Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 16:27:52 Player: maykstuff Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (2144) 2144 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 4184 Bonus ------- High Alert Combat Kills 365 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Ion Engine Wheel Improved Heat Sink Signal Interpreter Salvage Targeting Computer Recoil Stabilizer Improved EM Shotgun Improved EM Shotgun Beam Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Wheel Wheel Improved Heat Sink Signal Interpreter Salvage Targeting Computer Beam Rifle Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 76 | 7 12 57 . Power 9 | 2 2 5 . Engine 9 | 2 2 5 . Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 16 . Treads 6 | . 2 4 . Leg . | . . . . Wheel 14 | 2 . 12 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 3 . Device 3 | . 1 2 . Storage 3 | 1 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 39 | 2 4 33 . Energy Gun 9 | 1 1 7 . Energy Cannon 3 | . 1 2 . Ballistic Gun 10 | 1 2 7 . Ballistic Cannon . | . . . . Launcher 17 | . . 17 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 20 | . 6 13 1 Power 5 | . 2 3 . Propulsion 7 | . 1 6 . Utility 1 | . . 1 . Weapon 7 | . 3 3 1 Highest Loss Streak 6 | . 4 6 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 96 98 Engine 11 | . 12 10 11 Treads 8 | . 19 2 . Wheel 14 | . 7 18 22 Device 8 | . 4 9 11 Storage 11 | . 14 11 11 Processor 17 | . 8 22 22 Energy Gun 7 | . 10 5 . Energy Cannon 4 | . 3 5 . Ballistic Gun 7 | . 13 4 10 Launcher 4 | . . 7 11 Naked Turns . | . . . . Heaviest Build 38 | 13 28 38 35 Greatest Support 43 | 20 40 43 24 Greatest Overweight (x) 11 | . 1 11 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 15 | 6 14 15 15 Average Carried 12 | 3 10 13 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 14 15 15 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1449 | 185 215 1021 28 Remotely . | . . . . Salvage Created 2721 | . 794 1855 72 Parts 166 | . 39 120 7 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 61 | . 17 42 2 Guns 20 | . 9 10 1 Cannons 10 | . 6 4 . AOE 30 | . 2 27 1 Classes Destroyed 11 | . 6 4 1 Worker 5 | . 2 3 . Builder 7 | . 2 5 . Tunneler 1 | . . . 1 Hauler 6 | . 1 5 . Recycler 2 | . 1 1 . Mechanic 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 14 | . 3 11 . Grunt 36 | . 14 20 2 Duelist 1 | . . 1 . Sentry 10 | . . 10 . Best Kill Streak 10 | . 3 10 3 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 6 | . 1 6 2 Gunslinging . | . . . . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 262 | . 84 169 9 Missed 76 | . 17 59 . Damage Taken 2646 | . 738 1571 337 Core 580 | . 152 329 99 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 39 . . Volleys Fired 159 | . 61 92 6 Largest 2 | . 2 2 2 Hottest 136 | . 110 136 56 Shots Fired 286 | . 115 160 11 Gun 175 | . 92 77 6 Cannon 51 | . 23 28 . Launcher 60 | . . 55 5 Special . | . . . . Kinetic 76 | . 44 26 6 Thermal 125 | . 48 77 . Explosive 31 | . . 26 5 Electromagnetic 54 | . 23 31 . Robot Hit Streak 11 | . 9 11 3 Robot Miss Streak 6 | . 6 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 154 | . 59 91 4 Core Hits 129 | . 36 84 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 6 . Burn 7 | . 1 6 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4749 | . 935 3614 200 Guns 1272 | . 534 701 37 Cannons 588 | . 262 326 . Explosions 2881 | . 135 2583 163 Melee . | . . . . Ramming 8 | . 4 4 . Kinetic 431 | . 196 198 37 Thermal 1624 | . 561 1063 . Explosive 1602 | . . 1439 163 Electromagnetic 1084 | . 174 910 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . 27 2 Message Errors 7 | . . 7 . Matter Fused 6 | . . 5 1 Heat Flow Errors 5 | . . 4 1 Energy Discharges 4 | . . 4 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Alerts 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles . | . . . . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 166 | . . 166 . Shots 8 | . . 8 . Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 378 | . 378 264 197 Average Temperature 79 | . 117 51 109 Received Heat Transfer 885 | . 348 537 . Effects 5 | . 2 3 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 3 2 . Heat Transferred 3921 | . 1310 2611 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . 2 7 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 1056 | . 163 1056 444 Initial 352 | . . 27 352 Average 437 | . 45 658 392 Maximum Alert Level 3 | . . 3 2 Low Security (%) 40 | 100 100 9 . Level 1 4 | . . 4 45 Level 2 21 | . . 31 54 Level 3 33 | . . 53 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 6 5 . Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 32 58 3 Peak Tracking Total 7 | . 6 7 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 1 4 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 7 | . . 7 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 17 | . 5 12 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 60 | . 19 41 . Successful 32 | . 9 23 . Failed 28 | . 10 18 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 37 | . 12 25 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 7 | . 7 . . Scanalyzers 13 | . . 13 . Garrison Access . | . . . . Terminal Hacks 16 | . 5 11 . Robot Analysis 2 | . . 2 . Prototype ID Bank 2 | . . 2 . Emergency Access Points 2 | . . 2 . Terminal Index 1 | . 1 . . Unreport Threat 3 | . 2 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 11 | . . 11 . Insert Component 6 | . . 6 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 4 11 . Full Trace Events 9 | . 3 6 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 12 . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 5 | . . 5 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3062 | 54 995 1903 110 Spaces Moved 2084 | 47 574 1380 83 Core 2 | 1 . 1 . Treads 489 | . 386 103 . Legs . | . . . . Wheels 1593 | 46 188 1276 83 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 105 Average Speed 114 | 79 136 106 105 Slowest Speed 600 | 80 160 600 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 73 96 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 267 | . 5 217 45 Melee . | . . . . Projectile . | . . . . AOE 267 | . 5 217 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2468 | 59 677 1638 94 Wait 86 | 1 11 69 5 Move 2081 | 46 573 1379 83 Hop . | . . . . Pick Up 40 | 5 14 21 . Fast Attach 19 | 6 3 10 . Attach 17 | . 5 12 . Detach 1 | . 1 . . Swap 40 | 1 4 35 . Drop 23 | . 4 19 . Fire 159 | . 61 92 6 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Lost 4 parts (1p1n2w) 423 | -10/Materials | Discovered new exit (range 7) 436 | -10/Materials | Identified exit to Materials 779 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Core integrity fell below 50% 887 | -10/Materials | Discovered exit to Mines (range 15) 1007 | -10/Materials | Discovered exit to Materials (range 16) 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Utility x2 1443 | -9/Materials | Lost 6 parts (2p2n1u1w) 1469 | -9/Materials | Discovered new exit (range 20) 1635 | -9/Materials | Core integrity fell below 50% 1727 | -9/Materials | Build established: Scavenger-Mutant 2152 | -9/Materials | Identified exit to Materials 2269 | -9/Materials | Discovered new exit (range 7) 2274 | -9/Materials | Identified exit to Mines 2508 | -9/Materials | Discovered exit to Materials (range 5) 2650 | -9/Materials | First assault squad dispatched 2679 | -9/Materials | Discovered exit to Materials (range 9) 2746 | -9/Materials | Core integrity fell below 20% 2953 | -9/Materials | Entered Mines 3018 | -9/Mines | Found a hidden stash of uninstalled traps 3036 | -9/Mines | Assembled infested the area 3041 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3063 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03003_ G-34 Mercenary destroyed. 03016_ Acquired 28 matter. 03018_ A stash of uninstalled traps is collected here! 03036_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03041_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03046_ System corrupted: Matter fused (-10). 03046_ T-07 Excavator is excavating. 03049_ C-30 ARC bursts open, deploying its payload. 03050_ T-07 Excavator is excavating. 03055_ The unstable cave ceiling collapses. 03057_ Hvy. Assault Rifle destroyed. 03059_ T-07 Excavator is excavating. 03061_ The unstable cave ceiling collapses. 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" ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointReflectiveDerivative Manual? 0 Play Time 00:38:00 Cumulative 13.2 hours Start 2024.07.13 @ 14:23:28 End 2024.07.13 @ 16:27:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 00175106-7d41-44f7-bdc4-18c1e2dd9565