Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 16:53:08 Player: lazy_engineer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1178) 1178 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3068 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 62/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (25) --- Armored Treads Improved Heat Sink High-capacity Storage Unit Weight Redist. System Structural Scanner Machine Analyzer Improved Terrain Scan Processor Improved Terrain Scan Processor Recoil Stabilizer Recalibrator Medium Laser Field Laser Pulse Rifle Assault Rifle Assault Rifle High-powered Shotgun Improved Grenade Launcher Improved Datajack Improved Datajack Improved Datajack Improved Datajack Axe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Axe > --- INVENTORY -------- Ion Engine Huge Storage Unit Weight Redist. System Weight Redist. System Structural Scanner Visual Processing Unit Terrain Scan Processor Medium Laser Field Laser Heavy Particle Cannon Assault Rifle Assault Rifle Assault Rifle Improved Datajack Improved Datajack Improved Datajack Improved Datajack Axe Axe Axe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 63 | 8 20 18 17 Power 8 | 1 3 1 3 Engine 6 | 1 3 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 4 4 5 6 Treads 13 | 2 4 5 2 Leg . | . . . . Wheel 6 | 2 . . 4 Hover . | . . . . Flight . | . . . . Utility 18 | 1 5 7 5 Device 6 | . 3 1 2 Storage 8 | 1 1 5 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 18 | 2 8 5 3 Energy Gun 4 | 1 3 . . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 4 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 3 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . 4 1 16 Power 4 | . 1 . 3 Propulsion 9 | . 1 . 8 Utility 4 | . 1 1 2 Weapon 4 | . 1 . 3 Highest Loss Streak 9 | . 2 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 98 85 Engine 8 | . 13 10 1 Core 2 | . . . 7 Treads 25 | . 24 44 7 Wheel 6 | . 3 . 15 Device 8 | . 9 8 8 Storage 11 | . 14 11 9 Processor 6 | . . 1 18 Protection 1 | . 4 . . Energy Gun 6 | . 12 5 . Energy Cannon 1 | . . . 4 Ballistic Gun 10 | . 13 13 3 Slashing Weapon 3 | . . 2 9 Naked Turns . | . . . . Heaviest Build 94 | 13 30 89 94 Greatest Support 89 | 20 40 89 83 Greatest Overweight (x) 30 | 4 2 . 30 Average Overweight (x) . | 1 . . 1 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 16 | 7 11 16 24 Most Carried 25 | 8 10 21 25 Average Carried 12 | 5 7 10 22 Final Capacity 25 | 8 15 20 25 Final Carried 23 | 7 10 20 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1101 | 286 297 268 250 Remotely . | . . . . Salvage Created 1667 | 115 559 393 600 Parts 91 | 6 31 28 26 Haulers Intercepted . | . . . . Recyclers Shooed 4 | 2 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 10 9 15 Melee 5 | . . . 5 Guns 25 | . 10 9 6 Cannons 4 | . . . 4 Classes Destroyed 10 | 2 3 2 3 Worker 3 | . . 2 1 Builder 2 | . 1 1 . Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Mechanic 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 9 | . . 3 6 Grunt 21 | . 10 6 5 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 7 | 1 4 7 4 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 376 | . 106 88 182 Missed 99 | . 30 24 45 Damage Taken 3392 | . 998 714 1680 Core 812 | . 153 108 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 29 | . . 29 . Core Remaining (%) 70 | 100 38 73 . Volleys Fired 136 | 6 47 23 60 Largest 2 | 2 2 2 1 Hottest 100 | 70 100 70 75 Shots Fired 205 | 12 88 45 60 Gun 178 | 12 87 45 34 Cannon 26 | . . . 26 Launcher . | . . . . Special 1 | . 1 . . Kinetic 135 | 6 53 42 34 Thermal 70 | 6 35 3 26 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 5 7 11 12 Robot Miss Streak 11 | 1 2 2 11 Penetration Max . | . . . . Secondary Targets 9 | . 5 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 151 | 9 59 31 52 Core Hits 75 | 3 28 21 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 . 1 Burn 3 | . 3 . . Sever 1 | . . . 1 Melee Attacks 18 | . . . 18 Impact . | . . . . Slashing 18 | . . . 18 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2496 | 96 710 430 1260 Guns 1659 | 96 710 430 423 Cannons 350 | . . . 350 Explosions . | . . . . Melee 487 | . . . 487 Ramming . | . . . . Kinetic 1261 | 33 411 394 423 Thermal 748 | 63 299 36 350 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 487 | . . . 487 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions . | . . . . Melee 18 | . . . 18 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 402 | 60 402 39 275 Average Temperature 98 | 27 116 19 107 Received Heat Transfer 1440 | . 516 330 594 Effects 1 | . 1 . . Shutdowns 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 3 . 4 Heat Transferred 1924 | 185 1110 111 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 218 | 10 199 199 218 Initial 22 | . 6 20 22 Average 67 | 4 69 52 95 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 96 Level 1 . | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 15 14 24 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 4 4 Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 9 19 9 Successful 21 | . 3 14 4 Failed 16 | . 6 5 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . . 3 7 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units 12 | . 9 1 2 Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 6 | . 3 1 2 Report Inventory 4 | . 2 1 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 3 3 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 1 . 3 Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1924 | 116 633 611 564 Spaces Moved 812 | 52 300 266 194 Core 42 | 37 3 . 2 Treads 568 | . 244 266 58 Legs . | . . . . Wheels 202 | 15 53 . 134 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 115 Average Speed 157 | 146 145 160 173 Slowest Speed 1550 | 250 160 160 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 39 22 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 1 . 2 Terrain Destroyed 12 | . 1 . 11 Melee 2 | . . . 2 Projectile 10 | . 1 . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1230 | 79 410 406 335 Wait 102 | 1 19 65 17 Move 809 | 51 299 265 194 Hop . | . . . . Pick Up 77 | 13 18 25 21 Fast Attach 1 | . 1 . . Attach 37 | 6 10 7 14 Detach 1 | . . . 1 Swap 25 | 2 9 11 3 Drop 24 | . 7 10 7 Fire 136 | 6 47 23 60 Melee 18 | . . . 18 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Core integrity fell below 50% 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x2 1030 | -9/Materials | Repaired Imp. Terrain Scanner 1057 | -9/Materials | Repaired Ion Engine 1326 | -9/Materials | Discovered new exit (range 13) 1359 | -9/Materials | Identified exit to Materials 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Utility x2 1490 | -8/Materials | Lost 4 parts (4n) 1633 | -8/Materials | Lost 3 parts (1p1u1w) 1900 | -8/Materials | Core integrity fell below 50% 1916 | -8/Materials | Core integrity fell below 20% 1925 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Nuclear Core destroyed. S-10 Pest destroyed. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. W-25 Informer sends out distress signal. U-05 Engineer builds a Wall. Ion Engine destroyed. Com. Wheel destroyed. U-05 Engineer builds a Wall. Com. Wheel destroyed. Destroyed Lgt. Nuclear Core. Com. Wheel destroyed. G-47 Trooper Aluminum Leg severed. Hvy. Particle Cannon destroyed. Axe destroyed. U-05 Engineer builds a Door. G-47 Trooper destroyed. S-10 Pest destroyed. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ? ?? ?????? | | ?????????######+#########???????? ???#??#???#????? | | ?????????? ## ?????? ??#? #####?#???? | | ?????????? """ """" !## #??? ?## ## ???? ?? | | #######?????"" """" ##%?#??#?####+#? ## ? | | #??????? """" ##+#######?##?? #?? | | """ #????????? ?# ####### + ?? ?? | | """ #?????????##+#### ####### # ? ? | | """ #?######### + !####?## # ? | | #?#! 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"?" ?##??# | | ?????# """"""" # ##?????????? ? ??#??#?# | | ?????# """"""" # """ ##??????? ????? ?#??#?# | | ?????# """"""" # """"" ##????????????"??????## | | ?????# """"""" # """"" ! #????????? ?"" ??????# | | ?????# ! # """" %##???????????"????#???#### | | ?????# # """ #???????#????????##??##??? | | ?????########### #?????????#??#?????????#?? | | ???????????????# #????????????????#??????#? | | ???????????????##########???????????????????????#? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentInsulatedCompressor Manual? 0 Play Time 00:31:22 Cumulative 7.8 hours Start 2024.04.01 @ 16:24:41 End 2024.04.01 @ 16:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce9662eb-5948-4f58-b91c-5140d93dfc77