Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 15:20:50 Player: cptwinky Result: Destroyed by as-69158 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (874) 874 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2599 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 58/100 System Corruption 10% Temperature Cool (20) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (12) --- Ion Engine Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (0) Structural Scanner Light Armor Plating Improved Light Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Large Storage Unit Structural Scanner Improved Light Cannon Improved Light Cannon Heavy Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 21 1 1 4 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 8 . . 1 Treads 11 | 2 8 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 . . 1 Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 14 | 3 7 1 1 2 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 8 | . 6 . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 95 | . 93 100 100 100 Engine 13 | . 13 14 14 14 Treads 27 | . 27 28 28 28 Storage 14 | . 14 14 14 14 Protection 11 | . 9 14 14 14 Energy Gun 2 | . 3 . . . Ballistic Gun 2 | . 3 . . . Ballistic Cannon 20 | . 19 26 21 24 Impact Weapon 1 | . . 1 6 . Naked Turns . | . . . . . Heaviest Build 48 | 9 48 48 48 48 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 9 | . 9 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 9 | 5 8 12 12 12 Most Carried 12 | 4 10 12 12 12 Average Carried 8 | 2 7 11 12 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 4 10 12 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 770 | 272 455 24 . 19 Remotely . | . . . . . Salvage Created 982 | 61 873 . . 48 Parts 61 | 3 55 . . 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 28 | . 23 . . 5 Guns 5 | . 5 . . . Cannons 20 | . 18 . . 2 AOE 3 | . . . . 3 Classes Destroyed 9 | 1 6 . . 2 Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Grunt 20 | . 20 . . . Demolisher 1 | . . . . 1 Assembled 4 | . . . . 4 Best Kill Streak 5 | 1 5 . . 5 Combat Bots Only 5 | . 5 . . 5 Max Kills in Single Turn 3 | 1 1 . . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1182 | . 486 . . 696 Core 255 | . 104 . . 151 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 93 | 2 85 . 2 4 Largest 2 | 2 2 . 1 2 Hottest 78 | 60 78 . 39 78 Shots Fired 115 | 4 104 . 2 5 Gun 40 | 4 36 . . . Cannon 74 | . 68 . 2 4 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 94 | 2 86 . 2 4 Thermal 20 | 2 18 . . . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 9 . . 2 Robot Miss Streak 3 | . 3 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | 3 79 . . 3 Core Hits 49 | 3 38 . . 8 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . 3 . . Impact 3 | . . 3 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1774 | 28 1454 . . 292 Guns 262 | 27 235 . . . Cannons 1276 | . 1211 . . 65 Explosions 227 | . . . . 227 Melee . | . . . . . Ramming 9 | 1 8 . . . Kinetic 1403 | 15 1323 . . 65 Thermal 135 | 12 123 . . . Explosive 227 | . . . . 227 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 2 2 2 10 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Effects 14 | . 7 4 1 2 Message Errors 5 | . 2 1 . 2 Heat Flow Errors 5 | . 2 2 1 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . 2 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 22 | . 22 . . . Projectiles 22 | . 22 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . 12 . . . Impact . | . . . . . Kinetic 11 | . 11 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage 10 | . . . . 10 Shots 1 | . . . . 1 Rammed 5 | 2 2 . . 1 Targets Rammed 5 | 2 2 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | 20 302 232 142 47 Average Temperature 60 | 12 60 99 55 17 Received Heat Transfer 389 | . 249 . . 140 Effects 2 | . 2 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | 25 275 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 377 | 5 377 106 . 45 Initial 106 | . 3 106 . . Average 143 | 1 163 100 . 10 Maximum Alert Level 1 | . 1 . . . Low Security (%) 66 | 100 56 100 . 100 Level 1 33 | . 43 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 6 . . . Investigation 5 | . 5 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 40 . 1 15 Peak Tracking Total 11 | . 6 . 9 11 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 9 . 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 28 . 2 . Successful 16 | . 14 . 2 . Failed 14 | . 14 . . . Catastrophic 7 | . 7 . . . Database Lockouts . | . . . . . Manual 18 | . 17 . 1 . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 2 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Disrupt 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 4 | . 4 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 68 | . 68 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 19 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3085 | 109 1910 422 600 44 Spaces Moved 1314 | 54 688 227 329 16 Core 5 | 3 2 . . . Treads 1309 | 51 686 227 329 16 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 170 | 153 164 180 180 180 Slowest Speed 500 | 160 500 180 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 97 69 69 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 9 | . 1 . . 8 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2027 | 72 1361 234 335 25 Wait 553 | 4 543 2 4 . Move 1311 | 54 687 226 328 16 Hop . | . . . . . Pick Up 16 | 4 10 2 . . Fast Attach 23 | 6 16 . . 1 Attach 3 | . . . . 3 Detach 1 | . 1 . . . Swap 8 | 1 5 1 1 . Drop 12 | . 12 . . . Fire 93 | 2 85 . 2 4 Melee 3 | . . 3 . . Ram . | . . . . . Kick . | . . . . . Crush 4 | 1 2 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Discovered new exit (range 7) 896 | -10/Materials | Discovered new exit (range 15) 1656 | -10/Materials | Discovered new exit (range 16) 1865 | -10/Materials | Repaired Broken Lgt. Treads 1898 | -10/Materials | Repaired Imp. Light Cannon 2020 | -10/Materials | Entered Mines 2363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2363 | -10/Mines | Discovered new exit (range 5) 2402 | -10/Mines | Excavation squad dispatched 2402 | -10/Mines | A large section of the Mines collapsed 2442 | -10/Mines | Entered Exiles 2486 | -10/Exiles | Met 8R-AWN 2516 | -10/Exiles | Met EX-HEX 2619 | -10/Exiles | Met EX-DEC 2651 | -10/Exiles | Learned location of Zion (-7) 2777 | -10/Exiles | Met EX-BIN 2800 | -10/Exiles | Aligned with FarCom system 2802 | -10/Exiles | Given EX-Vault access code 2845 | -10/Exiles | Opened EX-Vault 2885 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3004 | -10/Exiles | Attacked by the Exiles 3028 | -10/Exiles | Discovered new exit (range 10) 3042 | -10/Exiles | Entered Mines 3043 | -9/Mines | Assembled infested the area 3072 | -9/Mines | Core integrity fell below 50% 3082 | -9/Mines | System corruption reached 10% 3085 | -9/Mines | Core integrity fell below 20% 3086 | -9/Mines | Destroyed by as-69158 with Assembled Blade Last Messages --------------- 03072_ as-44400 destroyed. 03072_ as-83124 destroyed. 03074_ as-23577 destroyed. 03074_ as-81479 destroyed. 03075_ The unstable cave ceiling collapses. 03076_ D-53 Grenadier destroyed. 03077_ Imp. Light Cannon destroyed. 03078_ The unstable cave ceiling collapses. 03078_ Acquired Mni. Grenade Launcher. 03080_ as-87922 destroyed. 03080_ as-56717 destroyed. 03080_ as-44900 destroyed. 03081_ Mni. Grenade Launcher destroyed. 03081_ Lgt. Armor Plating destroyed. 03081_ System corrupted by crushing effect (+4). 03082_ Ion Engine destroyed. 03082_ Lgt. Treads destroyed. 03084_ OMNXP>M=VN#KV38NQXIBE<|MGR# 03085_ as-53798 destroyed. 03086_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????? ??????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? #????????????????????????? | | ?????????????? ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ????????#???????????????? | | ??????????????# ??????? #???????????????? | | ??????????##### ###### ????????????????? | | ??????????# % % ??????????????????? | | ??????????# # * #???????????????????? | | ??????????# # # #???????????????????? | | ??????##### # aa #???????????????????? | | ?????## ## @ #???????????????????? | | ?????# % a #??????????????????? | | ????## %a ##??????????????????? | | ???## a% #???????????????????? | | ??## ! [ ####???????????????????? | | ??# ### ######??????????????????????? | | ??# ##?##????????????????????????????? | | ??# #????????????????????????????????? | | ??## #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???### #????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????#$ ????????????????????????????????? | | ?????###????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeRegenerativeAxe Manual? 0 Play Time 00:11:31 Cumulative 747.4 hours Start 2021.01.17 @ 15:10:04 End 2021.01.17 @ 15:20:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 528 Adventurer 4 Explorer 0 Win Type - Total 82 Types 63/8/4/3/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde8945b-fc1d-4008-8bb6-6841355413c6