Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 11:33:30

Player: pakman

Result: Destroyed by FU-74F(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (230)      230
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 700

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (115) Ox1
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (1) --------
                (None)
>           --- PROPULSION (2) ---
    Compact Wheel
>           --- UTILITY (2) ------
      Large Storage Unit
   Improved Terrain Scanner
>           --- WEAPON (2) -------
                (None)
>           --- INVENTORY (15) ---
      Light Ion Engine
            Scrap Shield
            Recalibrator
      Light Assault Rifle
            Mining Laser
  Makeshift Spear

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
     Large Storage Unit
           Recalibrator
>          --- WEAPON -----------
           Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Ion Engine
  Improved Terrain Scanner
           Scrap Shield
     Light Assault Rifle
           Mining Laser
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 7   12  2   
  Power                    5    | 1   3   1   
    Engine                 4    | 1   2   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | 2   3   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   3   1   
    Device                 4    | 1   2   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   3   .   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   1   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   5   5   
  Power                    3    | .   1   2   
  Propulsion               4    | .   3   1   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   4   5   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     98   | .   99  93  
  Engine                   9    | .   10  4   
  Core                     3    | .   3   6   
  Wheel                    27   | .   27  26  
  Device                   13   | .   13  14  
  Storage                  14   | .   14  14  
  Energy Gun               2    | .   2   .   
  Ballistic Gun            24   | .   23  28  
  Special Weapon           1    | .   1   .   
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 14  29  29  
  Greatest Support         26   | 20  26  26  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         9    | 7   8   15  
  Most Carried             8    | 7   8   7   
  Average Carried          5    | 2   6   6   
  Final Capacity           15   | 8   15  15  
  Final Carried            7    | 7   5   7   

 Class Distribution 
--------------------
 58% | Mutant
 41% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           521  | 280 205 36  
  Remotely                 .    | .   .   .   
Salvage Created            366  | 92  274 .   
  Parts                    33   | 8   25  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  8    | .   8   .   
  Guns                     8    | .   8   .   
Classes Destroyed          7    | 2   5   .   
  Tunneler                 2    | 2   .   .   
  Recycler                 1    | 1   .   .   
  Mechanic                 1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  5    | .   5   .   
  Grunt                    3    | .   3   .   
Best Kill Streak           6    | 2   6   .   
  Combat Bots Only         4    | .   4   .   
Max Kills in Single Turn   2    | 1   2   .   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        70   | .   59  11  
  Missed                   17   | .   15  2   
Damage Taken               803  | .   452 351 
  Core                     250  | .   95  155 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              57   | 10  43  4   
  Largest                  2    | 2   2   2   
  Hottest                  100  | 70  100 40  
Shots Fired                110  | 20  82  8   
  Gun                      106  | 20  78  8   
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  4    | .   4   .   
  Kinetic                  82   | 10  64  8   
  Thermal                  28   | 10  18  .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         17   | 6   17  7   
  Robot Miss Streak        6    | 6   4   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   3   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           68   | 10  51  7   
  Core Hits                29   | 4   22  3   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         3    | 1   2   .   
    Burn                   3    | 1   2   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           700  | 109 525 66  
  Guns                     700  | 109 525 66  
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  513  | 33  414 66  
  Thermal                  187  | 76  111 .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        100  | 100 98  .   
  Average Temperature      38   | 45  35  .   
  Received Heat Transfer   195  | .   150 45  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         777  | 296 481 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             194  | 15  194 .   
  Initial                  9    | .   9   .   
  Average                  114  | 5   142 .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              14   | .   12  2   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   .   3   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   1   .   
  Successful               .    | .   .   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               524  | 93  357 74  
Spaces Moved               326  | 61  214 51  
  Core                     2    | 2   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   324  | 59  214 51  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  105 
  Average Speed            88   | 79  87  105 
  Slowest Speed            115  | 80  105 115 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       10   | 4   23  5   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 4    | .   4   .   
Terrain Destroyed          4    | .   4   .   
  Melee                    .    | .   .   .   
  Projectile               4    | .   4   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      445  | 84  301 60  
  Wait                     27   | .   26  1   
  Move                     324  | 60  213 51  
  Hop                      .    | .   .   .   
  Pick Up                  11   | 7   2   2   
  Fast Attach              10   | 7   3   .   
  Attach                   6    | .   5   1   
  Detach                   2    | .   2   .   
  Swap                     5    | .   4   1   
  Drop                     3    | .   3   .   
  Fire                     57   | 10  43  4   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 14)
   94 | -11/Scrapyard | Entered Materials
  373 | -10/Materials | Lost 4 parts (3n1u)
  435 | -10/Materials | Discovered new exit (range 14)
  451 | -10/Materials | Entered Subcaves
  483 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  488 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
  503 | -10/Subcaves  | Discovered new exit (range 14)
  512 | -10/Subcaves  | Core integrity fell below 50%
  518 | -10/Subcaves  | Core integrity fell below 20%
  525 | -10/Subcaves  | Destroyed by FU-74F(R) with Subdweller Beam Cannon

 Last Messages 
---------------
00486_ Critical hit (Impale). <x2>
Piercing Trap falls loose from the Twisted Machinery.
00503_ EXIT=FOUND
00506_ Searching scrap...
00506_ Found Mak. Spear.
00506_ Found 29 Matter.
00507_ Acquired 20 matter.
00509_ Critical hit (Destroy).
00509_ Ion Engine destroyed.
00510_ Acquired 4 matter.
00511_ Wheel destroyed.
00513_ Acquired 4 matter.
00516_ Acquired 1 matter.
00517_ JD-D3C(R) suffers critical hit (Destroy).
00517_ JD-D3C(R) destroyed.
00519_ Acquired Mak. Spear.
00521_ Acquired 3 matter.
00523_ Acquired 4 matter.
00525_ Assault Rifle destroyed.
00525_ Lgt. Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ChromaticTacticalInterpreter
  Manual?         0
Play Time         00:09:20
  Cumulative      31.1 hours
  Start           2024.06.01 @ 11:25:36
  End             2024.06.01 @ 11:33:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          38
  Rogue           38
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             22
Gallery%          24
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e8af2cad-b9cf-4cf3-b0d6-f05e7d0a7e6b