 25 25 23 5 5 5 Most Carried 25 | 3 5 10 10 10 25 25 24 20 15 5 5 5 Average Carried 15 | 1 3 9 10 9 17 22 22 14 13 5 4 5 Final Capacity 25 | 8 8 10 10 10 25 25 25 25 5 5 5 5 Final Carried 24 | 3 5 10 10 10 22 24 21 15 5 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Matter Collected 1761 | 214 44 190 . 64 187 356 271 111 165 . 120 39 Remotely . | . . . . . . . . . . . . . Salvage Created 1822 | . 29 75 . 63 957 443 205 . . . 50 . Parts 97 | . 3 2 . 5 47 27 10 . . . 3 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 10 . 3 . 3 2 Prevented 8 | . . . . . . . . . 8 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Combat Hostiles Destroyed 44 | . 2 4 . 3 13 11 8 . . . 3 . Melee 1 | . . . . . . . 1 . . . . . Guns 26 | . 2 1 . . 6 7 7 . . . 3 . Cannons 4 | . . . . 1 3 . . . . . . . AOE 10 | . . 3 . 2 1 4 . . . . . . Classes Destroyed 14 | . 1 2 . 1 5 3 2 . . . . . Worker 7 | . . . . . 3 4 . . . . . . Builder 3 | . . . . . 1 2 . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Carrier 1 | . . . . . 1 . . . . . . . Watcher 4 | . . . . . 2 2 . . . . . . Swarmer 14 | . 2 . . 2 . 7 . . . . 3 . Grunt 15 | . . 1 . . 8 1 5 . . . . . Duelist 2 | . . . . . . . 2 . . . . . Sentry 6 | . . . . 1 4 1 . . . . . . Programmer 2 | . . . . . . 2 . . . . . . Heavy 1 | . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 8 | . 2 3 . 2 4 8 4 . . . 3 . Combat Bots Only 4 | . 2 3 . 2 4 4 4 . . . 3 . Max Kills in Single Turn 3 | . 1 2 . 1 3 3 1 . . . 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . 1 1 2 . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Hostile Shots Fired 617 | . 34 4 . 14 74 187 103 . 85 . 16 100 Missed 218 | . 8 1 . 5 25 67 27 . 30 . 7 48 Hits 399 | . 26 3 . 9 49 120 76 . 55 . 9 52 Melee 6 | . . . . . . . 6 . . . . . Projectile 393 | . 26 3 . 9 49 120 70 . 55 . 9 52 Critical Strikes 13 | . 1 . . 1 2 2 4 . 2 . . 1 Damage Taken 6610 | . 213 66 . 77 1026 1369 1583 . 1324 . 138 814 Core 1445 | . 54 22 . 19 17 60 233 . 166 . 77 797 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 118 | . . . . . 118 . . . . . . . Core Remaining (%) 73 | 100 . . . 62 96 . . . 34 . . . Volleys Fired 157 | . 13 4 . 3 52 38 27 . 14 . 6 . Largest 2 | . 2 2 . 2 2 2 2 . 2 . 2 . Hottest 110 | . 40 50 . 78 110 110 56 . 110 . 56 . Shots Fired 305 | . 26 8 . 6 98 75 53 . 27 . 12 . Gun 273 | . 26 4 . 1 85 68 53 . 24 . 12 . Cannon 19 | . . . . 3 13 . . . 3 . . . Launcher 13 | . . 4 . 2 . 7 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 199 | . 26 4 . 4 26 58 53 . 16 . 12 . Thermal . | . . . . . . . . . . . . . Explosive 13 | . . 4 . 2 . 7 . . . . . . Electromagnetic 93 | . . . . . 72 10 . . 11 . . . Robot Hit Streak 13 | . 4 2 . 2 10 10 13 . 5 . 5 . Robot Miss Streak 9 | . 5 1 . 1 9 8 4 . 5 . 9 . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 4 | . . . . . . 3 . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . Shots Hit Robots 226 | . 11 4 . 3 62 65 48 . 21 . 12 . Core Hits 204 | . 3 5 . 3 32 68 60 . 21 . 12 . Critical Kills 3 | . . . . 1 2 . . . . . . . Critical Parts Destroyed 5 | . 1 . . . 4 . . . . . . . Critical Strikes 9 | . 1 . . 1 7 . . . . . . . Destroy 8 | . 1 . . 1 6 . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5906 | . 102 219 . 166 1590 2034 1213 . 440 . 142 . Guns 4049 | . 102 15 . . 1077 1153 1166 . 394 . 142 . Cannons 309 | . . . . 33 230 . . . 46 . . . Explosions 1454 | . . 204 . 113 256 881 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 94 | . . . . 20 27 . 47 . . . . . Kinetic 3139 | . 102 15 . 33 347 1012 1166 . 322 . 142 . Thermal 256 | . . . . . 256 . . . . . . . Explosive 1198 | . . 204 . 113 . 881 . . . . . . Electromagnetic 1219 | . . . . . 960 141 . . 118 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . . . Average Corruption 3 | . . . . . . 2 4 4 4 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . . 4 29 2 1 . . . Message Errors 8 | . . . . . . 1 6 1 . . . . Matter Fused 7 | . . . . . . . 7 . . . . . Heat Flow Errors 5 | . . . . . . . 5 . . . . . Energy Discharges 3 | . . . . . . 1 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 1 3 1 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 4 | . . . . . . . 4 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 78 | . . . . 6 30 42 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 78 | . . . . 6 30 42 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . 2 . 1 . . . . . Impact 1 | . . . . . . . 1 . . . . . Kinetic 2 | . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . 24 . . 35 24 . . . . . . Shots 6 | . . 3 . . 1 2 . . . . . . Rammed 11 | . . . . . . . 11 . . . . . Targets Rammed 21 | . . . . 5 4 . 12 . . . . . Kicked 9 | . . . . 5 4 . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 327 | . . . . 36 327 81 300 . 4 . . . Average Temperature 59 | . . . . 15 49 39 111 . 4 . . . Received Heat Transfer 1278 | . . . . 9 360 129 591 . 135 . . 54 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . Parts Fried 10 | . . . . . 10 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 350 | . . . . . 350 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . 100 . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 192 | . 50 50 . 80 151 192 . . . 15 . . Initial 66 | . . 15 . . . 66 . . . 1 . . Average 28 | . 5 13 . 9 25 72 . . . . . . Influence Increases 1927 | . 50 59 . 100 464 423 190 . 196 15 70 360 Destroy 0b10 Robot/C 960 | . 40 20 . 60 280 220 160 . 120 . 60 . Destroy 0b10 Robot/NC 80 | . . . . . 30 50 . . . . . . Destroy Leader 220 | . 10 10 . 10 84 56 30 . 10 . 10 . Allied During Kill 36 | . . . . . . . . . 36 . . . Successful Hack 9 | . . . . . 9 . . . . . . . Disable Machine 60 | . . 15 . . 15 30 . . . . . . Destroy Structure 112 | . . 14 . 15 16 67 . . . . . . Lose Combat Pursuer 450 | . . . . 15 30 . . . 30 15 . 360 Influence Decreases 1657 | . 10 99 . 100 317 403 357 . 193 13 75 90 Entered New Map 174 | . . 25 . . . 81 63 . . 2 3 . Time Decay 1371 | . 10 74 . 100 287 312 254 . 161 11 72 90 Lost Part 80 | . . . . . 30 10 40 . . . . . Lost Ally 32 | . . . . . . . . . 32 . . . Squads Dispatched 9 | . 1 . . . 3 3 . . . 1 . 1 Investigation 2 | . . . . . 1 . . . . 1 . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . . . 2 2 . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Distress Signals 4 | . . . . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 3 5 . 4 20 19 8 . 10 1 3 25 Peak Tracking Total 16 | . 3 3 . 3 4 6 4 . 4 1 3 16 Tactical Retreats 13 | . . . . 1 2 . . . 2 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Machines Disabled 4 | . . 1 . . 1 2 . . . . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Machines Accessed 6 | . 1 . . . 3 1 . . . 1 . . Terminals 2 | . . . . . 1 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 11 | . 1 . . . 8 1 . . . 1 . . Successful 8 | . . . . . 8 . . . . . . . Failed 3 | . 1 . . . . 1 . . . 1 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 . . Terminals 4 | . . . . . 3 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 3 . . . . . . . Record 3 | . . . . . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 . . . 2 . . Full Trace Events 2 | . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 88 | . . . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Total Allies 5 | . . . . . . . . 4 . . . 1 Largest Group 4 | . . . . . . . . 4 4 . . 1 Highest-Rated Group 180 | . . . . . . . . 149 149 . . 180 Highest-Rated Ally 180 | . . . . . . . . 39 39 . . 180 Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . 42 . . . Total Damage 943 | . . . . . . . . . 943 . . . Kills 6 | . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Active Infowar (turns) 3591 | . 157 12 . . 656 . . 1898 868 . . . Structural 3591 | . 157 12 . . 656 . . 1898 868 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 1 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Turns Passed 8500 | 62 199 294 368 828 1385 804 1258 1906 932 86 166 212 Spaces Moved 4262 | 45 110 152 190 420 545 264 430 886 435 168 267 350 Core 890 | 3 . . . . 1 . . . 101 168 267 350 Treads 2300 | . . . . . 386 264 430 886 334 . . . Legs 1072 | 42 110 152 190 420 158 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 250 250 170 50 50 50 50 Average Speed 180 | 115 120 180 190 190 203 250 265 213 203 50 52 50 Slowest Speed 650 | 120 120 190 190 190 650 250 330 250 250 50 150 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 21 39 56 75 29 10 53 87 72 4 61 51 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . 2 . . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 131 | . . 18 . 21 17 74 . . 1 . . . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . 2 2 . . . 1 . . . AOE 126 | . . 18 . 19 15 74 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Total 4744 | 52 152 163 199 442 728 334 482 903 454 169 280 386 Wait 141 | . 24 . 6 . 51 7 11 6 1 . . 35 Move 4250 | 44 109 151 189 419 544 263 429 885 434 167 266 350 Hop . | . . . . . . . . . . . . . Pick Up 57 | 3 3 2 1 5 31 9 . 2 . . 1 . Fast Attach 23 | 5 2 2 . 1 6 3 . . 1 1 1 1 Attach 33 | . 1 . . . 11 4 3 9 3 . 2 . Detach 12 | . . 2 . 1 3 2 . 1 1 . 2 . Swap 14 | . . 2 . 2 9 1 . . . . . . Drop 34 | . . . 1 6 17 7 . . . 1 2 . Fire 157 | . 13 4 . 3 52 38 27 . 14 . 6 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 9 | . . . . 5 4 . . . . . . . Crush 12 | . . . . . . . 12 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 161 | -10/Materials | Met 8R-AWN 262 | -10/Materials | Entered Mines 262 | -10/Mines | Discovered new exit (range 14) 264 | -10/Mines | Followed 8R-AWN into the Mines 287 | -10/Mines | Assembled infested the area 292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 311 | -10/Mines | Build established: Mutant 549 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Entered Exiles 606 | -10/Exiles | Welcomed by 8R-AWN 653 | -10/Exiles | Met EX-HEX 783 | -10/Exiles | Met EX-DEC 905 | -10/Exiles | Discovered new exit (range 10) 924 | -10/Exiles | Entered Mines 937 | -9/Mines | Met a Derelict bent on vengeance 1181 | -9/Mines | Learned 2 Materials zone layouts 1602 | -9/Mines | Discovered new exit (range 14) 1752 | -9/Mines | Entered Materials 1752 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1753 | -8/Materials | Identified exit to Factory 1860 | -8/Materials | Repaired Bore Cannon? 1925 | -8/Materials | Repaired Carbon-fiber Leg 3137 | -8/Materials | Entered Factory 3137 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3872 | -7/Factory | Discovered new exit (range 9) 3941 | -7/Factory | Entered Lower Caves 4689 | -7/Lower Caves | Spotted B-75 Beast 4739 | -7/Lower Caves | Destroyed B-75 Beast 4764 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 4893 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5067 | -7/Lower Caves | Learned Factory terminal intel 5199 | -7/Lower Caves | Entered Zion 5259 | -7/Zion | System corruption cleaned by Quarantine Array 6259 | -7/Zion | Met Imprinter 6317 | -7/Zion | Imprinted 6319 | -7/Zion | Declared Zion's savior 7068 | -7/Zion | Discovered new exit (range 12) 7105 | -7/Zion | Entered Proximity Caves 7105 | -6/Proximity Caves | Accompanied by 4 allies 7246 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7930 | -6/Proximity Caves | Spotted B-75 Beast 7983 | -6/Proximity Caves | Crushed by falling debris 7983 | -6/Proximity Caves | Core integrity fell below 50% 7987 | -6/Proximity Caves | Released all parts (7) 8014 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 8032 | -6/Proximity Caves | Discovered new exit (range 11) 8037 | -6/Proximity Caves | Entered Factory 8037 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8038 | -6/Factory | Loaded intel: 26 terminal locations 8111 | -6/Factory | Discovered new exit (range 14) 8123 | -6/Factory | Entered Lower Caves 8276 | -6/Lower Caves | Discovered new exit (range 14) 8289 | -6/Lower Caves | Entered another Lower Caves area 8331 | -6/Lower Caves | Core integrity fell below 50% 8354 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8355 | -6/Lower Caves | Core integrity fell below 20% 8501 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08302_ BZ-AW6(S) destroyed. 08303_ F9-SUQ(S) destroyed. 08304_ Acquired Med. Treads. 08304_ Med. Treads destroyed. 08353_ Slug penetrates Wall. 08353_ B-48 Gladiator springs to life. A strange signal echoes through the caves. 08354_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 08354_ G-50 Soldier springs to life. 08354_ B-48 Gladiator springs to life. 08354_ G-50 Soldier springs to life. 08354_ L-41 Fighter springs to life. 08355_ S-27 Virus suffers critical hit (Destroy). 08355_ S-27 Virus destroyed. 08356_ Slug penetrates Wall. 08358_ Y-64 Sentinel: "REQUESTING BACKUP." 08377_ O5-C3S(S) destroyed. 08427_ Acquired 39 matter. [Achievement: Slippery One] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ??????????????????????????### #??????????????????? | | ????????????????????????## #??????????????????? | | ????????????????????????# ##??????????????????? | | #????????????????????????# #???????????????????? | | #???????###???????????##### ##??????????????????? | | ????????# ##?????????## ### #??????????????????? | | ????????# #?????????# ## #??????????????????? | | ???####?## #####?????# #??????????????????? | | ??## ##?# ##????## ##??????????????????? | | ### ### #?????## #???????????????????? | | # #??????# #???????????????????? | | # ##?????# Y #???????????????????? | | # ##????# @ #???????????????????? | | ###### #????# #???????????????????? | | #????# ###### #???????????????????? | | ##????# ## #???????????????????? | | ##?????# ## ##???????????????????? | | ##??????# ### ####????????????????????? | | ##????#### ####### ####???????????????????????? | | ##????## ##???####??????????????????????????? | | #????## # #?????????????????????????????????? | | ???### # #?????????????????????????????????? | | #### ###?????????????????????????????????? | | # # # #??????????????????????????????????? | | # ?????????????????????????????????? | | # ????????????????????????????????? | | # # #???????????????????????????????? | | # # #####???????????????????????????????? | | ## ## ### #???????????????????????????????????? | | ### ####??????????????????????????????????## | | # ### ##?????????????????????????????????## | | ## ##??????????????????????????##??? | | #! # #?????????????????????????? ##?? | | # = #?????????????????????????? ????? | | ! # ##?????????????????????????? ????? | | # ## # ##????????????????? ???# ????? | | ### ###?????#??????# ??## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 440 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Bore Cannon | 48% | -8/Materials Carbon-fiber Leg | 70% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation I'm Back, Baby! Leap Before You Look Made in Tau Ceti IV More Dakka Please Please Form A Line Preemptive Strike Robot Respite Slippery One The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed CoordinationWarpMachine Manual? 0 Play Time 01:25:42 Cumulative 3.2 hours Start 2025.05.21 @ 15:43:15 End 2025.05.21 @ 21:25:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b1b9a6-433e-4927-941c-eda59a5ac778