Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 19:50:50 Player: Olga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (5) 25 Value Destroyed (179) 179 Prototype IDs (5) 100 Alien Tech Used (2) 400 Bonus (20944) 20944 TOTAL SCORE: 29148 Bonus ------- Pacifist 470 Entered DSFs 1000 Win 3000 Win Speed 16474 Cogmind --------- Core Integrity 1600/1600 Matter 9/300 Energy 175/350 System Corruption 0% Temperature Warm (148) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive Field Propulsion Drive Q-thruster > --- UTILITY (14) ----- Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (8) ---- Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Advanced Weight Redist. System Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive Field Propulsion Drive Q-thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Phase Armor Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Maul > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Improved Flight Unit Improved Flight Unit Improved VTOL Module Advanced Weight Redist. System Improved Sensor Array Improved Medium Armor Plating [Rating: 106] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Maul Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Slots Evolved 18 | . . 2 . 2 . 2 2 2 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 . . . 1 . . 1 . . . 2 Utility 12 | . . 2 . . . 2 2 1 2 . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 71 | 2 3 . . 5 14 5 3 12 2 2 5 12 2 . 4 Power 12 | . 1 . . . 3 1 . 2 . 1 1 2 . . 1 Engine 6 | . 1 . . . 3 1 . 1 . . . . . . . Core 2 | . . . . . . . . 1 . 1 . . . . . Reactor 4 | . . . . . . . . . . . 1 2 . . 1 Propulsion 17 | . . . . . 7 . . 5 . . 1 2 . . 2 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17 | . . . . . 7 . . 5 . . 1 2 . . 2 Utility 31 | . 1 . . 4 2 3 3 5 2 . 2 6 2 . 1 Device 12 | . 1 . . 2 . 1 1 4 . . . 2 . . 1 Storage 1 | . . . . . 1 . . . . . . . . . . Processor 8 | . . . . 2 1 1 1 . . . 1 2 . . . Hackware 3 | . . . . . . . 1 . 1 . 1 . . . . Protection 6 | . . . . . . 1 . 1 1 . . 1 2 . . Artifact 1 | . . . . . . . . . . . . 1 . . . Weapon 11 | 2 1 . . 1 2 1 . . . 1 1 2 . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 . . . 2 . . . . 1 . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 3 . . . . . 1 2 . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . Parts Lost 8 | . . . . . 1 . . . . 6 . 1 . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 5 | . . . . . . . . . . 4 . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . . . Highest Loss Streak 6 | . . . . . 1 . . . . 6 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 26 . 11 34 84 99 95 99 100 84 80 88 86 86 84 Engine 2 | . . . . . 6 7 6 3 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 4 4 4 4 Flight 22 | . . . . . 24 30 26 29 26 26 28 28 26 26 27 Device 11 | . 3 . . 14 17 14 9 12 15 13 9 11 13 13 13 Storage 3 | . . . . . . 7 6 5 5 5 4 4 4 4 4 Processor 13 | . . . . 10 18 17 19 17 15 9 7 14 13 13 12 Hackware 5 | . . . . . . . 6 5 10 10 12 14 13 13 12 Protection 4 | . . . . . . 4 6 8 10 8 4 2 8 8 8 Ballistic Gun 3 | . 20 . . 7 9 1 . . . . . . . . . Launcher 2 | . . . . . . 5 6 5 5 3 2 1 . . . Impact Weapon 5 | . 3 . 11 1 8 7 6 5 5 3 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 43 | 3 3 3 3 3 19 20 17 26 27 28 31 33 34 34 43 Greatest Support 47 | 3 3 3 3 3 20 20 20 29 29 29 34 37 37 37 47 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 5 5 5 5 8 8 8 8 7 7 8 8 8 7 8 Average Carried 6 | 4 4 5 5 4 4 7 7 6 6 6 5 7 6 6 6 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 5 5 5 4 8 8 8 8 6 6 8 8 6 7 6 Class Distribution -------------------- 43% | Scout 41% | Hacker-Scout 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Matter Collected 625 | 200 . . 50 . 153 . . . . . 30 149 . . 43 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 117 | . . . . . 21 . . . . . 30 23 . . 43 Parts 8 | . . . . . 3 . . . . . 2 3 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Combat Hostiles Destroyed 2 | . . . . . 2 . . . . . . . . . . Guns 2 | . . . . . 2 . . . . . . . . . . Classes Destroyed 3 | . . . . . 1 . . . . . 1 1 . . . Worker 1 | . . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . 1 . . . 1 Swarmer 2 | . . . . . 2 . . . . . . . . . . Best Kill Streak 2 | . . . . . 2 . . . . . 1 1 . . 1 Combat Bots Only 2 | . . . . . 2 . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Damage Taken 1076 | . . . 24 67 260 . 99 101 . 379 . 146 . . . Core 258 | . . . 13 31 79 . 41 51 . . . 43 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 71 | . . . . . . . 21 . . 35 . 15 . . . Regen/Repaired (Parts) 18 | . . . . . . . . 18 . . . . . . . Core Remaining (%) 96 | 100 100 . 96 . 80 100 95 94 . 100 . 96 . 100 100 Volleys Fired 9 | . . . . . 5 . . 2 . 1 . 1 . . . Largest 1 | . . . . . 1 . . 1 . 1 . 1 . . . Hottest 49 | . . . . . 20 . . 30 . 30 . 49 . . . Shots Fired 9 | . . . . . 5 . . 2 . 1 . 1 . . . Gun 5 | . . . . . 5 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 2 . 1 . 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . 2 . 1 . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 . . . Robot Hit Streak 2 | . . . . . 2 . . . . . . . . . . Robot Miss Streak 1 | . . . . . 1 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 9 | . . . . . 4 . . . . 1 1 1 . . 2 Core Hits 8 | . . . . . 2 . . . . 3 . 2 . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . 1 1 . . 1 Critical Strikes 4 | . . . . . 1 . . . . . 1 1 . . 1 Smash 4 | . . . . . 1 . . . . . 1 1 . . 1 Melee Attacks 23 | . 4 . . . 7 . 1 . . 1 2 5 . . 3 Impact 23 | . 4 . . . 7 . 1 . . 1 2 5 . . 3 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 542 | . . . . 5 86 . . . . 113 56 184 . . 98 Guns 27 | . . . . . 27 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 214 | . . . . . . . . . . 79 . 135 . . . Melee 296 | . . . . . 59 . . . . 34 56 49 . . 98 Ramming 5 | . . . . 5 . . . . . . . . . . . Kinetic 27 | . . . . . 27 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 79 | . . . . . . . . . . 79 . . . . . Electromagnetic 135 | . . . . . . . . . . . . 135 . . . Impact 296 | . . . . . 59 . . . . 34 56 49 . . 98 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 2 . . . . 7 4 7 . . . Average Corruption 3 | . . . . 2 2 . . . . 6 4 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . . . . . 1 . . . . . . 6 . . . Message Errors 2 | . . . . . . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 226 | . . . . . 59 . . . . . 56 49 . . 62 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 226 | . . . . . 59 . . . . . 56 49 . . 62 Knockbacks 3 | . . . . . . . . . . . . 1 . . 2 Impact 3 | . . . . . . . . . . . . 1 . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . 2 . . . . . . . 9 . . . Shots 1 | . . . . . . . . . . . . 1 . . . Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 152 | . . . . . 17 . 6 . . . . 9 . . 152 Average Temperature 45 | . . . . . 7 . 6 . . . . 9 . . 50 Received Heat Transfer 192 | . . . 15 9 90 . 39 18 . . . 21 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . . . 1 Impact Corruptions 7 | . . . . . 1 . . . . . 1 2 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Peak Influence 603 | . 15 5 1 15 603 319 310 302 147 102 77 290 162 121 142 Initial 273 | . . 5 1 . 5 273 156 151 147 102 40 42 162 121 72 Average 142 | . 6 5 1 5 201 300 203 201 147 78 69 116 162 121 86 Maximum Alert Level 2 | . . . . . 2 1 1 1 . . . 1 . . . Low Security (%) 73 | 100 100 100 100 100 58 . 67 62 100 100 100 78 100 100 100 Level 1 23 | . . . . . 21 100 32 37 . . . 21 . . . Level 2 3 | . . . . . 19 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 2 1 1 . . 1 . 1 . . 1 Investigation 4 | . . . . . 1 1 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Distress Signals 4 | . . . . . 3 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 79 | . 1 . 3 1 26 2 11 3 . 6 2 22 . 1 1 Peak Tracking Total 15 | . 1 . 3 1 15 2 9 3 . 6 2 9 . 1 1 Tactical Retreats 16 | . . . . . 6 . 3 1 . 1 . 5 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Traps Triggered 5 | . . . . . . 1 . . . 1 . 3 . . . Indirectly 3 | . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Machines Disabled 7 | . . . . . 3 . . 1 . . . 3 . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Machines Accessed 27 | . 1 . . . 5 3 4 3 1 . . 4 1 . 5 Terminals 21 | . 1 . . . 5 3 1 1 1 . . 4 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . 1 Total Hacks 50 | . 3 . . . 10 6 9 5 1 . . 8 1 . 7 Successful 23 | . 1 . . . 4 1 4 4 1 . . 3 1 . 4 Failed 27 | . 2 . . . 6 5 5 1 . . . 5 . . 3 Catastrophic 9 | . 1 . . . 1 2 . . . . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 3 . . . 6 5 1 1 . . . 4 . . 4 Terminals 37 | . 3 . . . 10 6 1 1 1 . . 8 1 . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 7 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . . . 1 Terminal Hacks 14 | . 1 . . . 3 1 1 1 1 . . 3 1 . 2 Open Door 3 | . . . . . 2 . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . . . 1 . . Level Access Points 5 | . 1 . . . 1 . 1 1 . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . . Scan Component 3 | . . . . . . . 2 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . 1 Seal Access 3 | . . . . . . . 1 1 . . . . . . 1 Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . . 1 Terminals 2 | . . . . . 1 . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 3 3 2 1 . . . 4 . . 4 Full Trace Events 5 | . 1 . . . 1 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Total Allies 1 | . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Turns Passed 1396 | 7 82 4 80 49 216 135 143 154 28 41 71 180 15 33 158 Spaces Moved 3550 | 5 117 8 160 82 454 370 443 355 88 113 217 515 48 60 515 Core 431 | 5 117 8 160 82 59 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3119 | . . . . . 395 370 443 355 88 113 217 515 48 60 515 Fastest Speed 20 | 50 50 50 50 50 29 29 29 27 29 29 25 25 26 26 20 Average Speed 30 | 50 50 50 50 50 34 29 29 28 29 29 25 25 26 26 23 Slowest Speed 105 | 50 50 50 50 50 105 29 29 29 29 29 25 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . 10 6 7 1 . 1 . 9 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 1 24 2 65 11 77 18 19 10 6 78 8 66 3 87 16 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 1 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 5 | . 4 . . . . . 1 . . . . . . . . Terrain Destroyed 34 | . 4 . . . . . 1 19 . 10 . . . . . Melee 5 | . 4 . . . . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 29 | . . . . . . . . 19 . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Fac Fac DSF Res Qua Res DSF Acc Total 3754 | 8 134 7 159 88 485 389 447 400 89 117 227 541 49 76 538 Wait 68 | . 2 . . . . . 6 25 . . . . . 16 19 Move 3463 | 4 116 7 159 81 434 357 428 352 87 110 216 500 47 59 506 Hop 33 | . . . . . 9 6 7 1 . 1 . 5 . . 4 Pick Up 32 | 1 2 . . . 9 2 1 4 . 1 3 6 . 1 2 Fast Attach 25 | 2 2 . . 3 6 1 . 1 . . 4 6 . . . Attach 24 | . 1 . . 2 2 2 2 3 2 2 1 2 2 . 3 Detach 6 | . 2 . . 1 . . 1 . . 1 . 1 . . . Swap 22 | . . . . . 6 2 1 8 . . . 4 . . 1 Drop 30 | 1 5 . . . 7 1 . 4 . . 1 11 . . . Fire 9 | . . . . . 5 . . 2 . 1 . 1 . . . Melee 23 | . 4 . . . 7 . 1 . . 1 2 5 . . 3 Ram 1 | . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Materials 90 | -10/Materials | Entered another Materials area 90 | -9/Materials | Evolved 2 slots: Utility x2 90 | -9/Materials | Discovered new exit (range 7) 94 | -9/Materials | Entered Mines 97 | -9/Mines | Received a Mining Laser from a helpful Derelict 111 | -9/Mines | Met a Derelict bent on vengeance 169 | -9/Mines | Learned Materials stockpile data 171 | -9/Mines | Discovered new exit (range 7) 174 | -9/Mines | Entered Materials 174 | -8/Materials | Evolved 2 slots: Propulsion x2 213 | -8/Materials | Discovered new exit (range 15) 223 | -8/Materials | Entered Storage 355 | -8/Storage | Identified exit to Factory 439 | -8/Storage | Entered Factory 439 | -7/Factory | Evolved 2 slots: Utility x2 480 | -7/Factory | Identified exit to Lower Caves 510 | -7/Factory | Build established: Scout 551 | -7/Factory | Discovered new exit (range 16) 574 | -7/Factory | Entered another Factory area 574 | -6/Factory | Evolved 2 slots: Utility x2 587 | -6/Factory | Discovered new exit (range 13) 599 | -6/Factory | Discovered new exit (range 16) 600 | -6/Factory | Identified exit to Lower Caves 700 | -6/Factory | Identified exit to Factory 717 | -6/Factory | Entered another Factory area 717 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 780 | -5/Factory | Repaired Broken Structural Scanner? 814 | -5/Factory | Identified exit to Factory 847 | -5/Factory | Discovered new exit (range 7) 849 | -5/Factory | Identified exit to Upper Caves 871 | -5/Factory | Entered another Factory area 871 | -4/Factory | Evolved 2 slots: Utility x2 898 | -4/Factory | Identified exit to DSF 899 | -4/Factory | Entered DSF 921 | -4/DSF | Additional patrols routed to DSF 936 | -4/DSF | Discovered new exit (range 16) 940 | -4/DSF | Entered Research 940 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 956 | -3/Research | Discovered new exit (range 8) 959 | -3/Research | Lost 6 parts (1p4u1w) 968 | -3/Research | Identified exit to Quarantine 971 | -3/Research | Found Prototype Launcher 971 | -3/Research | Identified Com. Tesla Bomb Launcher 1011 | -3/Research | Entered Quarantine 1087 | -3/Quarantine | Found Alien Impact Weapon 1087 | -3/Quarantine | Identified Core Stripper 1097 | -3/Quarantine | Discovered new exit (range 6) 1099 | -3/Quarantine | Identified exit to Research 1138 | -3/Quarantine | Found Alien Artifact 1138 | -3/Quarantine | Identified Phase Armor 1157 | -3/Quarantine | Cryocooling Duct disabled 1172 | -3/Quarantine | Ambient heat levels rising (+20) 1172 | -3/Quarantine | Non-combat units ordered to evacuate 1191 | -3/Quarantine | Entered Research 1191 | -2/Research | Evolved 2 slots: Utility x2 1206 | -2/Research | Identified exit to DSF 1206 | -2/Research | Entered DSF 1233 | -2/DSF | Additional patrols routed to DSF 1235 | -2/DSF | Discovered new exit (range 16) 1239 | -2/DSF | Identified exit to Access 1239 | -2/DSF | Entered Access 1239 | -1/Access | Evolved 2 slots: Propulsion x2 1271 | -1/Access | Build established: Hacker-Scout 1363 | -1/Access | Identified exit to Surface 1397 | *** | Escaped! Last Messages --------------- 01352_ Acquired Quantum Reactor. 01363_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (106,259) Map updated. 01391_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01392_ The Access Shell folds into the floor. 01394_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01394_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. [Achievement: True Flier] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ? ??#??#### ##### #################+############# | | ???????#### #####+######??#????? ####### | | ????????### # ####?### ???#??## | | ?????#???## # ##?##?## ###?## | | ? ????? # # ! = ###??### ##??## | | #?????? ? # # ##?#??## ##??## | | ????? ??? # ############????## ##??## | | ????????? + # ###???## ##??### | | ??????? ? # # ? ?? ?? ##????## ##??### | | ????????? # # ? ? ?? ###???## ##???## | | ?? ? ??? # # ???? ##??#?## ##????# | | ????????? # # ??""" ##?#?### ##??#?# | | ????????### # ? " ##????## ##????# | | ########### # =##?#?#################??#?# | | ########### + ###???################????# | | #############??????????#??????#?#???# | | #############??????????????????????? | | ########### ##?#?#####????#???????????#?????????? | | ########## ###################???????????? ????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""??? ?????????????? | | ?????#?#?## """ """ "????BB????????????? | | ?????????## "??"?BB????????????? | | ????????## "??????????????????? | | ?#?#??##?## "" "??????????????????? | | ??????#??## @" "??? ??????????????? | | ????????### "??????????????????? | | ?????#???## "?"??BB????????????? | | ?????????## "????BB????????????? | | ?#??#????## ""??? ?????????????? | | ?????????## ####### ###########??#??????????????? | | ?????????## ####################????????????????? | | ?????????## ##???#####?????????#????????????????? | | ?????????## ##?#???#????????????????????????????? | | ???"????? # ??????#?????????????????????????????? | | ????????? # ?????????#??????????????????????????? | | ????????? # ????????????#???????????????????????? | | ? ?????? # ???????#?????????#??????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ???#????????????????????????????????? | | ????????? # ????#???????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? + ???#??#?????????#???????????????????? | | ????????? # ?????????????????????????????????????? | | ??????????? ?????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Phase Armor Achievements -------------- Overachiever True Flier Challenges ------------ None Game ------ Seed BackupNuclearBroadsword Manual? 0 Play Time 00:51:19 Cumulative 131.3 hours Start 2022.04.30 @ 18:59:58 End 2022.04.30 @ 19:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 169 Adventurer 0 Explorer 1 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 673ecf36-8d2c-4d32-a932-81a905bfe7a0