Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.26 @ 11:04:10 Player: Luigi Panache Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (266) 1330 Value Destroyed (13169) 13169 Prototype IDs (69) 1380 Alien Tech Used (1) 200 Bonus (4900) 4900 TOTAL SCORE: 30279 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 645 Follower Combat Kills 1499 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Friendly Fire -644 Cogmind --------- Core Integrity 0/1300 Matter 26/300 Energy 91/100 System Corruption 60% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Thermal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Transdimensional Reconstructor Disruptor Cannon Tiamat Missile Launcher Mining Claw Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Improved Treads Improved Medium Treads High-capacity Matter Pod Matter Compressor Centrium Medium Armor Plating Centrium Medium Armor Plating Damper Plating Skeleton Box Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Disruptor Cannon Heavy Plasma Cannon Improved Proton Missile Launcher Phasing Sabre [Rating: 133] Favorites ----------- Power Quantum Reactor Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved KE Penetrator Energy Gun EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Utility 6 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . . . 1 . . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Parts Attached 273 | . 5 2 3 8 . 4 19 11 1 4 4 3 . 8 21 19 22 17 2 3 4 10 20 1 27 8 4 41 2 Power 23 | . . 1 . 1 . . 2 . . . . . . 1 5 . 4 1 . . . 1 . . 2 1 . 4 . Engine 9 | . . 1 . 1 . . 2 . . . . . . 1 2 . . . . . . . . . 1 . . 1 . Core 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 4 . . . . 1 . . 1 1 . 3 . Propulsion 59 | . 2 . 1 4 . 2 3 3 1 2 . . . 2 2 7 3 2 . 1 . 2 . 1 4 2 1 14 . Treads 44 | . 2 . . 1 . 2 3 3 1 2 . . . 2 2 6 3 2 . 1 . 2 . 1 1 . . 10 . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Wheel 10 | . . . 1 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 68 | . 2 1 . 3 . 1 6 3 . 2 1 . . 2 5 3 8 3 . 1 3 . 5 . 5 4 2 6 2 Device 25 | . . . . 1 . . 2 1 . 1 1 . . 1 1 . 5 1 . . 1 . 2 . 2 1 . 3 2 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 11 | . . . . . . . . 2 . . . . . 1 4 . 1 . . 1 . . 1 . . . 1 . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Protection 26 | . 1 1 . 2 . 1 4 . . 1 . . . . . 3 2 2 . . 2 . 2 . 2 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | . 1 . 2 . . 1 8 5 . . 3 3 . 3 9 9 7 11 2 1 1 7 15 . 16 1 1 17 . Energy Gun 32 | . 1 . 2 . . . 6 3 . . . 1 . . 1 . 1 . . 1 1 . 6 . 4 1 1 3 . Energy Cannon 14 | . . . . . . . . . . . . . . 1 2 3 . 3 . . . 1 . . 2 . . 2 . Ballistic Gun 43 | . . . . . . . . 2 . . 2 1 . 2 2 3 5 7 1 . . 2 7 . 2 . . 7 . Ballistic Cannon 12 | . . . . . . . 1 . . . . . . . 4 3 . . . . . . . . 1 . . 3 . Launcher 15 | . . . . . . 1 1 . . . 1 1 . . . . 1 1 1 . . 3 . . 5 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . 1 1 . . . . . . 3 . 4 2 . . . 2 2 . . 6 . 1 1 Corrupted Parts 12 | . . . . 2 . . 2 . . . . . . 1 1 2 . . . . . . . . 3 . . 1 . System Corruption 70 | . . . . 6 . . 10 . . . . . . 5 12 20 . . . . . . . . 11 . . 6 . Parts Lost 116 | . 1 2 . 4 . 3 4 . . . 2 2 . 4 5 14 1 3 . 1 . 3 3 2 27 . 3 31 1 Power 17 | . . 1 . . . . 1 . . . . . . 1 1 2 1 1 . . . 1 . 1 3 . . 4 . Propulsion 29 | . . . . 3 . 2 1 . . . . . . 2 1 5 . . . . . 1 . 1 5 . 1 7 . Utility 33 | . . 1 . 1 . 1 . . . . 1 1 . 1 1 4 . 2 . . . . . . 9 . 2 8 1 Weapon 37 | . 1 . . . . . 2 . . . 1 1 . . 2 3 . . . 1 . 1 3 . 10 . . 12 . Highest Loss Streak 21 | . 1 1 . 2 . 3 2 . . . 2 1 . 3 2 7 1 2 . 1 . 1 3 2 21 . 3 16 1 Average Slot Usage (%) 81 | . 90 98 87 99 77 82 89 94 94 91 84 91 84 84 84 82 77 86 94 93 94 96 88 96 37 51 64 73 3 Engine 3 | . 14 13 11 11 11 11 8 7 7 7 7 7 7 5 5 4 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 2 5 . 2 5 5 5 5 5 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 8 7 5 5 5 4 5 3 1 2 5 6 . Treads 16 | . 11 28 22 12 11 29 28 29 25 23 23 23 23 25 19 20 16 11 17 17 17 19 21 19 3 5 3 7 . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . Wheel 2 | . . . 11 19 22 1 . . . . . . . . . . . . . . . . . . . . 4 6 . Device 9 | . . . . 8 11 11 16 21 15 15 15 22 15 17 18 2 9 9 11 11 11 11 9 10 3 7 8 3 3 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 7 10 8 . Processor 9 | . . . . . . . . 3 15 15 7 7 7 9 17 24 17 13 11 14 17 17 15 15 1 . . 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 7 . Protection 6 | . 5 12 11 13 11 8 9 7 7 6 7 7 7 1 . 4 5 8 11 7 5 5 9 10 4 7 8 3 . Energy Gun 4 | . 14 14 14 22 . . 16 7 . . . 6 . . . . . . . 3 5 5 5 15 1 . 2 . . Ballistic Gun 9 | . 14 14 6 . . . . 7 15 15 11 1 7 13 5 3 12 22 22 17 17 13 10 10 2 . . 12 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 5 8 . . . . . . . . 2 . . 3 . Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 18 Heaviest Build 123 | 11 47 51 54 62 60 58 66 69 67 68 72 73 71 71 75 94 114 121 122 120 112 113 123 120 89 100 97 115 5 Greatest Support 220 | 20 40 40 10 26 20 63 83 84 114 114 110 110 110 110 88 88 160 160 130 130 127 127 100 100 60 30 30 220 3 Greatest Overweight (x) 29 | . 1 1 5 6 2 2 1 . . . . . . 1 1 7 1 1 . . . 1 1 1 16 10 6 29 1 Average Overweight (x) . | . . 1 5 2 2 . . . . . . . . . . . . . . . . . 1 1 2 1 4 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | . 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | . 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 18 20 20 5 Average Carried 17 | . 10 19 18 19 19 18 19 19 19 20 19 19 20 18 19 19 18 19 20 19 19 18 18 20 10 16 17 15 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 20 18 20 20 20 19 19 20 20 20 20 20 20 19 20 14 20 20 20 20 20 18 20 20 13 18 15 5 5 Class Distribution -------------------- 21% | Scavenger-Tank 20% | Scavenger-Mutant 18% | Mutant 13% | Scavenger-Gunner 10% | Scavenger-Skirmisher 3% | Derelict-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Skirmisher | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 9418 | 200 62 121 89 75 30 . 306 231 20 124 262 154 . 203 442 908 678 1230 167 341 . 384 689 323 865 37 171 1306 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14125 | . 83 121 345 364 . 59 657 264 . 171 372 284 . 339 763 1025 855 1700 330 181 . 643 1136 968 1021 208 320 1916 . Parts 658 | . 9 4 26 27 . 2 36 13 . 10 25 10 . 12 29 37 44 76 9 9 . 33 71 28 30 3 8 107 . Haulers Intercepted 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . . . . . . 2 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . . . . 21 5 . 26 . . . . . 9 3 36 . 19 17 . 2 . . Prevented 37 | . . . . . . . . . . . 6 5 . . . . . . 8 3 3 . . 9 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 217 | . 3 4 6 6 . 3 14 4 . 3 9 5 . 6 6 21 14 23 5 3 . 9 14 10 18 . 5 26 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 135 | . 2 4 6 3 . . 9 4 . 3 8 3 . 6 1 7 8 22 . 3 . 8 12 9 3 . 1 13 . Cannons 30 | . . . . . . . . . . . . . . . 4 14 . . . . . 1 . . 1 . . 10 . AOE 44 | . 1 . . 3 . 3 4 . . . 1 2 . . . . 5 1 5 . . . 1 1 14 . 3 . . Classes Destroyed 18 | . 2 1 4 2 . 1 . 3 . . . . . . 1 . . 1 . . . 2 . . 1 . . . . Worker 9 | . 2 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Builder 12 | . . . . 1 . . . . . . . . . . 1 1 . 4 . . . . 2 . . . . 3 . Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycler 7 | . . . 1 1 . . 1 . . . . . . . 2 1 . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 8 | . . . 1 . . . . 1 . 1 . . . . . 1 2 . . . . . 1 . . . . 1 . Swarmer 32 | . 3 2 3 3 . . 4 . . . 4 . . 1 . . 4 1 . . . . . 1 2 . 1 3 . Grunt 87 | . . 2 2 3 . 2 5 2 . 1 3 4 . 2 3 8 . 10 5 . . 5 6 8 8 . 3 5 . Brawler 10 | . . . . . . 1 1 . . . . . . 2 . . . 1 . . . . . . 2 . . 3 . Duelist 7 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . 3 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 26 | . . . 1 . . . 4 . . . 1 1 . . 1 6 . 6 . . . . 2 1 1 . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 20 | . . . . . . . . . . . . . . . 1 2 2 4 . 3 . . 2 . 2 . . 4 . Programmer 23 | . . . . . . . . 1 . 1 1 . . . 1 3 . 1 . . . . 4 . . . . 11 . Cetus Guard 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 2 2 8 4 . 3 4 3 . 2 4 3 . 3 3 4 6 6 5 2 . 3 5 4 8 . 3 7 . Combat Bots Only 8 | . 2 2 5 3 . 3 4 3 . 2 4 3 . 3 2 3 6 5 5 2 . 3 5 4 8 . 3 5 . Max Kills in Single Turn 3 | . 1 1 2 2 . 1 2 1 . 1 2 1 . 1 2 2 3 2 2 1 . 2 3 1 3 . 1 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Exploded 3 | . 1 . . 2 . 1 2 . . . 1 1 . . . . 3 1 2 . . . 1 1 3 . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 25189 | . 382 236 166 371 . 347 462 362 . 199 985 424 . 562 752 2102 1711 1742 284 291 97 718 1142 272 3757 106 823 6434 462 Core 3222 | . 148 35 18 24 . 26 66 76 . 15 68 43 . 26 26 197 50 116 . . . 43 46 39 582 . 270 915 393 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 313 | . . . . . . . . . . . 9 . . . . . 101 10 . . . . . . . . . 193 . Core Remaining (%) 66 | 100 . 26 . . . 83 88 . . . . . . 67 . . 67 . . . . 84 . . . . 18 . . Volleys Fired 635 | . 19 16 21 15 . 6 31 18 . 12 32 18 . 22 25 68 47 59 6 8 4 22 34 21 46 2 10 73 . Largest 5 | . 2 2 2 2 . 1 2 2 . 2 2 2 . 2 2 2 2 4 4 4 4 4 5 5 5 1 1 5 . Hottest 300 | . 70 70 90 90 . 33 90 90 . 51 64 73 . 64 112 106 78 140 140 185 185 240 300 280 300 300 300 300 . Shots Fired 1522 | . 37 32 42 31 . 7 56 36 . 24 51 26 . 25 47 121 87 217 9 26 16 80 134 96 71 2 9 240 . Gun 1268 | . 37 32 42 31 . . 51 36 . 24 43 18 . 24 23 37 82 211 4 26 16 72 134 96 44 2 9 174 . Cannon 199 | . . . . . . . 2 . . . . . . . 24 84 . 3 . . . 8 . . 12 . . 66 . Launcher 55 | . . . . . . 7 3 . . . 8 8 . 1 . . 5 3 5 . . . . . 15 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1129 | . 19 16 7 . . . 2 32 . 24 43 15 . 24 41 110 82 211 4 25 12 56 120 42 16 . . 228 . Thermal 154 | . 18 16 7 . . . . . . . . . . . . 11 . 3 . 1 4 24 12 12 29 2 9 6 . Explosive 24 | . . . . . . 7 3 . . . . . . . . . . . . . . . . . 14 . . . . Electromagnetic 215 | . . . 28 31 . . 51 4 . . 8 11 . 1 6 . 5 3 5 . . . 2 42 12 . . 6 . Robot Hit Streak 62 | . 4 9 6 5 . 12 28 17 . 13 29 13 . 12 36 62 38 52 10 9 . 13 22 35 15 10 11 15 . Robot Miss Streak 14 | . 2 2 5 2 . . 1 4 . 1 4 1 . 14 10 3 1 5 3 1 . 1 3 3 6 2 4 4 . Penetration Max 2 | . . . . . . . . 1 . . 1 1 . . . 1 1 1 1 . . 1 2 1 1 . . 2 . Secondary Targets 24 | . . . . . . . 3 . . . 1 1 . . . 1 4 5 . 1 . 2 2 1 2 . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 1 . . . 1 1 1 . 1 . 1 1 1 1 . . 1 . Shots Hit Robots 1099 | . 19 20 27 24 . 7 48 24 . 21 36 22 . 24 41 100 78 142 3 19 . 63 96 63 55 2 9 156 . Core Hits 728 | . 8 7 16 19 . 8 35 14 . 8 15 12 . 40 56 132 36 65 9 7 . 27 47 22 57 3 20 65 . Critical Hits 121 | . 1 . . . . . . . . . 1 . . . . . 9 31 . 5 . 12 22 12 8 . . 20 . Critical Kills 52 | . . . . . . . . . . . 1 . . . . . 5 8 . 3 . 4 12 6 1 . . 12 . Critical Parts Destroyed 63 | . 1 . . . . . . . . . . . . . . . 3 21 . 2 . 7 10 6 7 . . 6 . Melee Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 19 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31694 | . 264 216 326 420 . 461 904 526 . 456 848 558 . 596 1176 3632 2194 4246 654 351 . 1663 1636 1297 3595 132 694 4842 7 Guns 19358 | . 163 213 326 311 . . 679 478 . 444 683 365 . 573 508 1120 1821 3780 46 351 . 1502 1353 1055 603 36 60 2888 . Cannons 5075 | . . . . . . . . . . . . . . . 667 2510 . . . . . 161 . . 358 . . 1379 . Explosions 6767 | . 101 . . 109 . 461 222 46 . . 165 193 . 23 . . 373 466 608 . . . 261 242 2634 96 634 133 . Melee 421 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 . Ramming 73 | . . 3 . . . . 3 2 . 12 . . . . 1 2 . . . . . . 22 . . . . 21 7 Kinetic 19863 | . 59 53 40 . . . . 428 . 444 683 295 . 573 1063 3630 1821 3780 46 333 . 1130 1169 184 206 . . 3926 . Thermal 4663 | . 205 160 38 109 . . . 46 . . . . . . . . 77 198 136 18 . 533 445 399 1253 132 694 220 . Explosive 2570 | . . . . . . 461 222 . . . . . . . . . . 81 . . . . . . 1806 . . . . Electromagnetic 4104 | . . . 248 311 . . 679 50 . . 165 263 . 23 112 . 296 187 472 . . . . 714 330 . . 254 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 421 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 . Highest Corruption 60 | . . . . 8 8 8 11 1 1 2 3 3 3 9 12 33 33 3 3 3 4 . 4 4 19 19 19 60 60 Average Corruption 11 | . . . . 7 8 8 2 1 1 1 2 3 3 8 12 15 33 2 3 3 3 . 2 4 15 19 19 25 60 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 508 | . . . . 28 12 4 4 . 1 8 12 5 . 17 2 69 44 10 10 9 1 . 3 16 86 26 24 103 14 Message Errors 108 | . . . . 8 2 2 1 . 1 2 . 2 . 2 1 11 4 3 2 3 . . . 6 17 12 2 25 2 Matter Fused 109 | . . . . 2 3 . 2 . . . 7 1 . 6 1 18 8 . 3 2 1 . 1 4 19 3 8 19 1 Heat Flow Errors 47 | . . . . 3 2 . . . . 1 3 . . 1 . 7 3 1 2 2 . . . 4 7 3 . 7 1 Energy Discharges 51 | . . . . 9 3 . . . . 3 . . . 3 . 6 3 1 1 2 . . . . 12 1 3 4 . Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 3 . Data Loss (minor) 53 | . . . . 2 1 . . . . 2 1 2 . 4 . 3 6 4 2 . . . 1 2 9 4 2 8 . Data Loss (major) 26 | . . . . 3 1 1 . . . . . . . 1 . 3 1 . . . . . . . 6 2 2 5 1 Misfires 15 | . . . . 1 . 1 . . . . . . . . . 5 3 . . . . . . . 4 . . 1 . Alerts 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . 1 1 . Misdirections 59 | . . . . . . . 1 . . . . . . . . 10 10 . . . . . . . 8 1 5 15 9 Weapon Failures 28 | . . . . . . . . . . . 1 . . . . 3 6 1 . . . . 1 . . . 1 15 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 395 | . 41 . . 23 . 32 2 25 . . . 4 . . . . 13 92 3 . . . . 38 76 . 13 33 . Projectiles 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Explosions 362 | . 41 . . 23 . 32 2 25 . . . 4 . . . . 13 92 3 . . . . 38 76 . 13 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 50 | . . . . . . . . . . . . . . . 3 40 . . . . . . . . 1 . . 6 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 43 | . . . . . . . . . . . . . . . 3 34 . . . . . . . . 1 . . 5 . Secondary 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Self-Inflicted Damage 1309 | . 174 . . 84 . 232 . 49 . . 54 25 . 26 . . . 218 . . . . 43 . 226 106 62 7 3 Shots 38 | . 2 . . 2 . 7 . 1 . . 3 2 . 1 . . . 3 . . . . 2 . 7 5 3 . . Rammed 18 | . . 1 . . . 1 . 1 . 3 . . . . 1 2 . . . . . . 2 . . . . 5 2 Targets Rammed 20 | . . 1 . . . 1 1 1 . 3 . . . . 1 2 . . . . . . 3 . . . . 5 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 741 | . 100 225 180 261 261 34 99 8 . 185 155 9 . 77 126 440 222 303 233 171 9 82 385 375 420 171 741 229 195 Average Temperature 94 | . 34 99 64 78 116 19 18 6 . 106 71 9 . 41 39 92 61 131 107 53 6 26 137 95 118 84 316 42 129 Received Heat Transfer 3501 | . . 96 51 39 . 72 180 18 . 54 195 186 . 90 72 597 . 207 108 . 18 78 93 87 591 . 126 435 108 Effects 17 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 1 . 11 . . Shutdowns 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Energy Bleed 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 2 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 5 | . . . . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . 1 . Total Turns 120 | . . . . . . . . . . . 9 . . . . . 69 20 . . . . . . . . . 22 . Longest Duration 59 | . . . . . . . . . . . 9 . . . . . 59 20 . . . . . . . . . 22 . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Parts Fried 19 | . . . 1 . . . 1 . . . . . . . 1 . 2 1 2 2 . . . 9 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Parts Melted 23 | . 2 3 . . . . . . . . . . . . . . . . . . . 1 3 . 6 . 8 . . Heat Transferred 6987 | . 346 481 111 . . . . 50 . . . . . . . . 100 150 150 37 . 468 793 372 1956 408 1255 310 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 2 . . . 1 . . . . . . . . 1 1 2 . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 1600 | . 155 145 308 175 . 85 286 170 109 408 . . . . 160 365 424 959 . . . . 358 . . . . 390 1600 Initial 151 | . . 60 56 120 . . 33 105 47 71 . . . . 112 21 150 151 . . . . 18 . . . . . 111 Average 186 | . 59 79 155 80 . 77 181 84 80 267 . . . . 62 163 281 584 . . . . 146 . . . . 170 1576 Maximum Alert Level 5 | . . . 1 . . . 1 . . 2 . . . . . 1 2 3 . . . . 1 . . . . 1 5 Low Security (%) 65 | . 100 100 69 100 . 100 42 100 100 24 . . . . 100 63 11 18 . . . . 67 . . . . 53 1 Level 1 25 | . . . 30 . . . 57 . . 51 . . . . . 36 83 . . . . . 32 . . . . 46 . Level 2 6 | . . . . . . . . . . 23 . . . . . . 5 53 . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Squads Dispatched 44 | . 1 . 1 . . . 1 . . 7 . . . 1 5 5 . 7 . . . . 6 . 1 . . 9 . Investigation 13 | . 1 . . . . . . . . 3 . . . . 1 3 . 1 . . . . 1 . . . . 3 . Extermination 10 | . . . . . . . . . . 2 . . . . 1 . . . . . . . 3 . . . . 4 . Reinforcement 14 | . . . 1 . . . 1 . . 2 . . . . 3 2 . 1 . . . . 2 . . . . 2 . Assault 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 28 | . 1 . . . . . 1 . . 2 . . . . 1 . 2 3 . . . 12 1 . . . . 5 . Communications Jammed 79 | . . . . . . . . . . . . . . . 79 . . . . . . . . . . . . . . Distress Signals 79 | . . . . . . . . . . . . . . . 79 . . . . . . . . . . . . . . Times Spotted 336 | . 9 4 16 10 . 3 18 7 5 17 9 6 . 16 10 34 16 25 5 3 2 13 17 9 22 . 5 45 10 Peak Tracking Total 9 | . 4 3 5 4 . 3 4 4 2 5 4 3 . 7 3 4 6 4 5 2 3 4 4 4 9 . 3 8 9 Tactical Retreats 12 | . 2 1 2 . . . . . . . . 1 . . . 2 . 1 . . . 1 . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 9 | . 1 . . 1 . . . 1 . . . . . . 2 . . . . . 1 . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . 1 . . . . . . 1 . . . . . . . . . 7 . . . 1 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 37 | . 2 . . . . . 1 2 . 2 . . . . . 2 4 12 . . 1 4 4 . 2 . . 1 . Max in Single Turn 4 | . 2 . . . . . 1 1 . 1 . . . . . 1 2 4 . . 1 1 2 . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 47 | . 4 . 1 1 2 . 2 1 . 7 1 . 3 . 5 7 . 2 . . 1 . 1 . . 4 . 5 . Terminals 23 | . 3 . 1 . . . 1 . . 5 . . . . 3 7 . 1 . . . . . . . . . 2 . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Repair Stations 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 124 | . 10 . 4 1 2 . 7 3 . 11 1 . 23 . 11 12 . 4 . . 1 . 3 . . 17 . 14 . Successful 77 | . 5 . 1 1 2 . 3 2 . 3 1 . 23 . 4 5 . 1 . . 1 . 2 . . 17 . 6 . Failed 47 | . 5 . 3 . . . 4 1 . 8 . . . . 7 7 . 3 . . . . 1 . . . . 8 . Catastrophic 12 | . 1 . . . . . . . . 4 . . . . . 3 . 1 . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 5 . 4 . 1 . 3 . . 2 . . . . 4 2 . 4 . . . . . . . . . 3 . Terminals 51 | . 8 . 4 . . . 4 . . 8 . . . . 8 12 . 2 . . . . . . . . . 5 . Fabricators 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 8 . Repair Stations 11 | . . . . . . . 3 3 . 2 . . . . . . . . . . . . 3 . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Terminal Hacks 58 | . 4 . 1 1 2 . 1 . . . 1 . 23 . 2 4 . . . . 1 . . . . 17 . 1 . Record 13 | . 1 . . . 1 . . . . . . . 6 . . . . . . . . . . . . 5 . . . Part Schematic 15 | . . . . . . . . . . . . . 9 . . 2 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . Open Door 4 | . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Repair Station Hacks 8 | . . . . . . . 2 2 . 2 . . . . . . . . . . . . 2 . . . . . . Scan Component 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . Repair 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . 1 . Terminals 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 1 . . . 2 1 . 7 . . . . 5 5 . 2 . . . . 1 . . . . 4 . Full Trace Events 11 | . 2 . . . . . 1 . . 2 . . . . 1 2 . 1 . . . . . . . . . 2 . Feedback Events 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Matter 768 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 768 . Time 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 . Total Robot Build Rating 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Part Schematics Acquired 15 | . . . . . . . . . . . . . 9 . . 2 . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Repaired 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . Time 121 | . . . . . . . 26 13 . 38 . . . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . 2 . 11 . . . . 1 2 . . 2 . . . . Allies Hacked 7 | . . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 50 | . . . . 2 . . . . 18 . . . . 3 3 13 . . . . 1 2 . . 2 . . 6 . Largest Group 18 | . . . . 2 2 . . . 18 10 1 . . 3 5 5 . . . . 1 3 2 . 2 1 1 3 . Highest-Rated Group 446 | . . . . 50 50 . . . 446 296 33 . . 153 217 155 . . . . 49 147 98 . 95 48 48 126 . Highest-Rated Ally 95 | . . . . 31 31 . . . 35 35 33 . . 95 95 31 . . . . 49 49 49 . 48 48 48 42 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 479 | . . . . . . . . . 160 100 . . . 35 37 54 . . . . . 20 3 . 19 . . 51 . Total Damage 12504 | . . . . . . . . . 4610 2213 . . . 1039 597 965 . . . . . 1289 108 . 630 . . 1053 . Kills 56 | . . . . . . . . . 13 17 . . . 8 4 8 . . . . . 3 . . 2 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . . . 2 . . . . . . 1 2 . 3 . . . . 2 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Traps 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 20952 | . 765 321 257 937 306 148 738 726 220 1011 505 412 152 508 1424 1374 516 982 602 519 845 933 1039 991 1889 627 407 1714 84 Spaces Moved 9232 | 1 283 105 119 679 275 78 245 395 122 552 242 168 92 232 643 507 176 460 359 296 492 410 318 345 486 161 184 675 132 Core 166 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 30 132 Treads 7045 | . 112 105 . . . 78 245 395 122 552 242 168 92 232 643 506 176 460 359 296 492 410 318 345 298 150 4 245 . Legs 356 | 1 171 . . . . . . . . . . . . . . . . . . . . . . . 184 . . . . Wheels 1654 | . . . 119 679 275 . . . . . . . . . . 1 . . . . . . . . . . 180 400 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Fastest Speed 50 | 120 120 260 155 110 110 160 160 152 150 150 166 166 166 166 165 165 160 160 163 163 166 166 265 265 200 260 170 50 50 Average Speed 183 | 120 175 260 155 122 110 166 161 157 150 158 166 166 166 174 195 203 174 160 163 164 166 197 265 265 338 320 182 157 59 Slowest Speed 1500 | 120 260 260 155 170 110 360 260 160 152 166 166 166 166 270 270 360 260 260 163 166 166 265 265 266 850 765 360 1500 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 50 28 14 97 70 32 21 15 80 22 45 45 74 48 20 60 72 13 67 53 81 59 7 54 74 60 37 21 24 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 3 . . . Known Exits Taken 17 | . 1 . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . . . . . . 1 1 . . . . . . . . 1 1 1 . . Scrap Searched 17 | . . . . 2 . . . . . . 1 1 . 3 . . . . 2 . . . . 3 2 . 3 . . Spaces Dug 24 | . . . . . . . . . . . . . . . . 1 . 1 . . 7 . 2 . . . . 13 . Terrain Destroyed 425 | . 36 . . 10 . 54 21 4 . . . . . . . 26 6 108 9 5 13 6 44 7 46 . . 30 . Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . Projectile 142 | . . . . . . . . . . . . . . . . 14 6 57 2 5 13 6 11 3 3 . . 22 . AOE 273 | . 36 . . 10 . 54 21 4 . . . . . . . 12 . 51 7 . . . 31 4 43 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 11930 | . 518 124 154 757 282 89 536 471 162 669 292 275 91 309 759 728 300 568 366 309 514 479 424 366 655 269 235 1093 136 Wait 1364 | . 197 1 1 47 . . 222 26 31 82 14 85 . 39 50 34 20 11 . . 2 . 28 . 83 92 37 262 . Move 9204 | . 282 104 118 678 274 77 244 395 121 551 241 167 91 231 642 506 175 459 358 295 491 409 317 344 485 160 183 674 132 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | . 14 . 6 5 2 . 8 7 1 3 1 1 . 1 5 4 11 8 . 1 1 4 8 . 5 2 . 4 . Fast Attach 140 | . 2 . 1 2 . 2 8 7 1 1 1 1 . 4 15 8 13 11 . 1 2 2 7 1 12 8 2 26 2 Attach 71 | . 1 2 1 5 . 2 4 . . . 1 1 . 3 3 4 1 2 . 1 . 5 7 . 13 1 1 13 . Detach 43 | . 1 . . 1 2 1 . 1 2 . . . . 1 4 . 4 . . . . 2 5 . 5 4 1 9 . Swap 63 | . 2 . 1 1 . . 7 4 . 3 2 1 . 1 3 7 8 4 2 1 2 3 6 . 2 . 1 2 . Drop 130 | . . . 5 3 4 . 11 12 6 6 . 1 . 1 11 5 21 14 . 2 9 5 7 . 1 . . 6 . Fire 635 | . 19 16 21 15 . 6 31 18 . 12 32 18 . 22 25 68 47 59 6 8 4 22 34 21 46 2 10 73 . Melee 23 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 19 . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . 1 . . . 1 1 1 . 3 . . . . 1 2 . . . . . . 3 . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 135 | . . . . . . . . . . 8 . . . 6 . 90 . . . . 3 25 . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Identified exit to Mines 744 | -10/Materials | Core integrity fell below 50% 766 | -10/Materials | Entered Mines 767 | -10/Mines | Learned location of Storage (-8) 1049 | -10/Mines | Discovered new exit (range 8) 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -9/Materials | Identified exit to Mines 1344 | -9/Materials | Entered Mines 1351 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1385 | -9/Mines | Learned location of 1 exit from Lower Caves 1403 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1508 | -9/Mines | Learned 8 Materials zone layouts 1857 | -9/Mines | Discovered new exit (range 6) 1998 | -9/Mines | Discovered new exit (range 16) 2232 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2232 | -9/Mines | Discovered new exit (range 5) 2281 | -9/Mines | Entered Exiles 2281 | -9/Exiles | Accompanied by 2 allies 2311 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2311 | -9/Exiles | Met 8R-AWN 2330 | -9/Exiles | Met EX-HEX 2385 | -9/Exiles | Met EX-DEC 2405 | -9/Exiles | Learned location of Zion (-6) 2429 | -9/Exiles | Met EX-BIN 2442 | -9/Exiles | Aligned with FarCom system 2443 | -9/Exiles | Given EX-Vault access code 2469 | -9/Exiles | Opened EX-Vault 2475 | -9/Exiles | Found Skeleton Box 2497 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2576 | -9/Exiles | Discovered new exit (range 10) 2587 | -9/Exiles | Left Exiles lab with Skeleton Box 2587 | -9/Exiles | Entered Mines 2629 | -8/Mines | Lost 3 parts (2n1u) 2722 | -8/Mines | Discovered new exit (range 9) 2735 | -8/Mines | Entered Materials 2735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2736 | -8/Materials | Identified exit to Factory 2736 | -8/Materials | Identified exit to Storage 2913 | -8/Materials | Build established: Scavenger-Mutant 3006 | -8/Materials | Repaired Lgt. Treads 3424 | -8/Materials | System corruption reached 10% 3473 | -8/Materials | Entered Factory 3473 | -7/Factory | Evolved 2 slots: Utility x2 3799 | -7/Factory | Build established: Scavenger-Skirmisher 4011 | -7/Factory | Repaired Lgt. Treads 4199 | -7/Factory | Sucked down chute 4199 | -7/Factory | Entered Waste 4226 | -7/Waste | Warlord forces began an assault 4244 | -7/Waste | Spotted C-40 Crusher 4248 | -7/Waste | Allies destroyed C-40 Crusher 4270 | -7/Waste | Found Damper Plating 4276 | -7/Waste | Spotted C-40 Crusher 4280 | -7/Waste | Allies destroyed C-40 Crusher 4297 | -7/Waste | Spotted C-40 Crusher 4309 | -7/Waste | Allies destroyed C-40 Crusher 4312 | -7/Waste | Allies destroyed C-40 Crusher 4343 | -7/Waste | Spotted C-40 Crusher 4345 | -7/Waste | Spotted C-40 Crusher 4350 | -7/Waste | Allies destroyed C-40 Crusher 4361 | -7/Waste | Allies destroyed C-40 Crusher 4387 | -7/Waste | Discovered new exit (range 13) 4406 | -7/Waste | Identified exit to Factory 4419 | -7/Waste | Entered Factory 4419 | -7/Factory | Accompanied by 10 allies 4975 | -7/Factory | P-60 Hacker assimilated allied 19-KY6(m) 4984 | -7/Factory | Discovered new exit (range 16) 5008 | -7/Factory | Identified exit to Factory 5116 | -7/Factory | Repaired Hrd. Medium Armor Plating 5254 | -7/Factory | P-60 Hacker assimilated allied QA-940(g) 5388 | -7/Factory | Discovered new exit (range 16) 5417 | -7/Factory | Identified exit to Lower Caves 5430 | -7/Factory | Entered Lower Caves 5430 | -7/Lower Caves | Accompanied by 1 ally 5431 | -7/Lower Caves | Identified exit to Lower Caves 5597 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5678 | -7/Lower Caves | Learned 4 Factory zone layouts 5734 | -7/Lower Caves | Build established: Scavenger-Mutant 5935 | -7/Lower Caves | Entered another Lower Caves area 5988 | -7/Lower Caves | Discovered exit to Factory (range 13) 6088 | -7/Lower Caves | Identified exit to Data Miner 6118 | -7/Lower Caves | Learned Factory emergency access door positions 6298 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6347 | -7/Lower Caves | Entered Data Miner 6347 | -7/Data Miner | Discovered new exit (range 7) 6379 | -7/Data Miner | Met Data Miner 6409 | -7/Data Miner | Learned location of Section 7 (-2) 6409 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6430 | -7/Data Miner | Received God Mode back door access code from Data Miner 6497 | -7/Data Miner | Identified exit to Proximity Caves 6499 | -7/Data Miner | Entered Proximity Caves 6573 | -6/Proximity Caves | Escorted by Enhanced Grunt 6573 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6611 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 6770 | -6/Proximity Caves | Learned Factory terminal intel 7007 | -6/Proximity Caves | Entered Factory 7007 | -6/Factory | Accompanied by 3 allies 7007 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7008 | -6/Factory | Identified exit to Factory 7010 | -6/Factory | Loaded intel: 22 terminal locations 7171 | -6/Factory | Build established: Derelict-Mutant 7473 | -6/Factory | Allied Derelicts emerged from ambush trap array 7646 | -6/Factory | Found Prototype Processor 7646 | -6/Factory | Identified Exp. Targeting Computer 7654 | -6/Factory | Found Exp. Targeting Computer 7658 | -6/Factory | Found Exp. Targeting Computer 7715 | -6/Factory | Found Exp. Targeting Computer 7866 | -6/Factory | Build established: Infiltrator-Mutant 7981 | -6/Factory | Discovered exit to Factory (range 16) 8196 | -6/Factory | Build established: Scavenger-Mutant 8375 | -6/Factory | Discovered new exit (range 16) 8411 | -6/Factory | System corruption reached 10% 8425 | -6/Factory | Discovered new exit (range 6) 8431 | -6/Factory | Entered Extension 8556 | -6/Extension | Disrupted transfer network 8744 | -6/Extension | Rescued a captive Derelict 8749 | -6/Extension | Incoming investigation squad redirected 8998 | -6/Extension | Energy Cycler disabled 9002 | -6/Extension | Rescued a captive Derelict 9406 | -6/Extension | Incoming investigation squad redirected 9479 | -6/Extension | Lost 3 parts (1p1u1w) 9601 | -6/Extension | System corruption reached 30% 9659 | -6/Extension | Lost 7 parts (1p2n2u2w) 9749 | -6/Extension | Discovered exit to Factory (range 10) 9753 | -6/Extension | Discovered new exit (range 6) 9805 | -6/Extension | Entered Cetus 9839 | -6/Cetus | Spotted Cetus Guard 9839 | -6/Cetus | Spotted Cetus Guard 9844 | -6/Cetus | Destroyed Cetus Guard 9845 | -6/Cetus | Spotted Cetus Guard 9850 | -6/Cetus | Spotted Cetus Guard 9859 | -6/Cetus | Destroyed Cetus Guard 9862 | -6/Cetus | Destroyed Cetus Guard 9883 | -6/Cetus | Destroyed Cetus Guard 10045 | -6/Cetus | Cetus Manufacturing Module disabled 10107 | -6/Cetus | Remotely autohacked Sealed Heavy Doors 10135 | -6/Cetus | Discovered new exit (range 15) 10174 | -6/Cetus | Spotted Cetus Guard 10175 | -6/Cetus | Spotted Cetus Guard 10178 | -6/Cetus | Destroyed Cetus Guard 10179 | -6/Cetus | Spotted Cetus Guard 10190 | -6/Cetus | Destroyed Cetus Guard 10208 | -6/Cetus | Destroyed Cetus Guard 10209 | -6/Cetus | Spotted Cetus Guard 10235 | -6/Cetus | Destroyed Cetus Guard 10260 | -6/Cetus | Discovered exit to Factory (range 15) 10268 | -6/Cetus | Met Revision 17 10321 | -6/Cetus | Entered Factory 10321 | -5/Factory | Evolved 2 slots: Weapon x2 10569 | -5/Factory | Build established: Scavenger-Gunner 10598 | -5/Factory | Discovered new exit (range 13) 10656 | -5/Factory | Identified exit to Factory 10858 | -5/Factory | Discovered exit to Factory (range 13) 11081 | -5/Factory | Build established: Scavenger-Tank 11104 | -5/Factory | Garrison activated, responded to threat 11272 | -5/Factory | Discovered new exit (range 6) 11287 | -5/Factory | Identified exit to Upper Caves 11303 | -5/Factory | Entered Upper Caves 11527 | -5/Upper Caves | Learned location of 1 exit from Factory 11662 | -5/Upper Caves | Learned Factory machine intel 11880 | -5/Upper Caves | Discovered new exit (range 15) 11903 | -5/Upper Caves | Identified exit to Upper Caves 11905 | -5/Upper Caves | Entered another Upper Caves area 12321 | -5/Upper Caves | Learned Factory emergency access door positions 12400 | -5/Upper Caves | Discovered new exit (range 15) 12422 | -5/Upper Caves | Identified exit to Warlord 12424 | -5/Upper Caves | Entered Warlord 12441 | -5/Warlord | Build established: Scavenger-Gunner 12481 | -5/Warlord | System corruption cleaned by Quarantine Array 12995 | -5/Warlord | Found Prototype Energy Gun 13080 | -5/Warlord | Met Warlord 13105 | -5/Warlord | Warlord's base attacked by MAIN.C 13227 | -5/Warlord | Opened side exit 13255 | -5/Warlord | Discovered new exit (range 8) 13265 | -5/Warlord | Identified exit to Proximity Caves 13269 | -5/Warlord | Entered Proximity Caves 13269 | -4/Proximity Caves | Accompanied by 1 ally 14151 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14202 | -4/Proximity Caves | Entered Factory 14202 | -4/Factory | Accompanied by 2 allies 14202 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14203 | -4/Factory | Identified exit to Upper Caves 14205 | -4/Factory | Loaded intel: 244 machine locations 14239 | -4/Factory | Identified Plasma Storm 14386 | -4/Factory | Discovered exit to Upper Caves (range 9) 14547 | -4/Factory | Build established: Scavenger-Tank 14788 | -4/Factory | Repaired Exp. Heat Sink 15045 | -4/Factory | Lost 3 parts (3w) 15241 | -4/Factory | Entered Upper Caves 15243 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16153 | -4/Upper Caves | Discovered new exit (range 4) 16158 | -4/Upper Caves | Identified exit to Upper Caves 16232 | -4/Upper Caves | Entered another Upper Caves area 16234 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16273 | -4/Upper Caves | Destroyed 8 combat bots 16350 | -4/Upper Caves | Lost 21 parts (2p3n7u9w) 16363 | -4/Upper Caves | System corruption reached 10% 16730 | -4/Upper Caves | Core integrity fell below 50% 16762 | -4/Upper Caves | Lost 3 parts (1n2u) 16940 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 17478 | -4/Upper Caves | Spotted B-86 Titan 17625 | -4/Upper Caves | Learned location of Testing (-3) 18067 | -4/Upper Caves | Discovered new exit (range 14) 18121 | -4/Upper Caves | Entered Zhirov 18121 | -4/Zhirov | Accompanied by 1 ally 18123 | -4/Zhirov | Discovered new exit (range 3) 18170 | -4/Zhirov | Met Zhirov 18181 | -4/Zhirov | Build established: Scavenger-Mutant 18230 | -4/Zhirov | Learned location of Quarantine (-2) 18230 | -4/Zhirov | Learned location of Command (-1) 18245 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18284 | -4/Zhirov | Found Alien Artifact 18284 | -4/Zhirov | Identified Integrated Dissipator 18284 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18314 | -4/Zhirov | Found Alien Artifact 18748 | -4/Zhirov | Entered Proximity Caves 18748 | -3/Proximity Caves | Accompanied by 1 ally 18921 | -3/Proximity Caves | Build established: Hacker-Mutant 18992 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19023 | -3/Proximity Caves | Core integrity fell below 20% 19050 | -3/Proximity Caves | Lost 3 parts (1n2u) 19106 | -3/Proximity Caves | Discovered new exit (range 7) 19155 | -3/Proximity Caves | Entered Research 19155 | -3/Research | Evolved 2 slots: Propulsion x2 19441 | -3/Research | Build established: Hacker-Skirmisher 19541 | -3/Research | Fabricated B-74 Champion? 19576 | -3/Research | P-80 Master assimilated allied Champion 8c 19581 | -3/Research | P-80 Master assimilated allied Champion 8b 19591 | -3/Research | System corruption reached 10% 19647 | -3/Research | Lost 6 parts (1n3u2w) 19897 | -3/Research | Found Unknown Piercing Weapon 19897 | -3/Research | Identified Enh. Force Lance 19976 | -3/Research | Build established: Derelict-Skirmisher 20018 | -3/Research | Incoming investigation squad redirected 20041 | -3/Research | Fabricated B-74 Champion? 20105 | -3/Research | System corruption reached 30% 20162 | -3/Research | Found Prototype Hackware 20162 | -3/Research | Identified Exp. System Shield 20329 | -3/Research | Identified exit to Testing 20429 | -3/Research | Fabricated Biometal Heavy Treads (x2) 20725 | -3/Research | Lost 3 parts (1p1u1w) 20845 | -3/Research | Released all parts (7) 20859 | -3/Research | Core integrity fell below 50% 20869 | -3/Research | Entered Testing 20870 | -3/Testing | Maximum security lockdown engaged 20892 | -3/Testing | Lost 16 parts (2p5n2u7w) 20914 | -3/Testing | Found Prototype Device 20914 | -3/Testing | Identified Exp. Thermal Shield 20948 | -3/Testing | Core integrity fell below 20% 20953 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 20871_ ALERT: Machine network offline. 20872_ ALERT: Performing unscheduled system reset. 20873_ ALERT: Lockdown in effect, collecting threat data. 20875_ Acquired Unknown Device. 20875_ Identified Imp. Shock Absorption System. 20877_ System corrupted: Substantial component data lost. 20883_ Slug penetrates Wall. 20883_ Penetrated by Slug. 20895_ 7LILWJEK2:TSMUTLGD%DKXGN 20897_ Penetrated by Slug. 20902_ Slug penetrates Wall. 20902_ Imp. Shock Absorption System destroyed. 20903_ Slug penetrates Wall. 20911_ System corrupted: Heat flow error (+261). 20914_ Acquired Prototype Device. 20914_ Identified Exp. Thermal Shield. 20934_ 3G%|WBD/NPAGW S&C<75XQ| GN&JQ/#JES 20948_ Slammed into G-67 Veteran. 20949_ System corrupted: Matter fused (-10). 20949_ Slammed into G-67 Veteran. 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"????????????? | | # """ ####+### #?"" ?????????????? | | ###"" ""### """ # # ""F" ""???????????? | | #""R""#?# """ + # """" ??????????? | | # """"#?# """ # + """ ""???????????? | | #######?# # # """??????????? | | #???????# # ### # """??????????? | | #???????# # #?# #? ????????? | | " #???????######## #?# #? #??????? | | " #????????????? #?#hh #?? #??????? | | " #???????????? #?# #??###########??????? | | " #??????????? #?# #???????????????????? | | " #?????????? #?# #???????????????????? | | #??????????##########?# #???????????????????? | | #?????????????????????# #???????????????????? | | #???????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #????###+#??????????? | | ????????????????????????# #### #??????????? | | ????????????????????????# #??????????? | | ????#+################### #??????????? | | ????? + #??????????? | | ?????""" #?### #??????????? | | " "? """ #???# g @ #?????????? | | """ #???# ggg g #?????????? | | ?? !! !#???# ######## #?????????? | | ???? """ !! ##### #??????? #?????????? | | ???? """ + #???????#+##### #?????????? | | ???? """ #####+####????? ???? #?????????? | | ?? #???# #?????? ???? #?????????? | | ?##############???# ""#??????? ????????????????? | | ??????????????????# ""#?????w? ???????????????? | | ??????????????????#! T"#???????? #??????????????? | | ??????????????????# ""#????????? +??????????????? | | ??????????????????# ""#?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????######?????????????????????????? | | ???????????????????????????????w?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 1600 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 48 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free HERF Cannon | -6/Extension | Hacked Enh. Optical Array | -6/Extension | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ B-74 Champion | x3 | -3/Research | Preloaded B-74 Champion | x3 | -3/Research | Preloaded Biometal Heavy Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Left-hand Path Challenges ------------ None Game ------ Seed MobileSiegeArray Manual? 0 Play Time 02:06:03 Cumulative 321.9 hours Start 2021.03.25 @ 11:52:15 End 2021.03.26 @ 11:04:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 146 Adventurer 92 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa14b7e-b6d8-4b5d-b7f2-894e97f2abeb