Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 03:27:51 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1091) 1091 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1881 Bonus ------- None Cogmind --------- Core Integrity 25/250 Matter 300/300 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Spread Laser Subdweller Laser > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Nuclear Core Light Treads Subdweller Monowheel Subdweller Monowheel Heat Sink Improved Heat Sink Subdweller Optics Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Scrap Shield Spread Laser Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Spread Laser Subdweller Laser > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Nuclear Core Light Treads Subdweller Monowheel Subdweller Monowheel Heat Sink Improved Heat Sink Subdweller Optics Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Scrap Shield Spread Laser Spread Laser Spread Laser [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 11 10 . Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 3 5 . Treads 10 | 2 3 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 4 4 . Energy Gun 6 | 2 1 3 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 7 . Power . | . . . . Propulsion 4 | . . 4 . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 16 | 2 16 18 . Power 1 | . 1 3 . Propulsion 4 | 1 5 4 . Utility 4 | . 3 6 . Weapon 5 | . 6 4 . Tool/Special . | . . . . Unused Backups 23 | . 3 4 16 Power 6 | . . 1 5 Propulsion 4 | . 2 . 2 Utility 7 | . . . 7 Weapon 6 | . 1 3 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 99 . Engine 1 | . 1 1 . Core 12 | . 12 12 . Treads 27 | . 28 27 . Storage 14 | . 14 14 . Processor 13 | . 13 14 . Energy Gun 7 | . 5 9 . Ballistic Gun 9 | . 15 . . Ballistic Cannon 10 | . 7 18 . Peak Build Rating 16 | 6 14 16 . Average Rating 12 | 4 11 14 . On Entrance 9 | . 6 14 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 53 | 12 53 53 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 . Average Capacity 18 | 7 18 20 . Most Carried 20 | 4 20 20 . Average Carried 16 | 2 16 19 . Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 1069 | 111 533 425 . Remotely . | . . . . Salvage Created 1123 | . 792 331 . Parts 81 | . 50 31 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 34 | . 20 14 . Guns 15 | . 11 4 . Cannons 19 | . 9 10 . Classes Destroyed 5 | . 4 1 . Worker 2 | . 2 . . Hauler 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 19 | . 17 2 . Subdweller 8 | . . 8 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 150 | . 88 62 . Missed 50 | . 31 19 . Hits 100 | . 57 43 . Projectile 100 | . 57 43 . Critical Strikes 3 | . . 3 . Damage Taken 1527 | . 635 892 . Core 225 | . 112 113 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 97 | . 59 38 . Largest 2 | . 2 2 . Hottest 130 | . 85 130 . Shots Fired 183 | . 118 65 . Gun 94 | . 78 16 . Cannon 89 | . 40 49 . Launcher . | . . . . Special . | . . . . Kinetic 147 | . 98 49 . Thermal 36 | . 20 16 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 11 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 123 | . 79 44 . Core Hits 66 | . 34 32 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 3 . . Destroy 2 | . 2 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2089 | . 1211 878 . Guns 882 | . 717 165 . Cannons 1202 | . 489 713 . Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 1733 | . 1020 713 . Thermal 351 | . 186 165 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 7 . Average Corruption 3 | . 1 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . 18 28 . Message Errors 15 | . 5 10 . Matter Fused 12 | . 3 9 . Heat Flow Errors 3 | . 3 . . Energy Discharges 5 | . 4 1 . Data Loss (minor) 5 | . 3 2 . Data Loss (major) 4 | . . 4 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . 7 4 . Impact . | . . . . Kinetic 11 | . 7 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 329 | . 329 253 . Average Temperature 74 | . 74 80 . Received Heat Transfer 1086 | . 303 783 . Effects 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 638 | . 423 215 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 199 | . 199 . . Initial . | . . . . Average 60 | . 63 . . Influence Increases 832 | . 657 175 . Destroy 0b10 Robot/C 520 | . 400 120 . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 104 | . 94 10 . Disable Machine 15 | . 15 . . Destroy Structure 8 | . 8 . . Lose Combat Pursuer 165 | . 120 45 . Influence Decreases 832 | . 468 364 . Entered New Map 92 | . . 92 . Time Decay 690 | . 468 222 . Lost Part 50 | . . 50 . Squads Dispatched 6 | . 6 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 4 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 39 15 . Peak Tracking Total 6 | . 5 6 . Tactical Retreats 8 | . 7 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful . | . . . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 2563 | 76 1626 861 . Spaces Moved 938 | 41 601 296 . Core 3 | 3 . . . Treads 935 | 38 601 296 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 . Average Speed 227 | 151 225 240 . Slowest Speed 250 | 160 240 250 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 93 25 . Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile 2 | . 2 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 1188 | 52 756 380 . Wait 71 | . 53 18 . Move 935 | 40 600 295 . Hop . | . . . . Pick Up 35 | 4 20 11 . Fast Attach 12 | 6 5 1 . Attach 7 | . . 7 . Detach . | . . . . Swap 10 | 1 6 3 . Drop 20 | 1 12 7 . Fire 97 | . 59 38 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -7/Scraptown History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Discovered new exit (range 13) 1059 | -10/Materials | Discovered new exit (range 6) 1370 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Discovered new exit (range 7) 1703 | -10/Materials | Entered Subcaves 1704 | -10/Subcaves | Approached by a straggling Scientist 1884 | -10/Subcaves | Core integrity fell below 50% 1916 | -10/Subcaves | Lost 3 parts (2n1w) 2246 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2252 | -10/Subcaves | Core integrity fell below 20% 2301 | -10/Subcaves | Lost 4 parts (2n2w) 2489 | -10/Subcaves | Discovered new exit (range 7) 2564 | -10/Subcaves | Entered Scraptown 2564 | -7/Scraptown | Self-destructed Last Messages --------------- 02440_ VR-NPB(R) destroyed. 02441_ 5MY4AF&Z1WSM7IA%>LRGRAVM1NQI9>OXH 02443_ NQ-3BZ(R) destroyed. 02446_ Acquired 20 matter. 02451_ Acquired Sub. Power Source. 02454_ Dropped Lgt. Nuclear Core. 02457_ Acquired Lgt. Nuclear Core. 02460_ Acquired 20 matter. 1S-CRE(c): "We're getting close, I can feel it." 02489_ EXIT=FOUND 02490_ DJAYMAHTP,VE|M|Z6RPAHG7CPSJ:/ 02491_ 1S-CRE(c) exits level. 02525_ Searching scrap... 02525_ Found Spk. Treads. 02525_ Found 59 Matter. 02530_ G90Z&AKC /JI2/NZU&GGVF5>H 02535_ Dropped Lgt. Treads. 02536_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????##### ##?????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? "??????????????????? | | ??????????????????????????????" ?????????????????? | | ?????????????????????????????? ?????????????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeReinforcedMaxwheels Manual? 0 Play Time 00:10:38 Cumulative 482.9 hours Start 2026.09.27 @ 03:14:22 End 2026.09.27 @ 03:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 344 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 85 Gallery% 73 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 409f1f7f-93db-42db-a855-3ab540ee2e99