Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 22:03:49 Player: Moshi Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1500) 1500 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4890 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 45/250 System Corruption 0% Temperature Critical (667) Movement Hovering (420) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- Ion Engine Ion Engine > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Pulse Rifle Plasma Cannon Gauss Rifle > --- INVENTORY (15) --- Improved Hover Unit Airjet Gravmag System Large Storage Unit Kinecellerator Shield Generator Arc Projector Improved Medium Laser Faulty Cooled Pulse Rifle EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Heavy Particle Gun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Titanium Leg Large Storage Unit Kinecellerator Shield Generator Shield Generator Arc Projector Arc Projector Particle Gun Improved Medium Laser Pulse Rifle Plasma Cannon Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 2 | . . . . . . . 1 1 Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . . . . . . 1 Parts Attached 59 | 7 . 5 10 . . 3 16 18 Power 9 | 1 . 1 1 . . . 4 2 Engine 6 | 1 . 1 1 . . . 2 1 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 1 3 . . 1 7 4 Treads . | . . . . . . . . . Leg 10 | 2 . 1 3 . . 1 3 . Wheel . | . . . . . . . . . Hover 8 | . . . . . . . 4 4 Flight . | . . . . . . . . . Utility 14 | 2 . 1 2 . . 1 3 5 Device 7 | 1 . 1 2 . . 1 1 1 Storage 2 | 1 . . . . . . 1 . Processor . | . . . . . . . . . Hackware 2 | . . . . . . . . 2 Protection 3 | . . . . . . . 1 2 Artifact . | . . . . . . . . . Weapon 18 | 2 . 2 4 . . 1 2 7 Energy Gun 9 | 1 . . . . . 1 2 5 Energy Cannon 3 | . . . 2 . . . . 1 Ballistic Gun 3 | 1 . . 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 2 | . . 1 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 17 | . . 4 . . . 1 3 9 Power 4 | . . 1 . . . . . 3 Propulsion 8 | . . 1 . . . 1 3 3 Utility 2 | . . 1 . . . . . 1 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 9 | . . 2 . . . 1 1 9 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 9 | 5 7 6 7 8 8 7 11 14 Power 2 | . 1 1 2 2 2 2 2 1 Propulsion 1 | 2 3 3 1 . . . . 2 Utility 1 | . . . . 2 2 1 3 3 Weapon 3 | . 1 1 4 4 4 4 4 6 Tool/Special . | . . . . . . . . . Unused Backups 25 | . 7 1 3 . . 1 6 7 Power 4 | . 1 . 1 . . . 1 1 Propulsion 6 | . 4 . . . . . 1 1 Utility 8 | . 2 . . . . 1 2 3 Weapon 7 | . . 1 2 . . . 2 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 95 98 100 100 95 96 97 Engine 11 | . 14 14 11 11 11 11 9 10 Core 4 | . . . . . . . 8 11 Leg 25 | . 28 28 43 44 44 39 29 . Hover 7 | . . . . . . . 4 29 Device 11 | . 14 10 10 11 11 11 17 7 Storage 10 | . 14 14 11 11 11 11 9 7 Protection 1 | . . . . . . . . 6 Energy Gun 8 | . 14 4 . . . 8 11 13 Energy Cannon 4 | . . . 8 11 11 11 5 2 Ballistic Gun 6 | . 14 12 9 . . . . 5 Ballistic Cannon 1 | . . 9 . . . . . . Launcher 1 | . . 1 3 11 11 2 . . Peak Build Rating 45 | 8 8 7 13 13 13 16 36 45 Average Rating 19 | 6 7 6 11 13 13 14 25 41 On Entrance 12 | . 8 7 7 13 13 13 16 35 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 14 14 16 18 18 18 20 46 57 Greatest Support 48 | 20 20 20 40 40 40 40 48 36 Greatest Overweight (x) 13 | 1 . . . . . . 13 6 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 8 8 13 15 Most Carried 15 | 8 8 8 8 8 8 8 15 15 Average Carried 9 | 5 7 6 7 8 7 7 11 14 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 Final Carried 15 | 8 8 8 8 8 8 8 15 11 Class Distribution -------------------- 40% | Scavenger-Mutant 38% | Mutant 12% | Tank 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1081 | 279 9 111 256 . . 65 175 186 Remotely 62 | 34 9 19 . . . . . . Salvage Created 1832 | 109 139 103 226 . . 161 492 602 Parts 103 | 6 8 12 11 . . 7 32 27 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 3 | . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 38 | . 2 7 5 . . 4 13 7 Guns 25 | . 2 3 2 . . 2 11 5 Cannons 9 | . . 4 2 . . 1 . 2 AOE 4 | . . . 1 . . 1 2 . Classes Destroyed 15 | 3 1 4 2 . . 1 3 1 Worker 4 | 1 . 1 . . . . 2 . Builder 2 | . . 1 . . . . 1 . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 4 | 1 1 . . . . . . 2 Operator 1 | . . . . . . . . 1 Watcher 2 | . . . . . . . 1 1 Swarmer 8 | . . 3 . . . . 5 . Grunt 18 | . 2 . 4 . . 3 3 6 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . Sentry 4 | . . . . . . . 3 1 Demolisher 1 | . . 1 . . . . . . Hunter 2 | . . . . . . 1 1 . Assembled 3 | . . 3 . . . . . . Best Kill Streak 6 | 2 3 3 2 . . 3 6 5 Combat Bots Only 4 | . 2 3 2 . . 3 4 3 Max Kills in Single Turn 3 | 1 1 1 2 . . 1 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 . . 1 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 322 | . 8 41 23 . . 16 104 130 Missed 89 | . 1 9 3 . . 7 31 38 Hits 233 | . 7 32 20 . . 9 73 92 Melee 11 | . . 6 . . . . 5 . Projectile 222 | . 7 26 20 . . 9 68 92 AOE 7 | . . 7 . . . . . . Critical Strikes 10 | . . 1 . . . 2 5 2 Part Disruptions 1 | . . 1 . . . . . . Damage Taken 3872 | . 75 653 221 . . 220 711 1992 Core 1267 | . 12 171 56 . . 66 155 807 Absorbed by Shields 263 | . . . . . . . 263 . Core Remaining (%) 66 | 100 . 26 . . . 69 71 . Volleys Fired 159 | 9 10 25 21 . . 13 45 36 Largest 3 | 2 2 2 2 . . 2 2 3 Hottest 171 | 70 70 70 93 . . 119 126 171 Shots Fired 322 | 18 20 50 42 . . 26 77 89 Gun 243 | 18 20 26 27 . . 9 60 83 Cannon 64 | . . 20 12 . . 13 13 6 Launcher 15 | . . 4 3 . . 4 4 . Special . | . . . . . . . . . Kinetic 117 | 9 10 41 27 . . . . 30 Thermal 121 | 9 10 5 . . . 9 60 28 Explosive 15 | . . 4 3 . . 4 4 . Electromagnetic 69 | . . . 12 . . 13 13 31 Robot Hit Streak 10 | 4 6 4 6 . . 7 10 6 Robot Miss Streak 6 | 2 2 3 5 . . 1 5 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 187 | 11 12 27 23 . . 18 44 52 Core Hits 94 | 4 6 18 10 . . 8 27 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 Critical Strikes 10 | . 1 2 . . . . 5 2 Burn 5 | . . . . . . . 5 . Destroy 2 | . 1 . . . . . . 1 Blast 2 | . . 2 . . . . . . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3737 | 125 127 379 478 . . 502 1037 1089 Guns 2072 | 125 127 125 127 . . 87 674 807 Cannons 914 | . . 198 178 . . 264 147 127 Explosions 751 | . . 56 173 . . 151 216 155 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 855 | 51 41 298 127 . . . . 338 Thermal 1502 | 74 86 25 . . . 121 674 522 Explosive 562 | . . 56 173 . . 117 216 . Electromagnetic 818 | . . . 178 . . 264 147 229 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 88 | . . . . . . . 3 85 Projectiles 3 | . . . . . . . 3 . Explosions 85 | . . . . . . . . 85 Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 283 | . . 30 . . . 78 42 133 Shots 9 | . . 2 . . . 3 2 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 769 | 60 136 40 210 . . 90 166 769 Average Temperature 133 | 24 55 13 89 . . 30 42 300 Received Heat Transfer 1076 | . 42 60 120 . . 54 176 624 Effects 37 | . . . . . . . . 37 Shutdowns 11 | . . . . . . . . 11 Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . . . . . . . . 5 Matter Decay 2 | . . . . . . . . 2 Short Circuit 6 | . . . . . . . . 6 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . . 5 . Heat Transferred 3508 | 222 259 74 . . . 235 1850 868 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 . 100 84 100 Level 1 3 | . . . . . . . 15 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 224 | 10 40 77 81 15 . 116 224 127 Initial 79 | . . . 26 15 . . 29 79 Average 41 | . 9 6 39 15 . 70 106 21 Influence Increases 1221 | 15 45 145 161 . . 166 408 281 Destroy 0b10 Robot/C 700 | . 40 80 100 . . 80 260 140 Destroy 0b10 Robot/NC 75 | 15 5 10 5 . . . 20 20 Destroy Leader 146 | . . 10 22 . . 20 72 22 Successful Hack 4 | . . . 2 . . . . 2 Disable Machine 135 | . . 15 15 . . 15 . 90 Destroy Structure 101 | . . 15 17 . . 21 41 7 Lose Combat Pursuer 60 | . . 15 . . . 30 15 . Influence Decreases 1094 | 15 45 76 189 26 15 90 308 330 Entered New Map 228 | . . . 43 26 15 . 47 97 Time Decay 746 | 15 45 66 146 . . 80 241 153 Lost Part 120 | . . 10 . . . 10 20 80 Squads Dispatched 4 | . 2 . 1 . . . . 1 Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 3 29 5 . . 7 19 12 Peak Tracking Total 20 | . 2 20 3 . . 3 4 4 Tactical Retreats 6 | . . 3 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . . 1 1 . . 1 . 6 Max in Single Turn 4 | . . 1 1 . . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 4 | . 1 . 1 . . . 1 1 Terminals 3 | . 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 7 | . 1 . 3 . . . 2 1 Successful 5 | . . . 2 . . . 2 1 Failed 2 | . 1 . 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 5 | . 1 . 3 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 2 . . . . 1 Record 3 | . . . 2 . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 298 | . . 152 146 . . . . . Terrain 298 | . . 152 146 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 2474 | 170 196 466 324 15 44 179 561 519 Spaces Moved 1474 | 108 113 301 192 13 34 102 291 320 Core 8 | 7 . . . . . . 1 . Treads . | . . . . . . . . . Legs 1087 | 101 113 301 192 13 34 102 231 . Wheels . | . . . . . . . . . Hover 379 | . . . . . . . 59 320 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 108 108 Average Speed 118 | 117 120 120 120 120 120 120 122 110 Slowest Speed 700 | 190 120 120 120 120 120 120 700 420 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 24 61 11 9 8 21 36 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 117 | . . 15 20 . . 40 35 7 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 117 | . . 15 20 . . 40 35 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 1918 | 131 159 358 252 12 38 132 419 417 Wait 98 | . 23 20 8 . 1 12 22 12 Move 1466 | 107 112 300 191 12 33 101 290 320 Hop . | . . . . . . . . . Pick Up 64 | 8 7 4 10 . 2 1 21 11 Fast Attach 25 | 7 . 1 2 . . 1 10 4 Attach 19 | . . 3 3 . . . 5 8 Detach 6 | . . . 1 . . . 3 2 Swap 29 | . . 4 5 . . 2 5 13 Drop 49 | . 7 1 11 . 2 2 15 11 Fire 159 | 9 10 25 21 . . 13 45 36 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 367 | -10/Materials | Entered Mines 387 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 486 | -10/Mines | Assembled infested the area 627 | -10/Mines | Core integrity fell below 50% 698 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 799 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Entered Materials 833 | -9/Materials | Evolved 2 slots: Propulsion x2 1121 | -9/Materials | Build established: Scavenger-Mutant 1137 | -9/Materials | Discovered new exit (range 8) 1157 | -9/Materials | Entered Mines 1166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1166 | -9/Mines | Discovered new exit (range 5) 1172 | -9/Mines | Entered Exiles 1199 | -9/Exiles | Discovered new exit (range 15) 1216 | -9/Exiles | Entered Mines 1377 | -8/Mines | Discovered new exit (range 16) 1395 | -8/Mines | Entered Materials 1395 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1949 | -8/Materials | Discovered new exit (range 9) 1956 | -8/Materials | Entered Factory 1956 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2343 | -7/Factory | Build established: Tank 2446 | -7/Factory | Core integrity fell below 50% 2472 | -7/Factory | Core integrity fell below 20% 2476 | -7/Factory | Core destroyed Last Messages --------------- 02468_ Overheating: Core damaged (-140). 02468_ G-47 Trooper destroyed. 02468_ Slug penetrates Wall. 02469_ Fusion Modulator explodes. 02469_ Imp. Hover Unit broken. 02469_ Overheating: Short circuit. 02469_ Hrd. Medium Armor Plating destroyed. 02469_ Destroyed Hrd. Medium Armor Plating. 02469_ Destroyed Lgt. Ion Engine. [Achievement: Overwhelming] 02469_ Destroyed Tractor Beam. 02469_ Fusion Modulator explodes. 02469_ Fabricator disabled. 02469_ Matter Pump disabled. 02469_ Destroyed Com. Wheel. 02469_ R-06 Scavenger destroyed. 02472_ Overheating: Core damaged (-126). 02472_ R-06 Scavenger destroyed. 02473_ Overheating: Gauss Rifle damaged (-1). 02476_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ??# """ """ #??????????????? ???????????????? | | ???? """ """ #?????????????? ???????????????? | | ??# """ """ #????############/################# | | ??# #????# | | ??# """ """ #????# | | ?????""" """ #????# | | ?Y """ """ #????# | | ?"" #????# | | ??# """ """ #????# | | ???? """ """ #????# | | ??# """ """ #????# #####+#+###### ####### | | # ###### # ## #?????? | | ? """ """ # T ## #?????? | | ?????""" """ u# """" ## #?????? | | ??????"" """ # """" ## #?????? | | ?????? """ """ # """" [## #?????? | | ??????"" """ """ """ # """" ## #?????? | | ??????"" """ """ ""%% #?"""" ## #?????? | | ??????"" """ uu #?"""" ## #?????? | | ???????? """ ""%! ##?"""" ## #?????? | | ???????? """ ^%%% %%= ##? ## #?????? | | ???????? """ %% [ *= t;############## ###???? | | ??????????"" *% [ #???? | | ????????? ! #???? | | ??????????"" u #???? | | ??????????"" @! #???? | | ??????????"" = #???? | | ???????? = #???? | | ???????? #???? | | ??????????# ; ;;;;########## #???? | | ??????????# #" "; ????????# #???? | | ??????????? ?#"""""# " "???????# #???? | | ??????????? ??####### " " ??????# #???? | | ???????????? ?????????# " " ??????+^^ ^ +???? | | ????????????? ??????????? " " ?????# #???? | | ????????????????????????? " " ?????# #???? | | ????????????????????????? "?????????# #???? | | ????????????????????????? "?????????? ?????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Overwhelming Challenges ------------ None Game ------ Seed ModifiedAmuletMaterializer Manual? 0 Play Time 01:04:15 Cumulative 17.5 hours Start 2026.06.02 @ 20:34:00 End 2026.06.02 @ 22:03:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efa73e65-1c31-4dd6-b11e-9c1c05f3bc67