Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.17 @ 23:33:10 Player: REBUS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (652) 652 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2377 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Heat Sink Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Utility Shielding > --- WEAPON ----------- Beam Rifle Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Targeting Computer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 3 | . 1 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 25 | 7 . 10 8 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads . | . . . . Leg 10 | 2 . 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 4 | 1 . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 3 13 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 2 | . . 1 1 Weapon 6 | . . 1 5 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 87 96 63 Engine 8 | . 12 10 5 Leg 30 | . 25 37 20 Storage 9 | . 12 10 8 Processor 9 | . 12 10 7 Protection 7 | . . 9 8 Energy Gun 4 | . 12 2 4 Ballistic Gun 13 | . 12 17 7 Naked Turns . | . . . . Heaviest Build 24 | 17 17 23 24 Greatest Support 53 | 20 20 46 53 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 10 | 10 10 10 10 Average Carried 8 | 3 10 9 8 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 10 10 10 6 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 651 | 297 . 251 103 Remotely . | . . . . Salvage Created 1036 | 143 . 688 205 Parts 61 | 8 . 46 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . . 11 4 Guns 15 | . . 11 4 Classes Destroyed 8 | 2 . 6 . Worker 3 | . . 3 . Tunneler 3 | 2 . 1 . Recycler 2 | 1 . 1 . Watcher 2 | . . 2 . Swarmer 1 | . . 1 . Grunt 10 | . . 6 4 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 6 | 3 . 6 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2037 | . . 465 1572 Core 598 | . . 41 557 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . . 1 36 Core Remaining (%) 96 | 100 100 89 . Volleys Fired 102 | 9 . 49 44 Largest 3 | 2 . 2 3 Hottest 116 | 60 . 60 116 Shots Fired 180 | 18 . 91 71 Gun 173 | 18 . 91 64 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 122 | 9 . 75 38 Thermal 33 | . . . 33 Explosive . | . . . . Electromagnetic 25 | 9 . 16 . Robot Hit Streak 26 | 10 . 26 26 Robot Miss Streak 2 | 1 . 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 142 | 15 . 78 49 Core Hits 56 | 4 . 32 20 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 2 2 Burn 2 | . . . 2 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1707 | 195 . 897 615 Guns 1667 | 195 . 872 600 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 40 | . . 25 15 Kinetic 1103 | 77 . 686 340 Thermal 260 | . . . 260 Explosive . | . . . . Electromagnetic 304 | 118 . 186 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 11 | . . . 11 Targets Rammed 15 | . . 2 13 Kicked 4 | . . 2 2 Crushed . | . . . . Highest Temperature 234 | . 225 30 234 Average Temperature 71 | . 114 11 93 Received Heat Transfer 1665 | . . 306 1359 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 814 | . . . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 240 | 15 7 240 194 Initial 33 | . 7 1 33 Average 79 | 1 7 122 92 Maximum Alert Level 1 | . . 1 . Low Security (%) 84 | 100 100 65 100 Level 1 15 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . . 17 17 Peak Tracking Total 8 | . . 5 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1211 | 224 128 539 320 Spaces Moved 695 | 151 105 323 116 Core 40 | 5 . . 35 Treads . | . . . . Legs 655 | 146 105 323 81 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 117 120 120 154 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 6 22 22 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 852 | 176 108 386 182 Wait . | . . . . Move 692 | 150 104 322 116 Hop . | . . . . Pick Up 14 | 10 2 1 1 Fast Attach 13 | 7 . 3 3 Attach 8 | . . 3 5 Detach . | . . . . Swap 4 | . . 4 . Drop 4 | . 2 2 . Fire 102 | 9 . 49 44 Melee . | . . . . Ram 11 | . . . 11 Kick 4 | . . 2 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 225 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Evolved 1 slot: Propulsion x1 235 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Discovered exit to Mines (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 347 | -10/Materials | Identified exit to Materials 347 | -10/Materials | Discovered exit to Materials (range 4) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 400 | -9/Materials | Identified exit to Mines 400 | -9/Materials | Discovered exit to Mines (range 11) 887 | -9/Materials | Identified exit to Materials 887 | -9/Materials | Discovered exit to Materials (range 3) 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1008 | -8/Materials | Garrison activated, responded to threat 1116 | -8/Materials | Core integrity fell below 50% 1160 | -8/Materials | Lost 11 parts (2p4n5w) 1183 | -8/Materials | Core integrity fell below 20% 1212 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01163_ K-01 Serf collects debris. 01166_ R-06 Scavenger collects Melee Analysis Suite. 01170_ K-01 Serf collects debris. 01174_ Lgt. Ion Engine destroyed. 01175_ U-05 Engineer builds a Door. 01176_ Slammed into G-47 Trooper. 01178_ K-01 Serf collects debris. 01178_ Slammed into G-47 Trooper. 01181_ K-01 Serf collects debris. 01182_ Slammed into G-47 Trooper. 01185_ K-01 Serf collects debris. 01186_ Slammed into G-47 Trooper. 01186_ Targeting Computer broken. 01186_ Destabilizing: Short circuit. 01188_ Slammed into G-47 Trooper. 01189_ K-01 Serf collects debris. 01190_ Slammed into G-47 Trooper. 01194_ K-01 Serf collects debris. 01194_ Broken Targeting Computer destroyed. 01194_ Slammed into G-47 Trooper. 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""" #????????????????????????????????????? | | ? ? ?????????????????????????????????????? | | ?????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCloakBiocell Manual? 0 Play Time 00:12:46 Cumulative 29.2 hours Start 2022.08.17 @ 23:20:42 End 2022.08.17 @ 23:33:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 0 Adventurer 0 Explorer 40 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15cfb0d6-e237-4e78-8d54-6744e8295184