Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 14:57:22 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1660) 1660 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2471) 2471 TOTAL SCORE: 7761 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 123 Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 382/850 Matter 273/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Trap Scanner Tech Extrapolator > --- WEAPON (2) ------- Overtuned Barrage Gun > --- INVENTORY (25) --- Scrap Suit Humpback Deep Structural Scanner Experimental Terrain Scan Processor Makeshift Salvage Targeting Computer Hardened Medium Armor Plating Hacking Suite Scrapoid Pod High-powered Shock Rifle Force Rifle Proton Cannon Cooled Plasma Cannon CPS Tube (2) CPS Tube (2) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Spiked Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Improved Trap Scanner Improved Light Armor Plating Tech Extrapolator > --- WEAPON ----------- Overtuned Barrage Gun Overtuned Barrage Gun > --- INVENTORY -------- Light Treads Scrap Suit Humpback Deep Structural Scanner Experimental Terrain Scan Processor Makeshift Salvage Targeting Computer Hardened Medium Armor Plating Hacking Suite Scrapoid Pod High-powered Shock Rifle Force Rifle Proton Cannon HERF Cannon Cooled Plasma Cannon CPS Tube CPS Tube Vortex Trap Vortex Trap DRS Beacon [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Tech Extrapolator Protection Improved Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun High-powered Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 70 | 6 10 22 . 11 21 Power 9 | 1 1 2 . 2 3 Engine 7 | 1 1 2 . 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 6 . 3 5 Treads 13 | . . 6 . 2 5 Leg 2 | 2 . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 2 . 4 7 Device 8 | . 1 2 . . 5 Storage 6 | 1 1 . . 3 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 29 | 2 7 12 . 2 6 Energy Gun 3 | 1 . . . . 2 Energy Cannon 6 | . . 2 . 1 3 Ballistic Gun 14 | 1 5 6 . 1 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 9 | . . . . . 9 Parts Lost 19 | . . 7 . . 12 Power 3 | . . 1 . . 2 Propulsion 9 | . . 4 . . 5 Utility 3 | . . . . . 3 Weapon 4 | . . 2 . . 2 Highest Loss Streak 9 | . . 3 . . 9 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 96 | . 97 99 100 98 81 Engine 12 | . 14 14 14 13 6 Treads 24 | . . 27 28 27 23 Leg 2 | . 28 . . . . Device 9 | . 11 14 14 3 15 Storage 11 | . 14 14 14 11 6 Processor 6 | . . . . 12 6 Energy Cannon 9 | . . 9 14 13 2 Ballistic Gun 11 | . 26 15 . 8 7 Slashing Weapon 3 | . . 2 14 5 . Naked Turns . | . . . . . . Heaviest Build 120 | 10 32 38 37 40 120 Greatest Support 90 | 20 20 40 40 40 90 Greatest Overweight (x) 32 | 2 1 1 . 5 32 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 14 | 7 13 15 15 12 22 Most Carried 22 | 6 11 15 15 15 22 Average Carried 12 | 3 8 13 12 10 18 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 19 | 6 11 15 1 15 19 Class Distribution -------------------- 60% | Mutant 32% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1782 | 232 457 365 . 110 618 Remotely . | . . . . . . Salvage Created 1986 | . 593 288 . . 1105 Parts 116 | . 44 18 . . 54 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 4 | . 3 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 46 | . 17 10 . . 19 Guns 27 | . 14 2 . . 11 Cannons 3 | . . 3 . . . AOE 13 | . 3 5 . . 5 Classes Destroyed 11 | . 7 1 . . 3 Worker 3 | . 1 . . . 2 Builder 3 | . . . . . 3 Hauler 2 | . 1 . . . 1 Recycler 3 | . 1 . . . 2 Watcher 1 | . 1 . . . . Swarmer 19 | . 6 4 . . 9 Grunt 16 | . 8 2 . . 6 Brawler 1 | . . . . . 1 Sentry 3 | . . 1 . . 2 Programmer 1 | . . . . . 1 Subdweller 6 | . 3 3 . . . Best Kill Streak 16 | . 7 5 . . 16 Combat Bots Only 8 | . 7 5 . . 8 Max Kills in Single Turn 10 | . 2 2 . . 10 Gunslinging . | . . . . . . Exploded 4 | . 1 2 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 413 | . 58 102 . . 253 Missed 128 | . 15 32 . . 81 Damage Taken 4235 | . 479 1036 . . 2720 Core 707 | . 72 167 . . 468 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 223 | . . . . 162 61 Core Remaining (%) 52 | 100 . . . 4 . Volleys Fired 205 | . 59 70 . . 76 Largest 2 | . 2 2 . . 2 Hottest 110 | . 60 110 . . 88 Shots Fired 340 | . 111 106 . . 123 Gun 269 | . 104 53 . . 112 Cannon 60 | . . 49 . . 11 Launcher 11 | . 7 4 . . . Special . | . . . . . . Kinetic 254 | . 94 53 . . 107 Thermal 59 | . 10 49 . . . Explosive 11 | . 7 4 . . . Electromagnetic 16 | . . . . . 16 Robot Hit Streak 10 | . 10 10 . . 8 Robot Miss Streak 6 | . 4 3 . . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 174 | . 62 45 . . 67 Core Hits 84 | . 33 17 . . 34 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Destroy 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5368 | 3 1260 1093 . . 3012 Guns 2779 | . 908 562 . . 1309 Cannons 549 | . . 241 . . 308 Explosions 2037 | . 352 290 . . 1395 Melee . | . . . . . . Ramming 3 | 3 . . . . . Kinetic 2638 | . 868 562 . . 1208 Thermal 1676 | . 40 241 . . 1395 Explosive 642 | . 352 290 . . . Electromagnetic 409 | . . . . . 409 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . . . 42 Message Errors 10 | . . . . . 10 Matter Fused 9 | . . . . . 9 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 3 | . . . . . 3 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 353 | . . 10 . . 343 Projectiles 18 | . . . . . 18 Explosions 335 | . . 10 . . 325 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . . . . . 128 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | 1 . . . . . Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 272 | . 42 5 . . 272 Average Temperature 61 | . 16 3 . . 78 Received Heat Transfer 888 | . 159 330 . . 399 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 6 | . . . . . 6 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1333 | . 100 333 . . 900 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 506 | . 326 . 22 . 506 Initial 22 | . . . 22 . . Average 100 | . 111 . 22 . 104 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 80 | 100 77 . 100 . 80 Level 1 15 | . 22 . . . 12 Level 2 4 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 28 30 . . 32 Peak Tracking Total 6 | . 3 6 . . 6 Tactical Retreats 7 | . 1 1 . . 5 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . 1 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 2 Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 7 | . . 1 . . 6 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 13 | . . 2 2 4 5 Terminals 2 | . . . . . 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . . 3 10 28 9 Successful 44 | . . 3 10 28 3 Failed 6 | . . . . . 6 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 7 | . . . . . 7 Terminals 3 | . . . . . 3 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 41 | . . 3 10 28 . Record 38 | . . 1 10 27 . Open Door 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . . . 11 10 Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 7 | . . . . . 7 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . . . 5 Largest Group 4 | . . . . . 4 Highest-Rated Group 112 | . . . . . 112 Highest-Rated Ally 28 | . . . . . 28 Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks 34 | . . . . . 34 Total Damage 472 | . . . . . 472 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 3 | . . . . . 3 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 9570 | 69 850 2804 109 4423 1315 Spaces Moved 5105 | 46 371 1605 67 2512 504 Core 105 | 6 . . . 98 1 Treads 4582 | . . 1598 67 2414 503 Legs 418 | 40 371 7 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 50 158 Average Speed 165 | 117 171 160 160 158 219 Slowest Speed 1650 | 150 190 240 160 300 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 64 78 8 93 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . 2 . 5 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 12 | . . 6 . 6 . Spaces Dug 12 | . . 12 . . . Terrain Destroyed 111 | . 33 37 . . 41 Melee . | . . . . . . Projectile 15 | . . 15 . . . AOE 96 | . 33 22 . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5929 | 58 473 1733 70 2954 641 Wait 427 | . 21 3 . 381 22 Move 5100 | 45 370 1604 66 2511 504 Hop . | . . . . . . Pick Up 61 | 6 7 13 2 29 4 Fast Attach 34 | 6 4 3 . 6 15 Attach 16 | . . 10 . 2 4 Detach 4 | . . . . . 4 Swap 20 | . 6 9 . 3 2 Drop 59 | . 6 21 2 21 9 Fire 205 | . 59 70 . . 76 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | 1 . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Destroyed 7 combat bots 770 | -10/Materials | Derelicts attacked the area 895 | -10/Materials | Discovered new exit (range 5) 920 | -10/Materials | Entered Subcaves 930 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 971 | -10/Subcaves | Lost 3 parts (2n1w) 1459 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1463 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1511 | -10/Subcaves | Ambushed by swarm of Subdwellers 1560 | -10/Subcaves | Lost 3 parts (1p1n1w) 1630 | -10/Subcaves | A Subdweller sparked back to life 1647 | -10/Subcaves | A Subdweller sparked back to life 1670 | -10/Subcaves | Found Prototype Flight Unit 1673 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1688 | -10/Subcaves | Learned location of Zion (-7) 1688 | -10/Subcaves | Met a Zionite searching for "candidates" 1698 | -10/Subcaves | Discovered new exit (range 5) 1718 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1932 | -10/Subcaves | Core integrity fell below 50% 2606 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2729 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2828 | -10/Subcaves | Discovered new exit (range 11) 2879 | -10/Subcaves | Disturbed a concealed Subdweller 2936 | -10/Subcaves | Discovered new exit (range 16) 2942 | -10/Subcaves | Core integrity fell below 20% 3526 | -10/Subcaves | Found SUBCON Basin 3724 | -10/Subcaves | Entered Recycling 3739 | -8/Recycling | Scanned before Scraplab entrance 3758 | -8/Recycling | Discovered new exit (range 11) 3763 | -8/Recycling | Entered Scraplab 3833 | -8/Recycling | Entered Scraptown 3899 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4148 | -8/Scraptown | Visited Cave Peace 4212 | -8/Scraptown | Visited Assassins FH 4265 | -8/Scraptown | Visited CR-KLE's Repair Center 4304 | -8/Scraptown | Visited TADAMA 4374 | -8/Scraptown | Visited UFD Registry 4374 | -8/Scraptown | Registered with UFD as "Shortchip" 4408 | -8/Scraptown | Visited Shadow of the Wyrm 4486 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 4988 | -8/Scraptown | Discovered new exit (range 11) 5118 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5647 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5662 | -8/Scraptown | Found DCF Scrap (28 items) 5730 | -8/Scraptown | Visited Cartography Club 5918 | -8/Scraptown | Learned location of Storage (-8) 5918 | -8/Scraptown | Learned location of Proximity Caves (-6) 5918 | -8/Scraptown | Learned location of Warlord (-4) 5918 | -8/Scraptown | Learned 8 Factory zone layouts 5918 | -8/Scraptown | Learned 8 Research zone layouts 5918 | -8/Scraptown | Learned 8 Access zone layouts 5918 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 5918 | -8/Scraptown | Learned 4 Armory zone layouts 5918 | -8/Scraptown | Learned Factory emergency access door positions 5918 | -8/Scraptown | Learned location of 3 exits from Factory 5918 | -8/Scraptown | Learned location of 3 exits from Lower Caves 5918 | -8/Scraptown | Identified exit to Factory 5934 | -8/Scraptown | Found Deep Structural Scanner 6047 | -8/Scraptown | Visited Scrap Suit Storage 6087 | -8/Scraptown | Found Scrap Suit 6119 | -8/Scraptown | Visited Science Guys 6194 | -8/Scraptown | Visited Scrapoid Research Area 6243 | -8/Scraptown | Visited Derelict Rescue Squad 6274 | -8/Scraptown | Build established: Derelict-Mutant 6358 | -8/Scraptown | Visited Scrapoid Pod Storage 6369 | -8/Scraptown | Found Scrapoid Pod 6657 | -8/Scraptown | Visited Curators Association 6713 | -8/Scraptown | Visited Infowarlord's Domain 6900 | -8/Scraptown | Found Exp. Terrain Scan Processor 6934 | -8/Scraptown | Visited Research Penetration Think Tank 7257 | -8/Scraptown | CR-KLE repaired 4 parts 7915 | -8/Scraptown | Visited SPCMW 7956 | -8/Scraptown | Visited IN-MT5's Study 8256 | -8/Scraptown | Entered Factory 8256 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 8257 | -6/Factory | Identified exit to Factory 8258 | -6/Factory | Identified exit to Lower Caves 8821 | -6/Factory | Fabricated HERF Cannon? 8827 | -6/Factory | Scrapoid reinforcements arrived 8890 | -6/Factory | Found Scrap Suit 8898 | -6/Factory | Lost 5 allies 9192 | -6/Factory | Build established: Scavenger-Mutant 9219 | -6/Factory | Tech Extrapolator generated special schematic: Active Sensor Spoofer 9507 | -6/Factory | Lost 3 parts (1p1n1u) 9526 | -6/Factory | Destroyed 8 combat bots 9561 | -6/Factory | Core integrity fell below 50% 9571 | -6/Factory | Self-destructed Last Messages --------------- 09555_ G-50 Soldier destroyed. 09556_ Penetrated by Slug. 09557_ U-05 Engineer lays Concrete. 09558_ K-01 Serf collects debris. 09558_ U-05 Engineer lays Concrete. 09560_ K-01 Serf collects debris. 09560_ Penetrated by Slug. 09561_ K-01 Serf collects debris. 09561_ U-05 Engineer builds a Wall. 09563_ K-01 Serf collects debris. 09563_ Penetrated by Slug. 09563_ HERF Cannon destroyed. 09565_ U-05 Engineer lays Concrete. 09566_ Penetrated by Slug. 09566_ U-05 Engineer lays Concrete. 09566_ K-01 Serf collects debris. 09568_ U-05 Engineer builds a Wall. 09569_ K-01 Serf collects debris. 09569_ Penetrated by Slug. 09570_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ????????????????+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????# | | ????????????+????????????????????? ????????????+ | | ?????????????????????????????????? ????????????# | | ?????????????????????????????????? ????????????# | | ?????????????????????#+#####+#???? ????????????# | | ????????????????????? #???? ????????????# | | ?????????????????????? #???# #???????????# | | ?????????????????????? #???# #???????????# | | ??????????????????????? #???# #???????????# | | ??????????????????????? #???# #???????????# | | ????????????????????##+#;;;;;##### #???????????# | | ???????????????????## % # #???????????# | | ???????????????????#;k =% = * # #???????????# | | ???????????????????#; /! !# ############# | | ??????????????????### = @ [# | | ?????????????? + !=#= | | ????????????# ! ### %+%*= | | ????????????#?????# # [#=[! | | ??????????????????#"# #*% | | ??????????????? "# ##### ###### | | ?????????????? ## ;#??# #????? | | ????????????? ?## !%* ;#??# / ???? | | ?????????????[ ???## u | ##??######## ??? | | ?????????????? ????#;#;; ;;;;#???????????? ??? | | ???????????????????### ## ###???????????????? | | ?????????????????????##?# ######?????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Mak. Leg | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Medium Armor Plating | -8/Scraptown | Extrapolated Mak. Ablative Armor | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Trap Scanner | -8/Scraptown | Extrapolated Structural Scanner | -8/Scraptown | Extrapolated Mak. Power Source | -8/Scraptown | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Active Sensor Spoofer | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearForceClaw Manual? 0 Play Time 00:48:49 Cumulative 408.0 hours Start 2024.07.23 @ 02:45:39 End 2024.07.23 @ 14:57:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 80 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 800fef5b-6efa-4217-bd51-a4a4ed1af0a5