Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 12:08:19 Player: canerib Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (2546) 2546 Prototype IDs (6) 120 Alien Tech Used (2) 400 Bonus (331) 331 TOTAL SCORE: 8867 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 20 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 143/300 Energy 80/100 System Corruption 3% Temperature Cool (27) Movement Flying (35) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Target Analyzer Advanced ECM Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Antigrav System > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Experimental Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Phase Cannon > --- INVENTORY -------- Improved Target Analyzer Advanced ECM Suite Improved Remote Datajack [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . 2 . 2 . . . . 1 . . . . Utility 3 | . . . . . 1 . . 1 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 121 | 4 10 11 7 22 16 1 . 16 8 5 3 13 5 Power 14 | 1 . 2 . 3 2 . . . 2 . 1 2 1 Engine 10 | 1 . 2 . 3 1 . . . 1 . 1 1 . Core 3 | . . . . . 1 . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 48 | . 3 5 2 13 11 . . 6 1 2 . 3 2 Treads 4 | . . . . 1 2 . . . 1 . . . . Leg 27 | . 3 5 2 7 1 . . 6 . . . 3 . Wheel 4 | . . . . . 4 . . . . . . . . Hover 6 | . . . . 2 2 . . . . 1 . . 1 Flight 7 | . . . . 3 2 . . . . 1 . . 1 Utility 30 | 1 6 1 . . 1 . . 5 2 3 2 8 1 Device 12 | . 1 . . . . . . 3 . . 2 5 1 Storage 9 | 1 4 1 . . . . . 1 . 2 . . . Processor 1 | . . . . . . . . 1 . . . . . Hackware 4 | . . . . . 1 . . . 1 . . 2 . Protection 4 | . 1 . . . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 1 3 5 6 2 1 . 5 3 . . . 1 Energy Gun 10 | . . 1 1 3 . 1 . 3 1 . . . . Energy Cannon 3 | . . . . . . . . 1 1 . . . 1 Ballistic Gun 12 | 2 1 2 4 1 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . 2 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . . . 1 . . . 5 . Parts Lost 48 | . 3 1 1 9 6 . . 2 8 11 . . 7 Power 7 | . . 1 . . 1 . . . 2 1 . . 2 Propulsion 26 | . 1 . . 8 5 . . 2 2 7 . . 1 Utility 9 | . 2 . . . . . . . 1 3 . . 3 Weapon 6 | . . . 1 1 . . . . 3 . . . 1 Highest Loss Streak 7 | . 2 1 1 4 3 . . 2 3 7 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 92 83 92 92 92 87 53 5 39 62 Engine 8 | . 14 11 11 9 7 7 7 6 4 3 4 4 3 Core 1 | . . . . . . 7 7 6 2 3 . . 1 Treads 3 | . . . . . 7 15 15 10 7 1 . . . Leg 21 | . 28 44 44 38 7 . . 10 25 10 . 11 16 Wheel 4 | . . . . . 8 23 23 13 . . . . . Hover 1 | . . . . 1 5 . . . . 3 . . 3 Flight 2 | . . . . 8 5 . . . . 1 . . . Device 2 | . 2 . . . . . . 7 5 2 1 7 7 Storage 13 | . 15 22 22 18 15 15 15 10 5 6 . . . Hackware 4 | . . . . . 7 7 7 6 11 8 . 7 11 Protection 2 | . 10 . . . . . . . 4 1 . 3 3 Energy Gun 7 | . . 8 6 12 7 15 15 12 13 . . . . Ballistic Gun 7 | . 28 13 15 2 5 . . 2 . . . . . Peak Build Rating 74 | 4 7 14 14 27 36 36 36 50 53 44 8 59 74 Average Rating 25 | 3 6 12 13 21 24 36 36 44 47 27 3 38 66 On Entrance 21 | . 4 7 14 12 22 36 36 36 40 36 1 3 58 Naked Turns 73 | . . . . . . . . . . 67 5 1 . Heaviest Build 52 | 13 21 36 36 40 45 43 43 50 52 38 3 26 34 Greatest Support 90 | 3 20 43 43 70 48 48 48 70 70 60 3 90 90 Greatest Overweight (x) 4 | 4 1 . . 2 3 . . 1 . 2 . . . Average Overweight (x) . | 3 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 8 14 15 15 15 15 15 15 15 12 5 5 5 Most Carried 15 | 5 8 12 15 15 15 14 14 15 14 9 5 5 4 Average Carried 10 | 3 6 8 13 13 13 14 14 13 11 6 4 2 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 8 10 14 14 14 14 14 15 10 5 5 2 3 Class Distribution -------------------- 51% | Scavenger-Mutant 26% | Mutant 9% | Hacker-Mutant 5% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Matter Collected 1946 | 248 381 168 142 353 134 . . 328 90 24 4 . 74 Remotely . | . . . . . . . . . . . . . . Salvage Created 2590 | 21 355 176 194 612 350 . . 325 312 187 . . 58 Parts 147 | 3 20 15 11 26 23 . . 13 23 8 . . 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 8 . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 59 | . 8 4 7 16 7 . . 5 5 6 . . 1 Guns 34 | . 8 4 7 7 4 . . 4 . . . . . Cannons 5 | . . . . . . . . . . 4 . . 1 AOE 14 | . . . . 9 3 . . . 2 . . . . Classes Destroyed 14 | 1 4 1 1 4 3 . . . . . . . . Worker 4 | . . . . 1 2 . . . 1 . . . . Builder 5 | . . . . . 1 . . . 4 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . Swarmer 17 | . 3 . 3 . 4 . . . 2 5 . . . Grunt 25 | . 5 3 3 9 2 . . 3 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 8 | . . 1 . 4 . . . 2 1 . . . . Hunter 4 | . . . . 2 . . . . 2 . . . . Programmer 3 | . . . . . 1 . . . . 1 . . 1 Best Kill Streak 7 | 1 5 2 3 7 4 . . 3 7 5 . . 1 Combat Bots Only 6 | . 3 2 3 6 4 . . 3 2 5 . . 1 Max Kills in Single Turn 7 | 1 1 1 2 3 2 . . 1 7 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . 3 2 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 719 | . 58 55 76 117 49 . 11 71 99 69 . . 114 Missed 232 | . 16 19 26 28 11 . 5 24 36 21 . . 46 Damage Taken 7903 | . 545 495 553 1331 682 . 89 751 1206 761 . . 1490 Core 1811 | . 71 103 127 267 120 . 15 135 190 272 . . 511 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 168 | . . . . . . . . . . . . . 168 Regen/Repaired (Parts) 180 | . . . . 38 142 . . . . . . . . Core Remaining (%) 71 | 100 71 . 42 51 . . 80 84 . . . . . Volleys Fired 220 | 2 45 20 20 53 24 . . 16 14 20 . . 6 Largest 3 | 2 2 2 2 2 2 . . 3 3 1 . . 1 Hottest 181 | 40 40 88 88 124 99 . . 181 181 90 . . 85 Shots Fired 419 | 4 90 40 40 93 48 . . 39 39 20 . . 6 Gun 365 | 4 90 40 40 82 43 . . 29 37 . . . . Cannon 37 | . . . . . . . . 10 1 20 . . 6 Launcher 17 | . . . . 11 5 . . . 1 . . . . Special . | . . . . . . . . . . . . . . Kinetic 186 | 4 90 26 27 13 19 . . 7 . . . . . Thermal 179 | . . 14 13 69 24 . . 20 13 20 . . 6 Explosive 17 | . . . . 11 5 . . . 1 . . . . Electromagnetic 37 | . . . . . . . . 12 25 . . . . Robot Hit Streak 16 | 2 10 14 14 16 6 . . 7 9 8 . . 1 Robot Miss Streak 6 | 1 4 2 4 3 6 . . 6 3 4 . . 3 Penetration Max 1 | . . . . 1 1 . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 275 | 2 54 32 27 73 25 . . 22 23 15 . . 2 Core Hits 121 | 1 20 11 11 36 16 . . 11 10 4 . . 1 Critical Kills 3 | . 1 . . . . . . 1 . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . Critical Strikes 11 | . 2 1 1 2 1 . . 1 2 1 . . . Burn 6 | . . . 1 2 1 . . . 2 . . . . Meltdown 2 | . . . . . . . . 1 . 1 . . . Destroy 3 | . 2 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6694 | 17 534 448 417 2178 1092 . . 498 996 443 . . 71 Guns 3995 | 17 534 448 417 1086 616 . . 388 489 . . . . Cannons 624 | . . . . . . . . 110 . 443 . . 71 Explosions 2061 | . . . . 1092 462 . . . 507 . . . . Melee . | . . . . . . . . . . . . . . Ramming 14 | . . . . . 14 . . . . . . . . Kinetic 1741 | 17 534 288 294 176 340 . . 92 . . . . . Thermal 2373 | . . 160 123 910 276 . . 230 160 443 . . 71 Explosive 2025 | . . . . 1056 462 . . . 507 . . . . Electromagnetic 541 | . . . . 36 . . . 176 329 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 2 . . . 4 4 4 1 . 3 3 3 3 Average Corruption 2 | . 2 . . . 3 4 4 1 . 2 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . . . 5 7 . 2 . 3 1 5 2 Message Errors 5 | . . . . . 1 . . 2 . 1 . 1 . Matter Fused 9 | . . . . . . 4 . . . . 1 2 2 Heat Flow Errors 3 | . . . . . . 3 . . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . 1 . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 167 | . . . . 7 19 . . . 99 42 . . . Projectiles 42 | . . . . . . . . . . 42 . . . Explosions 125 | . . . . 7 19 . . . 99 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . 102 . . . 61 . . . . Shots 3 | . . . . . 2 . . . 1 . . . . Rammed 4 | . . . . . 4 . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 461 | . 30 105 144 461 180 243 . 387 126 255 . . 140 Average Temperature 92 | . 10 39 58 138 52 112 . 189 57 108 . . 54 Received Heat Transfer 1966 | . 285 252 180 585 81 . . 270 45 . . . 268 Effects 10 | . . . . 3 . 1 . 6 . . . . . Shutdowns 3 | . . . . 1 . . . 2 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 4 | . . . . . . 1 . 3 . . . . . Short Circuit 2 | . . . . 1 . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . . . 1 . 2 . . . Parts Melted 7 | . . . . 3 1 . . 2 . 1 . . . Heat Transferred 4872 | . . 370 370 2060 629 . . 370 444 555 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Peak Influence 439 | 5 189 232 290 439 238 . . 230 233 . . . . Initial 123 | . 3 79 90 109 123 . . 33 21 . . . . Average 125 | 2 60 158 196 211 102 . . 98 122 . . . . Maximum Alert Level 2 | . . 1 1 2 1 . . 1 1 . . . . Low Security (%) 77 | 100 100 76 42 45 86 . . 89 86 . . . . Level 1 21 | . . 23 57 49 13 . . 10 13 . . . . Level 2 1 | . . . . 5 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 1 . 5 4 . . 1 . . . . 1 Investigation 2 | . 1 . . . . . . 1 . . . . . Extermination 1 | . . . . . 1 . . . . . . . . Reinforcement 5 | . 1 1 . 2 1 . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 5 | . . . . 3 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 2 . 2 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . 19 14 9 25 10 2 4 8 9 11 . . 16 Peak Tracking Total 15 | . 5 7 3 11 4 3 4 4 6 5 . . 15 Tactical Retreats 7 | . 2 . . 2 . 1 . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . 2 . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Disabled 7 | . . . 1 2 1 . . 1 2 . . . . Max in Single Turn 2 | . . . 1 1 1 . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Accessed 22 | . 5 2 . 6 5 . . 2 2 . . . . Terminals 14 | . 5 2 . 4 2 . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 5 | . . . . 1 2 . . 1 1 . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 59 | . 14 3 . 25 10 . . 4 3 . . . . Successful 28 | . 3 1 . 15 5 . . 1 3 . . . . Failed 31 | . 11 2 . 10 5 . . 3 . . . . . Catastrophic 7 | . 3 1 . 1 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 8 2 . 5 1 . . . . . . . . Terminals 35 | . 14 3 . 13 3 . . 2 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 13 | . . . . 4 5 . . 2 2 . . . . Recycling Units 10 | . . . . 8 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . 3 1 . 5 . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 11 | . . . . 4 4 . . 1 2 . . . . Scan Component 6 | . . . . 2 2 . . 1 1 . . . . Repair 5 | . . . . 2 2 . . . 1 . . . . Recycling Unit Hacks 7 | . . . . 6 1 . . . . . . . . Recycle Component 2 | . . . . 2 . . . . . . . . . Process 2 | . . . . 2 . . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 4 2 . 5 5 . . 2 . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 2 . . . . . . . . Time 151 | . . . . 52 39 . . . 60 . . . . Parts Recycled 2 | . . . . 2 . . . . . . . . . Recycled Matter 3 | . . . . 3 . . . . . . . . . Retrieved Matter 3 | . . . . 3 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . 3 . . . . Highest-Rated Group 60 | . . . . . . . . . 60 . . . . Highest-Rated Ally 20 | . . . . . . . . . 20 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . . . Total Damage 118 | . . . . . . . . . 118 . . . . Kills 1 | . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 2 . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Turns Passed 4849 | 112 694 256 379 690 988 219 37 434 330 274 48 181 207 Spaces Moved 3076 | 43 384 133 245 336 495 213 44 327 201 236 86 180 153 Core 354 | 43 . . . . . . . . . 134 86 91 . Treads 257 | . . . . 11 246 . . . . . . . . Legs 1731 | . 384 133 245 325 6 . . 93 201 102 . 89 153 Wheels 734 | . . . . . 243 213 44 234 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 86 86 86 86 120 50 50 50 120 Average Speed 120 | 222 136 120 120 129 166 86 86 96 120 95 50 84 120 Slowest Speed 330 | 250 190 120 120 270 330 86 86 190 120 260 50 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 6 78 22 44 37 20 43 14 10 8 55 22 61 22 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . 1 . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 97 | . . . . 65 23 . . 2 . 3 . . 4 Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . 2 . 3 . . 4 AOE 88 | . . . . 65 23 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Total 3824 | 57 477 189 289 498 611 248 43 414 260 266 91 210 171 Wait 258 | . 24 9 11 60 52 35 . 29 33 4 . . 1 Move 3063 | 42 383 132 244 335 494 212 43 326 200 235 85 179 153 Hop . | . . . . . . . . . . . . . . Pick Up 113 | 9 12 11 6 21 15 . . 17 4 . 1 12 5 Fast Attach . | . . . . . . . . . . . . . . Attach 82 | 4 6 3 1 10 13 . . 9 8 5 3 15 5 Detach 5 | . . . . . 1 . . . . 1 2 . 1 Swap 41 | . 4 8 6 12 3 1 . 7 . . . . . Drop 38 | . 3 6 1 7 5 . . 10 1 1 . 4 . Fire 220 | 2 45 20 20 53 24 . . 16 14 20 . . 6 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . 3 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 444 | -10/Materials | Identified exit to Mines 613 | -10/Materials | Derelicts attacked the area 786 | -10/Materials | Discovered new exit (range 15) 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x2 926 | -9/Materials | Identified exit to Mines 1063 | -9/Materials | Entered Mines 1064 | -9/Mines | Assembled infested the area 1090 | -9/Mines | Met a Derelict bent on vengeance 1189 | -9/Mines | Build established: Scavenger-Mutant 1334 | -9/Mines | Core integrity fell below 50% 1432 | -9/Mines | Learned location of Zion (-7) 1434 | -9/Mines | Discovered new exit (range 7) 1442 | -9/Mines | Entered Materials 1442 | -8/Materials | Evolved 2 slots: Propulsion x2 1593 | -8/Materials | Repaired Lgt. Armor Plating 1619 | -8/Materials | Repaired Lgt. Assault Rifle 1824 | -8/Materials | Lost 3 parts (3n) 1834 | -8/Materials | Garrison activated, responded to threat 1927 | -8/Materials | Lost 4 parts (3n1w) 2122 | -8/Materials | Discovered new exit (range 5) 2132 | -8/Materials | Entered Factory 2132 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2431 | -7/Factory | Lost 3 parts (3n) 2657 | -7/Factory | Repaired Lgt. Treads 2841 | -7/Factory | Repaired Wheel 3003 | -7/Factory | Garrison activated, responded to threat 3043 | -7/Factory | Discovered new exit (range 5) 3120 | -7/Factory | Entered Lower Caves 3124 | -7/Lower Caves | Encountered a Warlord checkpoint 3226 | -7/Lower Caves | Learned location of Extension (-6) 3314 | -7/Lower Caves | Identified exit to Lower Caves 3339 | -7/Lower Caves | Entered another Lower Caves area 3366 | -7/Lower Caves | Discovered new exit (range 11) 3376 | -7/Lower Caves | Entered Factory 3376 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3798 | -6/Factory | Discovered new exit (range 11) 3810 | -6/Factory | Entered another Factory area 3810 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3947 | -5/Factory | Discovered new exit (range 16) 4000 | -5/Factory | Lost 3 parts (1p2n) 4083 | -5/Factory | Fabricated B-48 Gladiator? 4140 | -5/Factory | Entered Upper Caves 4141 | -5/Upper Caves | Lost 3 parts (1u2w) 4170 | -5/Upper Caves | Encountered a Warlord checkpoint 4291 | -5/Upper Caves | Lost 7 parts (5n2u) 4347 | -5/Upper Caves | Released all parts (4) 4373 | -5/Upper Caves | Lost 4 parts (1p2n1u) 4412 | -5/Upper Caves | Discovered new exit (range 4) 4414 | -5/Upper Caves | Entered another Upper Caves area 4441 | -5/Upper Caves | Identified exit to Factory 4443 | -5/Upper Caves | Encountered a Warlord checkpoint 4459 | -5/Upper Caves | Discovered new exit (range 8) 4462 | -5/Upper Caves | Entered Zhirov 4462 | -5/Zhirov | Discovered new exit (range 3) 4472 | -5/Zhirov | Met Zhirov 4486 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4501 | -5/Zhirov | Found Alien Artifact 4502 | -5/Zhirov | Identified Integrated Reactor 4502 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4554 | -5/Zhirov | Found Alien Artifact 4556 | -5/Zhirov | Identified Transdimensional Reconstructor 4556 | -5/Zhirov | Warped through subspace 4643 | -5/Zhirov | Entered Proximity Caves 4752 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4785 | -4/Proximity Caves | Core integrity fell below 50% 4805 | -4/Proximity Caves | Build established: Hacker-Mutant 4846 | -4/Proximity Caves | Core integrity fell below 20% 4850 | -4/Proximity Caves | Released all parts (5) 4850 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04832_ System corrupted: Matter fused (-9). 04836_ Critical hit (Burn: +50). 04841_ C-30 ARC bursts open, deploying its payload. 04841_ G-67 Veteran unfolds itself. 04841_ B-60 Warrior unfolds itself. 04841_ E-15 Imp unfolds itself. 04844_ Mic. Fission Core destroyed. 04844_ E-15 Imp destroyed. 04845_ Acquired 16 matter. 04847_ Knocked back. 04847_ Phase Cannon destroyed. 04848_ Propulsion Shielding fries itself beyond repair. 04849_ Acquired Cesium-ion Thruster. 04849_ Adv. Myomer Leg severed. 04850_ Released Adv. Myomer Leg. 04850_ Released Adv. Hacking Suite. 04850_ Released Adv. Myomer Leg. 04850_ Released Hvy. Antimatter Reactor. 04850_ Released Adv. Hacking Suite. 04850_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????###?????????????????????????????????????? | | #?###### #?????????????????????????????????????? | | ### #?????????????????????????????????????? | | ####??????????????????????????????????? | | ##?????????????????????????????????? | | ### #?????????????????????????????????? | | ### #?????????????????????????????????? | | #?????????????????????????????????? | | ####### ##?????????????????????????????????? | | ### #??""# b######?????????????#???????????????? | | ## # "# g ###?????????? ##??????????????? | | # # ##??????? ##?????????????? | | # Y b ##????? #?????????????? | | # "# g g ;#### #???????????????? | | #""""# ### s @=b #???????????????? | | # # ##?#### ##?## l l*pggb #??????????????? | | ### ?? ##???# #### % ????????? | | ??#### ######??# #??? ????????? | | ??????##??????# #???? ????????? | | #???????????# #????? # ##?????????? | | ?#?????????# #?????? ####??#??????????? | | ???????????## ## ##??????##????????????????? | | #???????????### ?## ##?????????????????????????? | | ???##?????????# ??####??????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?#???????????? ?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 90 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombAntimatterMinigun Manual? 0 Play Time 01:02:23 Cumulative 26.9 hours Start 2024.10.22 @ 11:06:13 End 2024.10.22 @ 12:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7677b0d-350f-4c58-89d3-6e597e2e12f2