Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 21:32:05 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (99) 99 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1969 Bonus ------- None Cogmind --------- Core Integrity 495/550 Matter 243/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Improved Hover Unit > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy EM Shotgun Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Heavy EM Shotgun Hammer > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Improved Signal Interpreter Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 19 | 7 . . 9 3 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 6 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 6 | . . . 6 . Utility 4 | 2 . . . 2 Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . . . 6 1 Power 1 | . . . 1 . Propulsion 5 | . . . 4 1 Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 5 | . . . 5 1 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 7 5 3 Power . | . 1 1 . . Propulsion 1 | . 1 3 . . Utility . | . . 1 1 . Weapon 1 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 5 | . 1 3 . 1 Power 1 | . 1 . . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 100 100 70 51 Engine 12 | . 14 14 9 9 Wheel 17 | . 28 28 1 . Flight 9 | . . . 27 18 Device 10 | . 14 14 7 . Storage 12 | . 14 14 11 9 Processor 1 | . . . . 15 Energy Gun 10 | . 14 14 5 . Ballistic Gun 8 | . 14 14 1 . Impact Weapon 1 | . . . 6 . Peak Build Rating 12 | 7 7 7 12 10 Average Rating 6 | 4 7 7 7 8 On Entrance 5 | . 7 7 7 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 15 | 12 12 12 15 8 Greatest Support 20 | 20 20 20 16 8 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 2 8 8 8 4 Average Carried 4 | 1 5 7 4 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 5 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 368 | 197 112 21 38 . Remotely . | . . . . . Salvage Created 238 | 22 135 27 54 . Parts 18 | 2 6 5 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 7 | . 2 2 3 . Guns 7 | . 2 2 3 . Classes Destroyed 4 | 1 3 . . . Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 7 | . 2 2 3 . Best Kill Streak 3 | 1 3 2 3 . Combat Bots Only 3 | . 1 2 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 75 | . 13 11 46 5 Missed 30 | . 5 6 18 1 Hits 45 | . 8 5 28 4 Projectile 45 | . 8 5 28 4 Critical Strikes 2 | . 1 . . 1 Damage Taken 539 | . 64 37 364 74 Core 140 | . 6 15 64 55 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 91 84 . Volleys Fired 26 | 1 13 6 6 . Largest 2 | 2 2 2 1 . Hottest 60 | 60 60 60 50 . Shots Fired 46 | 2 26 12 6 . Gun 46 | 2 26 12 6 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 20 | 1 13 6 . . Thermal 20 | 1 13 6 . . Explosive . | . . . . . Electromagnetic 6 | . . . 6 . Robot Hit Streak 4 | 2 3 3 4 . Robot Miss Streak 3 | . 2 3 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 26 | 2 14 6 4 . Core Hits 13 | 1 6 2 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . 2 . Impact 2 | . . . 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 326 | 24 161 67 74 . Guns 326 | 24 161 67 74 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 110 | 14 73 23 . . Thermal 142 | 10 88 44 . . Explosive . | . . . . . Electromagnetic 74 | . . . 74 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 64 | . 20 20 64 5 Average Temperature 24 | . 20 20 30 5 Received Heat Transfer 117 | . . . 63 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | 25 200 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 67 | 5 56 67 59 9 Initial 22 | . . 12 22 9 Average 24 | . 35 37 19 6 Influence Increases 269 | 5 97 65 102 . Destroy 0b10 Robot/C 140 | . 40 40 60 . Destroy 0b10 Robot/NC 15 | 5 10 . . . Destroy Leader 32 | . 12 10 10 . Successful Hack 19 | . 19 . . . Destroy Structure 3 | . 1 . 2 . Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 269 | 5 65 40 135 24 Entered New Map 70 | . . 20 35 15 Time Decay 130 | 5 65 20 40 . Lost Part 69 | . . . 60 9 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 3 13 4 Peak Tracking Total 10 | . 3 3 10 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 8 . 1 . Successful 4 | . 4 . . . Failed 5 | . 4 . 1 . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 9 | . 8 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Branch Access Points 2 | . 2 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 275 | 4 142 46 62 21 Optics 21 | . . . . 21 Seismic 254 | 4 142 46 62 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 368 | 61 142 46 98 21 Spaces Moved 414 | 50 113 30 188 33 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 191 | 48 113 30 . . Hover 4 | . . . . 4 Flight 217 | . . . 188 29 Fastest Speed 31 | 50 80 80 31 37 Average Speed 56 | 78 80 80 34 47 Slowest Speed 120 | 80 80 80 37 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 3 24 6 26 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 2 | . . . 2 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 492 | 65 138 41 210 38 Wait 11 | 6 5 . . . Move 404 | 49 112 29 181 33 Hop 3 | . . . 3 . Pick Up 14 | 2 7 3 1 1 Fast Attach 10 | 7 . . 3 . Attach 10 | . . . 7 3 Detach 3 | . . . 3 . Swap . | . . . . . Drop 9 | . 1 3 4 1 Fire 26 | 1 13 6 6 . Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Entered Mines 213 | -10/Mines | Discovered new exit (range 6) 250 | -10/Mines | Entered Materials 250 | -9/Materials | Evolved 2 slots: Propulsion x2 341 | -9/Materials | Discovered new exit (range 16) 348 | -9/Materials | Entered another Materials area 348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 349 | -8/Materials | Lost 5 parts (1p3n1u) 369 | -8/Materials | Self-destructed Last Messages --------------- 00317_ Acquired Flight Unit. 00317_ Flight Unit destroyed. 00334_ Connecting with Terminal... 00334_ Current location identified: Materials 00340_ K-01 Serf collects debris. 00341_ EXIT=FOUND 00345_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00355_ K-01 Serf cleans the Nuclear Reactor. 00358_ K-01 Serf collects debris. 00361_ Acquired Imp. Hover Unit. 00361_ Critical hit (Burn: +37). 00362_ Flight Unit destroyed. 00362_ K-01 Serf collects debris. 00363_ Dropped Flight Unit. 00365_ K-01 Serf collects debris. 00365_ R-06 Scavenger collects Flight Unit. 00368_ K-01 Serf collects debris. 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