Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 01:00:19 Player: hinoya Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (431) 431 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2826 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Compact Battery Improved Sensor Array Improved Terrain Scan Processor Advanced ECM Suite > --- WEAPON ----------- Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Flight Unit Ion Cannon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scan Processor Device Improved Sensor Array Storage Compact Battery Processor Improved Terrain Scan Processor Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 45 | 7 6 5 14 13 Power 5 | 1 1 1 . 2 Engine 4 | 1 1 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 27 | 4 2 4 9 8 Treads . | . . . . . Leg 17 | 2 2 2 5 6 Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight 6 | . . . 4 2 Utility 7 | 1 1 . 3 2 Device 4 | 1 1 . . 2 Storage 2 | . . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 2 . 2 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 2 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 6 2 . 15 Power 4 | . 1 1 . 2 Propulsion 9 | . 2 . . 7 Utility 6 | . 2 . . 4 Weapon 4 | . 1 1 . 2 Highest Loss Streak 8 | . 6 2 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 70 58 76 68 Engine 11 | . 11 10 15 7 Leg 19 | . 27 28 30 1 Flight 8 | . . . 3 23 Device 6 | . 10 . . 10 Storage 2 | . . . 4 5 Processor 3 | . . . 6 5 Ballistic Gun 11 | . 20 18 9 2 Ballistic Cannon 3 | . . . 6 4 Naked Turns 22 | . . . . 22 Heaviest Build 20 | 6 8 6 14 20 Greatest Support 60 | 26 20 40 60 26 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 Average Carried 3 | 2 2 2 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 2 3 3 4 . Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 532 | 178 179 54 45 76 Remotely . | . . . . . Salvage Created 481 | 10 239 86 37 109 Parts 35 | 3 15 7 3 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 13 | . 6 2 1 4 Guns 9 | . 6 2 1 . Cannons 4 | . . . . 4 Classes Destroyed 5 | 1 3 . 1 . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Swarmer 5 | . 2 . . 3 Grunt 7 | . 4 2 . 1 Sentry 1 | . . . 1 . Best Kill Streak 4 | 1 4 2 1 3 Combat Bots Only 4 | . 4 2 1 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2464 | . 579 297 98 1490 Core 914 | . 124 57 27 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 75 | . . . 75 . Core Remaining (%) 82 | 100 50 85 95 . Volleys Fired 44 | 3 22 8 5 6 Largest 2 | 1 2 2 2 2 Hottest 62 | 20 40 40 62 62 Shots Fired 64 | 3 28 13 10 10 Gun 53 | 3 28 13 5 4 Cannon 11 | . . . 5 6 Launcher . | . . . . . Special . | . . . . . Kinetic 64 | 3 28 13 10 10 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 1 8 7 4 3 Robot Miss Streak 3 | 2 2 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | 1 20 10 6 6 Core Hits 34 | 2 12 5 2 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 704 | 28 249 121 112 194 Guns 458 | 15 249 116 49 29 Cannons 147 | . . . 62 85 Explosions . | . . . . . Melee . | . . . . . Ramming 99 | 13 . 5 1 80 Kinetic 605 | 15 249 116 111 114 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . . 61 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 26 | 6 . 2 2 16 Kicked 25 | 6 . 2 2 15 Crushed . | . . . . . Highest Temperature 262 | . 15 9 58 262 Average Temperature 99 | . 6 4 26 119 Received Heat Transfer 507 | . 183 171 72 81 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 281 | 5 188 129 113 281 Initial 79 | . 3 79 53 51 Average 105 | 1 105 106 65 164 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 100 100 45 Level 1 16 | . . . . 54 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 16 6 2 28 Peak Tracking Total 7 | . 7 4 1 7 Tactical Retreats 8 | . 2 . . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . 1 2 1 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 1 6 4 1 Successful 7 | . 1 3 3 . Failed 5 | . . 3 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 1 6 . 1 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 3 . . Alert Level 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1425 | 124 311 217 339 434 Spaces Moved 1947 | 84 209 156 309 1189 Core 54 | 5 2 . . 47 Treads . | . . . . . Legs 693 | 77 207 155 218 36 Wheels 3 | 2 . 1 . . Hover . | . . . . . Flight 1197 | . . . 91 1106 Fastest Speed 23 | 50 50 90 26 23 Average Speed 60 | 115 119 119 93 30 Slowest Speed 195 | 120 120 120 195 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . . 7 Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 32 16 27 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 2 | . . . . 2 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2116 | 106 243 175 350 1242 Wait 1 | . . . . 1 Move 1930 | 83 208 155 308 1176 Hop 6 | . . . . 6 Pick Up 36 | 7 7 3 11 8 Fast Attach 3 | . . . 3 . Attach 33 | 5 6 5 6 11 Detach 2 | . . 2 . . Swap 9 | 2 . . 5 2 Drop 11 | . . . 10 1 Fire 44 | 3 22 8 5 6 Melee . | . . . . . Ram 3 | . . . . 3 Kick 25 | 6 . 2 2 15 Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Lost 6 parts (1p2n2u1w) 415 | -10/Materials | Discovered new exit (range 7) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x2 620 | -9/Materials | Build established: Scavenger-Mutant 645 | -9/Materials | Discovered new exit (range 5) 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 779 | -8/Materials | Repaired Aluminum Leg 988 | -8/Materials | Discovered new exit (range 15) 992 | -8/Materials | Entered Factory 992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -7/Factory | Build established: Sprinter 1257 | -7/Factory | Discovered new exit (range 16) 1323 | -7/Factory | Lost 8 parts (2p4n1u1w) 1337 | -7/Factory | System corruption reached 10% 1339 | -7/Factory | Core integrity fell below 50% 1367 | -7/Factory | Lost 4 parts (2n2u) 1409 | -7/Factory | Core integrity fell below 20% 1426 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01374_ Kicked C-17 Slicer out of the way. 01377_ Acquired Aluminum Leg. 01378_ Kicked C-17 Slicer. 01378_ Imp. Sensor Array destroyed. 01380_ Kicked C-17 Slicer out of the way. 01381_ Carbon-fiber Leg severed. 01382_ Acquired Carbon-fiber Leg. 01384_ Carbon-fiber Leg severed. 01384_ Kicked C-17 Slicer. 01387_ Aluminum Leg severed. 01388_ Acquired Aluminum Leg. 01390_ Acquired Carbon-fiber Leg. 01391_ System corrupted: Matter fused (-6). 01391_ Slammed into C-17 Slicer. 01395_ Aluminum Leg severed. 01399_ K-01 Serf cleans the Matter Pump. 01411_ System corrupted: Matter fused (-9). 01411_ Carbon-fiber Leg destroyed. 01413_ Penetrated by Slug. 01413_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ! # #???????????? #??????????????????? | | # ! = #???????????? #??????????????????? | | # #???????????# #??????????????????? | | "" + #???????????# #??????????????????? | | "" # """ #???????????# #??????????????????? | | "" # """ #???????????# #??????????????????? | | "" # """ #???????????# #??????????????????? | | # "" #???????????# #??????????????????? | | "" # "" #???????????+ #??????????????????? | | "" # #???????????# #??????????????????? | | "" ########???????????#w #??????????????????? | | "" #??????????????????#k #??????????????????? | | ####???############# #??????????????????? | | "" "" #???# # #??????????????????? | | "" """#???# """ # #??????????????????? | | "" F"#???# "F" """ + #??????????????????? | | "" """#???# " """ # #??????????????????? | | "" #???# """ """ # #??????????????????? | | ####???# """ # #??????????????????? | | #??????# = # #############??????? | | ######??????############# #! #?????? | | ?????????????????######## # [= #?????? | | ????????????????? # # [= #?????? | | ????????????????? # # [ #?????? | | ?????????????????"""" # # #?????? | | ?????????????????"""" #@ a# [ #?????? | | ?????????????????"""" # # ! #?????? | | ???????????????? """" # # #?????? | | ???????????????? """" # # #?????? | | ???????????????? """" + gg/ #?????? | | ???????????????? """" # k# #?????? | | ??????????????? # # #?????? | | ??????????????######+#### ##############?????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# """ """ #???????????? | | ?????????????????# """ """ #???????????? | | ?????????????????# !=* """ """ ###########?? | | ?????????????????########%= ^ # #?? | | ????????????????????????#/= """ """ # #?? | | ????????????????????????# """ """ # #?? | | ?????????#######????????# """ """ # #?? | | ?????????# #????????# # #?? | | ?????????# T" ########## """ """ # #?? | | ?????????# " """ """ # #?? | | ??? ?????# ########## ^""" """ # #?? | | ?? ????# [ #????????# #####+####### | | ? ?????### ###?######## " " """ = | | " ""???????# #???# # "R" """ | | " ""???????# #???# # """= """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me GoHome() Challenges ------------ None Game ------ Seed MagneticBattleBeam Manual? 0 Play Time 00:26:47 Cumulative 4.5 hours Start 2022.12.18 @ 00:36:10 End 2022.12.18 @ 01:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37f7d5e0-daf5-4dd5-8faa-13848e25b3c8