Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.22 @ 16:56:05 Player: taylor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (323) 323 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2840 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 240/550 Matter 258/300 Energy 275/275 System Corruption 4% Temperature Cool (0) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Lightpack 2.0 Advanced Visual Processing Unit Improved Power Shielding > --- WEAPON (2) ------- Shock Rifle Mining Laser > --- INVENTORY (24) --- Improved Power Shielding Heavy Assault Rifle Improved Datajack Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit ECM Suite Improved Power Shielding > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Power Shielding Improved Datajack Mining Laser Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power 1 | . 1 . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 27 | 6 1 3 4 . 13 Power 7 | 1 1 2 . . 3 Engine 7 | 1 1 2 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 3 . 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 5 | . . . 3 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . . 1 . 3 Device 1 | . . . . . 1 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 . 1 . . 5 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . . 1 . . 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 4 | . . 2 . . 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 . . 2 Average Slot Usage (%) 69 | . 77 68 75 75 62 Engine 18 | . 18 16 25 25 15 Leg 15 | . 25 25 19 . . Wheel 6 | . . . 5 25 13 Storage 10 | . 12 12 12 12 8 Processor 1 | . . . . . 5 Energy Gun 1 | . . . . . 6 Ballistic Gun 10 | . 21 12 12 12 2 Special Weapon 1 | . . 1 . . 3 Naked Turns . | . . . . . . Heaviest Build 20 | 15 20 16 16 13 20 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 24 | 8 8 8 24 24 24 Average Capacity 14 | 6 8 8 11 24 24 Most Carried 10 | 4 2 7 8 5 10 Average Carried 5 | 1 1 5 5 4 7 Final Capacity 24 | 8 8 8 24 24 24 Final Carried 7 | 1 2 6 4 5 7 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 609 | 257 92 97 . 40 123 Remotely . | . . . . . . Salvage Created 394 | . 105 43 . . 246 Parts 28 | . 9 4 . . 15 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 4 4 . . 5 Guns 12 | . 4 3 . . 5 Cannons 1 | . . 1 . . . Classes Destroyed 7 | . 2 3 . . 2 Worker 1 | . . 1 . . . Hauler 1 | . . . . . 1 Swarmer 6 | . 2 2 . . 2 Grunt 4 | . 2 . . . 2 Sentry 1 | . . . . . 1 Demolisher 1 | . . 1 . . . Assembled 1 | . . 1 . . . Best Kill Streak 2 | . 2 2 . . 2 Combat Bots Only 2 | . 2 2 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1093 | . 51 260 . . 782 Core 374 | . 13 51 . . 310 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 59 | . 18 16 . . 25 Largest 2 | . 2 2 . . 2 Hottest 120 | . 40 120 . . 120 Shots Fired 92 | . 36 21 . . 35 Gun 78 | . 36 16 . . 26 Cannon . | . . . . . . Launcher . | . . . . . . Special 14 | . . 5 . . 9 Kinetic 67 | . 36 16 . . 15 Thermal 14 | . . 5 . . 9 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 18 | . 18 9 . . 13 Robot Miss Streak 3 | . 1 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 65 | . 30 12 . . 23 Core Hits 20 | . 6 5 . . 9 Critical Hits 2 | . . 1 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 965 | . 349 244 . . 372 Guns 821 | . 349 124 . . 348 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 644 | . 349 124 . . 171 Thermal 144 | . . 120 . . 24 Explosive . | . . . . . . Electromagnetic 177 | . . . . . 177 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . 22 . . . Projectiles 22 | . . 22 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 196 | . 10 100 . . 196 Average Temperature 33 | . 4 50 . . 34 Received Heat Transfer 186 | . 42 18 . . 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . . 250 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 213 | . 129 80 . . 213 Initial 4 | . . 4 . . . Average 36 | . 44 27 . . 55 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 92 Level 1 2 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 7 7 . . 14 Peak Tracking Total 4 | . 4 2 . . 4 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 4 . . 1 1 Terminals 6 | . 4 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 15 . . 1 3 Successful 13 | . 12 . . 1 . Failed 6 | . 3 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 12 | . 6 . 2 2 2 Terminals 19 | . 15 . . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Prototype ID Bank 3 | . 3 . . . . Branch Access Points 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 6 . . 1 . Terminals 7 | . 6 . . 1 . Track 2 | . 2 . . . . Botnet 5 | . 4 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 152 | . . . . . 152 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3227 | 52 521 1064 432 263 895 Spaces Moved 2216 | 36 267 752 380 315 466 Core 8 | 4 . . . . 4 Treads . | . . . . . . Legs 1332 | 32 267 752 281 . . Wheels 876 | . . . 99 315 462 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 80 80 80 Average Speed 104 | 112 120 120 109 80 80 Slowest Speed 150 | 120 120 120 120 80 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 49 | 3 39 98 73 57 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3014 | 47 431 883 397 325 931 Wait 671 | . 144 103 3 10 411 Move 2211 | 35 266 751 379 314 466 Hop . | . . . . . . Pick Up 34 | 6 2 8 4 1 13 Fast Attach 1 | 1 . . . . . Attach 23 | 5 1 3 2 . 12 Detach 2 | . . . 1 . 1 Swap 3 | . . . 2 . 1 Drop 9 | . . 1 6 . 2 Fire 59 | . 18 16 . . 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Evolved 1 slot: Power x1 122 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 429 | -10/Materials | Identified exit to Materials 429 | -10/Materials | Discovered exit to Materials (range 15) 574 | -10/Materials | Entered Mines 575 | -10/Mines | Assembled infested the area 592 | -10/Mines | Found a hidden stash of uninstalled traps 730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 730 | -10/Mines | Identified exit to Exiles 730 | -10/Mines | Discovered exit to Exiles (range 5) 898 | -10/Mines | Discovered exit to Materials (range 12) 1064 | -10/Mines | Discovered exit to Materials (range 8) 1638 | -10/Mines | Entered Exiles 1656 | -10/Exiles | Identified exit to Mines 1656 | -10/Exiles | Discovered exit to Mines (range 15) 1684 | -10/Exiles | Met 8R-AWN 1709 | -10/Exiles | Met EX-HEX 1762 | -10/Exiles | Met EX-DEC 1901 | -10/Exiles | Met EX-BIN 1914 | -10/Exiles | Aligned with FarCom system 1915 | -10/Exiles | Given EX-Vault access code 1973 | -10/Exiles | Opened EX-Vault 1979 | -10/Exiles | Found Prototype Storage 1987 | -10/Exiles | Identified Lightpack 2.0 2010 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2060 | -10/Exiles | Discovered exit to Mines (range 14) 2070 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2070 | -10/Exiles | Entered Mines 2122 | -9/Mines | Met a Derelict bent on vengeance 2182 | -9/Mines | Identified exit to Materials 2182 | -9/Mines | Discovered exit to Materials (range 10) 2188 | -9/Mines | Received a Mining Laser from a helpful Derelict 2275 | -9/Mines | Build established: Hauler-Mutant 2333 | -9/Mines | Entered Materials 2333 | -8/Materials | Accompanied by 1 ally 2333 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3003 | -8/Materials | Crushed by falling debris 3013 | -8/Materials | Crushed by falling debris 3013 | -8/Materials | Core integrity fell below 50% 3228 | -8/Materials | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Connecting with Terminal... G-47 Trooper destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Wheel destroyed. System corrupted by crushing effect (+3). The unstable cave ceiling collapses. Crushed by falling debris. ECM Suite destroyed. System corrupted by crushing effect (+1). U-05 Engineer builds a Wall. 9%JPW&SMA#|NAI2IE7:XPBA6IDEX%A#66NJ:LUJ System corrupted: Heat flow error (+217). System corrupted: Energy discharge (-77). LWQPFOI3W>H6:ACGRQ3H7SNBA9LR Map ----- +----------------------------------------------------+ | # # """ """ # ######?????????????????? | | # # """ """ # #?????????????????? | | # # """ """ # #?????????????????? | | # # # #?????????????????? | | ##+######+# # #?????????????????? | | ^^ %# = # #?????????????????? | | = +% * # #?????????????????? | | ] ### ## # #?????????????????? | | ] #?#+########+### #?????????????????? | | # ???????#w#?# #?????????????????? | | # "????????# #?# #?????????????????? | | # ?????????# ### #?????????????????? | | #### #??????????# #?????????????????? | | #### #??????????# #?????????????????? | | + + ?????????#### #?????????????????? | | # ###?????############## #?????????????????? | | # #?####### ! =%=#g #?????????????????? | | # # T # """ []=!%#g #?????????????????? | | # # # """ [![[=/ #?????????????????? | | # g l!! # """ [ = [# #?????????????????? | | #### # !! *# g # #?????????????????? | | # !! ###########/## #?????????????????? | | ####+########Y#????# ##?# ## #?????????????????? | | #?????????####?# ## #?????????????????? | | """ """ #?????????# #??# ## #?????????????????? | | """ """ #????????#######@## #???######????????? | | """ """ #????????# # #?? ! #????????? | | """ """ #????????#[ """ # #?? #????????? | | """ """ #????????# """ # #? 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T" #????????????????? | | ???????????????????# " #????????????????? | | ???????????????????# g #????????????????? | | ???????????????????# #### #????????????????? | | ???????????????????# g????#######????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Evasion (%) 44 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed SniperHardenedShotgun Manual? 0 Play Time 00:31:45 Cumulative 38.5 hours Start 2021.08.22 @ 16:23:26 End 2021.08.22 @ 16:56:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 41 Rogue 21 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f11c88eb-48ee-462f-adcb-2c27e1606c30