Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 14:42:07 // Halloween2020/ForbiddenLore Player: Vagkalis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3619) 3619 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1061) 1061 TOTAL SCORE: 12240 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 155 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -468 Cogmind --------- Core Integrity 0/1300 Matter 46/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Point Defense System System Shield High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Matter Compressor Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Neutron Cannon KE Penetrator Heavy Proton Missile Launcher > --- INVENTORY -------- Neutrino Core Armored Medium Treads Heavy Treads Advanced Cryofiber Web Large Storage Unit Improved Weapon Cycler Point Defense System System Shield Long-range Proton Cannon Heavy Phase Cannon Neutron Cannon Flak Gun Missile Launcher [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Phase Cannon Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . 1 Utility 9 | . . . . . 2 2 1 2 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 126 | 6 1 4 2 2 10 42 10 10 16 2 9 . 1 11 Power 17 | 1 . 1 . 1 . 7 2 . 2 . . . 1 2 Engine 9 | 1 . 1 . 1 . 3 2 . 1 . . . . . Core 5 | . . . . . . 4 . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . 1 2 Propulsion 31 | 2 . . . . 6 12 2 3 3 1 2 . . . Treads 14 | 2 . . . . . 1 2 3 3 1 2 . . . Leg 4 | . . . . . 4 . . . . . . . . . Wheel 6 | . . . . . 2 4 . . . . . . . . Hover 7 | . . . . . . 7 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 31 | 1 1 1 1 . 2 11 4 4 3 . 2 . . 1 Device 15 | . . 1 . . 2 5 1 1 2 . 2 . . 1 Storage 8 | 1 1 . 1 . . 1 2 2 . . . . . . Processor 4 | . . . . . . 3 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . . . . 2 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 . 2 1 1 2 12 2 3 8 1 5 . . 8 Energy Gun 7 | 1 . 2 1 . 1 2 . . . . . . . . Energy Cannon 11 | . . . . . . 2 . 1 1 1 3 . . 3 Ballistic Gun 13 | 1 . . . . . 3 2 1 5 . . . . 1 Ballistic Cannon 3 | . . . . . 1 1 . . . . . . . 1 Launcher 12 | . . . . 1 . 3 . 1 2 . 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 1 . 1 . . . . 1 Parts Lost 37 | . . 1 . 1 4 9 . 2 1 . . . 2 17 Power 7 | . . . . 1 1 1 . . . . . . . 4 Propulsion 8 | . . . . . 2 4 . . . . . . . 2 Utility 9 | . . . . . . 3 . 1 . . . . 1 4 Weapon 13 | . . 1 . . 1 1 . 1 1 . . . 1 7 Highest Loss Streak 16 | . . 1 . 1 4 3 . 2 1 . . . 2 16 Average Slot Usage (%) 82 | . 85 98 94 84 59 78 91 88 86 88 87 84 81 66 Engine 6 | . 14 14 14 13 3 3 10 11 8 5 5 5 5 3 Core 2 | . . . . . . 8 2 . 1 5 3 . . . Treads 10 | . 28 28 28 28 6 1 11 16 12 9 9 10 10 7 Wheel 1 | . . . . . 8 4 6 . . . . . . . Hover 3 | . . . . . . 12 1 . . . . . . . Device 9 | . . 12 8 . 10 12 6 6 6 10 9 10 10 9 Storage 11 | . 14 14 14 14 9 6 6 11 15 15 15 15 15 12 Processor 12 | . . . . . . 8 20 17 19 21 21 21 21 18 Protection 3 | . . . . . . 5 6 4 5 5 5 5 3 . Energy Gun 3 | . 14 13 14 14 8 1 6 1 . . . . . . Energy Cannon 4 | . . . . . . 2 . 2 4 4 10 15 13 6 Ballistic Gun 5 | . 14 14 14 1 . 5 11 9 9 10 2 . . . Launcher 1 | . . . . 12 . . . 1 . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 117 | 13 25 26 88 90 91 117 73 101 104 93 102 97 97 92 Greatest Support 100 | 40 40 40 40 40 40 39 40 90 100 97 97 97 97 97 Greatest Overweight (x) 29 | . . . 2 2 29 7 7 7 1 1 1 . . 26 Average Overweight (x) 1 | . . . . 2 2 3 2 . . . . . . . Largest Inventory Capacity 24 | 6 12 10 24 24 24 24 10 16 16 16 16 16 16 16 Average Capacity 17 | 5 6 10 14 24 24 21 9 12 16 16 16 16 16 15 Most Carried 18 | 4 4 6 10 7 9 18 10 15 16 14 13 8 9 10 Average Carried 9 | 2 2 4 6 6 6 11 9 11 15 12 10 7 8 8 Final Capacity 24 | 6 10 10 24 24 24 10 10 16 16 16 16 16 16 4 Final Carried 15 | 2 4 5 7 6 9 9 10 15 14 12 7 8 8 4 Class Distribution -------------------- 33% | Hauler-Mutant 22% | Mutant 22% | Skirmisher 7% | Gunner 7% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 2527 | 228 55 221 . 75 179 668 90 290 208 51 179 70 170 43 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3131 | . . 262 . 60 187 968 124 257 325 22 189 . 145 592 Parts 192 | . . 14 . 9 4 48 12 10 21 8 14 . 7 45 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . . . . . 3 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . 1 14 58 4 . Prevented 7 | . . . . . . . . . . 3 . 1 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 79 | . . 9 . 7 3 15 2 8 8 1 6 . 2 18 Melee 1 | . . . . . . 1 . . . . . . . . Guns 23 | . . 9 . 2 2 4 2 . 3 1 . . . . Cannons 19 | . . . . . 1 2 . 4 3 . 4 . 2 3 AOE 35 | . . . . 5 . 7 . 4 2 . 2 . . 15 Classes Destroyed 16 | . . 3 . 2 2 6 . . 2 1 . . . . Worker 6 | . . . . . . 1 . . 2 . . . . 3 Builder 2 | . . . . . . . . . 1 . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 3 | . . . . . 1 1 . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 34 | . . 3 . 2 . 3 . 8 4 . 4 . . 10 Grunt 19 | . . 6 . 1 2 5 . 2 . . . . . 3 Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . Sentry 5 | . . . . . . 1 1 . 2 . . . 1 . Hunter 4 | . . . . . 1 . 1 . . . . . . 2 Programmer 12 | . . . . . . 4 . . 2 . 2 . 1 3 Master Thief 1 | . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 14 | . . 3 . 2 3 7 1 8 4 1 4 . 1 14 Combat Bots Only 10 | . . 3 . 2 3 5 1 8 4 1 4 . 1 10 Max Kills in Single Turn 5 | . . 1 . 2 1 2 1 2 2 1 2 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . 2 1 . 2 . . 3 Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Damage Taken 9221 | . . 516 . 144 530 1691 753 553 747 20 307 . 540 3420 Core 1875 | . . 92 . . 107 177 46 39 53 . 7 . 38 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 63 80 74 94 96 . . . . 91 . Volleys Fired 228 | . . 33 . 18 16 47 6 14 22 7 34 . 5 26 Largest 3 | . . 2 . 2 2 2 3 3 3 3 3 . 3 3 Hottest 269 | . . 70 . 73 107 108 140 150 170 171 269 . 269 216 Shots Fired 414 | . . 65 . 34 27 75 15 29 48 15 45 . 14 47 Gun 204 | . . 65 . 18 11 36 15 15 26 12 . . . 6 Cannon 160 | . . . . . 16 23 . 10 20 3 43 . 14 31 Launcher 50 | . . . . 16 . 16 . 4 2 . 2 . . 10 Special . | . . . . . . . . . . . . . . . Kinetic 152 | . . 33 . . 16 26 9 11 26 12 . . . 19 Thermal 192 | . . 32 . 18 11 33 6 4 19 3 38 . 10 18 Explosive 35 | . . . . 16 . 3 . 4 2 . 1 . . 9 Electromagnetic 35 | . . . . . . 13 . 10 1 . 6 . 4 1 Robot Hit Streak 20 | . . 7 . 8 12 9 13 5 20 4 9 . 7 11 Robot Miss Streak 5 | . . 5 . 4 4 2 2 4 3 4 5 . 1 3 Penetration Max 1 | . . . . . . 1 . . 1 . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 255 | . . 45 . 8 22 53 14 13 34 11 15 . 12 28 Core Hits 202 | . . 19 . 11 16 42 7 17 18 8 7 . 6 51 Critical Hits 4 | . . . . . . 2 . 1 1 . . . . . Critical Kills 2 | . . . . . . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . Melee Attacks 4 | . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10064 | . . 511 . 494 343 1845 211 856 1325 207 723 . 462 3087 Guns 2243 | . . 511 . 43 123 625 211 47 415 170 . . . 98 Cannons 3427 | . . . . . 220 484 . 146 655 37 547 . 462 876 Explosions 4335 | . . . . 451 . 677 . 663 255 . 176 . . 2113 Melee 59 | . . . . . . 59 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2190 | . . 245 . . 220 440 101 47 415 170 . . . 552 Thermal 3607 | . . 266 . 61 123 688 110 399 597 37 487 . 417 422 Explosive 3387 | . . . . 433 . 270 . 264 255 . 123 . . 2042 Electromagnetic 821 | . . . . . . 388 . 146 58 . 113 . 45 71 Impact . | . . . . . . . . . . . . . . . Slashing 59 | . . . . . . 59 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 11 . . 4 4 4 4 . 11 Average Corruption 5 | . . . . . . 5 . . 3 4 4 4 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 103 | . . . . . . 62 . . 6 8 18 1 . 8 Message Errors 19 | . . . . . . 12 . . 1 . 6 . . . Matter Fused 31 | . . . . . . 17 . . 3 4 4 1 . 2 Heat Flow Errors 10 | . . . . . . 6 . . . 1 3 . . . Energy Discharges 9 | . . . . . . 7 . . . . . . . 2 Parts Rejected 3 | . . . . . . 1 . . 1 . 1 . . . Data Loss (minor) 11 | . . . . . . 7 . . . 2 2 . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . Targeting Errors 13 | . . . . . . 7 . . 1 1 1 . . 3 Weapon Failures 2 | . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 325 | . . . . 37 . 1 . 101 34 . 29 . 26 97 Projectiles 144 | . . . . . . 1 . . 28 . 28 . 26 61 Explosions 181 | . . . . 37 . . . 101 6 . 1 . . 36 Melee . | . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . 8 . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . 7 . . . . . . . . 5 Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 269 | . . . . 53 . . . 88 . . . . . 128 Shots 7 | . . . . 2 . . . 1 . . . . . 4 Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 577 | . . 85 . 76 54 435 171 150 297 222 577 . 228 86 Average Temperature 101 | . . 40 . 32 22 128 69 58 81 68 160 . 129 48 Received Heat Transfer 1053 | . . 222 . 72 108 282 66 . 54 . . . 54 195 Effects 6 | . . . . . . 2 . . . . 4 . . . Shutdowns 3 | . . . . . . 1 . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . 1 . 1 1 . . . . 1 . Heat Transferred 4164 | . . 683 . 150 273 1153 250 300 350 25 420 . 310 250 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . 2 4 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Peak Influence 430 | . 30 196 . 155 65 398 269 214 269 . . . . 430 Initial 179 | . . 11 . . . 6 179 33 104 . . . . 30 Average 119 | . 5 87 . 52 25 147 197 108 148 . . . . 104 Maximum Alert Level 2 | . . . . . . 1 1 1 1 . . . . 2 Low Security (%) 71 | 100 100 100 . 100 100 50 42 76 77 . . . . 78 Level 1 28 | . . . . . . 49 57 23 22 . . . . 16 Level 2 . | . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 5 11 1 . 2 . . . . 3 Investigation 1 | . . . . . . . . . 1 . . . . . Extermination 6 | . . . . . . 4 . . 1 . . . . 1 Reinforcement 9 | . . . . . 2 4 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 1 | . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 143 | . 2 12 . 4 11 35 4 11 10 3 10 . 3 38 Peak Tracking Total 13 | . 1 3 . 2 3 6 1 7 4 3 4 . 1 13 Tactical Retreats 11 | . . 1 . 1 1 5 . . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 11 | . . . . . 3 5 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . Traps Reconfigurated 13 | . . . . . 13 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 18 | . . . . . 3 . . . . 1 1 13 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 14 | . . . . 3 . 7 . 3 1 . . . . . Max in Single Turn 6 | . . . . 2 . 6 . 3 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 13 | . . 1 2 . 1 . 1 3 1 . . 2 . 2 Terminals 5 | . . 1 . . 1 . . . 1 . . . . 2 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 26 | . . 4 2 . 2 . 1 5 2 . . 7 . 3 Successful 16 | . . 1 2 . 1 . . 4 . . . 7 . 1 Failed 10 | . . 3 . . 1 . 1 1 2 . . . . 2 Catastrophic 4 | . . . . . 1 . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . . 3 1 . . . . . 2 . . . . 1 Terminals 11 | . . 4 . . 2 . . . 2 . . . . 3 Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 12 | . . 1 2 . 1 . . . . . . 7 . 1 Record 3 | . . . 1 . 1 . . . . . . . . 1 Prototype ID Bank 6 | . . . . . . . . . . . . 6 . . Open Door 1 | . . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . . 1 . 1 3 1 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . Matter 285 | . . . . . . . . 285 . . . . . . Time 76 | . . . . . . . . 76 . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Matter 234 | . . . . . . . . 234 . . . . . . Time 117 | . . . . . . . . 117 . . . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 44 | . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 6 | . . . . . . 3 . 3 . . . . . . Largest Group 3 | . . . . . . 3 . 3 . . . . . . Highest-Rated Group 93 | . . . . . . 93 . 87 . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . 35 . 6 . . . . . . Total Damage 652 | . . . . . . 559 . 93 . . . . . . Kills 5 | . . . . . . 4 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 9803 | 92 111 548 534 411 541 2443 525 616 940 444 717 714 293 874 Spaces Moved 5155 | 60 67 267 303 176 262 1320 298 301 468 256 308 433 165 471 Core 107 | 15 . . . . 1 7 . . . . . . . 84 Treads 3407 | 45 67 267 303 176 74 11 155 292 468 256 308 433 165 387 Legs 138 | . . . . . 21 117 . . . . . . . . Wheels 1092 | . . . . . 166 774 143 9 . . . . . . Hover 411 | . . . . . . 411 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 120 100 110 150 152 165 165 165 165 50 Average Speed 163 | 132 160 160 172 200 159 159 155 167 165 165 177 165 165 150 Slowest Speed 1500 | 160 160 160 200 200 1500 350 200 200 180 180 185 165 165 1350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 21 47 70 54 19 39 14 6 17 44 53 64 45 17 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 5 | . . . . 2 . . . . . 1 1 . 1 . Spaces Dug 66 | . . . . 45 . . . . 1 1 15 . . 4 Terrain Destroyed 296 | . . . . 134 . 39 1 27 10 2 33 . . 50 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . . . 1 . 3 2 26 . . 11 AOE 253 | . . . . 134 . 39 . 27 7 . 7 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 6145 | 73 71 323 317 201 360 1583 346 386 598 264 432 433 174 584 Wait 443 | . . 13 . 6 58 87 15 50 66 . 80 . 3 65 Move 5141 | 59 66 266 302 175 261 1319 297 300 467 255 307 432 164 471 Hop . | . . . . . . . . . . . . . . . Pick Up 127 | 8 3 5 10 . 13 50 10 8 12 . 1 1 1 5 Fast Attach 17 | . . . . . . 2 5 6 4 . . . . . Attach 76 | 6 1 2 1 1 9 32 1 2 6 2 4 . 1 8 Detach 2 | . . . . . . 2 . . . . . . . . Swap 33 | . . 2 1 1 1 8 4 2 6 . 5 . . 3 Drop 55 | . 1 2 3 . 2 16 8 4 15 . 1 . . 3 Fire 228 | . . 33 . 18 16 47 6 14 22 7 34 . 5 26 Melee 4 | . . . . . . 4 . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned 2 Materials zone layouts 401 | -10/Mines | Excavation squad dispatched 401 | -10/Mines | A large section of the Mines collapsed 455 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 629 | -10/Mines | Discovered new exit (range 6) 657 | -10/Mines | Learned location of Storage (-8) 744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -10/Mines | Discovered new exit (range 5) 752 | -10/Mines | Entered Exiles 789 | -10/Exiles | Met 8R-AWN 818 | -10/Exiles | Met EX-HEX 864 | -10/Exiles | Met EX-BIN 904 | -10/Exiles | Aligned with FarCom system 906 | -10/Exiles | Given EX-Vault access code 944 | -10/Exiles | Opened EX-Vault 956 | -10/Exiles | Found Cloak of Protection 966 | -10/Exiles | Found PSU Rigger 969 | -10/Exiles | Found Trap Reconfigurator 1003 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1144 | -10/Exiles | Met EX-DEC 1260 | -10/Exiles | Discovered new exit (range 12) 1286 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Cloak of Protection, PSU Rigger 1286 | -10/Exiles | Entered Mines 1309 | -9/Mines | Assembled infested the area 1314 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1395 | -9/Mines | Build established: Hauler-Mutant 1671 | -9/Mines | Discovered new exit (range 15) 1697 | -9/Mines | Entered Materials 1697 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1698 | -8/Materials | Identified exit to Factory 1879 | -8/Materials | Garrison activated, responded to threat 1921 | -8/Materials | Lost 4 parts (1p2n1w) 2201 | -8/Materials | Discovered exit to Factory (range 15) 2238 | -8/Materials | Entered Factory 2238 | -7/Factory | Evolved 2 slots: Utility x2 2240 | -7/Factory | FarCom data flow suspended 3443 | -7/Factory | Garrison activated, responded to threat 3500 | -7/Factory | Lost 3 parts (1p2n) 4023 | -7/Factory | Allied Derelicts emerged from ambush trap array 4422 | -7/Factory | Lost 3 parts (1n2u) 4584 | -7/Factory | System corruption reached 10% 4648 | -7/Factory | Discovered new exit (range 12) 4681 | -7/Factory | Entered another Factory area 4681 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5102 | -6/Factory | Build established: Scavenger-Gunner 5171 | -6/Factory | Spotted B-75 Beast 5183 | -6/Factory | Discovered new exit (range 18) 5206 | -6/Factory | Entered another Factory area 5206 | -5/Factory | Evolved 2 slots: Utility x2 5322 | -5/Factory | Fabricated G-50 Soldier (x3) 5355 | -5/Factory | Fabricated Reaction Control System? 5400 | -5/Factory | Repaired Hrd. Heavy Armor Plating 5699 | -5/Factory | Destroyed 8 combat bots 5795 | -5/Factory | Discovered new exit (range 9) 5822 | -5/Factory | Entered another Factory area 5822 | -4/Factory | Evolved 2 slots: Utility x2 6000 | -4/Factory | Spotted B-86 Titan 6597 | -4/Factory | Discovered new exit (range 10) 6611 | -4/Factory | Identified exit to Upper Caves 6762 | -4/Factory | Entered Upper Caves 6762 | -4/Upper Caves | Spotted 5B-T4V(f) 6762 | -4/Upper Caves | Spotted A6-9QQ(f) 6763 | -4/Upper Caves | Encountered a Master Thief 6763 | -4/Upper Caves | Encountered a Master Thief 6763 | -4/Upper Caves | Adv. Medium Treads stolen by Master Thief 6766 | -4/Upper Caves | Spotted GU-XS2(f) 6767 | -4/Upper Caves | Encountered a Master Thief 6768 | -4/Upper Caves | Hvy. Neutron Cannon stolen by Master Thief 6778 | -4/Upper Caves | Destroyed GU-XS2(f) 7172 | -4/Upper Caves | Discovered new exit (range 9) 7187 | -4/Upper Caves | Identified exit to Upper Caves 7192 | -4/Upper Caves | Build established: Scavenger-Mutant 7206 | -4/Upper Caves | Entered another Upper Caves area 7767 | -4/Upper Caves | Spotted S9-H6X(f) 7768 | -4/Upper Caves | Encountered a Master Thief 7769 | -4/Upper Caves | Spotted 3O-XKX(f) 7770 | -4/Upper Caves | Encountered a Master Thief 7770 | -4/Upper Caves | Spotted 3W-O4O(f) 7770 | -4/Upper Caves | Spotted W5-Z5X(f) 7771 | -4/Upper Caves | Encountered a Master Thief 7771 | -4/Upper Caves | Encountered a Master Thief 7774 | -4/Upper Caves | Adv. Cryofiber Web stolen by Master Thief 7779 | -4/Upper Caves | Mic. Fission Core stolen by Master Thief 7790 | -4/Upper Caves | Broken Hvy. Treads stolen by Master Thief 7794 | -4/Upper Caves | Neutrino Core stolen by Master Thief 7877 | -4/Upper Caves | Learned 4 Research zone layouts 7903 | -4/Upper Caves | Discovered new exit (range 9) 7922 | -4/Upper Caves | Identified exit to Warlord 7923 | -4/Upper Caves | Entered Warlord 7972 | -4/Warlord | Build established: Skirmisher 7986 | -4/Warlord | System corruption cleaned by Quarantine Array 8110 | -4/Warlord | Met Warlord 8135 | -4/Warlord | Warlord's base attacked by MAIN.C 8485 | -4/Warlord | Warlord forces counterattacked 8592 | -4/Warlord | Opened side exit 8621 | -4/Warlord | Discovered new exit (range 11) 8636 | -4/Warlord | Identified exit to Proximity Caves 8637 | -4/Warlord | Entered Proximity Caves 8639 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8778 | -3/Proximity Caves | Spotted B-86 Titan 8915 | -3/Proximity Caves | Discovered new exit (range 9) 8928 | -3/Proximity Caves | Identified exit to Research 8930 | -3/Proximity Caves | Entered Research 8930 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8931 | -3/Research | Identified exit to Research 9655 | -3/Research | Destroyed 10 combat bots 9771 | -3/Research | Core integrity fell below 50% 9795 | -3/Research | System corruption reached 10% 9796 | -3/Research | Core integrity fell below 20% 9802 | -3/Research | Lost 16 parts (4p2n4u6w) 9804 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slammed into G-67 Veteran. System corrupted: Matter fused (-8). Dropped Lrg. Storage Unit. P-80 Master resets U-05 Engineer, system corruption cleaned. Imp. Targeting Computer destroyed. K-01 Serf destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. System corrupted: Matter fused (-9). Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Door malfunctions. S-43 Plague destroyed. P-80 Master resets S-43 Plague, system corruption cleaned. S-43 Plague IFF system glitched. U-05 Engineer lays Concrete. P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????# #?????# #???????????????????????? | | ????# ####### #???????????????????????? | | ????# + +???????????????????????? | | ????# #######+### #???????????????????????? | | ????# #??# # #???????????????????????? | | ????# #??#! ## ##???????????????????????? | | ????# #??# ## ########?????????????????? | | ????# #??# ## / #?????????????????? | | ????# #??# ! ##p # #?????????????????? | | ????######??# ## #??????#?????????????????? | | ????????############# #????????????????????????? | | ????????# % # = #????????????????????????? | | ????????# + %[#????????????????????????? | | ????????# "" "" # = #????????????????????????? | | ????????# ""R"" #s #????????????????????????? | | ????????# """" ?#ss #????????????????????????? | | ????????? ?# #????????????????????????? | | ?????????? ??# #????????????????????????? | | ??????????########??# s#????????????????????????? | | ???????????????????## ########+###?????????????? | | ???????????????????# """"" #?????????????? | | ???????????????????# ""T"" ########??????? | | ???????????????????+ A k ???? | | ???????????????????# ####??????????? | | ???????????????????# u #?????????????? | | ???????????????????# @ ##?????????????? | | ???????????????????# k #??????????????? | | ???????????????????+ #??????????????? | | ???????????????????###### ##### #??????????????? | | ????????????????????????#;#???? #??????????????? | | ???????????????????????? ????? #?????????????? | | ???????????????????????? ?????? #?????????????? | | ???????????????????????? ?????? ????????????? | | ???????????????????#???? ???????###???????????? | | ??????########?????#???? ????????????????????? | | ??????# #######???? ????????????????????? | | ??????# # #???? #???????????????????? | | ??????# #######???? #???????????????????? | | ??????# #?????#???#######???????????????????? | | ??????# #???###?????????????????????????????? | | ??????# #???# ?????????????????????????????? | | ??????####+###???# #?????????????????????????????? | | ????????# ###### #?????????????????????????????? | | ????????# < #?????????????????????????????? | | ?######## ########?????????????????????????????? | | ?# ### ##????????????????????????????????????? | | ## ### ########??????????????????????????????? | | + # #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 690 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Reaction Control System | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed BurstXenonFlamer Manual? 0 Play Time 01:13:38 Cumulative 40.1 hours Start 2020.10.31 @ 13:29:45 End 2020.10.31 @ 14:42:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/X11 Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33db28ff-efee-47fb-bb5a-aaaf66f18198