Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 16:52:58 Player: DZKane Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (504) 2520 Value Destroyed (21362) 21362 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (14551) 14551 TOTAL SCORE: 50793 Bonus ------- High Alert Combat Kills 3704 Follower Combat Kills 2245 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -538 Cogmind --------- Core Integrity 0/1600 Matter 190/450 Energy 64/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads > --- UTILITY (10) ----- Compact Matter Pod Triangulator Improved Melee Analysis Suite Armor Integrity Analyzer Improved System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Molecular Deconstructor Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Compact Matter Pod Triangulator Improved Melee Analysis Suite Armor Integrity Analyzer Matter Filter Improved Phase Shifter Improved Cloaking Device Advanced Shield Generator Improved System Shield Drone Bay > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Disruptor Cannon Enhanced Nova Cannon Fusion Bomb Launcher Fusion Bomb Launcher > --- INVENTORY -------- Improved Heavy Treads Long-range Tractor Beam Molecular Deconstructor [Rating: 177] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 8 | . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . . Weapon 5 | . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Parts Attached 595 | 6 10 41 2 38 27 14 11 . 15 66 3 4 12 3 16 8 27 17 16 27 3 4 14 14 68 18 1 60 9 41 Power 45 | 1 1 3 . 2 4 . 1 . 1 8 . . . . . 1 2 1 . . . . 2 . 4 2 . 8 1 3 Engine 23 | 1 1 3 . 2 4 . 1 . . 8 . . . . . 1 1 . . . . . . . . . . 1 . . Core 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 . 2 . . Reactor 16 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 1 . 5 1 3 Propulsion 96 | 2 2 10 1 15 4 2 1 . 1 8 2 . 1 . 1 1 1 8 . 1 . 2 2 1 4 4 . 10 1 11 Treads 68 | 2 2 10 1 13 4 1 1 . 1 7 1 . 1 . 1 1 . 7 . . . 2 1 . 2 2 . 1 . 7 Leg 12 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 8 1 1 Wheel 11 | . . . . 1 . 1 . . . 1 1 . . . . . 1 . . 1 . . . 1 2 2 . . . . Hover 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 251 | 1 3 3 1 6 12 7 9 . 5 23 . 3 6 2 13 6 16 5 10 16 2 2 4 5 31 7 1 32 5 15 Device 181 | . 1 . 1 1 7 3 4 . 4 13 . 2 4 2 8 4 14 5 9 14 2 2 3 5 30 5 1 21 4 12 Storage 17 | 1 1 . . 3 . . 1 . . 2 . 1 . . . . . . . . . . 1 . . 1 . 5 . 1 Processor 14 | . 1 . . . . . 1 . . 1 . . . . 1 1 1 . . 2 . . . . . . . 4 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Protection 37 | . . 3 . 2 5 4 3 . 1 7 . . 2 . 4 1 1 . 1 . . . . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 203 | 2 4 25 . 15 7 5 . . 8 27 1 1 5 1 2 . 8 3 6 10 1 . 6 8 29 5 . 10 2 12 Energy Gun 46 | 1 . . . . . . . . 1 5 . . . . . . 2 . 3 8 . . 5 2 15 . . . 1 3 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Ballistic Gun 119 | 1 4 21 . 15 7 4 . . 4 17 1 1 2 1 2 . 2 3 1 2 1 . 1 5 11 2 . 10 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . 4 . . . . . . 3 3 . . 2 . . . 3 . 2 . . . . . 2 2 . . . 2 Special Weapon 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . 4 Impact Weapon 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 3 2 2 . . . . . . 3 . 2 . . 4 1 2 . . 5 . 2 1 1 5 1 . Corrupted Parts 11 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 7 . 1 System Corruption 38 | . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . 3 . 28 . 2 Parts Lost 103 | . 1 . . . . . 1 . 6 6 . 2 . . 1 . 6 . 1 2 . . . 1 20 24 1 16 11 4 Power 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 . 2 . . Propulsion 19 | . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . 3 4 . 1 4 3 Utility 33 | . 1 . . . . . 1 . 2 2 . 1 . . . . 2 . . . . . . . 3 6 . 7 7 1 Weapon 44 | . . . . . . . . . 3 3 . 1 . . . . 3 . 1 1 . . . 1 13 11 1 6 . . Highest Loss Streak 16 | . 1 . . . . . 1 . 5 3 . 1 . . 1 . 4 . 1 1 . . . 1 11 16 1 15 6 4 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 1 . . . 1 Average Slot Usage (%) 90 | . 98 100 100 98 91 90 88 92 91 87 93 93 92 93 93 94 92 92 83 87 89 89 58 88 90 65 42 69 29 51 Engine 6 | . 14 11 11 9 7 7 7 7 1 8 13 13 13 13 11 11 7 3 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 3 2 . 5 1 3 Treads 14 | . 28 22 22 25 14 15 15 15 14 13 13 13 13 13 10 11 11 11 11 10 10 10 10 10 7 5 . 1 . 7 Wheel 4 | . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 4 5 5 4 5 5 5 4 4 3 4 . . . Device 10 | . . . 5 9 13 13 7 7 6 9 6 10 8 13 10 14 16 16 8 13 15 15 14 15 18 12 10 17 6 15 Storage 6 | . 14 11 11 9 7 7 6 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 9 2 . 2 Processor 7 | . 12 . . . . . 4 7 7 6 6 6 6 6 11 11 11 11 11 15 15 15 15 15 14 14 14 9 12 6 Protection 4 | . . 10 5 8 8 7 7 7 7 3 13 8 10 6 5 1 . . 3 . . . . . . . . . . . Energy Gun 4 | . 1 . . . . . . . 5 1 . . . . . . 3 10 1 25 26 26 1 11 12 6 . . . 6 Ballistic Gun 24 | . 26 43 44 36 29 30 30 30 15 23 26 26 22 26 29 29 22 17 25 4 5 5 . 19 19 5 3 17 . . Peak Build Rating 177 | 6 10 18 18 42 57 69 69 58 61 80 71 71 75 74 87 88 93 112 113 132 126 127 128 130 149 130 69 156 88 177 Average Rating 71 | 5 7 15 18 32 52 58 58 58 57 72 71 69 69 72 82 86 88 97 106 123 125 126 92 126 137 95 57 107 48 102 On Entrance 67 | . 6 10 18 18 42 56 59 58 58 61 71 71 68 72 74 85 88 93 112 105 125 126 126 128 126 127 62 2 42 7 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . Heaviest Build 174 | 12 29 44 44 110 120 128 124 116 125 148 147 147 147 147 152 145 144 144 162 166 149 149 148 150 174 167 101 82 27 121 Greatest Support 155 | 40 40 40 40 62 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 54 28 28 28 28 44 28 16 128 96 155 Greatest Overweight (x) 9 | . . 1 1 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 6 1 . 3 Average Overweight (x) 3 | . . . 1 . 3 4 3 4 3 4 5 4 4 5 5 4 4 4 5 4 5 5 4 5 4 6 3 . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 7 13 15 15 16 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 5 5 Most Carried 25 | 7 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 5 5 5 Average Carried 21 | 3 12 14 15 16 24 24 21 25 23 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 21 13 4 5 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 7 15 15 15 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 23 25 25 25 25 25 15 3 5 5 3 Class Distribution -------------------- 33% | Scavenger-Tank 22% | Tank 16% | Scavenger-Executioner 12% | Scavenger-Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Mutant | -3/Armory Mutant | -3/Lab Scavenger-Executioner | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 22741 | 266 744 1347 80 1813 1782 842 2038 . 903 3140 517 250 138 164 903 408 830 273 381 355 70 76 97 410 2823 122 . 1632 . 337 Remotely 2543 | . . . . . . . . . 323 435 . . . 36 295 . 214 . 42 . . . . 49 304 . . 845 . . Salvage Created 26278 | 88 543 2014 188 2627 2292 114 608 . 834 3654 780 178 . 31 1222 358 864 91 252 1729 231 161 . 478 5137 476 . 1245 39 44 Parts 1239 | 1 42 157 9 150 124 4 26 . 39 174 38 6 . . 52 10 29 2 12 44 2 6 . 17 215 26 . 51 1 2 Haulers Intercepted 24 | . 2 6 . 4 3 . . . . 5 . . . . . . . . . 2 . . . . 1 . . 1 . . Recyclers Shooed 19 | . . 2 . 3 2 . . . . 8 . . . . 1 . . . . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . 3 23 . 31 . 32 10 . 1 . 5 25 . 8 . 1 3 . 17 . . . . . . Prevented 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 371 | . 11 35 3 42 33 2 10 . 23 34 10 4 . . 14 7 12 2 9 19 2 2 . 6 69 6 . 15 1 . Guns 335 | . 10 33 3 42 33 2 10 . 15 28 10 4 . . 14 7 9 2 4 15 1 2 . 6 65 4 . 15 1 . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AOE 26 | . 1 2 . . . . . . 8 6 . . . . . . 3 . 5 . . . . . . 1 . . . . Classes Destroyed 26 | 1 6 3 1 3 2 . 2 . 1 4 1 1 . . . . . 1 . . . . . . . . . . . . Worker 23 | . 1 5 . 1 6 . . . . 1 . . . . 2 . . . . 1 . . . . 6 . . . . . Builder 23 | . . 3 1 . 2 . . . . 3 . . . . . . . . . 1 . . . . 11 . . 2 . . Tunneler 6 | . . . 1 . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 24 | . 2 6 . 4 3 . . . . 5 . . . . . . . . . 2 . . . . 1 . . 1 . . Recycler 30 | 1 . 3 . 5 5 . . . . 9 . . . . 3 . . . . 1 . . . . 2 . . 1 . . Carrier 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 5 . 4 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 Swarmer 71 | . 3 12 . 10 4 . 3 . 8 6 4 3 . . . 2 . . 5 . . . . . 6 . . 4 1 . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 138 | . 8 14 1 19 16 1 3 . 9 12 4 1 . . 4 3 7 . 3 12 . . . 3 15 1 . 2 . . Brawler 10 | . . 1 . 2 . . . . 2 2 . . . . . . 1 . . . . . . 1 1 . . . . . Duelist 4 | . . . . . . . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . Protector 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . Sentry 40 | . . 8 2 9 5 . . . 2 2 . . . . 1 . 2 . 1 2 . . . 1 3 1 . 1 . . Specialist 15 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 8 3 . . . . Hunter 23 | . . . . 1 . 1 . . . 1 . . . . 1 . 2 . . . 2 2 . . 12 . . 1 . . Programmer 42 | . . . . . 5 . . . . 6 1 . . . 4 1 . . . 4 . . . . 19 . . 2 . . Heavy 7 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 24 | 1 3 8 2 5 7 1 3 . 8 9 4 3 . 1 5 3 3 2 5 6 2 2 . 5 24 2 . 4 1 1 Combat Bots Only 14 | . 3 5 2 5 4 1 3 . 8 7 4 3 . . 5 3 3 2 5 5 2 2 . 5 14 2 . 4 1 . Max Kills in Single Turn 4 | 1 1 2 2 2 4 1 2 . 3 4 3 1 . 1 2 1 3 1 2 2 1 1 . 1 3 1 . 2 1 1 Gunslinging 2 | . . 1 1 1 1 . 1 . . 1 1 . . . 1 . . . . . . . . . 2 . . . . . Exploded 3 | . 1 1 . . . . . . 2 3 . . . . . . 3 . 2 . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Warbot (-6/Factory) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2826 | . 49 99 8 129 251 21 27 . 85 243 39 15 . 11 107 30 94 1 29 111 24 22 . 53 435 220 21 273 237 192 Missed 930 | . 11 27 1 35 81 5 5 . 22 73 15 6 . 3 34 4 20 . 7 25 4 9 . 25 162 73 8 79 119 77 Damage Taken 31607 | . 494 794 106 1041 1473 149 356 . 1297 3024 466 140 . 265 988 324 908 56 422 1512 125 127 . 581 3985 3283 245 3817 2938 2691 Core 4633 | . 92 96 . 162 78 . . . 63 146 32 18 . 34 47 67 84 . 35 219 11 . . 183 267 801 105 489 1292 312 Absorbed by Shields 5002 | . . . . 404 577 55 25 . . . . . . 114 243 150 174 . . . . . . . 1739 587 90 711 . 133 Redirected to Shielding 174 | . . 33 . . . . . . . . . . . . . 124 17 . . . . . . . . . . . . . Ignored by Resistances 1555 | . . . . 10 21 29 . . . 51 42 3 . . . . 272 22 73 263 45 47 . . 348 50 . 279 . . Regen/Repaired (Parts) 1798 | . 86 . . 175 128 . . . . . . . 1116 . . . . 293 . . . . . . . . . . . . Core Remaining (%) 67 | 100 63 . 76 70 . . . . 79 . . . . 72 . . . . 76 . . . . 64 . . 8 66 . . Volleys Fired 984 | 2 66 109 5 104 94 8 18 . 35 102 24 13 . 8 40 11 36 3 18 48 5 4 . 15 137 23 1 39 4 12 Largest 7 | 2 2 4 4 4 4 4 4 . 4 4 4 4 . 4 5 5 5 5 5 6 6 6 . 6 7 7 1 7 1 2 Hottest 488 | 60 60 92 92 98 112 112 117 . 183 271 121 121 . 121 154 154 183 252 147 488 433 433 . 346 432 376 35 225 35 130 Shots Fired 4095 | 4 132 424 20 416 373 29 72 . 72 370 94 45 . 32 200 55 145 15 41 260 30 24 . 80 881 74 1 189 4 13 Gun 4030 | 4 132 416 20 416 373 29 72 . 61 364 94 45 . 32 200 55 143 15 35 260 30 24 . 78 874 61 1 189 4 3 Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 6 Launcher 40 | . . 8 . . . . . . 11 6 . . . . . . 2 . 6 . . . . . 2 5 . . . . Special 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . 4 Kinetic 3234 | 2 124 416 20 416 373 29 72 . 51 336 94 45 . 32 200 55 133 10 30 16 5 4 . 49 504 24 1 189 4 . Thermal 762 | . . . . . . . . . 10 28 . . . . . . 10 5 5 244 25 20 . 29 343 37 . . . 6 Explosive 40 | . . 8 . . . . . . 11 6 . . . . . . 2 . 6 . . . . . 2 5 . . . . Electromagnetic 21 | 2 8 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 3 Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Robot Hit Streak 25 | 1 11 15 6 17 20 11 15 . 13 15 8 5 . 10 16 11 10 5 7 14 9 6 . 13 22 13 8 25 7 3 Robot Miss Streak 8 | . 3 6 3 4 8 2 3 . 2 6 4 3 . 2 5 3 7 2 3 4 3 2 . 3 7 3 . 3 1 1 Penetration Max 3 | . . . . . 1 1 1 . 1 3 1 . . . 1 1 1 . . . . . . 1 2 1 . 1 2 . Secondary Targets 77 | . 1 4 1 6 5 . 6 . 2 6 4 1 . . 4 1 1 . 1 8 1 . . 1 17 . . 7 . . Max Gunslinging Chain 2 | . 1 1 1 1 1 . 1 . 1 2 1 1 . . 2 1 1 . 1 1 1 . . 1 2 . . 1 . . Shots Hit Robots 2508 | 1 87 232 11 249 245 23 53 . 46 245 57 22 . 22 122 32 75 6 16 160 21 10 . 52 520 55 1 139 3 3 Core Hits 1198 | 1 31 104 6 105 125 5 20 . 49 152 28 7 . 7 48 13 45 4 27 65 6 7 . 21 229 31 1 57 3 1 Critical Kills 41 | . . 2 . 1 . . . . 1 20 4 1 . . 2 . . . . 1 1 . . 2 6 . . . . . Critical Parts Destroyed 66 | . 1 1 . . 1 1 . . . 30 2 . . 1 9 1 3 . . 3 1 1 . 1 9 . . 1 . . Critical Strikes 142 | . 1 3 . 1 1 1 . . 1 54 6 1 . 1 11 1 3 1 . 21 3 1 . 4 25 1 . 1 . . Burn 32 | . . . . . . . . . . 2 . . . . . . . 1 . 17 1 . . . 10 1 . . . . Destroy 109 | . 1 3 . 1 1 1 . . 1 52 6 1 . 1 11 1 3 . . 4 2 1 . 4 14 . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 8 | . . . . . . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . Impact 8 | . . . . . . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57680 | 15 1065 3102 192 4094 4770 463 1139 . 1958 4837 1136 388 . 544 3018 851 1833 193 1048 4267 435 223 . 1267 14906 2147 20 3395 243 131 Guns 52586 | 15 999 2810 192 4094 4770 463 1139 . 987 3742 1136 388 . 544 3018 851 1508 193 343 4166 435 223 . 1267 14560 1072 20 3370 210 71 Cannons 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . 176 . . . 55 Explosions 4791 | . 66 283 . . . . . . 971 1095 . . . . . . 325 . 705 101 . . . . 346 899 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 72 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 25 33 5 Kinetic 39014 | . 937 2810 192 4094 4770 463 1139 . 864 3331 1136 388 . 544 3018 851 1310 118 343 194 60 15 . 761 7561 515 20 3370 210 . Thermal 12673 | . 66 . . . . . . . 123 411 . . . . . . 198 75 . 4073 375 208 . 506 6026 557 . . . 55 Explosive 4422 | . . 283 . . . . . . 971 1095 . . . . . . 325 . 705 . . . . . 144 899 . . . . Electromagnetic 324 | 15 62 . . . . . . . . . . . . . . . . . . . . . . . . 176 . . . 71 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1175 | . . . . . . . . . . . . . . . . . . . . . . . . . 1175 . . . . . Highest Corruption 52 | . . . . 1 1 . . . . 3 5 5 5 1 6 7 9 6 . 1 1 1 1 1 10 25 27 52 19 46 Average Corruption 6 | . . . . 1 1 . . . . 2 4 5 5 1 2 6 7 6 . 1 1 1 1 1 6 16 25 30 11 24 Corruption Purged 5 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 342 | . . . . 16 1 . . . . 4 31 21 1 5 4 24 40 1 . 4 11 8 4 5 47 9 4 39 11 52 Message Errors 89 | . . . . 7 . . . . . 2 9 6 1 1 2 7 13 . . . 3 4 1 . 10 . 1 7 2 13 Matter Fused 83 | . . . . 2 . . . . . 1 10 7 . 2 1 7 7 1 . 4 2 3 3 1 8 3 . 5 5 11 Heat Flow Errors 37 | . . . . 1 1 . . . . . 5 2 . 1 . 5 7 . . . 2 . . 1 . 1 . 4 . 7 Energy Discharges 22 | . . . . 2 . . . . . . 2 1 . 1 1 . 2 . . . 1 . . . 1 2 1 3 1 4 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 1 Parts Fused 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 Data Loss (minor) 27 | . . . . 4 . . . . . . 3 1 . . . 2 2 . . . . 1 . 1 5 1 . 3 1 3 Data Loss (major) 11 | . . . . . . . . . . . 2 2 . . . . 1 . . . 1 . . . 2 . . 1 . 2 Misfires 12 | . . . . . . . . . . . . 1 . . . 1 4 . . . 1 . . 1 1 1 . 2 . . Alerts 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 3 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 6 Weapon Failures 32 | . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . 14 1 . 11 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . 14 . . . . . . . 6 2 . . . . . . . . 15 . . . . . 63 58 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 158 | . 14 . . . . . . . 6 2 . . . . . . . . 15 . . . . . 63 58 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 538 | . 74 . . . . . . . 36 . . . . . . . . . 121 89 . . . . . 200 . 6 10 2 Shots 15 | . 3 . . . . . . . 2 . . . . . . . . . 4 1 . . . . . 5 . . . . Rammed 9 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Targets Rammed 15 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 1 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 36 172 35 377 256 253 10 . 171 378 274 114 . 70 126 193 271 436 246 548 562 250 . . 421 46 . 202 . 175 Average Temperature 85 | . 11 37 17 79 75 148 5 . 43 119 58 29 . 17 29 38 55 175 95 189 290 106 . . 163 23 . 92 . 61 Received Heat Transfer 4731 | . 189 243 36 387 436 42 142 . 453 703 126 9 . 52 168 79 192 . 36 549 . . . 87 318 166 . 171 63 84 Effects 22 | . . . . . . 1 . . . 11 . . . . . . . . 1 5 1 . . . 3 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 14 | . . . . . . . . . . 6 . . . . . . . . 1 4 . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . 4 . . . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . 4 . . . . . Parts Melted 74 | . . . . . . . . . . 1 . . . . . . . . . 33 6 1 . 1 29 3 . . . . Heat Transferred 22830 | . 50 . . . . . . . 185 865 . . . . . . 259 185 . 7824 744 372 . 740 10212 1357 . . . 37 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 1625 | 5 235 465 93 737 888 . . . . 1625 . . . . 770 . . . . 292 . . . . 1615 864 . 564 513 334 Initial 814 | . 3 22 93 21 320 . . . . 192 . . . . 246 . . . . 56 . . . . 13 814 . . 242 260 Average 354 | 3 77 299 31 412 433 . . . . 686 . . . . 472 . . . . 135 . . . . 425 812 . 296 288 142 Maximum Alert Level 5 | . 1 2 . 3 3 . . . . 5 . . . . 3 . . . . 1 . . . . 5 3 . 2 2 1 Low Security (%) 35 | 100 89 16 100 13 16 . . . . 7 . . . . . . . . . 72 . . . . 50 . . 25 . 62 Level 1 30 | . 10 63 . 40 29 . . . . 27 . . . . 23 . . . . 27 . . . . 12 . . 44 83 37 Level 2 19 | . . 20 . 25 39 . . . . 24 . . . . 65 . . . . . . . . . 6 . . 29 16 . Level 3 11 | . . . . 20 15 . . . . 21 . . . . 11 . . . . . . . . . 18 100 . . . . Level 4 3 | . . . . . . . . . . 16 . . . . . . . . . . . . . . 9 . . . . . Level 5 . | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 3 5 . 7 13 . . . 1 19 . . . . 4 . . . . 6 . . . . 19 4 . 9 1 4 Investigation 19 | . 1 3 . 3 2 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . 1 1 2 Extermination 21 | . . . . . 4 . . . . 5 . . . . 1 . . . . 3 . . . . 4 1 . 1 . 2 Reinforcement 33 | . 2 2 . 4 3 . . . . 4 . . . . . . . . . 2 . . . . 10 2 . 4 . . Assault 9 | . . . . . 1 . . . 1 3 . . . . 2 . . . . . . . . . 2 . . . . . Garrison 10 | . . . . . 3 . . . . 4 . . . . . . . . . . . . . . 3 . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Construction Impeded 7 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . 1 . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 22 | . 1 2 2 2 2 . . . . 1 . . . . 1 . . 2 . 1 . . . . 6 . . 2 . . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Times Spotted 589 | . 24 51 3 55 46 3 10 . 20 56 11 4 . 8 25 10 13 8 9 24 2 2 . 6 92 13 1 41 26 26 Peak Tracking Total 14 | . 4 7 2 5 5 3 3 . 9 7 4 3 . 4 7 5 5 7 5 6 2 1 . 3 9 6 1 14 13 11 Tactical Retreats 30 | . . 1 . 2 2 2 . . 2 3 1 . . . 2 1 1 . . . . . . . 5 1 . 2 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 13 | . . 2 . 3 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . 1 . . . 1 3 . . . . 1 15 . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 35 | . 1 . . 2 . 1 . . . 21 . . . . 3 . . . 1 5 . . . . . . . 1 . . Max in Single Turn 10 | . 1 . . 1 . 1 . . . 10 . . . . 2 . . . 1 3 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 97 | . 7 10 . 16 19 2 . 4 . 14 . . . . 2 1 1 7 1 3 2 . 6 . 1 . 1 . . . Terminals 45 | . 5 8 . 10 12 . . . . 10 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 8 | . 1 . . 2 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 5 | . 1 . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Total Hacks 284 | . 21 38 . 45 61 2 . 29 . 32 . . . . 6 1 1 8 1 9 8 . 19 . 2 . 1 . . . Successful 191 | . 15 22 . 26 36 2 . 29 . 18 . . . . 1 1 1 8 1 3 8 . 19 . . . 1 . . . Failed 93 | . 6 16 . 19 25 . . . . 14 . . . . 5 . . . . 6 . . . . 2 . . . . . Catastrophic 13 | . 1 2 . 1 4 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 14 24 . 28 29 1 . . . 14 . . . . 8 . . 1 . 8 . . . . 7 3 1 9 3 7 Terminals 128 | . 16 28 . 32 29 . . . . 23 . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . 6 . . . . . . . . . 4 . . . . 2 . . . . . Repair Stations 23 | . 4 . . 4 10 . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Recycling Units 9 | . 1 . . 5 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 32 | . . 10 . 3 19 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 2 . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Terminal Hacks 102 | . 5 8 . 9 4 2 . 29 . 6 . . . . . 1 1 8 1 . 8 . 19 . . . 1 . . . Record 34 | . . . . . . . . 11 . . . . . . . . . 7 1 . 7 . 7 . . . 1 . . . Part Schematic 18 | . 1 2 . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 2 1 . 3 4 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 1 1 . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . . . . . 2 . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . 4 8 . . . . . . . . . . . . . . 1 . . . . . . . . . . Scan Component 9 | . 1 . . 2 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 6 | . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . 7 . 2 15 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 12 | . . 3 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 12 | . . 4 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 8 7 . 10 8 . . . . 7 . . . . 1 . . . . 1 . . . . . . . . . . Terminals 35 | . 7 7 . 7 7 . . . . 7 . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 2 . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Skim 25 | . 5 5 . 5 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 10 . 11 18 . . . . 14 . . . . 2 . . . . 3 . . . . 1 . . . . . Full Trace Events 8 | . . 2 . 1 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 1 5 . 1 6 . . 11 . . . . 14 . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . 253 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 239 | . 26 . . 82 131 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 3 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 3 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 76 | . . . . . . . . . 2 1 . . 4 . 2 . . 5 . 1 . . . . 2 . . 8 8 43 Largest Group 18 | . . . . . . . . . 2 1 . . 4 4 4 . . 5 . 1 . . . . 2 . . 5 6 18 Highest-Rated Group 487 | . . . . . . . . . 52 99 . . 153 153 170 . . 285 . 31 . . . . 162 . . 487 244 248 Highest-Rated Ally 122 | . . . . . . . . . 32 99 . . 41 41 85 . . 68 . 31 . . . . 81 . . 122 122 15 Zionite Dispatches 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 3 1 . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . 1 AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 493 | . . . . . . . . . 7 62 . . . 43 34 . . 51 . . . . . . 16 . . 75 16 189 Total Damage 16021 | . . . . . . . . . 303 2170 . . . 1357 1356 . . 3148 . . . . . . 286 . . 2902 812 3687 Kills 73 | . . . . . . . . . 1 15 . . . 8 6 . . 18 . . . . . . 1 . . 11 6 7 Allies Corrupted 9 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 4 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 14 | . 2 1 . 3 4 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . . . . 1 1 . 2 . . . . . . 2 2 . 1 . 1 2 . . . . . . . . Drone Launches 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 2 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 29 5 . . . . Traps 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 3 . . . . Emergency Access 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 1 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exits 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 37733 | 98 1576 2608 1560 3153 2906 849 958 119 1528 3057 1396 738 2096 554 938 829 1134 1706 609 1763 873 779 341 1137 2011 253 76 692 327 1069 Spaces Moved 18319 | 51 635 1085 383 1477 1440 445 446 75 868 1408 735 409 1265 283 416 440 566 943 291 789 466 422 192 587 601 57 45 446 428 625 Core 594 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 56 309 214 Treads 3776 | 47 635 1085 383 1316 . . . . . . . . . . . . . . . 1 . . . . . . . 48 . 261 Legs 393 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 119 32 Wheels 13338 | . . . . 161 1440 445 446 75 868 1408 735 409 1265 283 416 440 566 943 291 788 466 422 192 587 601 57 34 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 118 Fastest Speed 40 | 50 160 160 240 145 145 160 100 160 145 160 175 160 160 175 175 160 160 160 175 175 175 175 130 175 146 175 50 50 50 40 Average Speed 165 | 151 160 191 240 172 159 160 159 160 159 167 175 168 162 175 175 161 161 164 175 175 175 175 160 175 174 213 157 99 69 140 Slowest Speed 330 | 160 160 240 240 241 160 160 160 160 160 175 175 175 175 175 175 175 175 175 175 330 175 175 175 175 190 270 210 145 120 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 5 71 94 80 98 36 58 53 72 87 49 80 55 90 46 11 63 66 84 50 10 64 69 63 67 19 5 62 14 18 27 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 25 | . 3 1 . 3 2 . . 1 . . . . 1 . 8 . 1 . 1 . 1 . 3 . . . . . . . Known Exits Taken 20 | . . 1 1 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 . . . . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 40 | . . . 1 . . 4 2 . 3 . 1 3 3 2 . 5 4 . 5 . 2 1 . 4 . . . . . . Spaces Dug 124 | . . 16 . . . . . . 37 6 . . . . . . . . 38 . . . . . 24 . . . . 3 Terrain Destroyed 626 | . 8 62 . . 2 . 1 . 87 143 2 4 . 3 9 13 66 3 91 24 . 2 . 6 71 19 . 5 . 5 Melee 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Projectile 124 | . . . . . 2 . 1 . 3 7 2 3 . 3 8 13 24 3 6 . . 2 . 6 31 1 . 4 . 5 AOE 483 | . 8 62 . . . . . . 84 125 . . . . . . 41 . 85 24 . . . . 36 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 23639 | 65 1079 1408 1014 1906 1883 570 653 74 943 1874 790 433 1306 324 525 527 689 1105 356 1057 513 453 228 659 1187 137 48 591 449 793 Wait 2908 | . 347 95 622 213 277 73 142 . 9 218 24 5 5 22 24 63 43 48 24 157 32 14 . 21 310 32 . 6 1 81 Move 18289 | 50 634 1084 382 1476 1439 444 445 74 867 1407 734 408 1264 282 415 439 565 942 290 788 465 421 191 586 600 56 44 445 427 625 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 7 12 27 1 27 17 11 22 . 3 26 2 1 11 4 12 2 11 8 . 12 5 5 4 9 34 4 . 3 . 1 Fast Attach 218 | 6 3 2 . 7 10 3 5 . 2 13 . 2 2 . 8 . 2 8 6 12 . . 15 7 13 4 1 43 9 35 Attach 112 | . 1 3 . 4 2 6 4 . 7 17 1 2 5 . 2 1 7 . 1 6 . . . 3 20 13 1 . . 6 Detach 25 | . . . . 2 . . 2 . 3 . . . 2 . . . 1 1 2 2 . . . 1 4 1 . . . 4 Swap 269 | . 6 36 2 27 15 5 2 . 6 36 2 . 5 3 6 7 18 9 10 9 3 4 . 4 35 2 . 17 . . Drop 457 | . 10 50 2 46 29 19 13 . 1 48 3 2 11 5 18 4 6 25 5 23 3 5 18 13 34 2 1 31 3 27 Fire 984 | 2 66 109 5 104 94 8 18 . 35 102 24 13 . 8 40 11 36 3 18 48 5 4 . 15 137 23 1 39 4 12 Melee 8 | . . . . . . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 72 | . . . . . . 1 . . 10 . . . . . . . . 61 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / Qua) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 740 | -10/Materials | Repaired Assault Rifle 801 | -10/Materials | Discovered new exit (range 13) 865 | -10/Materials | Discovered new exit (range 13) 1173 | -10/Materials | Discovered new exit (range 12) 1279 | -10/Materials | Loaded intel: 22 trap records 1414 | -10/Materials | Learned Materials emergency access door positions 1452 | -10/Materials | Learned location of 1 exit from Storage 1468 | -10/Materials | Learned location of Subcaves (-10) 1490 | -10/Materials | Learned location of Recycling (-9) 1566 | -10/Materials | Learned location of 2 exits from Mines 1675 | -10/Materials | Entered another Materials area 1675 | -9/Materials | Evolved 2 slots: Weapon x2 1676 | -9/Materials | Identified exit to Storage 2097 | -9/Materials | Build established: Tank 2200 | -9/Materials | Discovered new exit (range 11) 2414 | -9/Materials | Build established: Scavenger-Tank 2649 | -9/Materials | Discovered new exit (range 7) 3178 | -9/Materials | Discovered new exit (range 16) 3296 | -9/Materials | Learned Storage security intel 3444 | -9/Materials | Identified exit to Materials 3444 | -9/Materials | Identified exit to Mines 3554 | -9/Materials | Loaded intel: 7 trap records 3596 | -9/Materials | Learned Storage stockpile data 4283 | -9/Materials | Entered Mines 4284 | -9/Mines | Assembled infested the area 4285 | -9/Mines | Identified exit to Exiles 5325 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5328 | -9/Mines | Build established: Scavenger-Skirmisher 5628 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5843 | -9/Mines | Entered Materials 5843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6156 | -8/Materials | Build established: Scavenger-Tank 6497 | -8/Materials | Discovered new exit (range 12) 6510 | -8/Materials | Build established: Tank 6957 | -8/Materials | Learned Factory stockpile data 6966 | -8/Materials | Discovered new exit (range 5) 7053 | -8/Materials | Repaired Arm. Treads 7070 | -8/Materials | Learned Factory fabricator intel 7111 | -8/Materials | Learned location of Lower Caves (-7) 7165 | -8/Materials | Identified exit to Factory 7175 | -8/Materials | Learned 2 Lower Caves zone layouts 7197 | -8/Materials | Learned 2 Lower Caves zone layouts 7230 | -8/Materials | Learned Storage emergency access door positions 7274 | -8/Materials | Learned location of 2 exits from Factory 7328 | -8/Materials | Learned location of 2 exits from Factory 7542 | -8/Materials | Repaired Hrd. Heavy Armor Plating 8996 | -8/Materials | Entered Factory 8996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8997 | -7/Factory | Identified exit to Factory 8998 | -7/Factory | Identified exit to Lower Caves 9000 | -7/Factory | Loaded intel: 6 fabricator locations 9815 | -7/Factory | Repaired Broken Missile Launcher 11336 | -7/Factory | Repaired Broken Hvy. Missile Launcher 11381 | -7/Factory | Repaired Imp. Medium Armor Plating 11446 | -7/Factory | Garrison activated, responded to threat 11758 | -7/Factory | Learned location of 1 exit from Upper Caves 11790 | -7/Factory | Learned location of Warlord (-5) 11796 | -7/Factory | First assault squad dispatched 11813 | -7/Factory | Learned 4 Upper Caves zone layouts 11825 | -7/Factory | Learned Factory stockpile data 11843 | -7/Factory | Learned Factory stockpile data 11866 | -7/Factory | Learned location of 1 exit from Cetus 11901 | -7/Factory | Loaded intel: 236 non-interactive machine locations 11902 | -7/Factory | Entered Lower Caves 11961 | -7/Lower Caves | Found Prototype Device 12086 | -7/Lower Caves | Identified Heart of Steel 12253 | -7/Lower Caves | Learned Factory emergency access door positions 12288 | -7/Lower Caves | Found DCF Scrap (13 items) 12687 | -7/Lower Caves | Discovered new exit (range 13) 12710 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12722 | -7/Lower Caves | Found Prototype Special Weapon 12722 | -7/Lower Caves | Identified Molecular Deconstructor 12751 | -7/Lower Caves | Entered another Lower Caves area 13387 | -7/Lower Caves | Attacked by a faux Warlord 13414 | -7/Lower Caves | Learned Factory stockpile data 13687 | -7/Lower Caves | Discovered new exit (range 3) 13709 | -7/Lower Caves | Entered Data Miner 13709 | -7/Data Miner | Discovered new exit (range 6) 13733 | -7/Data Miner | Met Data Miner 13770 | -7/Data Miner | Learned location of Section 7 (-2) 13770 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13793 | -7/Data Miner | Received God Mode back door access code from Data Miner 13828 | -7/Data Miner | Entered Proximity Caves 14050 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14118 | -6/Proximity Caves | Lost 5 parts (2u3w) 14124 | -6/Proximity Caves | Destroyed 8 combat bots 14317 | -6/Proximity Caves | Spotter reported a threat 14453 | -6/Proximity Caves | Build established: Scavenger-Tank 14652 | -6/Proximity Caves | Learned Factory terminal intel 14785 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14913 | -6/Proximity Caves | Discovered exit to Factory (range 19) 15356 | -6/Proximity Caves | Entered Factory 15356 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15359 | -6/Factory | Loaded intel: 26 terminal locations 15424 | -6/Factory | Heart of Steel transformed into Warbot 15624 | -6/Factory | Discovered new exit (range 7) 15658 | -6/Factory | Identified exit to Factory 16077 | -6/Factory | Garrison activated, responded to threat 16127 | -6/Factory | Destroyed 7 combat bots 16160 | -6/Factory | Found Hvy. Reflective Plating 16334 | -6/Factory | Noticed a derelict Sapper rigging charges 16476 | -6/Factory | Build established: Scavenger-Skirmisher 16483 | -6/Factory | Fabricated Combat Drone Bay? 16635 | -6/Factory | Discovered exit to Factory (range 20) 16812 | -6/Factory | Build established: Skirmisher 17254 | -6/Factory | Spotted B-75 Beast 17290 | -6/Factory | Learned Extension emergency access door positions 17336 | -6/Factory | Learned Hub_04(d) emergency access door positions 17373 | -6/Factory | Learned Extension stockpile data 17401 | -6/Factory | Learned Hub_04(d) stockpile data 17420 | -6/Factory | Learned location of 1 exit from Cetus 17428 | -6/Factory | Identified exit to Lower Caves 17429 | -6/Factory | Loaded intel: 76 trap records 17483 | -6/Factory | Learned Extension trap positions 17518 | -6/Factory | Learned 2 Extension zone layouts 17681 | -6/Factory | Fabricated Combat Drone Bay? 17806 | -6/Factory | First assault squad dispatched 17827 | -6/Factory | Build established: Scavenger-Tank 18332 | -6/Factory | Destroyed B-75 Beast 18352 | -6/Factory | Lost 3 parts (1u2w) 18413 | -6/Factory | Entered Lower Caves 18722 | -6/Lower Caves | Spotted B-75 Beast 18739 | -6/Lower Caves | Encountered a Warlord checkpoint 19350 | -6/Lower Caves | Discovered new exit (range 18) 19809 | -6/Lower Caves | Entered another Lower Caves area 20422 | -6/Lower Caves | Discovered new exit (range 11) 20547 | -6/Lower Caves | Entered Zion 20582 | -6/Zion | Given A8's code to call for help 20674 | -6/Zion | System corruption cleaned by Quarantine Array 21085 | -6/Zion | Met Imprinter 21110 | -6/Zion | Imprinted 21112 | -6/Zion | Declared Zion's savior 21317 | -6/Zion | Visited the Megawrench Repair Shop 21636 | -6/Zion | Given the Hacking Drone Bay 21896 | -6/Zion | Megawrench repaired 11 parts 22033 | -6/Zion | Found Prototype Launcher 22033 | -6/Zion | Identified Rocket Array 22039 | -6/Zion | Found Prototype Launcher 22039 | -6/Zion | Identified Gui. Missile Launcher 22094 | -6/Zion | Found Prototype Device 22266 | -6/Zion | Identified Hacking Drone Bay 22575 | -6/Zion | Discovered new exit (range 18) 22643 | -6/Zion | Entered Proximity Caves 22643 | -5/Proximity Caves | Accompanied by 4 allies 22645 | -5/Proximity Caves | Spotter reported a threat 22976 | -5/Proximity Caves | Spotted B-75 Beast 22993 | -5/Proximity Caves | Allies destroyed B-75 Beast 23080 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23197 | -5/Proximity Caves | Entered Factory 23197 | -5/Factory | Accompanied by 4 allies 23197 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 23198 | -5/Factory | Identified exit to Upper Caves 23790 | -5/Factory | P-70 Sage assimilated allied EF-DG2(M) 23819 | -5/Factory | Lost 3 allies 23883 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 23884 | -5/Factory | Zion Heavy squad teleported in 23928 | -5/Factory | Cargo convoy interrupted 24061 | -5/Factory | Found Prototype Protection 24061 | -5/Factory | Identified Zio. Heavy Carapace 24097 | -5/Factory | First assault squad dispatched 24099 | -5/Factory | Found Prototype Protection 24099 | -5/Factory | Identified Zio. Weapon Casing 24135 | -5/Factory | Entered Upper Caves 24136 | -5/Upper Caves | Identified exit to Upper Caves 24636 | -5/Upper Caves | Learned Factory interactive machine intel 24902 | -5/Upper Caves | Build established: Scavenger-Skirmisher 24964 | -5/Upper Caves | Entered another Upper Caves area 25216 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25393 | -5/Upper Caves | Learned Factory trap positions 25498 | -5/Upper Caves | Lost 4 parts (1u3w) 25638 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25947 | -5/Upper Caves | Discovered new exit (range 13) 25990 | -5/Upper Caves | Identified exit to Warlord 26098 | -5/Upper Caves | Entered Warlord 26151 | -5/Warlord | System corruption cleaned by Quarantine Array 26823 | -5/Warlord | Visited the Vortex Lab 26836 | -5/Warlord | Warlord's base attacked by MAIN.C 26841 | -5/Warlord | Found Prototype Energy Gun 26844 | -5/Warlord | Found Prototype Energy Gun 27186 | -5/Warlord | Warlord forces counterattacked 27245 | -5/Warlord | Rebuked by Warlord 27261 | -5/Warlord | Opened Warlord's prototype stash 27270 | -5/Warlord | Found Prototype Reactor 27270 | -5/Warlord | Identified Vortex Chain Reactor 27278 | -5/Warlord | Found Prototype Device 27278 | -5/Warlord | Identified Exp. Cloaking Device 27307 | -5/Warlord | Found Prototype Device 27307 | -5/Warlord | Identified Thermal Barrier 27446 | -5/Warlord | Spotted Striker 27453 | -5/Warlord | Spotted Striker 27455 | -5/Warlord | Destroyed Striker 27465 | -5/Warlord | Destroyed Striker 27510 | -5/Warlord | Lost 4 allies 27511 | -5/Warlord | Warlord base infiltrated, sounded retreat 27708 | -5/Warlord | Lost 4 allies 27743 | -5/Warlord | Spotted Executioner 27747 | -5/Warlord | Spotted Striker 27751 | -5/Warlord | Spotted Striker 27784 | -5/Warlord | Lost 7 allies 27785 | -5/Warlord | Discovered new exit (range 12) 27802 | -5/Warlord | Identified exit to Proximity Caves 27804 | -5/Warlord | Entered Proximity Caves 27836 | -4/Proximity Caves | Found Alien Artifact 27836 | -4/Proximity Caves | Identified Dimensional Node Initializer 27836 | -4/Proximity Caves | Initialized slip node 28017 | -4/Proximity Caves | Learned location of Quarantine (-3) 28266 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28384 | -4/Proximity Caves | Discovered new exit (range 11) 28412 | -4/Proximity Caves | Identified exit to Factory 28413 | -4/Proximity Caves | Entered Factory 28413 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28414 | -4/Factory | Identified exit to Upper Caves 28414 | -4/Factory | Identified exit to Extension 28414 | -4/Factory | Identified Vortex Shotgun (x2) 28415 | -4/Factory | Loaded intel: 76 trap records 28417 | -4/Factory | Loaded intel: 53 interactive machine locations 28589 | -4/Factory | Zion Thermal Resupply teleported in 28704 | -4/Factory | Build established: Scavenger-Executioner 29201 | -4/Factory | Build established: Pyromaniac-Executioner 29311 | -4/Factory | Found Prototype Processor 29311 | -4/Factory | Identified Exp. Signal Interpreter 29318 | -4/Factory | Found Exp. Signal Interpreter 29891 | -4/Factory | Terminal network hard line cut 30046 | -4/Factory | Build established: Scavenger-Executioner 30176 | -4/Factory | Entered Upper Caves 30790 | -4/Upper Caves | Found DCF Scrap (11 items) 30822 | -4/Upper Caves | Discovered new exit (range 8) 30861 | -4/Upper Caves | Learned Armory stockpile data 30861 | -4/Upper Caves | Learned Research security intel 30861 | -4/Upper Caves | Learned Extension security intel 30861 | -4/Upper Caves | Learned Extension garrison access intel 31047 | -4/Upper Caves | Identified exit to Upper Caves 31049 | -4/Upper Caves | Entered another Upper Caves area 31095 | -4/Upper Caves | Learned location of 1 exit from Research 31276 | -4/Upper Caves | Spotted B-86 Titan 31470 | -4/Upper Caves | Encountered a Warlord checkpoint 31606 | -4/Upper Caves | Discovered new exit (range 5) 31611 | -4/Upper Caves | Identified exit to Zhirov 31828 | -4/Upper Caves | Entered Zhirov 31831 | -4/Zhirov | Discovered new exit (range 3) 31860 | -4/Zhirov | Met Zhirov 31897 | -4/Zhirov | Learned location of Testing (-2) 31897 | -4/Zhirov | Learned location of Command (-1) 31924 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31958 | -4/Zhirov | Found Alien Artifact 31958 | -4/Zhirov | Identified Integrated Dissipator 31958 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32081 | -4/Zhirov | Found Alien Artifact 32119 | -4/Zhirov | Build established: Mutant 32167 | -4/Zhirov | Identified exit to Proximity Caves 32169 | -4/Zhirov | Entered Proximity Caves 32176 | -3/Proximity Caves | Found DCF Scrap (12 items) 32401 | -3/Proximity Caves | Spotted B-86 Titan 32441 | -3/Proximity Caves | Destroyed B-86 Titan 32461 | -3/Proximity Caves | Build established: Scavenger-Executioner 33058 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33101 | -3/Proximity Caves | Discovered new exit (range 8) 33156 | -3/Proximity Caves | Identified exit to Research 33306 | -3/Proximity Caves | Entered Research 33306 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33307 | -3/Research | Identified exit to Armory 33307 | -3/Research | Identified exit to Quarantine 33308 | -3/Research | Identified exit to Research 33982 | -3/Research | Retrieved Zion intel report: Unaware Analyses 33983 | -3/Research | Zion Hacker squad teleported in 34283 | -3/Research | Garrison activated, responded to threat 34532 | -3/Research | Cargo convoy interrupted 34535 | -3/Research | Spotted Striker 34577 | -3/Research | Destroyed Striker 34704 | -3/Research | Destroyed 14 combat bots 34728 | -3/Research | Terminal network hard line cut 34868 | -3/Research | Lost 11 parts (1p2n2u6w) 34869 | -3/Research | System corruption reached 10% 34877 | -3/Research | Discovered exit to Research (range 5) 34913 | -3/Research | Destroyed 7 combat bots 35056 | -3/Research | First assault squad dispatched 35069 | -3/Research | Lost 4 parts (1n1u2w) 35082 | -3/Research | Incoming assault squad redirected 35082 | -3/Research | Incoming assault squad redirected 35179 | -3/Research | Destroyed 8 combat bots 35297 | -3/Research | Destroyed 9 combat bots 35317 | -3/Research | Entered Armory 35413 | -3/Armory | Found Quantum Capacitor 35423 | -3/Armory | Lost 8 parts (1n1u6w) 35491 | -3/Armory | Core integrity fell below 50% 35508 | -3/Armory | Core integrity fell below 20% 35508 | -3/Armory | Identified Transdimensional Reconstructor 35508 | -3/Armory | Warped through subspace to slip node 35508 | -3/Armory | Discovered new exit (range 1) 35508 | -3/Armory | Identified exit to Lab 35538 | -3/Armory | Lost 16 parts (3p3n5u5w) 35570 | -3/Armory | Entered Lab 35570 | -3/Lab | Discovered exit to Research (range 9) 35593 | -3/Lab | Unable to decrypt terminal 35593 | -3/Lab | Opened the door to a hidden lab 35594 | -3/Lab | Gained access to the hidden lab's interior 35609 | -3/Lab | Detected by scanners 35614 | -3/Lab | Unable to decrypt terminal 35618 | -3/Lab | Confronted by A5 35628 | -3/Lab | Found Alien Artifact 35628 | -3/Lab | Identified Core Reset Matrix 35628 | -3/Lab | Used Core Reset Matrix 35632 | -3/Lab | Sensed 3 artifacts in vicinity 35640 | -3/Lab | Released all parts (9) 35643 | -3/Lab | Discovered exit to Research (range 6) 35646 | -3/Lab | Entered Research 35646 | -2/Research | Evolved 2 slots: Utility x2 35657 | -2/Research | Zion Heavy squad teleported in 35739 | -2/Research | Zion Hacker squad teleported in 35802 | -2/Research | System corruption reached 10% 36048 | -2/Research | Zion Hacker squad teleported in 36082 | -2/Research | Intercept squad dispatched 36127 | -2/Research | Spotted Tracker 36139 | -2/Research | Spotted Tracker 36140 | -2/Research | Destroyed Tracker 36152 | -2/Research | Destroyed Tracker 36168 | -2/Research | Lost 3 allies 36181 | -2/Research | Found Prototype Protection 36181 | -2/Research | Identified Zio. Weapon Casing 36189 | -2/Research | Spotted Combat Programmer 36191 | -2/Research | Spotted Combat Programmer 36197 | -2/Research | Destroyed Combat Programmer 36208 | -2/Research | System corruption reached 30% 36208 | -2/Research | Destroyed Combat Programmer 36329 | -2/Research | Discovered new exit (range 16) 36338 | -2/Research | Entered Access 36338 | -1/Access | Evolved 2 slots: Propulsion x2 36344 | -1/Access | Lost 15 parts (2p1n6u6w) 36509 | -1/Access | System corruption reached 10% 36572 | -1/Access | Lost 6 parts (2n4u) 36609 | -1/Access | Zion Heavy squad teleported in 36613 | -1/Access | Build established: Mutant 36619 | -1/Access | Core integrity fell below 50% 36620 | -1/Access | P-80 Master assimilated allied FP-VE9(Z) 36628 | -1/Access | Lost 3 parts (2n1u) 36629 | -1/Access | Emitted hypermatrix ping 36634 | -1/Access | Assembled emerged from beneath the floor 36634 | -1/Access | Core integrity fell below 20% 36661 | -1/Access | Discovered new exit (range 7) 36665 | -1/Access | Entered Command 36666 | -1/Command | Emitted hypermatrix ping 36669 | -1/Command | Lost 3 allies 36671 | -1/Command | Assembled emerged from beneath the floor 36814 | -1/Command | Assembled emerged from beneath the floor 36974 | -1/Command | Build established: Tank 37035 | -1/Command | Assembled emerged from beneath the floor 37045 | -1/Command | Lost 3 allies 37104 | -1/Command | Lost 5 allies 37256 | -1/Command | Lost 3 allies 37316 | -1/Command | Build established: Mutant 37323 | -1/Command | Lost 5 allies 37428 | -1/Command | Found Unknown Launcher 37428 | -1/Command | Identified Fusion Bomb Launcher 37444 | -1/Command | Found Fusion Bomb Launcher 37566 | -1/Command | System corruption reached 30% 37603 | -1/Command | Assembled emerged from beneath the floor 37648 | -1/Command | Spotted B-99 Colossus 37656 | -1/Command | Assembled emerged from beneath the floor 37657 | -1/Command | Retrieved Zion intel report: Main Access 37657 | -1/Command | Identified exit to Surface 37676 | -1/Command | Assembled emerged from beneath the floor 37679 | -1/Command | Incoming investigation squad redirected 37694 | -1/Command | Lost 6 allies 37732 | -1/Command | Lost 3 allies 37734 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 37731_ M-36 Artificer repairs Unknown Hover Unit. 37731_ Penetrated by Slug. 37731_ Adv. Heavy Siege Treads destroyed. 37731_ Critical hit (Destroy). 37731_ Biometal Heavy Treads destroyed. 37731_ Acquired 17 matter. 37732_ Penetrated by Slug. 37732_ Slug penetrates K-01 Serf. 37732_ K-01 Serf destroyed. 37732_ Slug penetrates Wall. 37732_ Penetrated by Slug. 37732_ Slug penetrates Wall. 37733_ Acquired 25 matter. 37734_ P-80 Master resets H-88 Terminator, system corruption cleaned. 37734_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????