Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 14:15:47 Player: N.W.L Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (550) 2750 Value Destroyed (25920) 25920 Prototype IDs (318) 6360 Alien Tech Used (1) 200 Bonus (33440) 33440 TOTAL SCORE: 79970 Bonus ------- High Alert Combat Kills 1784 Follower Combat Kills 1239 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5016 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2699 Cogmind --------- Core Integrity 1503/1600 Matter 300/300 Energy 678/700 System Corruption 0% Temperature Cool (12) Movement Treading (150) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY (13) ----- Experimental Power Amplifier Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Accelerator Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field > --- WEAPON (4) ------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Helical Railgun > --- INVENTORY (25) --- Vortex Chain Reactor Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Improved Matter Compressor (300) Experimental Matter Compressor (500) Advanced Kinecellerator Transdimensional Reconstructor Vortex Shotgun (50) Multirail Multirail Heavy Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack RU-N14's Throwing Claymores (4) Makeshift Hammer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Accelerator Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Advanced Heavy Siege Treads Improved Matter Compressor Experimental Matter Compressor Advanced Kinecellerator Advanced Force Field Transdimensional Reconstructor Vortex Shotgun Multirail Multirail Heavy Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator Heavy Shock Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer [Rating: 252] Favorites ----------- Power Improved Quantum Reactor Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Improved Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Makeshift Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 11 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 518 | . 10 12 4 10 33 26 9 8 10 31 38 5 7 4 8 14 12 1 9 7 17 2 2 12 3 22 4 9 50 2 14 46 5 72 Power 26 | . 1 2 . 2 2 1 1 . . 2 1 . . . . 2 . . . . 1 . . 1 . . . . 2 . 1 4 . 3 Engine 9 | . 1 2 . 1 1 . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . 1 4 . 3 Propulsion 82 | . 3 3 . 2 13 3 3 . 4 3 7 1 1 . . 2 . 1 2 . 2 1 1 2 1 . . 1 10 . . 7 . 9 Treads 71 | . . . . . 10 3 3 . 4 3 7 1 1 . . 2 . 1 2 . 2 1 1 2 1 . . 1 10 . . 7 . 9 Leg 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | . 1 2 1 2 4 6 1 2 . 2 11 1 2 . 2 5 1 . . 2 5 1 . 4 . 12 3 3 14 1 8 20 3 27 Device 86 | . . 1 . 1 1 4 . 1 . 2 4 1 1 . 2 2 1 . . . 2 . . 1 . 8 2 2 8 1 7 8 2 24 Storage 12 | . 1 . 1 1 1 . . 1 . . 1 . . . . 1 . . . . 2 . . 2 . . . . . . . . 1 . Processor 13 | . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . . . . 1 . 2 . . 6 . . Hackware 11 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 1 3 . . Protection 24 | . . . . . 1 1 . . . . 5 . 1 . . 1 . . . 1 . 1 . 1 . 1 . 1 4 . . 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 264 | . 5 5 3 4 14 16 4 6 6 24 19 3 4 4 6 5 11 . 7 5 9 . 1 5 2 10 1 5 24 1 5 15 2 33 Energy Gun 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 5 Energy Cannon 40 | . . . . . . 4 2 2 . 6 6 . 1 . 1 2 4 . 3 . 1 . . 1 . 2 . 1 1 . 1 . . 2 Ballistic Gun 102 | . 2 . . . 10 7 . . 2 13 11 1 1 2 3 3 6 . 3 2 2 . 1 . 1 . . 1 10 1 1 12 2 5 Ballistic Cannon 36 | . 1 2 . 1 1 1 1 1 2 . . . . . . . . . . . 2 . . 2 . 4 . . 5 . 1 1 . 11 Launcher 48 | . 2 3 1 2 . 3 1 2 . 4 2 2 1 1 2 . 1 . . 3 2 . . . 1 4 1 1 4 . . . . 5 Special Weapon 11 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . 1 . . 2 . 4 Impact Weapon 14 | . . . 1 1 3 1 . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . . . . 1 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . . 1 . 1 4 3 . . . . 1 . . 1 . 2 . . 4 . 2 . . 8 . 3 7 . 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 37 | . . 1 . . . 5 . 1 3 . 4 1 . . 5 3 1 . . 1 2 . . . . . . 2 3 . 1 . . 4 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . 1 . . 2 . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . 1 Utility 12 | . . . . . . . . 1 . . 2 . . . 2 1 . . . . . . . . . . . . 3 . 1 . . 2 Weapon 14 | . . . . . . 4 . . 1 . 1 . . . 2 2 1 . . 1 1 . . . . . . 1 . . . . . . Highest Loss Streak 3 | . . 1 . . . 2 . 1 1 . 1 1 . . 3 2 1 . . 1 1 . . . . . . 2 2 . 1 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 50 60 82 77 97 99 91 89 97 99 99 99 96 85 92 86 78 93 92 92 85 88 88 72 88 88 90 81 77 78 84 82 87 85 Engine 3 | . 8 11 . 2 2 4 8 9 9 9 4 . . . . 5 6 6 6 6 4 . . . . . . . . . . . . . Core 1 | . . . . 2 6 4 . . . . 2 7 7 7 7 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 8 8 6 Treads 24 | . . . . . 24 27 26 27 26 27 29 29 27 30 23 26 33 33 33 33 29 29 29 29 29 26 26 25 26 26 23 14 12 13 Device 11 | . . . . . 8 6 1 8 9 9 6 13 13 7 13 17 13 13 13 7 6 5 5 5 5 10 11 11 11 10 13 15 19 22 Storage 6 | . 1 14 14 14 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 8 11 11 10 11 6 5 5 5 5 4 4 4 4 Processor 5 | . . 4 14 1 . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 10 12 21 19 18 16 16 Hackware 4 | . . . . . . 2 15 9 9 9 6 7 7 7 7 4 . . . . . . . . . 7 10 10 8 5 7 6 12 2 Protection 3 | . . . . . 7 9 . . . . 6 1 1 7 . 1 6 6 6 5 5 5 5 4 5 5 3 3 1 . . 1 . 5 Energy Cannon 3 | . . . . . . 1 7 8 4 2 1 . . . . 1 1 6 12 13 6 5 5 . 5 4 5 . . . 1 . . . Ballistic Gun 12 | . 9 . . . 30 29 4 . 8 33 28 27 20 1 23 18 7 13 12 11 3 . 3 . 1 . . 3 4 5 4 7 15 4 Ballistic Cannon 3 | . 8 . . 13 1 1 14 14 14 . . . . . . . . . . . 8 11 11 1 11 13 15 3 . . 1 2 . 3 Launcher 1 | . 2 . 6 4 . 1 1 . . . . 2 7 . 4 1 2 6 . . 2 5 1 . . . . . . . . . . . Naked Turns 43 | . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | . 8 8 15 33 105 119 119 116 112 107 116 108 113 108 109 129 139 137 139 143 154 154 149 149 153 169 157 134 150 115 136 162 171 193 Greatest Support 240 | 3 8 8 8 20 69 69 68 68 68 63 104 111 111 111 111 133 133 141 141 141 183 183 183 183 181 181 181 181 181 179 179 210 205 240 Greatest Overweight (x) 46 | . 1 . 1 3 2 1 1 1 1 1 1 1 1 . 1 1 1 1 46 1 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 . . . . . . . . 4 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 5 8 9 14 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 8 8 10 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 4 7 9 8 19 24 24 24 24 24 24 23 25 24 24 23 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 5 8 8 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 8 8 10 9 25 21 25 25 25 25 23 25 25 25 23 21 23 25 25 24 23 25 25 25 25 25 25 25 24 25 25 25 25 25 Class Distribution -------------------- 31% | Skirmisher 17% | Scavenger-Gunner 11% | Tank 8% | Hacker-Skirmisher 7% | Scavenger-Skirmisher 5% | Derelict-Tank 4% | Mutant 4% | Derelict-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 25778 | . 302 143 246 281 1176 1152 645 478 595 1071 2031 309 149 . 314 742 534 146 100 502 803 501 1041 309 355 1735 78 741 2236 249 414 1382 814 4204 Remotely 3436 | . . . . . . 268 . . . 144 394 . 12 . . 457 . . . . . . . . . 858 78 115 1110 . . . . . Salvage Created 26836 | . 104 94 . 117 1461 1235 525 606 960 1367 2332 326 120 . 933 869 799 361 . 672 898 87 581 309 311 1509 145 689 2191 324 681 1275 1858 3097 Parts 1201 | . 15 15 . 9 69 58 25 34 40 59 128 13 5 . 24 38 31 16 . 41 39 5 16 . 16 90 4 32 51 21 41 41 111 114 Haulers Intercepted 24 | . 1 . . . 4 . 4 . 4 6 2 . . . . . . . . . . . . . . 2 . . . . . . 1 . Recyclers Shooed 16 | . . . . . 1 . 1 . 1 1 1 . . . . 1 . . . . 3 . . . . 3 . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 232 | . . . . . . . . . . . . 13 3 . 19 . 35 17 7 41 . 5 19 . 16 . 6 30 . 21 . . . . Prevented 9 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 414 | . 4 6 . 5 15 26 8 18 13 26 35 7 3 . 12 5 13 7 . 14 16 1 12 . 10 25 2 14 36 6 9 18 16 32 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 215 | . . . . . 15 18 2 . . 15 31 6 1 . 3 5 13 2 . 6 . . . . . . . 9 27 6 4 15 16 21 Cannons 103 | . 1 1 . 1 . . 5 13 13 . . . . . . . . 2 . 3 10 1 11 . 5 20 2 2 . . 5 3 . 5 AOE 93 | . 3 5 . 4 . 8 . 4 . 11 3 1 2 . 9 . . 3 . 5 6 . 1 . 5 5 . 3 9 . . . . 6 Classes Destroyed 28 | . 5 1 . 3 4 1 . 1 . 2 1 . . . 1 . . 1 . 1 . 1 . . . . . 1 2 . . 1 . 2 Worker 43 | . 1 . . 3 8 . . . 4 2 6 . . . . 2 . . . . 2 . . . . 8 . . . . . . 4 3 Builder 14 | . . . . 1 5 . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . 3 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 1 . . . 4 . 4 . 4 6 2 . . . . . . . . . . . . . . 2 . . . . . . 1 . Recycler 24 | . . 1 . . 3 . 1 . 3 2 2 . . . . 4 . . . . 3 . . . . 1 . . . . . . 1 3 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Mechanic 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 . Operator 7 | . 1 . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . . . 2 . . . 2 . 4 . . . . . . . . . 1 . . . . 2 . . . . 2 . 2 . Swarmer 82 | . 3 6 . . 3 5 2 4 . 3 . . 2 . 6 . . 3 . 4 8 . . . 5 9 . 5 . 4 . . . 10 Grunt 148 | . 1 . . 1 6 9 3 6 7 14 17 6 . . 2 . 8 2 . 4 . 1 10 . . 3 . 4 20 2 3 11 . 8 Brawler 14 | . . . . 1 . 1 . 1 . . 1 . . . . . 2 1 . . . . . . . . . . 6 . . 1 . . Duelist 14 | . . . . . 1 1 . 1 . 1 1 1 . . 1 . 1 . . . . . 2 . . . . . 4 . . . . . Protector 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Sentry 53 | . . . . . 5 8 3 5 5 5 10 . 1 . 1 1 2 1 . . 2 . . . 1 . . . . . 1 . 2 . Demolisher 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Hunter 18 | . . . . . . . . 1 1 . 1 . . . . 1 . . . 1 . . . . . 2 . 2 1 . . 2 6 . Programmer 57 | . . . . . . 2 . . . . 5 . . . . 3 . . . 3 6 . . . 4 11 1 2 . . 5 . 8 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 4 3 . 4 5 4 5 4 6 9 7 6 3 . 3 5 6 3 . 4 7 1 3 . 5 12 2 3 12 4 3 6 7 8 Combat Bots Only 11 | . 3 3 . 3 4 4 4 4 3 9 4 6 3 . 3 1 6 3 . 4 6 1 3 . 5 6 2 3 11 4 3 6 5 8 Max Kills in Single Turn 5 | . 2 3 . 1 2 2 1 4 4 5 2 1 1 . 3 2 1 3 . 2 3 1 1 . 5 4 1 3 5 1 1 1 3 3 Gunslinging 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Exploded 5 | . 2 3 . 1 . 2 . 4 . 5 2 1 1 . 3 . . 3 . 2 3 . 1 . 5 3 . 3 4 . . . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1559 | . 5 8 . 11 47 118 26 32 43 40 199 26 48 . 38 24 31 7 . 72 46 2 25 . 37 94 1 55 208 5 38 78 50 145 Missed 492 | . 1 5 . 2 14 34 5 13 8 11 84 6 16 . 11 9 16 3 . 15 9 . 8 . 13 15 . 16 90 1 15 28 16 28 Damage Taken 18978 | . 59 73 . 163 531 1367 284 393 683 655 1138 414 358 . 554 179 258 87 . 1141 860 37 329 . 465 1320 22 576 1988 93 516 690 381 3364 Core 1165 | . 9 15 . 66 34 138 18 33 12 19 108 . 67 . 65 27 . 25 . 10 . . 38 . 19 56 . 69 149 . 46 45 12 85 Absorbed by Shields 2682 | . . . . . . . . 17 . 8 . . . . . . . . . . . . . . . 167 . 29 438 . . 511 397 1115 Reduced by Siege Mode 476 | . . . . . . . . . . . . . . . . . . . . . 11 . 5 . . 43 . . 11 . 6 . 44 356 Redirected to Shielding 417 | . . . . . . 84 . . . . 3 . . . 107 . . . . . . . . . . . . 147 76 . . . . . Regen/Repaired (Parts) 4529 | . . . . . . . 131 . . 86 36 . . . . 151 144 76 707 422 . . . . . 467 . . 1170 . . 1127 12 . Core Remaining (%) 82 | 100 . . . 64 . . . . . 53 . . . . 65 . . . . 92 . . . . 94 . . . . 76 96 96 . 93 Volleys Fired 1499 | . 27 6 . 18 56 75 58 56 50 67 133 16 17 . 30 45 36 16 1 66 77 14 77 4 28 113 3 34 136 14 20 53 39 114 Largest 4 | . 2 1 . 1 4 4 3 3 4 4 4 4 4 . 4 4 2 3 1 4 3 2 2 1 2 4 3 3 2 1 4 4 4 4 Hottest 360 | . 55 44 . 44 100 123 171 206 171 173 100 103 103 . 100 173 98 140 98 238 147 122 122 7 122 219 188 188 82 60 223 223 152 360 Shots Fired 3137 | . 34 6 . 18 209 222 84 81 111 196 414 55 34 . 38 73 41 33 1 128 108 22 110 4 49 200 8 43 138 14 58 99 156 350 Gun 1933 | . 7 . . . 208 195 12 . 33 175 376 53 24 . 13 50 36 26 . 76 5 . . . . 9 . 28 88 14 28 75 156 246 Cannon 1078 | . 23 3 . 8 1 19 72 78 78 13 32 . 7 . 15 23 5 4 1 43 95 22 106 . 46 189 8 14 34 . 30 22 . 87 Launcher 108 | . 4 3 . 10 . 8 . 3 . 8 6 2 3 . 10 . . 3 . 9 7 . 4 . 3 2 . 1 10 . . . . 12 Special 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 6 . . 2 . 5 Kinetic 2516 | . 30 3 . 8 209 205 47 46 92 175 376 53 24 . 13 50 36 26 . 76 72 13 84 . 40 129 6 42 92 14 32 90 156 277 Thermal 495 | . . . . . . 9 37 32 19 13 32 . 7 . 15 23 5 4 1 43 28 9 22 . 6 69 2 . 30 . 26 7 . 56 Explosive 101 | . 4 3 . 10 . 8 . 3 . 8 6 2 3 . 10 . . 3 . 9 7 . 4 . 3 2 . 1 10 . . . . 5 Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 31 | . 3 1 . 6 16 31 10 8 14 15 14 11 12 . 17 18 9 6 . 10 8 9 10 3 6 11 3 14 10 8 10 12 29 31 Robot Miss Streak 10 | . 5 1 . 2 4 6 4 1 4 4 5 4 5 . . 4 5 1 . 3 3 1 5 1 6 4 . 4 6 10 2 2 4 3 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 2 . . . . . 1 2 1 Secondary Targets 30 | . . . . . . 2 . . . 1 8 1 . . 1 . . . . . . . . . . . . . . . . 1 6 10 Max Gunslinging Chain 2 | . . . . . . 1 . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 1 2 Shots Hit Robots 1726 | . 12 1 2 14 124 125 41 31 59 119 225 34 13 1 29 30 32 11 . 52 43 9 33 12 21 88 2 38 77 12 34 70 110 222 Core Hits 1060 | . 8 7 . 11 42 54 13 20 31 69 108 16 7 . 24 23 26 14 . 27 35 3 23 1 19 56 2 33 116 13 23 46 62 128 Critical Kills 66 | . . . . . 2 . 1 1 . . . . . . . . . . . . 11 2 8 . 5 23 2 2 . . . . 6 3 Critical Parts Destroyed 80 | . . . . . 1 1 . . . . 1 . . . 3 . . . . . 13 3 12 . 8 27 . 6 . . . . 3 2 Critical Strikes 169 | . . . . 1 3 2 6 2 1 . 1 . . . 3 . . . . . 26 5 21 1 13 51 2 8 . . 2 1 10 10 Meltdown 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 146 | . . . . . 2 2 . . . . 1 . . . . . . . . . 26 5 21 . 13 49 2 8 . . . 1 10 6 Blast 15 | . . . . 1 . . 5 1 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 Smash 5 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Melee Attacks 90 | . . . 2 6 17 19 . 3 . . . . 1 1 15 . . . . . . . . 10 . . . 4 8 . . . . 4 Impact 84 | . . . . 6 17 19 . . . . . . 1 . 15 . . . . . . . . 10 . . . 4 8 . . . . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . 2 5 11 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69559 | . 364 342 . 999 3411 3548 1361 1921 2414 3469 5295 861 418 . 2266 1195 1480 549 . 2161 1502 129 1151 896 867 3357 34 2136 7229 620 1501 3367 4064 10652 Guns 38405 | . 50 . . . 2267 2325 172 . 432 2157 4248 606 238 . 207 1195 1480 263 . 692 33 . . . . 83 . 1754 5378 620 750 2931 4009 6515 Cannons 14070 | . 169 44 . 172 . 68 1189 1539 1397 . 165 . . . . . . 99 . 559 744 129 906 . 442 2092 34 110 113 . 751 436 . 2912 Explosions 12838 | . 145 298 . 315 . 896 . 382 585 1312 880 255 180 . 775 . . 187 . 910 725 . 245 . 425 1120 . 240 1738 . . . . 1225 Melee 4121 | . . . . 512 1138 259 . . . . . . . . 1284 . . . . . . . . 896 . . . 32 . . . . . . Ramming 125 | . . . . . 6 . . . . . 2 . . . . . . . . . . . . . . 62 . . . . . . 55 . Kinetic 48041 | . 219 44 . 172 2267 2393 981 1372 1487 2157 4248 606 238 . 207 1195 1480 263 . 692 706 129 700 . 400 1546 34 1864 5491 620 928 3237 4009 8356 Thermal 4856 | . . . . . . . 380 167 751 . 165 . . . . . . 99 . 559 71 . 206 . 42 629 . . . . 573 130 . 1084 Explosive 12325 | . 145 298 . 315 . 896 . 382 176 1312 828 255 180 . 775 . . 187 . 910 686 . 245 . 425 1120 . 240 1738 . . . . 1212 Electromagnetic 91 | . . . . . . . . . . . 52 . . . . . . . . . 39 . . . . . . . . . . . . . Impact 4121 | . . . . 512 1138 259 . . . . . . . . 1284 . . . . . . . . 896 . . . 32 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 2 2 . 1 1 1 1 1 1 1 1 1 1 . . . . 5 6 6 6 6 8 9 9 9 9 1 5 . 2 16 Average Corruption 3 | . 2 2 2 2 . 1 1 1 1 1 1 1 1 1 1 . . . . 4 3 6 6 6 7 5 9 9 4 1 4 . 1 10 Corruption Purged 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Corruption Blocked 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 21 . 129 Effects 469 | . 1 6 3 8 . 11 18 14 11 13 7 6 2 . 14 . . . . 23 18 21 43 10 25 41 14 34 7 7 2 . 2 108 Message Errors 107 | . 1 . 1 2 . 1 2 3 3 3 3 3 2 . 1 . . . . 4 5 6 8 2 5 10 1 9 . 2 1 . 1 28 Matter Fused 115 | . . 3 1 4 . 4 7 5 4 2 1 1 . . 4 . . . . 3 2 3 9 1 7 10 3 10 2 5 . . . 24 Heat Flow Errors 49 | . . . . . . . 3 . 1 1 2 . . . 2 . . . . 2 5 2 3 2 2 8 5 2 2 . . . . 7 Energy Discharges 58 | . . 3 . 1 . 2 2 2 1 3 . . . . 2 . . . . 5 1 2 2 2 3 8 . 3 . . . . 1 15 Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 2 Data Loss (minor) 54 | . . . 1 1 . 3 . 1 1 2 . . . . 4 . . . . 4 2 1 5 1 3 3 3 7 1 . 1 . . 10 Data Loss (major) 25 | . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 1 2 4 2 1 1 1 2 1 . . . . 5 Misfires 32 | . . . . . . . 1 2 1 1 1 1 . . . . . . . 1 2 2 5 . 2 1 1 1 . . . . . 10 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . . . . . . . . . Weapon Failures 14 | . . . . . . . 1 1 . . . 1 . . . . . . . 2 . . 2 . . . . . 1 . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2447 | . . 8 . . 680 37 126 42 177 6 4 . . . 598 . . 18 . 109 . . 4 291 36 181 . 10 10 . 14 . 19 77 Projectiles 333 | . . . . . . 4 126 24 38 . 4 . . . 36 . . . . . . . 4 . . 13 . . . . 14 . . 70 Explosions 567 | . . 8 . . . 24 . 18 139 6 . . . . 14 . . 18 . 109 . . . . 36 168 . 10 10 . . . . 7 Melee 1547 | . . . . . 680 9 . . . . . . . . 548 . . . . . . . . 291 . . . . . . . . 19 . Knockbacks 75 | . 2 . . . 4 1 4 11 4 . . . . . 3 . . . . . 4 3 6 1 3 18 . . . . 2 . . 9 Impact 9 | . . . . . 4 1 . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Kinetic 63 | . 2 . . . . . 3 10 3 . . . . . . . . . . . 4 3 6 . 3 18 . . . . 2 . . 9 Secondary 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 977 | . 19 50 . 21 . 40 . 42 160 101 52 . 45 . 76 . . 25 . 124 146 . 14 . 34 . . . . . . . . 28 Shots 30 | . 1 2 . 1 . 2 . 1 2 4 1 . 2 . 4 . . 1 . 2 4 . 1 . 1 . . . . . . . . 1 Rammed 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . Targets Rammed 7 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 637 | . 12 . . . 187 259 420 358 379 465 485 288 129 . 145 390 523 200 58 637 463 228 357 223 448 430 201 198 194 15 36 15 . 200 Average Temperature 107 | . 5 . . . 49 108 98 69 92 99 144 75 54 . 17 106 208 98 33 208 126 84 90 111 112 78 82 71 79 4 16 10 . 63 Received Heat Transfer 3003 | . 18 . . 12 144 477 99 96 180 147 357 416 48 . 117 18 90 . . 72 27 18 153 . . 9 . 13 249 . 57 74 12 100 Effects 56 | . . . . . . 3 2 . . 3 17 . . . . . 4 . . 21 3 . 1 . 1 . . . . . . . . 1 Shutdowns 6 | . . . . . . . 1 . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 12 | . . . . . . . 1 . . . 5 . . . . . 2 . . 2 1 . 1 . . . . . . . . . . . Interference 18 | . . . . . . 3 . . . 2 7 . . . . . 2 . . 1 2 . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . Damage (major) 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 8 . . 5 . 2 . 4 7 Total Turns 942 | . . . . . . . . . . . . . . . . . . . . . 41 11 30 . . 165 . . 118 . 27 . 49 501 Longest Duration 359 | . . . . . . . . . . . . . . . . . . . . . 41 11 30 . . 41 . . 56 . 18 . 21 359 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 45 | . . . . . 22 1 . . . . . . . . 11 . . . . . . . . 10 . . . . . . . . 1 . Robots Melted 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . 4 . . . . 1 1 . 3 Heat Transferred 5075 | . . . . . . . 550 250 750 . 250 . . . . . . 150 . 800 74 . 222 . 37 666 . . . . 733 148 . 445 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1277 | . 404 240 . 117 246 1277 624 1270 618 459 1017 . . . . 188 . . . . 373 . . . . 817 . . . . 231 338 488 769 Initial 622 | . . 157 . . . 69 622 71 618 195 78 . . . . 4 . . . . 86 . . . . . . . . . . 96 124 222 Average 268 | . 128 213 . 38 131 551 243 672 466 241 294 . . . . 44 . . . . 182 . . . . 261 . . . . 59 149 189 581 Maximum Alert Level 4 | . 2 1 . . 1 4 2 4 2 2 3 . . . . . . . . . 1 . . . . 3 . . . . 1 1 2 3 Low Security (%) 45 | 100 83 18 . 100 81 12 62 14 . 29 41 . . . . 100 . . . . 65 . . . . 57 . . . . 94 74 62 . Level 1 21 | . 9 81 . . 18 11 9 9 18 67 40 . . . . . . . . . 34 . . . . 18 . . . . 5 25 34 6 Level 2 12 | . 6 . . . . 47 27 29 81 3 4 . . . . . . . . . . . . . . 8 . . . . . . 3 11 Level 3 19 | . . . . . . 21 . 30 . . 13 . . . . . . . . . . . . . . 14 . . . . . . . 82 Level 4 1 | . . . . . . 6 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 2 . . 1 4 . 3 . 4 6 17 . . . . 5 . . . . 6 . . . . 11 . . . . 3 3 5 9 Investigation 27 | . 1 . . 1 1 . 1 . 2 4 5 . . . . 2 . . . . 3 . . . . 3 . . . . . 2 1 1 Extermination 19 | . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 4 . . . . 2 . 1 4 Reinforcement 21 | . 1 . . . 3 . 2 . 2 . 1 . . . . 1 . . . . 1 . . . . 3 . . . . 1 1 2 3 Assault 5 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 59 | . . . . . 2 1 3 . 5 . 3 . . . . 1 . . . . . . . . . 4 . 1 2 . . 6 6 25 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 635 | . 10 6 . 5 29 27 19 23 25 33 49 9 4 . 10 10 14 8 1 11 16 1 19 . 10 37 1 14 111 5 11 27 26 64 Peak Tracking Total 22 | . 6 3 . 2 5 7 5 4 5 10 5 3 2 . 3 2 7 4 1 3 4 1 6 . 5 5 1 5 22 3 4 5 4 9 Tactical Retreats 21 | . 1 . . . 1 1 . . 2 . . . 1 . . 1 1 . . . . . 5 . . 2 . 1 2 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 18 | . 1 . . . 1 3 . 7 . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Triggered 17 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 12 . . . 1 . Most Traps Carried 8 | . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 8 8 Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 79 | . 1 . . 1 1 8 1 15 7 6 8 . . . . 1 . . . . 2 . . 1 2 15 . 1 1 . . 1 3 4 Max in Single Turn 4 | . 1 . . 1 1 1 . 2 3 2 4 . . . . 1 . . . . 1 . . 1 2 3 . 1 1 . . 1 1 2 Garrison Access 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 2 1 . Garrison Relay 9 | . . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 119 | . 3 1 2 1 6 4 8 4 5 16 18 . . 3 . 6 . . . . 8 . . 4 1 6 1 . 1 . 5 3 5 8 Terminals 80 | . 3 . . 1 4 4 5 4 4 13 13 . . . . 4 . . . . 5 . . . 1 2 . . . . 3 2 4 8 Fabricators 10 | . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 3 . . . . . 1 . . Repair Stations 4 | . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Total Hacks 337 | . 8 1 5 4 15 8 25 10 16 39 51 . . 25 . 17 . . . . 16 . . 17 1 17 1 . 1 . 14 10 12 24 Successful 180 | . 2 1 5 1 5 6 15 4 7 24 22 . . 25 . 10 . . . . 4 . . 17 1 8 1 . 1 . 5 3 6 7 Failed 157 | . 6 . . 3 10 2 10 6 9 15 29 . . . . 7 . . . . 12 . . . . 9 . . . . 9 7 6 17 Catastrophic 25 | . 1 . . . 1 2 1 . 2 2 4 . . . . 3 . . . . 3 . . . . 1 . . . . 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 2 . 1 4 6 3 10 3 5 16 25 . . . . 12 . . . . 11 . . . . 1 . . . . 5 1 1 6 Terminals 215 | . 8 . . 4 10 8 16 10 14 33 35 . . . . 9 . . . . 10 . . . 1 4 . . . . 11 7 11 24 Fabricators 31 | . . . . . . . . . . . 11 . . . . 3 . . . . 4 . . . . 10 . . . . . 3 . . Repair Stations 8 | . . . . . . . 2 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . . . 3 . 6 . . 2 . . . . . 5 . . . . . . . . . 3 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 12 | . . . . . 2 . 1 . 2 . 3 . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Terminal Hacks 125 | . 2 1 5 1 3 4 6 4 6 20 8 . . 25 . 3 . . . . 1 . . 17 1 1 1 . 1 . 3 1 5 6 Record 18 | . . . 4 . . . . . . . . . . 6 . . . . . . . . . 5 1 . . . . . . . 2 . Part Schematic 16 | . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . 1 Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . . 1 1 . 1 . . 2 1 . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . 1 . . . Open Door 11 | . . 1 . . . 1 . 1 . 5 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 12 | . . . . . . . 3 . 3 5 . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 15 | . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 6 . . . . . 2 . . Network Status 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . . Build 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 24 | . . . . . . 2 4 . . 1 9 . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . 1 Terminals 9 | . . . . . . 2 . . . 1 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 Assimilate 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Override 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Monitor 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 3 . . 1 5 3 6 3 5 11 15 . . . . 7 . . . . 8 . . . . 6 . . . . 3 3 4 6 Full Trace Events 26 | . 2 . . 1 1 1 2 . 2 3 5 . . . . 2 . . . . 2 . . . . 2 . . . . . 2 1 . Feedback Events 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Authchips 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Time 232 | . . . . . . . . . . . . . . . . 116 . . . . . . . . . 58 . . . . . 58 . . Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . 3 . . Part Schematics Acquired 30 | . . . . . . . . . . . . . . 11 . . . . 14 . . . . 4 . . . . . . . . . 1 Parts Built 5 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . . . . 53 . . . . . . . . . 53 . . . . 76 . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . 12 . . . . . . . . . 12 . . . . 5 . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Time 144 | . . . . . . . 32 . . 56 56 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . 10 . . 10 . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . 2 . . . . . . . . . . 1 . . . 2 . 2 1 . . 3 . . . . . . . 2 . 4 Non-combat 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 15 | . . . 1 . . . . . . . . . . 1 . . . 2 . 2 . . . 3 . . . . . . . 2 . 4 Robot Hacks Applied 13 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . . . . . 2 . 4 parse_system 12 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 2 . 4 find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . 10 . 24 . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 40 | . . . . . . 10 . 24 . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 2 . 12 . . . . . . . . 2 . . . . . . . . . . . 5 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 47 | . . . . . . 2 . 12 . 12 7 . . . . 1 2 2 . 2 . . . . . 1 . . 5 . . 1 . . Largest Group 10 | . . . . . . 2 2 8 2 10 3 . . . . 1 3 4 2 2 . . . . . 1 . . 5 . . 1 1 . Highest-Rated Group 288 | . . . . . . 51 48 112 48 173 48 . . . . 23 72 101 52 52 . . . . . 23 . . 288 . . 23 23 . Highest-Rated Ally 65 | . . . . . . 31 28 39 24 31 26 . . . . 23 29 29 29 29 . . . . . 23 . . 65 . . 23 23 . Total Orders 58 | . . . . . . . . 5 . . . . . . . 1 6 6 5 13 . . . . . 2 . . 2 . 1 1 10 6 STAY 15 | . . . . . . . . 3 . . . . . . . . 2 . 1 6 . . . . . . . . 1 . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 17 | . . . . . . . . 2 . . . . . . . . 2 3 3 5 . . . . . 1 . . 1 . . . . . AID 14 | . . . . . . . . . . . . . . . . 1 1 3 1 2 . . . . . 1 . . . . . 1 4 . RETURN 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 6 Ally Attacks 273 | . . . . . . 4 8 76 27 78 24 . . . . . . 22 4 7 . . . . . . . . 23 . . . . . Total Damage 4564 | . . . . . . 65 179 858 682 1102 252 . . . . . . 315 54 125 . . . . . . . . 932 . . . . . Kills 42 | . . . . . . 2 2 11 6 11 2 . . . . . . 2 1 . . . . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 11 | . 1 . . 1 1 . 1 . . 2 1 . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . . . . 1 2 . 1 . 1 1 1 1 . 1 . . 3 . 1 1 . . . . . . Drone Launches 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 31 65 Drone Recoveries 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 31 65 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 48387 | 9 232 488 211 902 2298 1300 1463 1439 1467 2083 3487 854 552 158 2307 1532 1076 908 3142 1763 1220 804 1178 319 802 2102 479 907 1620 1128 1033 2855 866 5403 Spaces Moved 21677 | 18 335 587 244 445 888 409 455 519 517 719 1235 473 266 93 955 787 532 369 832 739 455 432 565 163 410 829 284 494 761 669 451 1650 392 2705 Core 195 | 18 98 . . . . . . . . . . . . . . . . . 79 . . . . . . . . . . . . . . . Treads 19838 | . . . . . 757 409 455 519 517 719 1235 473 266 93 955 787 532 369 753 739 455 432 565 163 410 829 284 494 761 669 451 1650 392 2705 Legs 287 | . . . . 221 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 268 | . . . . 203 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1089 | . 237 587 244 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 37 37 110 110 240 235 235 235 243 162 162 162 162 162 162 162 162 162 162 162 162 162 162 162 162 162 162 162 166 166 153 153 143 Average Speed 182 | 50 43 37 80 163 192 240 235 235 237 243 239 168 189 162 230 172 180 225 369 170 168 162 162 162 162 162 162 162 163 166 166 158 153 150 Slowest Speed 2350 | 50 100 37 117 210 240 240 240 235 243 243 243 243 243 162 243 243 242 242 2350 247 246 162 162 162 162 162 162 162 166 166 166 167 153 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 52 99 67 85 64 61 35 75 55 93 43 66 50 75 91 23 68 63 82 81 14 61 63 61 76 23 46 68 79 86 13 67 18 68 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 9 | . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . 1 1 . . . . . . . Known Exits Taken 16 | . 1 . . . 1 . 1 . 1 1 1 . . . 1 1 . . . . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 . . . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 31 | . . 1 . 1 . . . . . . . 3 2 . 5 . 1 1 4 1 . 3 . . 2 . . 5 . 2 . . . . Spaces Dug 411 | . 5 17 . 14 5 40 11 . 3 8 13 10 32 . 30 6 2 . . 28 70 4 32 . 1 32 . 2 29 . 2 2 . 13 Terrain Destroyed 1597 | . 25 30 . 58 7 80 39 110 49 28 76 24 36 . 118 25 9 27 . 140 122 9 75 . 45 88 . 22 139 17 12 19 8 160 Melee 21 | . . . . . 5 6 . . . . . . 1 . . . . . . . . . . . . . . 2 4 . . . . 3 Projectile 476 | . . 1 . 1 2 1 39 12 23 12 26 . 7 . 15 25 9 . . 27 23 9 16 . 3 43 . 6 57 17 12 19 6 65 AOE 1097 | . 25 29 . 57 . 73 . 98 26 16 50 24 28 . 103 . . 27 . 113 98 . 59 . 42 45 . 14 78 . . . . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 28623 | 17 383 847 255 595 1371 602 765 670 694 1007 1678 513 298 101 1011 942 640 421 899 1154 814 517 720 209 500 1414 297 585 1096 686 699 1845 559 3819 Wait 4219 | . 1 237 5 99 319 43 232 16 113 153 254 17 8 . 3 87 27 31 47 338 249 64 75 2 56 431 5 34 84 . 204 36 117 832 Move 21623 | 17 334 565 243 444 888 408 455 518 516 718 1234 472 265 92 954 786 531 368 831 738 454 431 564 162 409 828 283 493 760 668 450 1649 391 2704 Hop 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | . 8 2 1 6 28 8 2 1 1 4 3 3 . . 1 3 4 3 1 2 6 3 1 6 2 7 1 6 9 1 2 12 . 22 Fast Attach 168 | . 4 3 . 3 12 1 5 1 2 10 7 . 1 3 1 4 . 1 5 1 5 1 1 7 . 5 . . 17 1 8 30 . 29 Attach 120 | . 3 4 2 1 5 5 2 2 4 1 5 1 . 1 3 3 11 . 1 1 5 . . 4 . 5 2 3 19 . 5 6 2 14 Detach 76 | . 2 6 . 1 4 . 6 1 2 2 2 . . 1 . 3 6 . 2 . 1 . . 1 . 2 . 1 14 . 1 4 . 14 Swap 233 | . 3 5 2 6 16 20 2 5 4 20 27 4 6 . 4 7 1 . 3 5 7 1 1 2 3 12 2 6 14 1 2 10 3 29 Drop 292 | . 1 9 . 11 25 11 3 . 2 16 11 . . 3 . 4 3 2 8 3 10 3 1 11 2 9 1 4 35 1 7 45 1 50 Fire 1499 | . 27 6 . 18 56 75 58 56 50 67 133 16 17 . 30 45 36 16 1 66 77 14 77 4 28 113 3 34 136 14 20 53 39 114 Melee 90 | . . . 2 6 17 19 . 3 . . . . 1 1 15 . . . . . . . . 10 . . . 4 8 . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 . Escape Stasis 21 | . . . . . . 4 . 9 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . 8 . 58 . . . . . . . . 21 . . . . . . . . . . . . . . . . 6 Trap 13 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 4 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 242 | -10/Materials | Entered Mines 288 | -10/Mines | Learned location of 1 exit from Materials 295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Discovered new exit (range 5) 309 | -10/Mines | Discovered new exit (range 16) 325 | -10/Mines | Build established: Mutant 330 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 611 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 632 | -10/Mines | Learned location of 1 exit from Materials 729 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 729 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Entered Exiles 735 | -10/Exiles | Discovered new exit (range 19) 739 | -10/Exiles | Met 8R-AWN 748 | -10/Exiles | Met EX-HEX 761 | -10/Exiles | Met EX-BIN 765 | -10/Exiles | Aligned with FarCom system 765 | -10/Exiles | Given EX-Vault access code 774 | -10/Exiles | Opened EX-Vault 781 | -10/Exiles | Found XL Autogun Array 807 | -10/Exiles | Warned to stay clear of 0b10 Research branches 824 | -10/Exiles | Exiles lab attacked by MAIN.C 845 | -10/Exiles | Learned location of Zion (-6) 928 | -10/Exiles | Discovered new exit (range 14) 941 | -10/Exiles | Left Exiles lab with XL Autogun Array 941 | -10/Exiles | Entered Mines 945 | -9/Mines | Met a Derelict bent on vengeance 1035 | -9/Mines | Found a hidden stash of uninstalled traps 1221 | -9/Mines | Assembled infested the area 1585 | -9/Mines | Discovered new exit (range 8) 1628 | -9/Mines | Discovered new exit (range 14) 1843 | -9/Mines | Entered Materials 1843 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1844 | -8/Materials | Identified exit to Factory 1844 | -8/Materials | Identified exit to Storage 2161 | -8/Materials | Discovered exit to Factory (range 9) 2363 | -8/Materials | Build established: Scavenger-Skirmisher 3142 | -8/Materials | Build established: Skirmisher 4141 | -8/Materials | Identified exit to Garrison 4141 | -8/Materials | Entered Garrison 4289 | -8/Garrison | Triggered checkpoint 4326 | -8/Garrison | Identified exit to Materials 4387 | -8/Garrison | Garrison Relay disabled 5059 | -8/Garrison | Discovered exit to Materials (range 24) 5059 | -8/Garrison | Discovered exit to Materials (range 49) 5059 | -8/Garrison | Discovered exit to Materials (range 56) 5255 | -8/Garrison | Triggered checkpoint 5355 | -8/Garrison | Garrison Relay disabled 5441 | -8/Garrison | Entered Materials 5441 | -8/Materials | Accompanied by 2 allies 5546 | -8/Materials | Repaired Imp. Treads 6051 | -8/Materials | Build established: Hacker-Skirmisher 6904 | -8/Materials | Identified exit to Garrison 6904 | -8/Materials | Entered Garrison 6954 | -8/Garrison | Triggered checkpoint 7106 | -8/Garrison | Garrison Relay disabled 7198 | -8/Garrison | Triggered checkpoint 7214 | -8/Garrison | Triggered checkpoint 7243 | -8/Garrison | Triggered checkpoint 7275 | -8/Garrison | Build established: Skirmisher 7312 | -8/Garrison | Triggered checkpoint 7478 | -8/Garrison | Phase Generator disabled 7515 | -8/Garrison | Discovered new exit (range 4) 7566 | -8/Garrison | Lost 4 allies 7643 | -8/Garrison | Learned Materials security intel 7659 | -8/Garrison | Build established: Commander-Skirmisher 7666 | -8/Garrison | Garrison Relay disabled 7702 | -8/Garrison | Triggered checkpoint 7718 | -8/Garrison | Triggered checkpoint 7778 | -8/Garrison | Triggered checkpoint 7981 | -8/Garrison | Lost 3 allies 8076 | -8/Garrison | Garrison Relay disabled 8082 | -8/Garrison | Garrison Relay disabled 8084 | -8/Garrison | Garrison Relay disabled 8088 | -8/Garrison | Garrison Relay disabled 8115 | -8/Garrison | Discovered new exit (range 5) 8168 | -8/Garrison | Triggered checkpoint 8240 | -8/Garrison | Garrison Relay disabled 8247 | -8/Garrison | Build established: Skirmisher 8343 | -8/Garrison | Entered Materials 8343 | -8/Materials | Accompanied by 2 allies 9226 | -8/Materials | Discovered exit to Factory (range 12) 9810 | -8/Materials | Entered Storage 9971 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10090 | -8/Storage | Lost 3 allies 10271 | -8/Storage | Build established: Commander-Skirmisher 10280 | -8/Storage | Repaired Adv. Plasma Cannon? 10606 | -8/Storage | Met a pair of Derelict thieves 10671 | -8/Storage | Lost 7 allies 10672 | -8/Storage | Destroyed 9 combat bots 10776 | -8/Storage | Discovered exit to Factory (range 8) 10931 | -8/Storage | Build established: Skirmisher 11893 | -8/Storage | Entered Factory 11893 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12128 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 12443 | -7/Factory | Repaired Imp. Weapon Cycler? 13493 | -7/Factory | Adv. Hacking Suite fried by hacking feedback 13583 | -7/Factory | Discovered new exit (range 11) 14029 | -7/Factory | Identified exit to Factory 14508 | -7/Factory | Garrison activated, responded to threat 14952 | -7/Factory | Identified exit to Lower Caves 15380 | -7/Factory | Entered Lower Caves 15392 | -7/Lower Caves | Learned 4 Factory zone layouts 15441 | -7/Lower Caves | Met a Warlord Commander 15442 | -7/Lower Caves | Learned location of Warlord (-4) 15443 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15448 | -7/Lower Caves | Found Encrypted Comm Array 15678 | -7/Lower Caves | Build established: Gunner 16219 | -7/Lower Caves | Spotted B-75 Beast 16224 | -7/Lower Caves | Discovered new exit (range 5) 16234 | -7/Lower Caves | Entered another Lower Caves area 16417 | -7/Lower Caves | Learned Factory interactive machine intel 16511 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16582 | -7/Lower Caves | Spotted B-75 Beast 16771 | -7/Lower Caves | Discovered new exit (range 7) 16786 | -7/Lower Caves | Entered Data Miner 16786 | -7/Data Miner | Discovered new exit (range 6) 16819 | -7/Data Miner | Met Data Miner 16874 | -7/Data Miner | Learned location of Section 7 (-3) 16874 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16897 | -7/Data Miner | Received God Mode back door access code from Data Miner 16944 | -7/Data Miner | Entered Proximity Caves 17189 | -6/Proximity Caves | Learned Factory emergency access door positions 17225 | -6/Proximity Caves | Build established: Tank 17269 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 17542 | -6/Proximity Caves | Spotted B-75 Beast 18194 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19212 | -6/Proximity Caves | Discovered exit to Factory (range 16) 19235 | -6/Proximity Caves | Build established: Gunner 19251 | -6/Proximity Caves | Entered Factory 19251 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19254 | -6/Factory | Loaded intel: 52 interactive machine locations 19535 | -6/Factory | Build established: Skirmisher 19826 | -6/Factory | Discovered new exit (range 9) 20144 | -6/Factory | Identified exit to Lower Caves 20403 | -6/Factory | Hacking Suite fried by hacking feedback 20539 | -6/Factory | Fabricated M-28 Smith? 20783 | -6/Factory | Entered Lower Caves 20783 | -6/Lower Caves | Accompanied by 1 ally 21083 | -6/Lower Caves | Build established: Tank 21332 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21425 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21679 | -6/Lower Caves | Learned 12 Factory zone layouts 21836 | -6/Lower Caves | Discovered new exit (range 9) 21859 | -6/Lower Caves | Entered another Lower Caves area 21859 | -6/Lower Caves | Accompanied by 3 allies 22192 | -6/Lower Caves | Learned Factory interactive machine intel 22331 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22750 | -6/Lower Caves | Encountered a Warlord checkpoint 22751 | -6/Lower Caves | Discovered new exit (range 5) 22767 | -6/Lower Caves | Entered Zion 22767 | -6/Zion | Accompanied by 2 allies 22908 | -6/Zion | Discovered new exit (range 8) 22935 | -6/Zion | Found Prototype Special Weapon 22935 | -6/Zion | Identified RU-N14's Throwing Claymores 22939 | -6/Zion | Found RU-N14's Throwing Claymores 23364 | -6/Zion | Visited the Megawrench Repair Shop 23364 | -6/Zion | Megawrench repaired 9 parts 24103 | -6/Zion | Build established: Derelict-Tank 25909 | -6/Zion | Entered Proximity Caves 25909 | -5/Proximity Caves | Accompanied by 2 allies 26575 | -5/Proximity Caves | Build established: Derelict-Skirmisher 26886 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 27033 | -5/Proximity Caves | Learned 12 Factory zone layouts 27250 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 27256 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 27600 | -5/Proximity Caves | Discovered new exit (range 17) 27672 | -5/Proximity Caves | Entered Factory 27672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27673 | -5/Factory | Identified exit to Factory 27674 | -5/Factory | Loaded intel: 52 interactive machine locations 27775 | -5/Factory | Fabricated Hvy. Treads? 28300 | -5/Factory | Build established: Skirmisher 28763 | -5/Factory | Discovered exit to Factory (range 19) 28877 | -5/Factory | Discovered new exit (range 7) 28892 | -5/Factory | Entered Upper Caves 29316 | -5/Upper Caves | Learned Factory trap positions 29458 | -5/Upper Caves | Discovered new exit (range 10) 29696 | -5/Upper Caves | Entered another Upper Caves area 29712 | -5/Upper Caves | Encountered a Warlord checkpoint 29837 | -5/Upper Caves | Discovered exit to Factory (range 13) 30696 | -5/Upper Caves | Discovered new exit (range 20) 30874 | -5/Upper Caves | Entered Zhirov 30874 | -5/Zhirov | Discovered new exit (range 3) 30907 | -5/Zhirov | Met Zhirov 30941 | -5/Zhirov | Learned location of Quarantine (-3) 30941 | -5/Zhirov | Learned location of Testing (-2) 30941 | -5/Zhirov | Learned location of Command (-1) 30956 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30980 | -5/Zhirov | Found Alien Artifact 30980 | -5/Zhirov | Identified Integrated Reactor 30980 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31001 | -5/Zhirov | Found Alien Artifact 31193 | -5/Zhirov | Entered Proximity Caves 31236 | -4/Proximity Caves | Learned location of 1 exit from Research 31354 | -4/Proximity Caves | Learned location of 1 exit from Research 31679 | -4/Proximity Caves | Encountered a Derelict sapper outpost 31866 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31970 | -4/Proximity Caves | Build established: Derelict-Skirmisher 31979 | -4/Proximity Caves | Discovered exit to Factory (range 9) 31995 | -4/Proximity Caves | Entered Factory 31995 | -4/Factory | Evolved 2 slots: Utility x2 31996 | -4/Factory | Loaded intel: 103 trap records 32075 | -4/Factory | Fabricated M-28 Smith (x1) 32259 | -4/Factory | Identified exit to Upper Caves 32259 | -4/Factory | Identified exit to Extension 32259 | -4/Factory | Identified exit to Armory 32543 | -4/Factory | Fabricated Exp. Weapon Shielding (x1) 32571 | -4/Factory | Build established: Skirmisher 32838 | -4/Factory | Found Prototype Hackware 32838 | -4/Factory | Identified Exp. Hacking Suite 33378 | -4/Factory | Build established: Hacker-Skirmisher 33581 | -4/Factory | Spotted B-86 Titan 33995 | -4/Factory | First assault squad dispatched 34097 | -4/Factory | Entered Upper Caves 34389 | -4/Upper Caves | Build established: Hacker-Tank 34492 | -4/Upper Caves | Discovered new exit (range 7) 34573 | -4/Upper Caves | Identified exit to Upper Caves 34576 | -4/Upper Caves | Entered another Upper Caves area 34677 | -4/Upper Caves | Discovered new exit (range 12) 34824 | -4/Upper Caves | Identified exit to Research 35047 | -4/Upper Caves | Build established: Hacker-Skirmisher 35102 | -4/Upper Caves | Identified exit to Warlord 35301 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 35483 | -4/Upper Caves | Entered Warlord 35574 | -4/Warlord | System corruption cleaned by Quarantine Array 35864 | -4/Warlord | Found Prototype Device 35864 | -4/Warlord | Identified Minesniffer Drone Bay 36157 | -4/Warlord | Met Warlord 36182 | -4/Warlord | Warlord's base attacked by MAIN.C 36224 | -4/Warlord | Found Prototype Energy Gun 36224 | -4/Warlord | Identified Vortex Shotgun 36454 | -4/Warlord | Destroyed 8 combat bots 36507 | -4/Warlord | Spotted Executioner 36509 | -4/Warlord | Spotted B-90 Cyclops 36528 | -4/Warlord | Destroyed B-90 Cyclops 36529 | -4/Warlord | Spotted B-86 Titan 36532 | -4/Warlord | Warlord forces counterattacked 36557 | -4/Warlord | Found Prototype Ballistic Cannon 36557 | -4/Warlord | Identified Hvy. Autocannon 36567 | -4/Warlord | Allies destroyed B-86 Titan 36689 | -4/Warlord | Spotted Striker 36703 | -4/Warlord | Found Prototype Processor 36703 | -4/Warlord | Identified Exp. Core Analyzer 36740 | -4/Warlord | Destroyed 9 combat bots 36741 | -4/Warlord | Lost 7 allies 36783 | -4/Warlord | Spotted Executioner 36805 | -4/Warlord | Destroyed Executioner 36829 | -4/Warlord | Destroyed 11 combat bots 36857 | -4/Warlord | Warlord base infiltrated, sounded retreat 36882 | -4/Warlord | Spotted Striker 36983 | -4/Warlord | Spotted Striker 36987 | -4/Warlord | Spotted Executioner 36988 | -4/Warlord | Spotted Striker 36991 | -4/Warlord | Discovered new exit (range 12) 37043 | -4/Warlord | Lost 8 allies 37044 | -4/Warlord | Found Prototype Device 37044 | -4/Warlord | Identified Adv. Kinecellerator 37083 | -4/Warlord | Spotted Executioner 37084 | -4/Warlord | Spotted Executioner 37084 | -4/Warlord | Spotted Executioner 37084 | -4/Warlord | Spotted Executioner 37091 | -4/Warlord | Build established: Scavenger-Gunner 37101 | -4/Warlord | Identified exit to Proximity Caves 37103 | -4/Warlord | Entered Proximity Caves 37128 | -3/Proximity Caves | Lost 7 allies 37415 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 37599 | -3/Proximity Caves | Discovered exit to Research (range 11) 38231 | -3/Proximity Caves | Entered Research 38231 | -3/Research | Evolved 2 slots: Utility x2 38232 | -3/Research | Identified exit to Quarantine 38793 | -3/Research | Identified exit to Research 39132 | -3/Research | Found Prototype Device 39132 | -3/Research | Identified Exp. ECM Suite 39264 | -3/Research | Entered another Research area 39264 | -2/Research | Warlord forces began assault on 0b10 39264 | -2/Research | Evolved 2 slots: Power x1, Utility x1 39265 | -2/Research | Identified exit to Testing 39289 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 39289 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 39374 | -2/Research | Research machine network offline 39381 | -2/Research | Fabricated M-28 Smith (x1) 39414 | -2/Research | Lost 10 allies 39546 | -2/Research | Lost 6 allies 39882 | -2/Research | Discovered new exit (range 14) 39903 | -2/Research | Identified exit to Access 40074 | -2/Research | Found Adv. Kinecellerator 40077 | -2/Research | Found Exp. Core Analyzer 40383 | -2/Research | Build established: Scavenger-Gunner 40440 | -2/Research | Found Prototype Processor 40440 | -2/Research | Identified Exp. Targeting Computer 40473 | -2/Research | Discovered exit to Access (range 11) 40476 | -2/Research | Lost 4 allies 40735 | -2/Research | Spotted Executioner 40735 | -2/Research | Spotted Executioner 40739 | -2/Research | Destroyed Executioner 40869 | -2/Research | Spotted Striker 40873 | -2/Research | Spotted Striker 40873 | -2/Research | Destroyed Striker 40877 | -2/Research | Destroyed Striker 41384 | -2/Research | Spotted B-90 Cyclops 41556 | -2/Research | Found Exp. Core Analyzer 41933 | -2/Research | Spotted Striker 41975 | -2/Research | Lost 4 allies 42061 | -2/Research | Found Prototype Hackware 42061 | -2/Research | Identified Exp. System Shield 42119 | -2/Research | Entered Access 42119 | -1/Access | Accompanied by 1 ally 42119 | -1/Access | Evolved 2 slots: Utility x2 42169 | -1/Access | Garrison activated, responded to threat 42212 | -1/Access | Lost 4 allies 42969 | -1/Access | Discovered new exit (range 7) 42985 | -1/Access | Entered Command 43237 | -1/Command | Spotted B-99 Colossus 43311 | -1/Command | Phase Generator disabled 43355 | -1/Command | Destroyed 8 combat bots 43473 | -1/Command | Disengaged cave seal 43473 | -1/Command | Derelicts emerged from the dark tunnel 43473 | -1/Command | Welcomed Warlord to Command 43735 | -1/Command | First assault squad dispatched 43762 | -1/Command | Spotted Striker 43762 | -1/Command | Spotted Executioner 43762 | -1/Command | Spotted Executioner 43762 | -1/Command | Spotted Alpha 7 43765 | -1/Command | Spotted Executioner 43767 | -1/Command | Spotted B-99 Colossus 43768 | -1/Command | Spotted Executioner 43770 | -1/Command | Destroyed Alpha 7 43800 | -1/Command | Lost 3 allies 43819 | -1/Command | Spotted Alpha 7 43819 | -1/Command | Spotted Striker 43833 | -1/Command | Destroyed Executioner 43836 | -1/Command | Destroyed Striker 43854 | -1/Command | Spotted B-99 Colossus 43866 | -1/Command | Lost 10 allies 43870 | -1/Command | Discovered new exit (range 22) 44114 | -1/Command | Disengaged cave seal 44114 | -1/Command | Derelicts emerged from the dark tunnel 44138 | -1/Command | Spotted M Guard 44139 | -1/Command | Spotted M Guard 44143 | -1/Command | Warlord commented on Warlord statues 44145 | -1/Command | Spotted Combat Programmer 44146 | -1/Command | Spotted Combat Programmer 44162 | -1/Command | System corruption reached 10% 44190 | -1/Command | All MAIN.C guards destroyed 44218 | -1/Command | Lost 14 allies 44225 | -1/Command | Derelicts emerged from the dark tunnel 44343 | -1/Command | 0b10 Conduit disabled 44343 | -1/Command | Met MAIN.C 44345 | -1/Command | Warlord shut down involuntarily 44396 | -1/Command | Destroyed MAIN.C Shell 44399 | -1/Command | MAIN.C activated Command garrisons 44436 | -1/Command | Destroyed MAIN.C 44447 | -1/Command | Lost 6 allies 44463 | -1/Command | Identified Transdimensional Reconstructor 44463 | -1/Command | Discovered new exit (range 39) 44463 | -1/Command | Discovered new exit (range 82) 44463 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 44616 | -1/Command | Spotted B-99 Colossus 45768 | -1/Command | Found Exp. System Purifier 45979 | -1/Command | Found Vortex Chain Reactor 45983 | -1/Command | Found Vortex Chain Reactor 45986 | -1/Command | Found Adv. Particle Accelerator 46184 | -1/Command | Found Fusion Bomb Launcher 46187 | -1/Command | Found Fusion Bomb Launcher 46339 | -1/Command | Murdered ZY-L1N 46340 | -1/Command | Attacked by Warlord forces 46948 | -1/Command | Found Multirail 46960 | -1/Command | Found Multirail 48388 | *** | Establishing 0b11! Last Messages --------------- 47819_ Acquired Arm. Heavy Treads. 47865_ Dropped Enh. Nova Cannon. 47866_ Acquired Helical Railgun. 47888_ Acquired 21 matter. 47960_ Acquired 9 matter. 48031_ G-73 Enforcer destroyed. 48031_ Slug penetrates Wall. 48046_ Acquired 4 matter. 48055_ Acquired 1 matter. 48058_ Acquired 5 matter. 48060_ Dropped RU-N14's Throwing Claymores. 48100_ Attempting to rewire H-88 Terminator. 48100_ H-88 Terminator is broken beyond repair. 48101_ Attempting to rewire H-88 Terminator. 48101_ H-88 Terminator is broken beyond repair. 48102_ H-88 Terminator destroyed. 48102_ Slug penetrates Earth. 48107_ Acquired 5 matter. 48155_ Acquired Adv. Cooling System. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | "" ####### + ## ## #?#?#" | | """" + + # ## ## #?#?# | | """" # ########### ## ## #?#?#=! | | "" # ##+###"+######%* | | ! # ^ === ]! | | + * != | | = # !!* | | # ^^ ^ ! ###### """ | | # *% #??#?# " " | | # #??#?# | | # =%*[ #??#?####### | | # *%=% #??#???????? | | #+######## ########+#########+###== #??######### | | # #??????# # ###?# #% #??????????? | | # #??????# #* ""#?# + #??????????? | | #[#??????# # ""#?# # #??????????? | | #=######## # "" "" Y"#?# # #??????????? | | / # ""R"" ""#?# # #??????????? | | # + """" ""#?# # #??????????? | | # ########### ###?######+#= #??????????? | | # #?????????# #????????#*%=! #??????????? | | # #############+#######????????#%== #??????????? | | ! # ###########*= ###??????????? | | # ## #????????????? | | + ! ## #????????????? | | ! # ## @ #####+##+##???????????? | | # ## "" "" ## ## ####????????? | | # ## ""R"" % ####### "" #????????? | | # ## """" #?????# "" """#????????? | | # #################+##?????# """ T"#????????? | | # ########????????# #??????# "T """#????????? | | # #""""""#???######+######## """ "" #????????? | | # + """#???# ## ^+ "" = ####????????? | | # + ""#???# ## ## ! #???????????? | | # + """#???# ! ## ## #???????????? | | # #""""""#???# + ###########???????????? | | ###########???# = ####?????????????????????? | | #?????????????# #????????????????????????? | | #?????????????# #????????????????????????? | | #?????????????# #????????????????????????? | | ??????????????#####+#####????????????????????????? | | ################# #???????????????????????????? | | " #???????????????????????????? | | "T #???????????????????????????? | | +#########+###### #???????????????????????????? | | #?# #??######???????????????????????????? | | #?# #???????????????????????????????????? | | #?# #???????????????????????????????????? | | #?# #???????????????????????????????????? | | #?#! #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 85 Energy Capacity 900 Matter Stores 445 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 20 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 6 Particle Charging 50 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Mak. Transmission Jammer | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Armored Heavy Treads | -1/Command | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -6/Factory | Authchip Hvy. Treads | x2 | -5/Factory | Preloaded M-28 Smith | x1 | -4/Factory | Authchip Exp. Weapon Shielding | x1 | -4/Factory M-28 Smith | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Commander 0b11 Corridor Of Doom Gunslinger Meet Your Maker More Power To You void main() Challenges ------------ None Game ------ Seed AlertTrackerProtomatter Manual? 0 Play Time 06:22:57 Cumulative 203.7 hours Start 2024.07.14 @ 17:27:39 End 2024.07.18 @ 14:15:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type 1 Total 5 Types 2/1/2/0/0/0/0/0/0 Lore% 78 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc8cbec-cbd1-4cbb-a661-c31f36886b50