Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 13:10:11 Player: GDW Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2703) 2703 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 5689 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 20/100 System Corruption 5% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Deuterium Engine Wheel Gravmag System Subdweller Optics Terrain Scanner Armor Integrity Analyzer Improved Power Shielding Improved Power Shielding Hardened Medium Armor Plating Improved Field Recycling Unit (0) Shock Bomb Launcher Dirty Datajack (20) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Wheel Gravmag System Subdweller Optics Terrain Scanner Armor Integrity Analyzer Improved Power Shielding Improved Power Shielding Hardened Medium Armor Plating Improved Field Recycling Unit Shock Bomb Launcher Dirty Datajack Remote Datajack [Rating: 35] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 100 | 6 8 24 41 21 Power 17 | 1 . 6 7 3 Engine 16 | 1 . 6 6 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 1 3 10 4 Treads 13 | 2 1 3 5 2 Leg 3 | . . . 1 2 Wheel 4 | . . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 32 | 1 3 8 14 6 Device 16 | . . 7 7 2 Storage 3 | 1 1 . . 1 Processor 5 | . 1 . 3 1 Hackware . | . . . . . Protection 8 | . 1 1 4 2 Artifact . | . . . . . Weapon 31 | 2 4 7 10 8 Energy Gun 4 | 1 . . 1 2 Energy Cannon 6 | . 1 1 3 1 Ballistic Gun 11 | 1 3 5 2 . Ballistic Cannon 1 | . . . . 1 Launcher 7 | . . . 3 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 35 | . 1 8 11 15 Power 7 | . . 2 3 2 Propulsion 8 | . . 2 1 5 Utility 7 | . . 1 3 3 Weapon 13 | . 1 3 4 5 Highest Loss Streak 10 | . 1 5 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 89 82 74 91 Engine 11 | . 14 13 8 6 Treads 19 | . 25 18 11 22 Wheel 1 | . . . 6 . Device 10 | . . 13 9 13 Storage 11 | . 13 14 9 6 Processor 3 | . . . 6 10 Protection 3 | . 13 . 4 4 Energy Gun 1 | . . . 3 5 Energy Cannon 2 | . 1 2 3 . Ballistic Gun 11 | . 18 17 2 . Launcher 2 | . . . 3 6 Impact Weapon 1 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 57 | 14 33 31 57 51 Greatest Support 80 | 40 40 40 69 80 Greatest Overweight (x) 9 | . 1 1 9 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 Most Carried 15 | 5 11 15 15 15 Average Carried 11 | . 5 13 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | . 11 14 14 13 Class Distribution -------------------- 77% | Mutant 15% | Scavenger-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1780 | 186 262 368 510 454 Remotely . | . . . . . Salvage Created 2223 | . 239 155 629 1200 Parts 175 | . 18 11 43 103 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 61 | . 7 7 19 28 Melee 1 | . . . . 1 Guns 19 | . 6 4 5 4 Cannons 8 | . 1 3 3 1 AOE 30 | . . . 9 21 Classes Destroyed 15 | . 3 1 6 5 Worker 16 | . . . 3 13 Builder 10 | . . . 1 9 Hauler 1 | . . . . 1 Recycler 2 | . . . 1 1 Operator 1 | . . . . 1 Watcher 8 | . 2 . 3 3 Swarmer 17 | . 4 3 10 . Grunt 21 | . 3 . 3 15 Protector 1 | . . . . 1 Sentry 4 | . . . 4 . Specialist 3 | . . . . 3 Hunter 4 | . . . 1 3 Programmer 6 | . . . . 6 Heavy 1 | . . . 1 . Subdweller 4 | . . 4 . . Best Kill Streak 17 | . 3 3 10 17 Combat Bots Only 12 | . 2 3 4 12 Max Kills in Single Turn 5 | . 1 1 2 5 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 500 | . 70 64 122 244 Missed 149 | . 20 17 35 77 Damage Taken 5839 | . 482 823 1512 3022 Core 1205 | . 49 157 298 701 Absorbed by Shields . | . . . . . Redirected to Shielding 112 | . . . 112 . Regen/Repaired (Parts) 529 | . 95 . 141 293 Core Remaining (%) 54 | 100 . 17 45 . Volleys Fired 206 | . 46 43 48 69 Largest 3 | . 2 2 3 2 Hottest 115 | . 80 80 115 110 Shots Fired 266 | . 64 54 62 86 Gun 148 | . 57 42 28 21 Cannon 65 | . 7 12 13 33 Launcher 53 | . . . 21 32 Special . | . . . . . Kinetic 124 | . 54 42 12 16 Thermal 58 | . 7 12 13 26 Explosive 53 | . . . 21 32 Electromagnetic 31 | . 3 . 16 12 Robot Hit Streak 19 | . 8 19 7 8 Robot Miss Streak 15 | . 4 5 4 15 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 159 | . 36 34 34 55 Core Hits 199 | . 14 14 44 127 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 3 | . . . 1 2 Smash 3 | . . . 1 2 Melee Attacks 26 | . . . 10 16 Impact 26 | . . . 10 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7542 | . 462 457 1595 5028 Guns 1234 | . 358 351 263 262 Cannons 884 | . 104 106 146 528 Explosions 4956 | . . . 1002 3954 Melee 468 | . . . 184 284 Ramming . | . . . . . Kinetic 1006 | . 346 351 38 271 Thermal 873 | . 104 106 146 517 Explosive 4762 | . . . 946 3816 Electromagnetic 433 | . 12 . 281 140 Impact 468 | . . . 184 284 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 300 | . . . 52 248 Projectiles . | . . . . . Explosions 97 | . . . 14 83 Melee 203 | . . . 38 165 Knockbacks 9 | . . . . 9 Impact 2 | . . . . 2 Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 87 | . . . 54 33 Shots 5 | . . . 2 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 407 | . 252 . 25 407 Average Temperature 94 | . 118 . 6 100 Received Heat Transfer 1167 | . 114 186 162 705 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 9 | . . . 8 1 Impact Corruptions 9 | . . . 3 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 1 1 Heat Transferred 1550 | . 222 222 259 847 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 666 | . 167 . 371 666 Initial 79 | . . . 31 79 Average 146 | . 74 . 196 177 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 74 | 100 100 . 49 75 Level 1 18 | . . . 50 4 Level 2 6 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 . 9 7 Investigation 3 | . 1 . 1 1 Extermination 2 | . . . . 2 Reinforcement 8 | . . . 4 4 Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 7 | . 1 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 16 11 26 45 Peak Tracking Total 9 | . 4 5 5 9 Tactical Retreats 6 | . 2 3 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . 2 4 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 17 | . 9 1 4 3 Terminals 8 | . 6 . 1 1 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 62 | . 20 2 25 15 Successful 42 | . 9 2 20 11 Failed 20 | . 11 . 5 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 29 | . 15 . 4 10 Fabricators . | . . . . . Repair Stations 17 | . 3 . 10 4 Recycling Units 2 | . 2 . . . Scanalyzers 11 | . . . 11 . Garrison Access 1 | . . . . 1 Terminal Hacks 18 | . 5 2 2 9 Record 11 | . 2 2 1 6 Robot Schematic 1 | . . . . 1 Prototype ID Bank 2 | . 1 . . 1 Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 . 8 2 Scan Component 6 | . 1 . 4 1 Repair 6 | . 1 . 4 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 10 | . . . 10 . Insert Component 4 | . . . 4 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 3 3 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 . 4 1 Time 179 | . 26 . 140 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Programmers 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 7096 | 182 1138 3055 1366 1355 Spaces Moved 3203 | 47 556 1410 576 614 Core 24 | 15 . . 9 . Treads 2786 | 32 556 1410 292 496 Legs 178 | . . . 60 118 Wheels 215 | . . . 215 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 80 130 Average Speed 180 | 124 169 203 161 157 Slowest Speed 500 | 160 240 240 500 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 87 55 51 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug 5 | . . . 2 3 Terrain Destroyed 208 | . . . 62 146 Melee 5 | . . . 2 3 Projectile 4 | . . . 2 2 AOE 199 | . . . 58 141 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4206 | 170 687 1535 931 883 Wait 534 | 111 53 46 196 128 Move 3199 | 46 555 1409 575 614 Hop . | . . . . . Pick Up 103 | 6 19 12 39 27 Fast Attach 2 | 1 . . . 1 Attach 56 | 5 4 9 24 14 Detach 7 | . 1 . 6 . Swap 42 | . 4 15 17 6 Drop 30 | 1 4 1 16 8 Fire 206 | . 46 43 48 69 Melee 26 | . . . 10 16 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 640 | -10/Materials | Discovered new exit (range 5) 851 | -10/Materials | Repaired Lgt. Treads 1023 | -10/Materials | Discovered new exit (range 15) 1280 | -10/Materials | Discovered new exit (range 7) 1321 | -10/Materials | Entered Subcaves 1440 | -10/Subcaves | Ambushed by swarm of Subdwellers 1500 | -10/Subcaves | Lost 4 allies 1672 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2447 | -10/Subcaves | Learned Materials interactive machine intel 2557 | -10/Subcaves | Learned location of Storage (-7) 2558 | -10/Subcaves | Learned location of Zion (-7) 2558 | -10/Subcaves | Met a Zionite searching for "candidates" 2613 | -10/Subcaves | Core integrity fell below 50% 2659 | -10/Subcaves | Lost 5 parts (1p2n2w) 3162 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 4142 | -10/Subcaves | Discovered new exit (range 14) 4207 | -10/Subcaves | Core integrity fell below 20% 4301 | -10/Subcaves | Visited Clippyterm 4376 | -10/Subcaves | Entered Materials 4376 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4377 | -8/Materials | Loaded intel: 19 interactive machine locations 4416 | -8/Materials | Garrison activated, responded to threat 4594 | -8/Materials | Garrison activated, responded to threat 4659 | -8/Materials | Lost 3 parts (1p1u1w) 4788 | -8/Materials | Lost 4 parts (1p1n1u1w) 5166 | -8/Materials | Core integrity fell below 50% 5276 | -8/Materials | Repaired Corrupted Lgt. Treads 5395 | -8/Materials | Repaired Mni. Grenade Launcher 5433 | -8/Materials | Repaired Corrupted Lgt. Treads 5472 | -8/Materials | Repaired Corrupted Lgt. Treads 5646 | -8/Materials | Met 7R-MNS 5685 | -8/Materials | Discovered new exit (range 16) 5740 | -8/Materials | Identified exit to Factory 5742 | -8/Materials | Entered Factory 5742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5743 | -7/Factory | Caught up to 7R-MNS 5965 | -7/Factory | Repaired Lrg. Storage Unit 5997 | -7/Factory | Build established: Scavenger-Assassin 6793 | -7/Factory | Cargo convoy interrupted 6814 | -7/Factory | Core integrity fell below 50% 6843 | -7/Factory | Lost 10 parts (1p4n2u3w) 6844 | -7/Factory | Destroyed 12 combat bots 6909 | -7/Factory | Core integrity fell below 20% 7097 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. G-47 Trooper destroyed. K-01 Serf destroyed. U-05 Engineer lays Concrete. Flak Cannon destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer lays Concrete. Extracted 78 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. :F,4P7XD<1RNQN5PUJ3X>J K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????###""" ! [##########?#?????????????????? | | ??????##"F ^ * ##### ????????????????? | | ?????? #""" ###???????????????????? | | ?????? # "" #?#?#?????????????????? | | ?????? # #?#???????????????????? | | ???????# #?#?#?????????????????? | | ???????#########+##### #??#??????????????????? | | ?????????? ? ?? ?# #?????????????????????? | | ???????#? ? ? ?? ?# #?????????????????????? | | ??????????? ?? # #?????????????????????? | | ????????????? ?? ???# #?????????????????????? | | ???????????? ???? ?#k #?????????????????????? | | ?????????????? ?? ? ?# #?????????????????????? | | ???????????????? ?? ?# #?????????????????????? | | ?????????????????????#k #?????????????????????? | | ?????????????????????#u #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????########## #?????????????????????? | | ????????????# =# #?????????? ??????????? | | ????????????# # ######### ????????? | | ????????????# ; ! ????????? | | ????????????# ; ! ! ????????? | | ????????????# ; r ????????? | | ????????????# ; %@ ????????? | | ????????????# # * uk ????????? | | ????????????#] #t #k;;;######?????????? | | ????????????# # ; #???????????? | | ????????????########## #???????????? | | ?????????????????????# #???????????? | | ????????????????????? !% #???????????? | | ???????????????????? # % """#???????????? | | ???????????????????" # % Y"????????????? | | ???????????????????"?# * """????????????? | | ?????????????????? ?# kg ????????????? | | ?????????????????????# k #########?????????????? | | ?????????????????????+ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# h??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 800 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Sub. Optics | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Oops Power Corrupts Challenges ------------ None Game ------ Seed FireMatterAutocannon Manual? 0 Play Time 01:49:38 Cumulative 7.2 hours Start 2024.04.05 @ 23:40:30 End 2024.04.15 @ 13:10:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e3df538-2e52-4184-8376-2158a98b50e5