Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.19 @ 15:12:38 Player: Nagash Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (1971) 1971 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1259) 1259 TOTAL SCORE: 7775 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 1141 Cogmind --------- Core Integrity 0/1000 Matter 109/300 Energy 210/210 System Corruption 5% Temperature Cool (0) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (6) --- VSS Leg VSS Leg VSS Leg VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Tactical Quantum Warhead > --- INVENTORY (25) --- Light Angular Momentum Engine Neutrino Core Heavy Treads Centrium Heavy Treads Medium Battery (150) Medium Matter Pod (100) Structural Scanner Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Weapon Mount Cloaking Device Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Hardened Heavy Armor Plating System Restoration Module > --- WEAPON ----------- Light Cannon Improved Light Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Heavy Treads VSS Leg VSS Leg VSS Leg VSS Leg Improved VSS Leg Improved VSS Leg Medium Battery Medium Matter Pod Structural Scanner Triangulator Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Weapon Mount Cloaking Device Hardened Heavy Armor Plating Shield Generator [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Heavy Treads Treads Heavy Treads Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . 1 1 . 1 . . 1 Utility 4 | . . 1 1 1 . . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 64 | 7 3 16 12 4 1 4 6 11 Power 10 | 1 . 3 3 . . . 1 2 Engine 5 | 1 . 2 2 . . . . . Core 5 | . . 1 1 . . . 1 2 Reactor . | . . . . . . . . . Propulsion 21 | 2 2 6 5 . . 2 1 3 Treads 3 | . . . . . . 2 . 1 Leg 12 | . . 4 5 . . . 1 2 Wheel 5 | 2 2 1 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . 1 . . . . . . Utility 23 | 2 1 4 3 4 . 2 3 4 Device 6 | 1 . 1 1 . . 1 1 1 Storage 4 | 1 1 . 1 . . 1 . . Processor 4 | . . 1 . 1 . . 1 1 Hackware . | . . . . . . . . . Protection 9 | . . 2 1 3 . . 1 2 Artifact . | . . . . . . . . . Weapon 10 | 2 . 3 1 . 1 . 1 2 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon 4 | . . 3 . . . . . 1 Launcher 3 | . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 1 Parts Lost 20 | . . 6 . . . . 1 13 Power 4 | . . 2 . . . . . 2 Propulsion 6 | . . 3 . . . . . 3 Utility 7 | . . 1 . . . . 1 5 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 11 | . . 3 . . . . 1 11 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 2 7 9 12 12 12 16 20 21 Power 2 | 1 1 1 2 2 2 2 2 3 Propulsion 3 | . 1 . . . 1 4 6 6 Utility 9 | . 3 5 7 8 9 9 10 11 Weapon . | . . 1 1 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 1 1 3 . . . 2 13 Power 5 | . 1 1 1 . . . . 2 Propulsion 2 | . . . . . . . 1 1 Utility 13 | . . . 2 . . . 1 10 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 88 97 98 86 82 83 72 Engine 5 | . 14 5 2 7 6 6 6 . Core 6 | . . 1 6 7 6 6 6 10 Treads 7 | . . . . . . 7 13 15 Leg 13 | . . 22 36 30 26 10 3 1 Wheel 2 | . 28 5 . . . . . . Device 7 | . 14 2 8 7 6 10 8 4 Storage 7 | . 14 11 9 7 6 6 6 5 Processor 8 | . . 7 9 7 6 6 9 10 Protection 7 | . . 10 9 13 6 6 6 4 Energy Gun 2 | . 28 5 . . . . . . Ballistic Cannon 12 | . . 16 15 14 13 13 13 11 Launcher 3 | . . . . . 5 6 6 2 Peak Build Rating 87 | 7 8 15 31 37 38 55 67 87 Average Rating 44 | 5 7 10 21 36 36 47 60 76 On Entrance 28 | . 7 8 15 30 37 37 55 65 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 2 Naked Turns . | . . . . . . . . . Heaviest Build 138 | 12 17 29 38 54 50 112 112 138 Greatest Support 210 | 26 26 30 48 48 48 140 140 210 Greatest Overweight (x) 34 | . . 5 . 1 1 1 . 34 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 25 25 Average Capacity 18 | 7 9 10 13 15 15 21 25 25 Most Carried 25 | 5 10 10 15 15 15 23 25 25 Average Carried 18 | 2 7 9 12 14 14 19 24 23 Final Capacity 25 | 8 10 10 15 15 15 25 25 25 Final Carried 25 | 5 10 10 15 15 15 23 25 16 Class Distribution -------------------- 34% | Scavenger-Tank 26% | Mutant 14% | Scavenger-Mutant 14% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 1761 | 270 84 331 133 175 . 91 202 475 Remotely . | . . . . . . . . . Salvage Created 1941 | 182 223 590 114 14 . . 223 595 Parts 119 | 11 10 46 9 1 . . 12 30 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 4 | . . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 52 | . 3 25 2 1 . . 6 15 Guns 15 | . 3 12 . . . . . . Cannons 34 | . . 13 2 1 . . 3 15 AOE 3 | . . . . . . . 3 . Classes Destroyed 14 | 2 3 3 . . . . 3 3 Worker 3 | . 2 . . . . . . 1 Builder 2 | . . . . . . . . 2 Tunneler 5 | 5 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 2 | 1 . . . . . . . 1 Operator 1 | . . 1 . . . . . . Watcher 7 | . 2 2 2 . . . . 1 Swarmer 27 | . . 15 . 1 . . . 11 Grunt 12 | . 3 7 . . . . 2 . Brawler 1 | . . . . . . . 1 . Sentry 7 | . . 3 2 . . . 1 1 Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . 1 2 Best Kill Streak 13 | 6 4 13 2 1 . . 3 13 Combat Bots Only 12 | . 3 12 1 1 . . 3 12 Max Kills in Single Turn 2 | 2 2 2 1 1 . . 2 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 600 | . 26 144 4 3 . . 65 358 Missed 163 | . 9 39 2 2 . . 29 82 Hits 437 | . 17 105 2 1 . . 36 276 Melee 1 | . . . . . . . 1 . Projectile 436 | . 17 105 2 1 . . 35 276 Critical Strikes 12 | . . 2 . . . . 2 8 Actively Blocked 1 | . . 1 . . . . . . Part Disruptions 4 | . . . . . . . . 4 Damage Taken 5477 | . 175 822 20 11 . . 473 3976 Core 1258 | . 42 150 . . . . 61 1005 Absorbed by Shields 80 | . . . . . . . 26 54 Redirected to Shielding 46 | . . 46 . . . . . . Ignored by Resistances 1475 | . 53 250 6 3 . . 143 1020 Regen/Repaired (Parts) 110 | . . 110 . . . . . . Core Remaining (%) 89 | 100 83 62 100 100 . . 92 . Volleys Fired 147 | 11 14 50 8 2 . . 23 39 Largest 3 | 2 2 2 2 2 . . 3 3 Hottest 114 | 90 90 90 63 63 . . 93 114 Shots Fired 289 | 20 28 90 16 4 . . 51 80 Gun 80 | 20 28 32 . . . . . . Cannon 204 | . . 58 16 4 . . 46 80 Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 204 | . . 58 16 4 . . 46 80 Thermal 80 | 20 28 32 . . . . . . Explosive 5 | . . . . . . . 5 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 9 11 19 4 2 . . 24 26 Robot Miss Streak 4 | 1 1 2 2 1 . . 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 2 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 210 | 15 19 65 10 3 . . 43 55 Core Hits 112 | 7 9 31 4 1 . . 28 32 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | 2 1 3 . . . . . 6 Burn 3 | 2 1 . . . . . . . Destroy 4 | . . . . . . . . 4 Blast 5 | . . 3 . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4221 | 188 241 1051 205 56 . . 1222 1258 Guns 729 | 188 241 300 . . . . . . Cannons 2955 | . . 748 205 56 . . 731 1215 Explosions 481 | . . . . . . . 481 . Melee . | . . . . . . . . . Ramming 56 | . . 3 . . . . 10 43 Kinetic 2955 | . . 748 205 56 . . 731 1215 Thermal 729 | 188 241 300 . . . . . . Explosive 481 | . . . . . . . 481 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 Average Corruption 3 | . . . . . . . 1 4 Corruption Purged 5 | . . . . . . . 1 4 Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . 1 10 Message Errors 2 | . . . . . . . 1 1 Matter Fused 3 | . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 8 | . . . 5 . . . . 3 Projectiles 5 | . . . 5 . . . . . Explosions . | . . . . . . . . . Melee 3 | . . . . . . . . 3 Knockbacks 21 | . . 2 3 2 . . 5 9 Impact . | . . . . . . . . . Kinetic 20 | . . 2 3 2 . . 5 8 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . . . . . . . 2 1 Targets Rammed 4 | . . 1 . . . . 2 1 Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 575 | 210 402 105 . 66 . . 207 575 Average Temperature 123 | 81 160 24 . 34 . . 50 214 Received Heat Transfer 441 | . 102 249 9 . . . 30 51 Effects 40 | . 5 . . . . . . 35 Shutdowns 8 | . 1 . . . . . . 7 Energy Bleed 3 | . . . . . . . . 3 Interference 10 | . 4 . . . . . . 6 Matter Decay 7 | . . . . . . . . 7 Short Circuit 1 | . . . . . . . . 1 Damage (major) 8 | . . . . . . . . 8 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | 4 3 1 . . . . . . Heat Transferred 2215 | 668 730 817 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Maximum Alert Level 3 | . . 2 . . . . 3 1 Low Security (%) 58 | 100 100 14 100 100 100 100 11 65 Level 1 16 | . . 76 . . . . 2 34 Level 2 13 | . . 9 . . . . 44 . Level 3 11 | . . . . . . . 41 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 968 | 15 65 421 139 50 . . 968 337 Initial 278 | . . . 131 . . . . 278 Average 239 | 3 16 266 81 4 . . 618 130 Influence Increases 3024 | 30 102 712 98 50 . . 1531 501 Destroy 0b10 Robot/C 1620 | . 60 500 40 20 . . 700 300 Destroy 0b10 Robot/NC 175 | 30 20 15 10 . . . 70 30 Destroy Leader 364 | . 14 94 24 . . . 198 34 Allied During Kill 326 | . . . . . . . 326 . Successful Hack 32 | . 8 16 8 . . . . . Disable Machine 63 | . . 9 . . . . 54 . Destroy Structure 174 | . . 3 1 . . . 168 2 Partial Spotted 30 | . . 15 . . . . . 15 Lose Combat Pursuer 240 | . . 60 15 30 . . 15 120 Influence Decreases 2817 | 30 99 350 463 50 . . 870 955 Entered New Map 620 | . . 3 234 . . . . 383 Time Decay 1857 | 30 99 297 229 50 . . 710 442 Lost Part 190 | . . 50 . . . . 10 130 Lost Ally 150 | . . . . . . . 150 . Squads Dispatched 20 | . 1 3 . 2 . . 12 2 Investigation 3 | . 1 2 . . . . . . Extermination 6 | . . . . 1 . . 3 2 Reinforcement 7 | . . 1 . 1 . . 5 . Assault 4 | . . . . . . . 4 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 12 | . . 5 1 1 . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 6 33 6 2 . . 34 30 Peak Tracking Total 8 | . 3 5 3 3 . . 5 8 Tactical Retreats 9 | . . 3 1 1 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 4 | . 1 1 . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 7 | . . 1 . . . . 6 . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 13 | . 2 5 1 1 2 . 1 1 Terminals 12 | . 2 4 1 1 2 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 8 10 2 1 4 . 1 1 Successful 10 | . 4 5 1 . . . . . Failed 17 | . 4 5 1 1 4 . 1 1 Catastrophic 9 | . 2 3 . 1 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 20 | . 5 7 2 1 3 . 1 1 Terminals 25 | . 8 8 2 1 4 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 4 3 1 . . . . . Record 3 | . 3 . . . . . . . Level Access Points 4 | . 1 2 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 10 | . 2 4 1 . 1 . 1 1 Full Trace Events 4 | . 2 2 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total Allies 20 | . . . . . . 20 . . Largest Group 20 | . . . . . . 20 12 . Highest-Rated Group 760 | . . . . . . 760 419 . Highest-Rated Ally 50 | . . . . . . 50 50 . Total Orders . | . . . . . . . . . Ally Attacks 143 | . . . . . . . 143 . Total Damage 5639 | . . . . . . . 5639 . Kills 45 | . . . . . . . 45 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Active Infowar (turns) 5193 | 54 300 562 492 580 387 363 1551 904 Optics 4694 | . . 417 492 580 387 363 1551 904 Sensors 3971 | . . 144 138 580 387 363 1551 808 Seismic 709 | 54 300 2 353 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 5489 | 98 326 637 492 580 387 363 1551 1055 Spaces Moved 3143 | 39 302 366 368 359 214 206 904 385 Core 15 | 1 . 12 . . . . . 2 Treads 1404 | . . . . . . 134 904 366 Legs 1302 | . . 272 368 359 214 72 . 17 Wheels 422 | 38 302 82 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 180 160 160 160 Average Speed 144 | 89 89 118 110 156 180 167 160 168 Slowest Speed 1750 | 100 90 300 120 180 180 240 160 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 76 44 32 10 7 87 24 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . . . . . . . 63 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 63 | . . . . . . . 63 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total 3820 | 79 331 478 439 372 218 225 963 715 Wait 351 | 17 1 28 31 . . 7 10 257 Move 3136 | 38 301 365 367 358 214 205 903 385 Hop . | . . . . . . . . . Pick Up 52 | 6 8 7 9 2 1 3 9 7 Fast Attach 25 | 6 . 9 . 2 . 2 2 4 Attach 25 | 1 . 3 2 4 1 1 1 12 Detach 8 | . . 1 . 2 1 4 . . Swap 28 | . 3 5 12 1 . 1 4 2 Drop 42 | . 4 9 10 1 1 . 9 8 Fire 147 | 11 14 50 8 2 . . 23 39 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 3 | . . . . . . . 2 1 Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 292 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Build established: Mutant 388 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Destroyed 12 combat bots 601 | -9/Materials | Lost 3 parts (1p1n1u) 706 | -9/Materials | Identified exit to Materials 868 | -9/Materials | Repaired Lgt. Cannon 950 | -9/Materials | Build established: Scavenger-Mutant 1062 | -9/Materials | Entered another Materials area 1062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -8/Materials | Identified exit to Factory 1470 | -8/Materials | Met 7R-MNS 1554 | -8/Materials | Entered Factory 1554 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1555 | -7/Factory | Caught up to 7R-MNS 1561 | -7/Factory | Discovered new exit (range 11) 1619 | -7/Factory | Discovered new exit (range 13) 1708 | -7/Factory | Build established: Mutant 2134 | -7/Factory | Entered another Factory area 2134 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2135 | -6/Factory | Caught up to 7R-MNS 2442 | -6/Factory | Build established: Skirmisher 2521 | -6/Factory | Sucked down chute 2521 | -6/Factory | Entered Waste 2522 | -6/Waste | Joined by Warlord forces that had cleared the area 2686 | -6/Waste | Discovered new exit (range 18) 2717 | -6/Waste | Found Prototype Launcher 2884 | -6/Waste | Entered Factory 2884 | -6/Factory | Accompanied by 12 allies 2956 | -6/Factory | Build established: Tank 3163 | -6/Factory | Lost 3 allies 3520 | -6/Factory | Lost 4 allies 3584 | -6/Factory | First assault squad dispatched 3604 | -6/Factory | Lost 4 allies 3751 | -6/Factory | Build established: Scavenger-Tank 3819 | -6/Factory | Identified Mni. Smartbomb Launcher 4416 | -6/Factory | Discovered new exit (range 12) 4434 | -6/Factory | Identified exit to Factory 4435 | -6/Factory | Entered another Factory area 4435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5357 | -5/Factory | Core integrity fell below 50% 5375 | -5/Factory | Destroyed 12 combat bots 5390 | -5/Factory | Cargo convoy interrupted 5443 | -5/Factory | Core integrity fell below 20% 5459 | -5/Factory | Lost 11 parts (2p3n4u2w) 5465 | -5/Factory | Found Prototype Launcher 5465 | -5/Factory | Identified Tactical Quantum Warhead 5490 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05455_ Penetrated by Slug. 05461_ P-70 Sage resets X-67 Chaingunner, system corruption cleaned. 05461_ Acquired 7 matter. 05462_ Penetrated by Slug. 05462_ Slug penetrates Wall. 05465_ Acquired Prototype Launcher. 05465_ Identified Tactical Quantum Warhead. 05466_ X-67 Chaingunner destroyed. 05468_ Penetrated by Slug. 05468_ Acquired 2 matter. 05470_ Acquired 18 matter. 05473_ System corrupted: IFF burst signal emitted. 05473_ Penetrated by Slug. 05475_ Acquired 18 matter. 05477_ Acquired 9 matter. 05479_ Acquired 19 matter. 05479_ Penetrated by Slug. 05483_ Hrd. Heavy Armor Plating destroyed. 05486_ Penetrated by Slug. 05488_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 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"""" ###+########## #?????????? | | ???????" """" ?#!!! | #??? ??????????? | | ???????"?"""" ??#!%p =%=@#???# #??????????? | | ????????? ???#*=p =%= ##??# ^^ #??????????? | | ???????? ????# =%* =!=##??# #??????????? | | ???????? ????# % =!!*#???# #??????????? | | ???????" ?????# ==!x[#???# +??????????? | | ??????? ??????# =%! #???# #??????????? | | ??????"" ???????# = %[h=#???# #??????????? | | ???????" ???????# %!%=#???# #??????????? | | ???????? ????????########+##### #??????????? | | ?????????????????# %%! # #??????????? | | ?????????????????# """!""" # #??????????? | | ?????????????????# """=""" # #??????????? | | ?????????????????# """ """ # #??????????? | | ?????????????????# + #??????????? | | ?????????????????#= """ """ # #??????????? | | ?????????????????# """ """ # ############ | | ?????????????????# """ """ # # | | ?????????????????# # # | | ?????????????????############## # | | ?????????????????????########## # | | ?????????????????????# # ! | | ?????????????????????# # | | ?????????????????????# + = | | ?????????????????????# # | | ?????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 57 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 8% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Sprinter Challenges ------------ None Game ------ Seed CoolantPartitionHammer Manual? 0 Play Time 01:06:10 Cumulative 136.9 hours Start 2026.05.18 @ 19:12:27 End 2026.05.19 @ 15:12:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 32 Adventurer 49 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5958b77-a57a-45c3-98da-7d33f03b3429