Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 22:57:16 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (14) 70 Value Destroyed (468) 468 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4978 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 232/850 Matter 292/550 Energy 79/100 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Targeting Computer System Guard Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Thermal Shield System Guard Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Targeting Computer System Guard [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Transmission Jammer Device Transmission Jammer Storage Matter Compressor Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . Utility 3 | . . . . . 2 . . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 54 | 6 4 . 2 2 13 3 9 15 Power 9 | 2 . . 1 . 3 . . 3 Engine 6 | 2 . . 1 . 2 . . 1 Core 1 | . . . . . 1 . . . Reactor 2 | . . . . . . . . 2 Propulsion 15 | 2 . . . . 5 1 4 3 Treads 2 | . . . . . . . 2 . Leg 6 | 2 . . . . 2 . . 2 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . 2 1 Flight 4 | . . . . . 3 1 . . Utility 16 | . 4 . . 2 3 . 2 5 Device 8 | . 2 . . 2 1 . 1 2 Storage 3 | . 1 . . . . . . 2 Processor 3 | . 1 . . . 1 . . 1 Hackware 2 | . . . . . 1 . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . . 1 . 2 2 3 4 Energy Gun 4 | . . . . . 1 . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . . . . 1 . . 2 Ballistic Cannon 4 | . . . . . . 2 1 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 35 | . . . . . 8 2 9 16 Power 6 | . . . . . 2 1 . 3 Propulsion 11 | . . . . . 4 . 2 5 Utility 9 | . . . . . . 1 4 4 Weapon 9 | . . . . . 2 . 3 4 Highest Loss Streak 12 | . . . . . 5 2 9 12 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 98 100 87 100 88 47 38 68 Engine 6 | . 14 14 2 14 10 . . . Reactor 1 | . . . . . . . . 7 Leg 18 | . 28 28 28 28 7 . . 7 Hover 1 | . . . . . . . 2 8 Flight 1 | . . . . . 8 3 1 . Device 16 | . 13 14 14 27 18 13 7 12 Storage 2 | . 5 . . . . . . 12 Processor 7 | . 8 14 14 . 9 7 1 4 Hackware 2 | . . . . . 9 7 8 1 Energy Gun 1 | . . . . . 7 . 4 . Ballistic Gun 14 | . 28 28 24 14 8 . . 7 Slashing Weapon 5 | . . . 3 14 9 7 5 . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 8 14 9 11 12 22 19 12 91 Greatest Support 56 | 20 20 20 20 20 20 6 56 40 Greatest Overweight (x) 16 | 2 . . . . 5 6 2 16 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 20 | 5 8 5 5 5 5 5 5 20 Average Capacity 7 | 5 6 5 5 5 5 5 5 19 Most Carried 7 | 5 7 5 5 5 5 5 5 5 Average Carried 3 | 3 4 5 4 4 2 4 2 1 Final Capacity 20 | 5 5 5 5 5 5 5 5 20 Final Carried 5 | 3 5 5 3 5 4 5 2 2 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 685 | 193 119 . . 40 156 . 9 168 Remotely 19 | . 19 . . . . . . . Salvage Created 557 | . 19 . . 100 323 . . 115 Parts 35 | . 3 . . 8 16 . . 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 8 | . . . . . 6 . . 2 Melee 5 | . . . . . 5 . . . Guns 2 | . . . . . 1 . . 1 Cannons 1 | . . . . . . . . 1 Classes Destroyed 8 | . 1 . . 3 3 . . 1 Worker 1 | . . . . 1 . . . . Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . Grunt 6 | . . . . . 5 . . 1 Duelist 1 | . . . . . 1 . . . Hunter 1 | . . . . . . . . 1 Best Kill Streak 2 | . 1 . . 2 2 . . 1 Combat Bots Only 2 | . . . . . 2 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 383 | . 3 . . 14 97 19 74 176 Missed 131 | . 1 . . 7 31 5 32 55 Damage Taken 4722 | . 28 . . 139 1107 103 1144 2201 Core 1699 | . . . . 32 351 50 648 618 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 73 | . . . . . . . . 73 Core Remaining (%) 55 | 100 . . . 87 36 . . . Volleys Fired 34 | . 4 . . . 19 . 1 10 Largest 3 | . 2 . . . 2 . 1 3 Hottest 109 | . 40 . . . 90 . 55 109 Shots Fired 57 | . 8 . . . 30 . 1 18 Gun 53 | . 8 . . . 30 . 1 14 Cannon 4 | . . . . . . . . 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 36 | . 8 . . . 11 . . 17 Thermal 20 | . . . . . 19 . . 1 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . 1 . Robot Hit Streak 10 | . 1 . . . 4 . 2 10 Robot Miss Streak 7 | . 7 . . . 3 . . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 57 | . 1 . . 3 31 . 11 11 Core Hits 23 | . 1 . . 2 8 . 2 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . Sever 2 | . . . . . 2 . . . Melee Attacks 27 | . . . . 3 14 . 10 . Impact . | . . . . . . . . . Slashing 27 | . . . . 3 14 . 10 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 3 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1826 | . 23 . . 278 925 . 237 363 Guns 516 | . 10 . . . 294 . 11 201 Cannons 117 | . . . . . . . . 117 Explosions . | . . . . . . . . . Melee 1123 | . . . . 278 629 . 216 . Ramming 70 | . 13 . . . 2 . 10 45 Kinetic 427 | . 10 . . . 118 . . 299 Thermal 195 | . . . . . 176 . . 19 Explosive . | . . . . . . . . . Electromagnetic 11 | . . . . . . . 11 . Impact . | . . . . . . . . . Slashing 1123 | . . . . 278 629 . 216 . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 250 | . . . . 59 173 . . 18 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 250 | . . . . 59 173 . . 18 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 14 | . . . . . 1 . 5 8 Shots . | . . . . . . . . . Rammed 6 | . . . . . 1 . 3 2 Targets Rammed 9 | . 2 . . . 1 . 3 3 Kicked 3 | . 2 . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 463 | . . . . . 463 . . 142 Average Temperature 163 | . . . . . 202 . . 63 Received Heat Transfer 1554 | . 6 . . 18 648 30 270 582 Effects 5 | . . . . . 5 . . . Shutdowns 1 | . . . . . 1 . . . Interference 3 | . . . . . 3 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 444 | . . . . . 407 . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 163 | . 22 8 . 55 163 5 . 30 Initial 21 | . . 8 . . 21 . . . Average 19 | . 16 8 . 3 80 . . 14 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . . . 1 1 1 4 Investigation 1 | . . . . . . . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 6 | . 2 . . . 1 . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 3 | . 3 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 14 . . 2 14 5 6 12 Peak Tracking Total 9 | . 5 . . 2 4 6 6 9 Tactical Retreats 2 | . 1 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 9 | . . . 2 1 3 1 . 2 Terminals 4 | . . . . . 2 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . . . 16 1 10 1 . 4 Successful 28 | . . . 16 1 9 1 . 1 Failed 4 | . . . . . 1 . . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 3 | . . . 3 . . . . . Terminals 11 | . . . . . 8 1 . 2 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . . . 16 1 7 1 . . Record 19 | . . . 16 . 3 . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . . . 2 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 . . 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 42 | . . . . . . . . 42 Total Part Build Rating 16 | . . . . . . . . 16 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3744 | 69 382 23 993 749 444 321 108 655 Spaces Moved 2713 | 72 296 20 819 613 254 224 78 337 Core 146 | 58 . . . . 6 58 22 2 Treads 11 | . . . . . . . 11 . Legs 2004 | 14 296 20 819 613 97 . . 145 Wheels . | . . . . . . . . . Hover 214 | . . . . . . . 24 190 Flight 338 | . . . . . 151 166 21 . Fastest Speed 40 | 50 120 120 120 120 117 40 40 56 Average Speed 127 | 76 120 120 120 120 135 139 86 175 Slowest Speed 850 | 150 120 120 120 120 300 350 160 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 36 6 94 91 26 4 83 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 2920 | 85 316 19 832 625 322 232 107 382 Wait . | . . . . . . . . . Move 2705 | 71 295 19 818 612 253 223 77 337 Hop . | . . . . . . . . . Pick Up 64 | 8 8 . 5 5 13 3 6 16 Fast Attach . | . . . . . . . . . Attach 52 | 5 4 . 2 2 12 3 9 15 Detach 5 | . 1 . . . 2 2 . . Swap 2 | 1 . . . . 1 . . . Drop 22 | . 2 . 7 3 7 1 1 1 Fire 34 | . 4 . . . 19 . 1 10 Melee 27 | . . . . 3 14 . 10 . Ram 6 | . . . . . 1 . 3 2 Kick 3 | . 2 . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Met 8R-AWN 310 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 7) 446 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Entered Mines 455 | -10/Mines | Followed 8R-AWN into the Mines 470 | -10/Mines | Discovered new exit (range 5) 474 | -10/Mines | Identified exit to Exiles 475 | -10/Mines | Entered Exiles 510 | -10/Exiles | Welcomed by 8R-AWN 530 | -10/Exiles | Met EX-HEX 559 | -10/Exiles | Discovered new exit (range 14) 590 | -10/Exiles | Learned about 8R-AWN's background 644 | -10/Exiles | Met EX-BIN 663 | -10/Exiles | Met EX-DEC 769 | -10/Exiles | Visited The Gauntlet 974 | -10/Exiles | Discovered new exit (range 14) 1108 | -10/Exiles | Aligned with FarCom system 1109 | -10/Exiles | Given EX-Vault access code 1208 | -10/Exiles | Opened EX-Vault 1218 | -10/Exiles | Found Prototype Slashing Weapon 1220 | -10/Exiles | Identified Longsword +1 1251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1466 | -10/Exiles | Identified exit to Mines 1468 | -10/Exiles | Left Exiles lab with Longsword +1 1468 | -10/Exiles | Entered Mines 1473 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1608 | -9/Mines | Learned 2 Materials zone layouts 1684 | -9/Mines | Discovered new exit (range 7) 1862 | -9/Mines | Learned location of 1 exit from Materials 2125 | -9/Mines | Learned location of Zion (-7) 2217 | -9/Mines | Entered Materials 2217 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2218 | -8/Materials | Identified exit to Factory 2600 | -8/Materials | Discovered exit to Factory (range 15) 2602 | -8/Materials | Build established: Scavenger-Mutant 2652 | -8/Materials | Core integrity fell below 50% 2661 | -8/Materials | Entered Factory 2661 | -7/Factory | Evolved 2 slots: Propulsion x2 2682 | -7/Factory | Lost 5 parts (1p2n2w) 2752 | -7/Factory | Identified exit to DSF 2922 | -7/Factory | Build established: Mutant 2982 | -7/Factory | Entered DSF 3026 | -7/DSF | Additional patrols routed to DSF 3055 | -7/DSF | Core integrity fell below 50% 3071 | -7/DSF | Core integrity fell below 20% 3081 | -7/DSF | Discovered new exit (range 16) 3090 | -7/DSF | Entered Factory 3090 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3091 | -6/Factory | Lost 9 parts (2n4u3w) 3142 | -6/Factory | Fabricated Lgt. Particle Reactor? 3329 | -6/Factory | Lost 4 parts (1p2n1u) 3738 | -6/Factory | Core integrity fell below 50% 3745 | -6/Factory | Self-destructed Last Messages --------------- Gauss Rifle destroyed. System corrupted by crushing effect (+3). Gauss Rifle destroyed. Lgt. Particle Reactor destroyed. Acquired Hvy. Laser. Magnetic Acceleration Cannon destroyed. Flexi-carbon Leg destroyed. B-48 Gladiator destroyed. P-60 Hacker resets G-50 Soldier, system corruption cleaned. R-10 Processor collects Lgt. Treads. System Guard destroyed. Imp. Gravmag System destroyed. Recalibrator destroyed. Hvy. Laser destroyed. Flexi-carbon Leg destroyed. R-10 Processor collects Adv. Heat Sink. P-60 Hacker resets R-10 Processor, system corruption cleaned. Critical hit (Burn: +37). 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""" | | ???????????????????????"" | | ???????????????????????"" #### % ###########+# | | ??????????????????????? ???# #????# | | ?????????????????????? !!????# #????# | | ??????????????????????? !?????# #????# """"" | | ??????????????????????? !?????# #????#! | | ???????????????????????????????# #????# """"" | | ???????????????????????????????# #????# | | ???????????????????????????????# #????# """"" | | ???????????????????????????????# ?????# | | ???????????????????????????????# ?????# """"" | | ????????????????????????????????? ?????# | | ??????????????????????????????????? ??????# """"" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 41 Energy Capacity 400 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Resistance: TH 20 Melee Speed Boost 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Tourist Challenges ------------ None Game ------ Seed HoverAlphaLauncher Manual? 0 Play Time 00:42:46 Cumulative 3.4 hours Start 2024.03.13 @ 22:17:33 End 2024.03.13 @ 22:57:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be0e302e-736a-4703-a3a0-dc501e954b41