Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 16:56:20 Player: Julie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (860) 860 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 2664 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 231/550 Matter 275/300 Energy 100/100 System Corruption 2% Temperature Warm (128) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Large Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Improved Targeting Computer Insulated Plating > --- WEAPON ----------- Shock Rifle Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Large Storage Unit Terrain Scanner Heavy Assault Rifle Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 36 | 6 1 14 15 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device . | . . . . Storage 3 | 1 . 1 1 Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 16 | 2 . 7 7 Energy Gun 8 | 2 . 4 2 Energy Cannon 2 | . . . 2 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 5 | . . 3 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . . 10 16 Power 4 | . . 1 3 Propulsion 6 | . . 2 4 Utility 6 | . . 2 4 Weapon 10 | . . 5 5 Highest Loss Streak 15 | . . 7 15 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 98 70 87 Engine 8 | . 14 6 8 Leg 25 | . 28 17 30 Storage 15 | . 14 18 15 Processor 7 | . . 9 8 Hackware 2 | . 12 . . Protection 4 | . . 1 8 Energy Gun 10 | . 28 12 1 Energy Cannon 3 | . . . 7 Launcher 4 | . . 3 6 Naked Turns . | . . . . Heaviest Build 23 | 12 12 21 23 Greatest Support 54 | 20 20 30 54 Greatest Overweight (x) 4 | 3 . 4 . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 635 | 214 40 214 167 Remotely . | . . . . Salvage Created 817 | . 53 577 187 Parts 70 | . 6 43 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 2 15 3 Guns 13 | . 2 10 1 Cannons 2 | . . . 2 AOE 5 | . . 5 . Classes Destroyed 9 | . 2 4 3 Worker 2 | . . . 2 Builder 4 | . . 3 1 Tunneler 1 | . . . 1 Operator 1 | . 1 . . Watcher 5 | . . 3 2 Swarmer 5 | . 2 3 . Grunt 8 | . . 8 . Sentry 6 | . . 4 2 Specialist 1 | . . . 1 Best Kill Streak 8 | . 2 8 3 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 4 | . 1 4 3 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 211 | . 13 115 83 Missed 60 | . 5 32 23 Damage Taken 2530 | . 60 1036 1434 Core 659 | . 6 334 319 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 97 16 . Volleys Fired 68 | . 8 41 19 Largest 2 | . 2 2 2 Hottest 112 | . 90 112 110 Shots Fired 119 | . 16 66 37 Gun 85 | . 16 54 15 Cannon 13 | . . . 13 Launcher 21 | . . 12 9 Special . | . . . . Kinetic 6 | . . . 6 Thermal 75 | . 8 48 19 Explosive 21 | . . 12 9 Electromagnetic 17 | . 8 6 3 Robot Hit Streak 8 | . 2 8 8 Robot Miss Streak 8 | . 8 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | . 4 35 21 Core Hits 57 | . 3 39 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2220 | . 50 1372 798 Guns 734 | . 50 499 185 Cannons 162 | . . . 162 Explosions 1318 | . . 873 445 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 69 | . . . 69 Thermal 705 | . 13 444 248 Explosive 1318 | . . 873 445 Electromagnetic 122 | . 37 55 30 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 2 Average Corruption 2 | . 2 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 80 | . . 33 47 Projectiles 12 | . . . 12 Explosions 68 | . . 33 35 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 232 | . . 15 217 Shots 7 | . . 2 5 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 357 | . 150 357 234 Average Temperature 84 | . 55 97 73 Received Heat Transfer 918 | . . 504 414 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1702 | . 37 1221 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 511 | . 73 469 511 Initial 193 | . . 30 193 Average 239 | . 53 262 346 Maximum Alert Level 2 | . . 2 2 Low Security (%) 45 | 100 100 41 14 Level 1 36 | . . 35 61 Level 2 17 | . . 23 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 4 22 16 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 . 4 Successful 5 | . 2 . 3 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Emergency Access Points 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1014 | 72 187 345 410 Spaces Moved 584 | 43 131 158 252 Core 71 | 42 . 29 . Treads . | . . . . Legs 513 | 1 131 129 252 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 124 | 140 120 126 124 Slowest Speed 260 | 200 120 260 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 24 24 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 201 | . . 64 137 Melee . | . . . . Projectile 2 | . . . 2 AOE 199 | . . 64 135 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 742 | 52 145 234 311 Wait 28 | . 1 16 11 Move 581 | 42 130 157 252 Hop . | . . . . Pick Up 20 | 4 5 3 8 Fast Attach 17 | 6 . 7 4 Attach 14 | . 1 5 8 Detach . | . . . . Swap 5 | . . 2 3 Drop 8 | . . 3 5 Fire 68 | . 8 41 19 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Build established: Mutant 427 | -9/Materials | Discovered new exit (range 16) 489 | -9/Materials | Core integrity fell below 50% 520 | -9/Materials | Lost 7 parts (1p2n1u3w) 527 | -9/Materials | Core integrity fell below 20% 605 | -9/Materials | Entered another Materials area 605 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -8/Materials | Core integrity fell below 50% 1015 | -8/Materials | Self-destructed Last Messages --------------- 01000_ Lgt. Ion Engine destroyed. 01001_ Slug penetrates Wall. 01001_ Armor Integrity Analyzer melted. 01001_ X-62 Marksman destroyed. 01003_ Slug penetrates Wall. 01006_ Penetrated by Slug. 01007_ Imp. Targeting Computer destroyed. 01007_ Critical hit (Burn: +37). 01009_ G-47 Trooper destroyed. 01009_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 01010_ Critical hit (Burn: +37). 01010_ Penetrated by Slug. 01010_ Hvy. Assault Rifle destroyed. 01011_ Overheating: System interference. 01011_ Field Laser temporarily disabled. 01011_ Field Laser destroyed. 01012_ Com. Battery destroyed. 01012_ System corrupted by crushing effect (+2). 01014_ R-06 Scavenger collects Particle Gun. 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" #?????######??# #?????# | | ?????###= " #?????????????# "" #?????# | | ###?## #| # ] " #?????????????# ==Y" #?????# | | T ###### # " #?????????????# "" #?????# | | # #" "##?????????????# #?????# | | " # """"""""#??????????????########?????# | | " + ##+## #"#"" ###???????????????????????????# | | " # # ###?????????????????????????????# | | # # #???????????????????????????????# | | ####% #???????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 305 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed BehemothBattleGun Manual? 0 Play Time 00:16:18 Cumulative 15.2 hours Start 2024.03.23 @ 16:41:53 End 2024.03.23 @ 16:56:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8de61e8c-b1bb-4e9b-9601-40a11441e9ea