Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 08:44:37 Player: Crowsaint Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1686) 1686 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4964 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 7 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Advanced Targeting Computer Reaction Control System EM Shotgun Gatling Laser Improved EM Pulse Cannon Ion Cannon Advanced EMP Blaster [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . . . 2 Parts Attached 67 | 5 9 6 1 2 31 10 3 Power 16 | 1 3 1 . . 8 3 . Engine 9 | 1 3 1 . . 2 2 . Core 7 | . . . . . 6 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 3 . . 2 8 2 1 Treads . | . . . . . . . . Leg 17 | 2 3 . . 2 8 2 . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 2 1 . . 6 . . Device 5 | . 2 1 . . 2 . . Storage 1 | . . . . . 1 . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 24 | 2 1 4 1 . 9 5 2 Energy Gun 7 | 1 . 1 . . 1 4 . Energy Cannon 7 | . . . . . 5 . 2 Ballistic Gun 8 | 1 . 3 1 . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 30 | . 1 . . 1 17 1 10 Power 10 | . 1 . . . 6 1 2 Propulsion 12 | . . . . 1 7 . 4 Utility 3 | . . . . . 2 . 1 Weapon 5 | . . . . . 2 . 3 Highest Loss Streak 7 | . 1 . . 1 7 1 6 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 4 4 3 4 8 9 3 Power . | . . 1 . . 1 1 . Propulsion . | . . 1 . . . . . Utility 1 | . . . . . 2 2 . Weapon 3 | . 2 2 3 3 4 5 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . 5 . . . 3 . 2 Power 2 | . 1 . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 1 . 2 Weapon 4 | . 4 . . . . . . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 84 | . 93 99 79 80 79 97 37 Engine 8 | . 14 13 11 11 2 9 6 Core 4 | . . . . . 9 7 . Leg 26 | . 28 28 24 25 25 34 9 Device 12 | . 21 28 22 22 6 9 2 Storage 4 | . . . . . 8 9 2 Processor 5 | . . . . . 10 9 2 Energy Gun 6 | . 13 11 2 . . 9 4 Energy Cannon 5 | . . . . . 8 8 6 Ballistic Gun 8 | . 14 14 19 22 8 . . Peak Build Rating 32 | 5 7 9 10 10 26 28 32 Average Rating 15 | 3 6 8 9 9 19 25 13 On Entrance 11 | . 5 7 9 9 10 26 27 Naked Turns 108 | . . . . . . . 108 Heaviest Build 48 | 7 12 11 8 8 39 36 48 Greatest Support 40 | 20 20 20 20 30 40 40 40 Greatest Overweight (x) 11 | . 3 . . . 11 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 5 5 9 10 6 Most Carried 10 | 1 5 5 4 5 10 10 9 Average Carried 6 | . 4 4 3 4 9 9 2 Final Capacity 10 | 5 5 5 5 5 10 10 5 Final Carried 10 | 1 5 5 4 5 10 10 . Class Distribution -------------------- 55% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 1245 | 265 168 125 13 74 475 125 . Remotely . | . . . . . . . . Salvage Created 1935 | 46 397 118 13 149 933 279 . Parts 104 | . 18 11 2 4 63 6 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 48 | 1 6 7 . 3 28 3 . Guns 30 | 1 6 7 . 3 11 2 . Cannons 12 | . . . . . 11 1 . AOE 4 | . . . . . 4 . . Classes Destroyed 8 | 1 4 1 . . 2 . . Worker 3 | . 1 . . . 2 . . Builder 1 | . . . . . 1 . . Recycler 2 | . 1 . . . . 1 . Operator 3 | . 1 . 1 . 1 . . Watcher 4 | . 1 . . . 2 1 . Swarmer 19 | . . 7 . . 12 . . Grunt 25 | 1 6 . . 3 13 2 . Sentry 4 | . . . . . 3 1 . Best Kill Streak 13 | 1 6 2 1 3 13 2 . Combat Bots Only 7 | 1 2 2 . 3 7 2 . Max Kills in Single Turn 6 | 1 1 1 1 1 6 1 . Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 565 | 7 37 51 . 23 226 35 186 Missed 172 | 1 7 14 . 4 61 10 75 Hits 393 | 6 30 37 . 19 165 25 111 Projectile 393 | 6 30 37 . 19 165 25 111 Critical Strikes 11 | . 1 1 . . 6 1 2 Damage Taken 5062 | 65 372 282 . 265 1980 502 1596 Core 1425 | 22 73 51 . 89 413 66 711 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 55 | 91 . 41 . 77 . 12 . Volleys Fired 165 | 5 31 23 3 13 69 15 6 Largest 4 | 2 2 2 2 2 2 2 4 Hottest 260 | 70 70 120 40 40 140 135 260 Shots Fired 309 | 10 62 43 6 26 112 28 22 Gun 226 | 10 62 40 6 26 60 14 8 Cannon 80 | . . . . . 52 14 14 Launcher . | . . . . . . . . Special 3 | . . 3 . . . . . Kinetic 148 | 5 31 23 6 26 57 . . Thermal 158 | 5 31 20 . . 55 28 19 Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 14 | 4 12 6 4 9 14 3 3 Robot Miss Streak 8 | 1 4 8 1 1 2 3 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . Shots Hit Robots 189 | 7 42 15 5 22 74 15 9 Core Hits 108 | 2 20 7 2 8 55 8 6 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 4 | . 1 1 . . 2 . . Burn 1 | . . 1 . . . . . Meltdown 2 | . . . . . 2 . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3969 | 90 529 179 40 193 2264 418 256 Guns 2048 | 90 529 179 40 191 805 174 40 Cannons 1144 | . . . . . 788 188 168 Explosions 654 | . . . . . 654 . . Melee . | . . . . . . . . Ramming 123 | . . . . 2 17 56 48 Kinetic 1378 | 53 268 98 40 191 728 . . Thermal 2396 | 37 261 81 . . 1519 362 136 Explosive . | . . . . . . . . Electromagnetic 72 | . . . . . . . 72 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 5 . Message Errors 1 | . . . . . . 1 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 338 | . . . . . 287 . 51 Projectiles 31 | . . . . . 31 . . Explosions 307 | . . . . . 256 . 51 Melee . | . . . . . . . . Knockbacks 2 | . . . . . 1 . 1 Impact 2 | . . . . . 1 . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 292 | . . . . . 113 . 179 Shots 3 | . . . . . 1 . 2 Rammed 16 | . . . . . . . 16 Targets Rammed 33 | . . . . 1 5 11 16 Kicked 17 | . . . . 1 5 11 . Crushed . | . . . . . . . . Highest Temperature 378 | 75 138 60 . 21 378 163 363 Average Temperature 78 | 41 54 12 . 7 126 28 145 Received Heat Transfer 1707 | 36 225 9 . 147 756 222 312 Effects 9 | . . . . . 9 . . Energy Bleed 3 | . . . . . 3 . . Interference 5 | . . . . . 5 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 9 | . 1 2 . . 4 2 . Heat Transferred 3831 | 111 777 296 . . 1759 666 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 92 | 100 100 100 100 100 71 100 100 Level 1 6 | . . . . . 24 . . Level 2 1 | . . . . . 4 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 424 | 20 80 123 16 60 424 178 103 Initial 178 | . 6 13 16 . 3 178 4 Average 69 | 1 20 60 5 27 141 73 31 Influence Increases 1648 | 20 172 200 5 70 815 127 239 Destroy 0b10 Robot/C 980 | 20 120 160 . 60 560 60 . Destroy 0b10 Robot/NC 65 | . 20 . 5 . 30 10 . Destroy Leader 198 | . 32 30 . 10 104 22 . Allied During Kill 8 | . . 8 . . . . . Disable Machine 105 | . . . . . 15 . 90 Destroy Structure 82 | . . 2 . . 31 5 44 Lose Combat Pursuer 210 | . . . . . 75 30 105 Influence Decreases 1623 | 10 148 191 48 60 401 540 225 Entered New Map 312 | . 4 21 27 . 7 246 7 Time Decay 1011 | 10 134 130 21 60 244 294 118 Lost Part 260 | . 10 . . . 150 . 100 Lost Ally 40 | . . 40 . . . . . Squads Dispatched 11 | . 1 . 1 . 4 3 2 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 1 . 1 . 4 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 14 | . . . 1 . 9 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | 1 14 12 2 3 44 23 11 Peak Tracking Total 11 | 1 4 3 3 3 11 6 5 Tactical Retreats 10 | . 3 1 . . 2 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 5 | . . . . . . 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 7 | . . . . . 1 . 6 Max in Single Turn 6 | . . . . . 1 . 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 4 | . 3 . . . . 1 . Terminals 3 | . 2 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 6 . . . . 2 . Successful 5 | . 4 . . . . 1 . Failed 3 | . 2 . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 5 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 3 . . . . 1 . Record 2 | . 2 . . . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 2 | . 2 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 46 | . . 46 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . 8 . . . . . Total Damage 83 | . . 83 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Active Infowar (turns) 659 | . 384 266 9 . . . . Sensors 448 | . 384 64 . . . . . ECM 654 | . 379 266 9 . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 2792 | 90 490 266 83 165 724 681 293 Spaces Moved 1646 | 64 239 132 57 103 296 456 299 Core 225 | 14 1 . . . 9 . 201 Treads . | . . . . . . . . Legs 1365 | 50 238 132 57 103 287 456 42 Wheels 56 | . . . . . . . 56 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 119 | 104 120 120 120 120 156 122 81 Slowest Speed 600 | 120 200 120 120 120 600 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 37 31 11 29 34 78 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 87 | . . 2 . . 35 4 46 Melee . | . . . . . . . . Projectile 9 | . . 2 . . 3 4 . AOE 78 | . . . . . 32 . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 2164 | 74 382 196 67 122 436 544 343 Wait 161 | . 87 26 . 3 2 43 . Move 1639 | 63 238 131 56 102 295 455 299 Hop . | . . . . . . . . Pick Up 29 | 1 8 1 1 1 14 3 . Fast Attach 39 | 5 3 2 . 2 21 5 1 Attach 13 | . 1 1 1 . 3 3 4 Detach 9 | . . . 1 . 2 . 6 Swap 30 | . 5 5 3 . 12 5 . Drop 46 | . 9 7 2 . 13 4 11 Fire 165 | 5 31 23 3 13 69 15 6 Melee . | . . . . . . . . Ram 16 | . . . . . . . 16 Kick 17 | . . . . 1 5 11 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 12) 581 | -10/Materials | Entered Mines 605 | -10/Mines | Met a Derelict bent on vengeance 701 | -10/Mines | Core integrity fell below 50% 812 | -10/Mines | Discovered new exit (range 16) 847 | -10/Mines | Entered Materials 847 | -9/Materials | Evolved 2 slots: Propulsion x2 911 | -9/Materials | Discovered new exit (range 7) 912 | -9/Materials | Build established: Scavenger-Mutant 930 | -9/Materials | Entered Mines 1082 | -9/Mines | Discovered new exit (range 10) 1095 | -9/Mines | Entered Materials 1095 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1449 | -8/Materials | Lost 5 parts (2p2n1u) 1625 | -8/Materials | Core integrity fell below 50% 1653 | -8/Materials | Lost 7 parts (2p4n1w) 1667 | -8/Materials | Destroyed 7 combat bots 1697 | -8/Materials | Lost 3 parts (1p1u1w) 1804 | -8/Materials | Discovered new exit (range 5) 1819 | -8/Materials | Entered Storage 1853 | -8/Storage | Met 01-MTF 1920 | -8/Storage | Garrison activated, responded to threat 1946 | -8/Storage | Core integrity fell below 20% 2358 | -8/Storage | Garrison activated, responded to threat 2451 | -8/Storage | Discovered new exit (range 16) 2500 | -8/Storage | Entered Factory 2500 | -7/Factory | Accompanied by 1 ally (01-MTF) 2500 | -7/Factory | Evolved 2 slots: Weapon x2 2503 | -7/Factory | 01-MTF left 2582 | -7/Factory | Lost 3 parts (1n2w) 2651 | -7/Factory | Lost 6 parts (2p2n1u1w) 2745 | -7/Factory | Core integrity fell below 50% 2788 | -7/Factory | Core integrity fell below 20% 2793 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slammed into R-06 Scavenger. R-06 Scavenger knocked back. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. Slammed into K-01 Serf. Knocked back. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Knocked back. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Knocked back. Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ?????###########????????????? | | ???????????????????# ?????# = #????????????? | | ????????????????????! ????# #????????????? | | ????????????????????# ????#! 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" | | ???????????????????????????????????????# " | | ???????????????????????????????????????# " | | ???????????????????????????????????????# " | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# "" " | | ???????????????????????????????????????# ""R" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisEnergyArmor Manual? 0 Play Time 01:01:06 Cumulative 16.4 hours Start 2025.06.26 @ 06:53:19 End 2025.06.26 @ 08:44:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 899253cf-4a5b-4ca8-8764-d2e3363b85be