Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 11:53:41 Player: eph7ra Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (793) 793 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3003 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Sensor Array System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Small Matter Pod Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Particle Cannon Flak Cannon Heavy Hammer > --- INVENTORY -------- Light Ion Engine Flight Unit Small Storage Unit Sensor Array Improved Terrain Scanner System Shield Small Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 33 | 6 4 8 1 13 1 Power 4 | 1 . 1 . 2 . Engine 3 | 1 . 1 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 4 . Treads 2 | . . 2 . . . Leg 3 | 2 . 1 . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 7 | 1 2 . 1 3 . Device 3 | . 1 . 1 1 . Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 2 3 . 4 1 Energy Gun 4 | 2 . 2 . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 28 | . . 12 3 6 7 Power 4 | . . 2 1 1 . Propulsion 10 | . . 5 . 2 3 Utility 5 | . . . 1 2 2 Weapon 9 | . . 5 1 1 2 Highest Loss Streak 5 | . . 5 3 3 5 To Critical Strikes . | . . . . . . Average Backups 6 | 1 7 8 5 6 3 Power 1 | . 1 1 1 . . Propulsion 1 | . 1 2 2 1 1 Utility 2 | . 1 1 1 2 2 Weapon 1 | . 2 1 1 . . Tool/Special . | . . . . . . Unused Backups 4 | . 1 . . 1 2 Power 1 | . 1 . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 98 67 60 74 38 Engine 6 | . 14 7 9 . . Core 2 | . . . . 7 . Treads 3 | . . 11 . . . Leg 10 | . 28 5 9 5 . Flight 4 | . . . . 7 18 Device 10 | . 13 11 16 8 . Storage 13 | . 14 10 9 17 13 Energy Gun 7 | . 10 11 9 4 . Energy Cannon 3 | . . . . 8 4 Ballistic Gun 4 | . 11 5 7 . . Launcher 2 | . 6 3 . . . Impact Weapon 2 | . . . . 7 . Peak Build Rating 26 | 6 8 8 7 26 14 Average Rating 9 | 4 7 6 6 15 8 On Entrance 6 | . 6 8 6 4 13 Avg Prop Armor Cover (%) 7 | . . 3 . . 8 Naked Turns 3 | . . . . . 3 Heaviest Build 35 | 14 20 20 17 35 12 Greatest Support 40 | 20 20 40 10 14 14 Greatest Overweight (x) 11 | 1 . 5 1 11 3 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 8 Average Capacity 9 | 7 9 9 10 9 7 Most Carried 10 | 3 10 10 6 9 3 Average Carried 6 | 1 7 8 5 6 3 Final Capacity 10 | 8 10 10 10 8 5 Final Carried 10 | 3 10 6 6 3 3 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Matter Collected 927 | 171 146 319 . 275 16 Remotely . | . . . . . . Salvage Created 883 | . 177 465 . 241 . Parts 62 | . 20 36 . 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Combat Hostiles Destroyed 26 | . 8 14 . 4 . Guns 11 | . 3 8 . . . Cannons 4 | . . . . 4 . AOE 11 | . 5 6 . . . Classes Destroyed 9 | . 6 2 . 1 . Worker 4 | . 3 . . 1 . Builder 3 | . 1 2 . . . Tunneler 1 | . 1 . . . . Recycler 2 | . . 2 . . . Watcher 2 | . 1 1 . . . Swarmer 14 | . 6 8 . . . Grunt 9 | . 2 4 . 3 . Sentry 2 | . . 2 . . . Hunter 1 | . . . . 1 . Best Kill Streak 8 | . 8 6 . 4 . Combat Bots Only 4 | . 4 4 . 2 . Max Kills in Single Turn 4 | . 4 3 . 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Hostile Shots Fired 313 | . 31 155 14 54 59 Missed 85 | . 7 45 3 17 13 Hits 228 | . 24 110 11 37 46 Projectile 228 | . 24 110 11 37 46 Critical Strikes 10 | . . 3 1 3 3 Damage Taken 2950 | . 232 1200 165 657 696 Core 890 | . 41 295 46 125 383 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 94 | . . 94 . . . Core Remaining (%) 69 | 100 83 26 . . . Volleys Fired 142 | . 43 70 10 19 . Largest 2 | . 2 2 2 2 . Hottest 105 | . 80 90 60 105 . Shots Fired 214 | . 64 105 18 27 . Gun 170 | . 60 92 18 . . Cannon 27 | . . . . 27 . Launcher 17 | . 4 13 . . . Special . | . . . . . . Kinetic 101 | . 41 35 8 17 . Thermal 92 | . 19 53 10 10 . Explosive 17 | . 4 13 . . . Electromagnetic 4 | . . 4 . . . Robot Hit Streak 22 | . 8 22 3 8 . Robot Miss Streak 6 | . 4 4 1 6 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 132 | . 34 60 12 24 2 Core Hits 79 | . 19 31 6 23 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 2 | . 1 1 . . . Melee Attacks 8 | . . . . 5 3 Impact 3 | . . . . 3 . Slashing 5 | . . . . 2 3 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2801 | . 1047 1099 109 493 53 Guns 1006 | . 315 582 109 . . Cannons 378 | . . . . 378 . Explosions 1249 | . 732 517 . . . Melee 146 | . . . . 98 48 Ramming 22 | . . . . 17 5 Kinetic 717 | . 202 224 56 235 . Thermal 1106 | . 572 338 53 143 . Explosive 790 | . 273 517 . . . Electromagnetic 20 | . . 20 . . . Impact 38 | . . . . 38 . Slashing 108 | . . . . 60 48 Piercing . | . . . . . . Highest Corruption 4 | . 4 . . 2 2 Average Corruption 2 | . 3 . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 3 . . 3 4 Message Errors 3 | . 2 . . . 1 Matter Fused 5 | . 1 . . 1 3 Energy Discharges 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 239 | . 165 8 . 66 . Projectiles 1 | . . . . 1 . Explosions 173 | . 165 8 . . . Melee 65 | . . . . 65 . Knockbacks 8 | . . . . 8 . Impact 1 | . . . . 1 . Kinetic 7 | . . . . 7 . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . 8 . 8 2 Shots 1 | . . 1 . . . Rammed 4 | . . . . 1 3 Targets Rammed 4 | . . . . 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 160 | . 150 89 38 160 . Average Temperature 49 | . 63 31 13 75 . Received Heat Transfer 1116 | . 72 387 108 270 279 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2060 | . 757 919 125 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 93 | 100 91 83 100 100 100 Level 1 6 | . 8 16 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 243 | . 210 243 76 78 33 Initial 76 | . . 50 76 . 30 Average 70 | . 137 108 44 16 8 Influence Increases 1194 | . 332 536 . 310 16 Destroy 0b10 Robot/C 520 | . 160 280 . 80 . Destroy 0b10 Robot/NC 65 | . 30 25 . 10 . Destroy Leader 114 | . 32 62 . 20 . Successful Hack 61 | . 11 14 . 20 16 Disable Machine 120 | . 45 15 . 60 . Destroy Structure 89 | . 39 50 . . . Lose Combat Pursuer 225 | . 15 90 . 120 . Influence Decreases 1194 | . 212 473 183 232 94 Entered New Map 225 | . . 70 107 . 48 Time Decay 804 | . 212 303 60 186 43 Lost Part 165 | . . 100 16 46 3 Squads Dispatched 4 | . 1 1 . 2 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Distress Signals 6 | . 2 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 14 28 6 17 2 Peak Tracking Total 9 | . 5 6 6 9 2 Tactical Retreats 9 | . 1 5 . 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Traps Triggered 6 | . 2 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Machines Disabled 8 | . 3 1 . 4 . Max in Single Turn 3 | . 3 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Machines Accessed 18 | . 5 5 . 3 5 Terminals 15 | . 4 4 . 3 4 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 54 | . 13 16 . 6 19 Successful 32 | . 10 9 . 6 7 Failed 22 | . 3 7 . . 12 Catastrophic 4 | . . 2 . . 2 Database Lockouts . | . . . . . . Manual 43 | . 12 12 . 7 12 Terminals 44 | . 11 12 . 6 15 Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 6 | . 2 . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Robot Analysis 1 | . . . . . 1 Recall Extermination 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 8 6 . 6 5 Terminals 25 | . 8 6 . 6 5 Botnet 13 | . 4 4 . 3 2 Skim 12 | . 4 2 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 5 . 2 5 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Active Infowar (turns) 2126 | . 536 686 135 769 . Sensors 898 | . . . 129 769 . Seismic 1347 | . 536 686 125 . . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Turns Passed 2445 | 46 564 686 135 798 216 Spaces Moved 1438 | 29 377 289 41 383 319 Core 134 | 5 . 5 . 1 123 Treads 166 | . . 166 . . . Legs 725 | 24 377 118 41 165 . Wheels . | . . . . . . Hover . | . . . . . . Flight 413 | . . . . 217 196 Fastest Speed 30 | 50 120 120 190 30 30 Average Speed 130 | 119 120 152 190 177 61 Slowest Speed 600 | 190 120 300 190 600 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . . 8 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 50 29 6 59 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . 51 72 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 123 | . 51 72 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Total 1768 | 37 432 432 82 455 330 Wait 107 | . . 56 30 14 7 Move 1413 | 28 376 288 40 368 313 Hop 9 | . . . . 6 3 Pick Up 20 | 3 7 5 1 4 . Fast Attach 20 | 6 1 6 . 6 1 Attach 11 | . . 5 1 5 . Detach 2 | . . . . 2 . Swap 10 | . 4 2 . 4 . Drop 7 | . 1 . . 6 . Fire 142 | . 43 70 10 19 . Melee 8 | . . . . 5 3 Ram 4 | . . . . 1 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Discovered new exit (range 6) 799 | -9/Materials | Lost 5 parts (1p2n2w) 837 | -9/Materials | Repaired Med. Storage Unit 957 | -9/Materials | Core integrity fell below 50% 1087 | -9/Materials | Lost 3 parts (1p1n1w) 1253 | -9/Materials | Lost 3 parts (2n1w) 1287 | -9/Materials | Discovered new exit (range 6) 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1317 | -8/Materials | Discovered new exit (range 16) 1432 | -8/Materials | Entered Storage 1463 | -8/Storage | Lost 3 parts (1p1u1w) 2229 | -8/Storage | Used back door to open Recycling access 2229 | -8/Storage | Discovered new exit (range 4) 2230 | -8/Storage | Entered Recycling 2231 | -8/Recycling | Met a Zionite searching for Scraptown 2232 | -8/Recycling | Lost 3 parts (1n1u1w) 2251 | -8/Recycling | Scanned before Scraplab entrance 2338 | -8/Recycling | Core integrity fell below 50% 2371 | -8/Recycling | Lost 5 parts (2n1u2w) 2436 | -8/Recycling | Core integrity fell below 20% 2446 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! 02403_ Connecting with Recycling Unit... 02409_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! 02437_ Slammed into Y-45 Defender. 02440_ Connecting with Terminal... 02443_ Imp. VTOL Module destroyed. 02443_ Sml. Storage Unit destroyed. 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Storage Unit | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed ActuatorWeaponSteel Manual? 0 Play Time 00:31:41 Cumulative 35.7 hours Start 2026.09.13 @ 11:05:29 End 2026.09.13 @ 11:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 51 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19a61f0-b05b-4775-9f6e-2bf8859b034e