Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 23:31:41 Player: Sherlockkat Result: Destroyed by AG-95438 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2758) 2758 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 7912 Bonus ------- High Alert Combat Kills 24 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1100) Ox21 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Zionite Phaser-S Improved EM Pulse Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Light DM Reactor Improved Cooling System Huge Storage Unit High-capacity Matter Pod (114) Seismic Detector Zionite Weapon Casing Zionite Heavy Carapace Improved Shield Generator Hacking Drone Bay (1/1) Phasing AFG Gatling Laser Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Cooled Particle Cannon Kinetic Spear Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Zionite Light Carapace Hacking Drone Bay > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Improved EM Pulse Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Experimental Heat Sink Improved Cooling System Huge Storage Unit Zionite Biocell High-capacity Matter Pod Seismic Detector Zionite Weapon Casing Zionite Heavy Carapace Improved Shield Generator Phasing AFG Gatling Laser Zionite Laser-S Zionite Phaser-S Cooled Particle Cannon Assault Cannon Kinetic Spear [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 123 | 6 4 8 2 16 46 1 3 37 Power 12 | 1 . . . 1 7 . . 3 Engine 10 | 1 . . . 1 7 . . 1 Core . | . . . . . . . . . Reactor 2 | . . . . . . . . 2 Propulsion 24 | 2 1 1 2 6 6 . . 6 Treads 3 | . . . . . . . . 3 Leg . | . . . . . . . . . Wheel 18 | 2 1 1 2 6 6 . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 45 | 1 3 4 . 6 12 1 2 16 Device 15 | . 1 2 . 2 5 . 1 4 Storage 6 | 1 1 . . 1 1 . . 2 Processor 4 | . 1 1 . 1 1 . . . Hackware . | . . . . . . . . . Protection 20 | . . 1 . 2 5 1 1 10 Artifact . | . . . . . . . . . Weapon 42 | 2 . 3 . 3 21 . 1 12 Energy Gun 8 | . . . . . 4 . 1 3 Energy Cannon 7 | . . 2 . 1 2 . . 2 Ballistic Gun 15 | 2 . 1 . 2 9 . . 1 Ballistic Cannon 4 | . . . . . . . . 4 Launcher 3 | . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 5 | . . . . . 4 . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . 6 . 1 8 Parts Lost 29 | . . 1 . 6 . . . 22 Power 3 | . . . . 1 . . . 2 Propulsion 11 | . . . . 2 . . . 9 Utility 10 | . . 1 . 2 . . . 7 Weapon 5 | . . . . 1 . . . 4 Highest Loss Streak 9 | . . 1 . 3 . . . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 96 92 100 93 91 92 92 88 Engine 7 | . 14 11 11 9 6 7 7 2 Treads 1 | . . . . . . . . 8 Wheel 21 | . 28 27 33 31 22 23 23 3 Hover 1 | . . . . . . . . 11 Device 13 | . 7 9 11 15 15 15 15 8 Storage 7 | . 14 11 11 9 7 7 7 7 Processor 7 | . 2 10 11 9 7 7 7 7 Protection 6 | . . . . 1 6 7 7 10 Energy Gun 4 | . . . . . 4 7 7 5 Energy Cannon 6 | . . 6 11 9 7 7 7 5 Ballistic Gun 8 | . 28 15 11 9 8 7 7 1 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 14 34 32 31 38 76 73 68 77 Greatest Support 60 | 32 32 42 42 60 60 56 56 60 Greatest Overweight (x) 23 | . 1 . . 1 1 1 1 23 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 17 20 20 20 Most Carried 20 | 5 15 15 15 15 20 20 20 20 Average Carried 16 | 3 9 14 15 14 17 20 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 20 | 5 15 15 15 15 20 20 20 19 Class Distribution -------------------- 56% | Gunner 26% | Mutant 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Matter Collected 2899 | 198 266 155 179 266 965 48 30 792 Remotely . | . . . . . . . . . Salvage Created 3634 | 43 240 251 187 799 1415 57 . 642 Parts 181 | 5 14 13 10 45 67 3 . 24 Haulers Intercepted 6 | . 2 1 . 2 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 57 | . 3 4 3 11 21 1 . 14 Guns 20 | . 3 3 . 3 8 1 . 2 Cannons 31 | . . 1 3 8 9 . . 10 AOE 4 | . . . . . 4 . . . Classes Destroyed 15 | 1 2 1 2 3 3 . . 3 Worker 6 | . . . . 2 4 . . . Builder 4 | . . . 1 1 2 . . . Tunneler 3 | 2 . . . 1 . . . . Hauler 6 | . 2 1 . 2 1 . . . Recycler 4 | . . . 1 1 2 . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . Swarmer 4 | . . . . . 4 . . . Grunt 22 | . 3 2 3 6 8 . . . Sentry 13 | . . 2 . 4 6 1 . . Hunter 3 | . . . . 1 2 . . . Programmer 1 | . . . . . 1 . . . Z-Light 8 | . . . . . . . . 8 Assembled 3 | . . . . . . . . 3 Golem 2 | . . . . . . . . 2 Best Kill Streak 9 | 1 2 2 5 9 7 1 . 5 Combat Bots Only 9 | . 2 2 3 9 5 1 . 5 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Hostile Shots Fired 468 | . 11 20 11 65 180 9 . 172 Missed 148 | . 4 7 3 10 70 3 . 51 Damage Taken 6030 | . 76 168 111 864 1062 46 . 3703 Core 956 | . . 54 27 141 123 . . 611 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 421 | . . . . . 19 . . 402 Regen/Repaired (Parts) 267 | . . . . . 267 . . . Core Remaining (%) 88 | 100 100 . 79 74 . . . . Volleys Fired 235 | 10 19 17 8 53 58 2 4 64 Largest 3 | 2 2 2 2 2 3 3 1 3 Hottest 182 | 40 40 88 88 91 135 135 90 182 Shots Fired 519 | 20 38 34 16 106 164 6 4 131 Gun 290 | 20 38 24 8 53 107 4 . 36 Cannon 221 | . . 10 8 53 53 2 4 91 Launcher 8 | . . . . . 4 . . 4 Special . | . . . . . . . . . Kinetic 309 | 20 38 24 8 53 82 2 . 82 Thermal 188 | . . 10 8 53 78 4 4 31 Explosive . | . . . . . . . . . Electromagnetic 20 | . . . . . 4 . . 16 Phasic 2 | . . . . . . . . 2 Robot Hit Streak 25 | 4 9 9 14 13 25 15 . 11 Robot Miss Streak 7 | 2 3 1 1 3 5 1 . 7 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 351 | 13 21 25 14 77 116 5 . 80 Core Hits 167 | 2 11 10 6 32 63 3 . 40 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 7 | . 1 . . 2 1 . . 3 Destroy 4 | . 1 . . 2 1 . . . Blast 2 | . . . . . . . . 2 Corrupt 1 | . . . . . . . . 1 Melee Attacks 19 | . . . . . 17 . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 19 | . . . . . 17 . . 2 Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7271 | 179 254 366 207 1280 2851 105 . 2029 Guns 3054 | 179 254 202 62 480 1328 51 . 498 Cannons 3518 | . . 164 145 800 958 54 . 1397 Explosions 446 | . . . . . 312 . . 134 Melee 253 | . . . . . 253 . . . Ramming . | . . . . . . . . . Kinetic 3000 | 179 254 202 62 480 817 19 . 987 Thermal 3349 | . . 164 145 800 1563 86 . 591 Explosive . | . . . . . . . . . Electromagnetic 603 | . . . . . 218 . . 385 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 253 | . . . . . 253 . . . Phasic 66 | . . . . . . . . 66 Highest Corruption 2 | . . 2 2 . 2 . . . Average Corruption 1 | . . 2 2 . 1 . . . Corruption Purged 2 | . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . 2 2 . 8 . . . Message Errors 6 | . . . 1 . 5 . . . Matter Fused 3 | . . 2 . . 1 . . . Energy Discharges 2 | . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots 14 | . . . . . . . 3 11 Effects 2 | . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 Overflow Damage 98 | . . . . . 35 . . 63 Projectiles 63 | . . . . . . . . 63 Explosions . | . . . . . . . . . Melee 35 | . . . . . 35 . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 348 | . . 140 62 69 16 13 . 348 Average Temperature 58 | . . 64 33 31 7 10 . 84 Received Heat Transfer 1890 | . 42 60 69 414 288 18 . 999 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 3 | . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | . . . 2 4 8 1 . 3 Heat Transferred 5363 | . . 296 259 1443 2457 149 . 759 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Peak Influence 490 | 10 146 230 169 320 490 . . . Initial 89 | . 6 61 89 65 58 . . . Average 231 | 2 67 129 120 209 286 . . . Maximum Alert Level 2 | . . 1 . 1 2 . . . Low Security (%) 49 | 100 100 89 100 49 33 . . . Level 1 28 | . . 10 . 50 30 . . . Level 2 21 | . . . . . 35 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 1 . 2 5 . . . Investigation 3 | . . . . 1 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . 1 1 . 1 1 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 5 6 3 21 35 1 . 15 Peak Tracking Total 10 | . 3 2 3 10 4 1 . 5 Tactical Retreats 4 | . . . . 1 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Machines Disabled 8 | . 1 . . 1 2 . 3 1 Max in Single Turn 2 | . 1 . . 1 2 . 1 1 Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Machines Accessed 14 | . . . . 3 11 . . . Terminals 5 | . . . . 2 3 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 29 | . . . . 7 22 . . . Successful 13 | . . . . 3 10 . . . Failed 16 | . . . . 4 12 . . . Catastrophic 6 | . . . . 1 5 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . . 8 3 . . . Terminals 11 | . . . . 5 6 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 6 | . . . . . 6 . . . Recycling Units 4 | . . . . 2 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 5 . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 2 | . . . . . 2 . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 5 | . . . . 3 2 . . . Terminals 3 | . . . . 2 1 . . . Track 1 | . . . . 1 . . . . Botnet 1 | . . . . . 1 . . . Disrupt 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . Tunnel 2 | . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . . 3 6 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 76 | . . . . . 76 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Turns Passed 6678 | 92 393 265 111 808 2556 43 1430 980 Spaces Moved 4848 | 49 305 151 88 604 1917 32 1272 430 Core 2 | 1 . . . . . . . 1 Treads 73 | . . . . . . . . 73 Legs . | . . . . . . . . . Wheels 4500 | 48 305 151 88 604 1917 32 1272 83 Hover 273 | . . . . . . . . 273 Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 93 93 90 90 111 111 111 Average Speed 109 | 98 100 96 93 94 102 111 111 166 Slowest Speed 1200 | 100 115 100 93 110 111 111 111 1200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 66 18 24 43 40 9 86 72 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . . . 1 1 . 3 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . 1 . . 1 3 . Spaces Dug 16 | . . . . . 14 . . 2 Terrain Destroyed 31 | . . . . . 22 . . 9 Melee 16 | . . . . . 14 . . 2 Projectile 11 | . . . . . 4 . . 7 AOE 4 | . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Total 5794 | 69 355 243 103 747 2374 35 1286 582 Wait 415 | . 13 48 4 51 272 . 3 24 Move 4840 | 48 304 150 87 603 1916 31 1271 430 Hop . | . . . . . . . . . Pick Up 74 | 5 11 9 . 11 24 . 2 12 Fast Attach 42 | 6 2 4 . 5 15 . . 10 Attach 19 | . 1 1 . 4 2 . . 11 Detach 7 | . 2 . . . 2 . . 3 Swap 62 | . 1 3 2 7 29 1 3 16 Drop 81 | . 2 11 2 13 39 1 3 10 Fire 235 | 10 19 17 8 53 58 2 4 64 Melee 19 | . . . . . 17 . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 5) 482 | -10/Materials | Discovered new exit (range 3) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -9/Materials | Discovered new exit (range 9) 751 | -9/Materials | Entered Mines 791 | -9/Mines | Learned location of 1 exit from Materials 859 | -9/Mines | Discovered new exit (range 4) 862 | -9/Mines | Entered Materials 862 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -8/Materials | Identified exit to Factory 1028 | -8/Materials | Lost 3 parts (1n1u1w) 1068 | -8/Materials | Destroyed 9 combat bots 1072 | -8/Materials | Lost 3 parts (1p1n1u) 1397 | -8/Materials | Discovered exit to Factory (range 16) 1423 | -8/Materials | Build established: Scavenger-Mutant 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1873 | -7/Factory | Discovered new exit (range 15) 1998 | -7/Factory | Build established: Gunner 2113 | -7/Factory | Garrison activated, responded to threat 2408 | -7/Factory | Identified exit to Factory 3047 | -7/Factory | Discovered exit to Factory (range 14) 3224 | -7/Factory | Discovered exit to Factory (range 14) 3535 | -7/Factory | Discovered new exit (range 15) 3972 | -7/Factory | Repaired Arm. Huge Wheel 4005 | -7/Factory | Repaired Arm. Wheel 4121 | -7/Factory | Build established: Mutant 4226 | -7/Factory | Entered Lower Caves 4227 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4228 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4269 | -7/Lower Caves | Entered Zion 4400 | -7/Zion | Discovered new exit (range 12) 4421 | -7/Zion | Given A8's code to call for help 4449 | -7/Zion | Build established: Gunner 4602 | -7/Zion | Found Prototype Device 4617 | -7/Zion | Identified Phasing AFG 4671 | -7/Zion | Learned location of Warlord (-4) 4699 | -7/Zion | Received a visual enhancement algorithm 4749 | -7/Zion | Learned location of Storage (-7) 4755 | -7/Zion | Learned Factory trap positions 5059 | -7/Zion | Given the Hacking Drone Bay 5059 | -7/Zion | Found Prototype Device 5453 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5697 | -7/Zion | Discovered new exit (range 3) 5697 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5699 | -7/Zion | Entered Deep Caves 5800 | -7/Deep Caves | Attacked by Z-Imprinter 5826 | -7/Deep Caves | Destroyed Z-Imprinter 5869 | -7/Deep Caves | Core integrity fell below 50% 5909 | -7/Deep Caves | Found Prototype Protection 5909 | -7/Deep Caves | Identified Zio. Weapon Casing 5911 | -7/Deep Caves | Lost 9 parts (1p3n2u3w) 5915 | -7/Deep Caves | Found Zio. Weapon Casing 6044 | -7/Deep Caves | Z-Facility disabled 6112 | -7/Deep Caves | Lost 5 parts (1p2n2u) 6173 | -7/Deep Caves | Found Zio. Weapon Casing 6254 | -7/Deep Caves | Found Prototype Protection 6268 | -7/Deep Caves | Identified Hacking Drone Bay 6297 | -7/Deep Caves | Found Zio. Weapon Casing 6540 | -7/Deep Caves | Spotted AG-33918 6567 | -7/Deep Caves | Destroyed AG-33918 6666 | -7/Deep Caves | Spotted AG-95438 6670 | -7/Deep Caves | Core integrity fell below 20% 6679 | -7/Deep Caves | Destroyed by AG-95438 with Assembled Focal Cannon Last Messages --------------- 06564_ Zio. Light Carapace destroyed. 06565_ Extracted 34 energy. 06567_ AG-33918 system terminally corrupted. 06572_ GOLEM Unit springs to life. 06573_ AG-18237 GOLEM Unit beginning Prototype Leg integration. 06583_ Extracted 6 energy. 06586_ Extracted 34 energy. 06586_ AG-18237 system terminally corrupted. 06591_ Acquired 219 matter. 06598_ Extracted 1 energy. 06600_ Acquired Zio. Biocell. 06669_ Zio. Biocell destroyed. 06670_ AG-95438: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06672_ Zio. Glidesys I destroyed. 06672_ Lgt. Treads destroyed. 06672_ Zio. Glidesys I destroyed. 06679_ Zio. Weapon Casing destroyed. 06679_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????# ? ??????????????????????????? | | ?????????????? ? ??##??????????????????????? | | ???????????? # ?? #??????????????????????? | | ?????????? ?? #??????????????????????? | | ??????????" ?? ???????????????????????? | | ????????? #? ???????????????????????? | | ????????? # ???????????????????????? | | ????????" ???????????????????????? | | ????????# ????????????????????????? | | ?????????" ????????????????????????? | | ?????????" ????????????????????????? | | ?????????" ????????????????????????? | | ?????????" #?###????????????????????? | | ?????????" ] #?# #????????????????????? | | ????????# ;## ####?????????????????? | | ????????# # #???????????? #??# | | ????????# g = @ ####???????????? ## | | ????????# s ###???????????? | | ????????# = = #???????????? | | ????????# = ** ###???????????? | | ????????# * ##?????????????# # | | ????????# M #?????????????# # | | ????????? g #?????????????# | | ????????? h * #????###??????# | | ?????????? * #????# ??????# | | ?????????? ! #????# #??????# | | ??????????? #????# #?????## | | ??????????? ! #????# #????## | | ??????????? ! ##???# #???## | | ?????????? ! *! #??## ##### | | ?????????? = * #?## | | ????????? = * ### ## | | ????????? * ## #### #### | | ????????? = ##?# #??# | | ????????""" #### ##?## | | ????????" #?####??# | | ?????????" #### ##???????# | | ????????" #??#####????????# | | ?????????" ##???????????????## | | ????????" # # #?????????????????## | | ????????" #### ## ## ##??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Ripper | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionImpulseCloak Manual? 0 Play Time 00:52:25 Cumulative 431.7 hours Start 2024.06.02 @ 22:42:26 End 2024.06.02 @ 23:31:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfdf9f43-11da-4858-9d7e-75e8b50eb1d4