Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.25 @ 10:08:02 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2467) 2467 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 7442 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 248 Met Imprinter 300 Was Imprinted 300 Friendly Fire -865 Cogmind --------- Core Integrity 826/850 Matter 273/300 Energy 122/150 System Corruption 7% Temperature Cool (0) Movement Treading (247) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads (fused) Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Experimental Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Laser Force Rifle Gauss Rifle CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Angular Momentum Engine Armored Treads Advanced Treads Medium Treads Wheel Compact Wheel Improved Cooling System Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Transmission Jammer Shield Generator Authchip [R/Combat] Improved Field Recycling Unit (0) Hacking Drone Bay Dimensional Node Initializer Field Laser Beamcaster Heavy Battle Rifle Makeshift Shrapnel Gun RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Force Rifle Gauss Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Angular Momentum Engine Armored Treads Advanced Treads Medium Treads Wheel Compact Wheel Improved Cooling System Huge Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Transmission Jammer Shield Generator Authchip [R/Combat] Improved Field Recycling Unit Hacking Drone Bay Dimensional Node Initializer Field Laser Beamcaster Heavy Battle Rifle Makeshift Shrapnel Gun RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 68] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 1 . . . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 165 | 7 9 . 4 4 46 27 7 18 6 26 11 Power 9 | 1 . . . . 3 1 . 2 . 1 1 Engine 5 | 1 . . . . 3 . . . . 1 . Core 4 | . . . . . . 1 . 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 43 | 2 4 . 2 . 21 6 . 4 . 3 1 Treads 29 | 1 2 . 1 . 13 4 . 4 . 3 1 Leg . | . . . . . . . . . . . . Wheel 14 | 1 2 . 1 . 8 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 68 | 2 5 . 2 . 12 13 5 6 1 16 6 Device 41 | 1 2 . 1 . 2 10 3 6 1 12 3 Storage 5 | 1 2 . . . 2 . . . . . . Processor 4 | . 1 . . . 1 . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 18 | . . . 1 . 7 3 1 . . 4 2 Artifact . | . . . . . . . . . . . . Weapon 45 | 2 . . . 4 10 7 2 6 5 6 3 Energy Gun 15 | 1 . . . 2 4 3 . 3 1 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 1 . . . 1 5 1 . 1 2 4 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 5 | . . . . 1 1 1 1 1 . . . Special Weapon 2 | . . . . . . . . . 1 1 . Impact Weapon 3 | . . . . . . 2 . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . 6 . . . Parts Lost 32 | . . . . 2 14 8 . 2 . 3 3 Power 4 | . . . . . 1 1 . 1 . . 1 Propulsion 12 | . . . . . 6 3 . 1 . 1 1 Utility 9 | . . . . . 4 2 . . . 2 1 Weapon 7 | . . . . 2 3 2 . . . . . Highest Loss Streak 7 | . . . . 2 7 5 . 2 . 1 3 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 96 100 100 99 97 96 99 99 96 99 93 Engine 5 | . 14 14 14 14 8 3 . . . 4 4 Core 3 | . . . . . . 3 7 7 7 2 1 Treads 22 | . 16 14 14 14 20 15 15 22 30 30 26 Wheel 7 | . 11 14 14 14 15 14 15 7 . . . Device 9 | . 10 14 14 . 11 11 15 7 7 13 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 4 | . . . . . . 7 7 7 7 7 9 Protection 10 | . . . . 14 13 9 7 15 15 8 9 Energy Gun 8 | . 14 14 14 8 5 7 7 10 6 7 9 Ballistic Gun 8 | . 14 14 14 14 12 9 . . 6 11 12 Ballistic Cannon 1 | . . . . . . . 6 7 . . . Slashing Weapon 1 | . . . . . . . . . 5 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 15 90 90 92 93 110 113 112 121 121 123 128 Greatest Support 87 | 10 40 10 10 10 80 26 26 87 87 87 83 Greatest Overweight (x) 9 | 1 8 8 9 9 5 4 4 4 1 1 1 Average Overweight (x) 3 | . 2 8 8 9 3 3 3 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 18 24 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 13 21 24 24 23 23 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 18 24 24 25 25 23 25 25 25 25 23 Class Distribution -------------------- 38% | Scavenger-Mutant 31% | Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Assassin 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3301 | 276 179 15 . 250 850 423 58 390 184 489 187 Remotely . | . . . . . . . . . . . . Salvage Created 2979 | 113 301 . . 231 1151 328 . 290 . 287 278 Parts 155 | 5 16 . . 14 65 21 . 13 . 13 8 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 3 10 3 17 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 63 | . 7 . . 7 22 7 . 11 . 5 4 Melee 1 | . . . . . . 1 . . . . . Guns 44 | . 5 . . 5 18 5 . 4 . 3 4 Cannons 6 | . . . . . . . . 5 . 1 . AOE 11 | . 2 . . 2 3 1 . 2 . 1 . Classes Destroyed 15 | 2 3 . . 1 5 1 . 2 . 1 . Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 4 | 1 . . . 1 2 . . . . . . Watcher 4 | . 2 . . . 1 . . . . . 1 Swarmer 25 | . 3 . . 6 7 . . 7 . 2 . Grunt 16 | . 4 . . 1 6 . . 2 . 2 1 Brawler 2 | . . . . 1 . . . . . . 1 Duelist 3 | . . . . . . . . 1 . 1 1 Sentry 9 | . . . . . 5 2 . 1 . 1 . Hunter 3 | . . . . . 3 . . . . . . Programmer 6 | . . . . . . 5 . . . . 1 Heavy 1 | . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 2 5 . . 4 7 3 . 4 . 2 3 Combat Bots Only 6 | . 5 . . 3 6 3 . 4 . 2 3 Max Kills in Single Turn 3 | 1 2 . . 2 3 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . . 2 3 1 . 1 . 1 . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 6288 | . 290 . . 204 2314 1307 . 690 . 770 713 Core 484 | . 47 . . 6 241 104 . 13 . 49 24 Absorbed by Shields 130 | . . . . . . . . . . 130 . Regen/Repaired (Parts) 1 | . . . . . 1 . . . . . . Core Remaining (%) 77 | 100 . . . 78 56 . . . . 76 . Volleys Fired 228 | 2 31 . . 17 90 36 2 24 . 13 13 Largest 4 | 2 2 . . 2 2 3 1 3 . 3 4 Hottest 210 | 60 60 . . 60 88 144 33 176 . 125 210 Shots Fired 472 | 4 62 . . 30 178 67 4 56 . 27 44 Gun 432 | 4 62 . . 29 177 64 . 31 . 21 44 Cannon 22 | . . . . . . . 2 20 . . . Launcher 12 | . . . . 1 1 3 2 5 . . . Special 6 | . . . . . . . . . . 6 . Kinetic 244 | 2 31 . . 16 99 39 2 20 . 14 21 Thermal 134 | . . . . . 75 19 . 10 . 7 23 Explosive 18 | . . . . 1 1 3 2 5 . 6 . Electromagnetic 76 | 2 31 . . 13 3 6 . 21 . . . Robot Hit Streak 16 | 3 5 . . 6 16 16 1 6 . 14 12 Robot Miss Streak 7 | 1 5 . . 3 3 4 2 7 . 2 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . . . . 1 2 2 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . 1 Shots Hit Robots 325 | 3 34 . . 18 127 55 1 32 . 20 35 Core Hits 164 | 2 15 . . 12 58 17 1 32 . 14 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . . Critical Strikes 10 | . . . . . 4 3 . . . 3 . Burn 5 | . . . . . 3 1 . . . 1 . Destroy 1 | . . . . . 1 . . . . . . Smash 2 | . . . . . . 2 . . . . . Sever 1 | . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 44 | . . . . . . 17 10 6 1 9 1 Impact 33 | . . . . . . 17 10 6 . . . Slashing 1 | . . . . . . . . . 1 . . Piercing 10 | . . . . . . . . . . 9 1 Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7041 | 45 579 . . 475 1903 1014 13 942 . 1272 798 Guns 4561 | 45 471 . . 209 1757 748 . 252 . 281 798 Cannons 306 | . . . . . . . 13 293 . . . Explosions 1657 | . 108 . . 266 146 97 . 323 . 717 . Melee 375 | . . . . . . 169 . 74 . 132 . Ramming . | . . . . . . . . . . . . Kinetic 2605 | 30 202 . . 111 971 408 13 293 . 186 391 Thermal 1814 | . 108 . . 97 765 256 . 86 . 95 407 Explosive 1452 | . . . . 169 146 97 . 323 . 717 . Electromagnetic 653 | 15 269 . . 98 21 84 . 166 . . . Impact 243 | . . . . . . 169 . 74 . . . Slashing 142 | . . . . . . . . . . 142 . Piercing 132 | . . . . . . . . . . 132 . Highest Corruption 13 | . . . . . . 12 7 13 13 . 7 Average Corruption 7 | . . . . . . 8 7 7 13 . 5 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . . . 14 20 27 6 . 5 Message Errors 13 | . . . . . . . 3 8 2 . . Matter Fused 20 | . . . . . . 3 7 9 . . 1 Heat Flow Errors 10 | . . . . . . 2 2 3 2 . 1 Energy Discharges 10 | . . . . . . 3 1 2 2 . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 2 3 4 . . . Data Loss (major) 3 | . . . . . . 1 2 . . . . Misfires 4 | . . . . . . 1 2 1 . . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 117 | . . . . 42 . 41 . 34 . . . Projectiles . | . . . . . . . . . . . . Explosions 76 | . . . . 42 . . . 34 . . . Melee 41 | . . . . . . 41 . . . . . Knockbacks 8 | . . . . . . 2 . 6 . . . Impact 2 | . . . . . . 2 . . . . . Kinetic 5 | . . . . . . . . 5 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 27 | . . . . 27 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 409 | . 69 . . 63 45 409 265 248 263 20 402 Average Temperature 72 | . 32 . . 25 12 117 138 67 115 12 161 Received Heat Transfer 1155 | . 114 . . 18 522 198 . 72 . 165 66 Effects 4 | . . . . . . 2 . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . 3 . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 16 | . . . . . 7 1 . 2 . 3 3 Heat Transferred 4111 | . 150 . . 150 2183 518 . 185 . 259 666 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 402 | 10 341 61 . 199 402 225 . . . . 68 Initial 98 | . 6 61 . . 21 98 . . . . . Average 105 | 3 204 37 . 57 154 123 . . . . 13 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . Low Security (%) 86 | 100 57 100 . 100 70 98 . . . . 100 Level 1 12 | . 42 . . . 26 1 . . . . . Level 2 . | . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 6 2 . 1 . . 2 Investigation 1 | . . . . . . . . . . . 1 Extermination 3 | . . . . . . 2 . . . . 1 Reinforcement 3 | . . . . . 3 . . . . . . Assault 1 | . . . . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . 1 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 17 . . 10 26 11 . 12 . 13 7 Peak Tracking Total 9 | . 6 . . 4 6 4 . 9 . 4 4 Tactical Retreats 5 | . 2 . . . 1 . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 4 | . . . . . . 3 . . . 1 . Max in Single Turn 2 | . . . . . . 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 17 | . 5 . 1 . 6 3 . . . 1 1 Terminals 12 | . 5 . . . 5 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 49 | . 17 . 4 . 19 5 . . . 1 3 Successful 27 | . 6 . 4 . 13 3 . . . 1 . Failed 22 | . 11 . . . 6 2 . . . . 3 Catastrophic 4 | . 2 . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 16 . . . 10 1 . . . . . Terminals 38 | . 17 . . . 17 4 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 20 | . 5 . 4 . 8 2 . . . 1 . Record 5 | . . . 4 . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 5 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 1 . . . . . Terminals 5 | . 1 . . . 3 1 . . . . . Track 1 | . . . . . 1 . . . . . . Botnet 4 | . 1 . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 6 3 . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 36 | . . . . . 36 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 9 | . . 3 . . . . . 2 4 . . Largest Group 6 | . . 3 3 3 2 . . 2 6 6 . Highest-Rated Group 202 | . . 40 40 40 24 . . 50 202 202 . Highest-Rated Ally 39 | . . 16 16 16 16 . . 30 39 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 69 | . . . . 25 3 . . . . 41 . Total Damage 995 | . . . . 226 38 . . . . 731 . Kills 12 | . . . . 3 1 . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 2 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 9791 | 74 606 654 311 665 1044 745 703 900 2283 1354 452 Spaces Moved 4453 | 55 323 314 151 273 440 337 475 428 976 526 155 Core 2 | 2 . . . . . . . . . . . Treads 1869 | . 62 . . . 5 . . 145 976 526 155 Legs . | . . . . . . . . . . . . Wheels 2582 | 53 261 314 151 273 435 337 475 283 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 200 200 215 130 135 135 150 232 232 247 Average Speed 188 | 89 138 200 200 215 142 145 135 177 232 235 247 Slowest Speed 247 | 95 200 200 215 215 240 150 150 232 232 247 247 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 48 78 51 62 44 11 60 64 90 76 6 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . . . 3 2 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . 2 . . 2 1 4 3 . Spaces Dug 30 | . . . . . . 3 24 1 . 1 1 Terrain Destroyed 138 | . 11 . . 11 8 3 24 31 . 49 1 Melee 9 | . . . . . . 3 3 1 . 1 1 Projectile 4 | . . . . . . . . . . 4 . AOE 125 | . 11 . . 11 8 . 21 30 . 44 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 5343 | 72 426 341 159 326 713 502 515 506 996 599 188 Wait 271 | 1 33 22 3 20 72 71 16 15 . 12 6 Move 4442 | 54 322 313 150 272 439 336 474 427 975 525 155 Hop . | . . . . . . . . . . . . Pick Up 110 | 8 16 6 1 8 38 10 5 4 7 6 1 Fast Attach 26 | 7 4 . . . 5 . . 1 1 4 4 Attach 43 | . . . . 2 18 9 2 3 2 4 3 Detach 2 | . 2 . . . . . . . . . . Swap 96 | . 5 . 4 2 23 18 5 14 3 18 4 Drop 72 | . 13 . 1 5 28 5 1 3 7 8 1 Fire 228 | 2 31 . . 17 90 36 2 24 . 13 13 Melee 44 | . . . . . . 17 10 6 1 9 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . 9 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 14) 681 | -10/Materials | Entered Mines 689 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 747 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 751 | -10/Mines | Found Prototype Device 781 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 883 | -10/Mines | Discovered new exit (range 8) 989 | -10/Mines | Identified exit to Materials 1163 | -10/Mines | Found a hidden stash of uninstalled traps 1311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1311 | -10/Mines | Discovered new exit (range 5) 1335 | -10/Mines | Entered Exiles 1335 | -10/Exiles | Accompanied by 3 allies 1383 | -10/Exiles | Met 8R-AWN 1417 | -10/Exiles | Met EX-HEX 1471 | -10/Exiles | Met EX-BIN 1501 | -10/Exiles | Met EX-DEC 1509 | -10/Exiles | Learned location of Zion (-7) 1615 | -10/Exiles | Discovered new exit (range 14) 1642 | -10/Exiles | Identified Exp. Sensor Array 1646 | -10/Exiles | Entered Mines 1646 | -9/Mines | Accompanied by 3 allies 2294 | -9/Mines | Discovered new exit (range 8) 2311 | -9/Mines | Entered Materials 2311 | -8/Materials | Accompanied by 2 allies 2311 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2455 | -8/Materials | Lost 7 parts (1p2n1u3w) 2794 | -8/Materials | Garrison activated, responded to threat 3169 | -8/Materials | Build established: Scavenger-Mutant 3250 | -8/Materials | Discovered new exit (range 11) 3310 | -8/Materials | Repaired Corrupted Signal Interpreter 3354 | -8/Materials | Identified exit to Factory 3355 | -8/Materials | Entered Factory 3355 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3560 | -7/Factory | Identified exit to Lower Caves 3805 | -7/Factory | Lost 5 parts (1p2n1u1w) 3859 | -7/Factory | Discovered new exit (range 3) 3862 | -7/Factory | Identified exit to Factory 3944 | -7/Factory | System corruption reached 10% 3987 | -7/Factory | Lost 3 parts (1n1u1w) 4100 | -7/Factory | Entered Lower Caves 4206 | -7/Lower Caves | Encountered a Warlord checkpoint 4408 | -7/Lower Caves | Build established: Scavenger-Assassin 4444 | -7/Lower Caves | Learned location of 1 exit from Factory 4762 | -7/Lower Caves | Discovered new exit (range 5) 4799 | -7/Lower Caves | Identified exit to Lower Caves 4803 | -7/Lower Caves | Entered another Lower Caves area 4827 | -7/Lower Caves | Discovered exit to Factory (range 11) 4994 | -7/Lower Caves | Identified exit to Zion 5095 | -7/Lower Caves | Build established: Scavenger-Mutant 5296 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5703 | -7/Lower Caves | Entered Zion 5703 | -7/Zion | Accompanied by 2 allies 5830 | -7/Zion | System corruption cleaned by Quarantine Array 5972 | -7/Zion | Discovered new exit (range 12) 6021 | -7/Zion | Found Prototype Special Weapon 6021 | -7/Zion | Identified RU-N14's Throwing Claymores 6026 | -7/Zion | Found RU-N14's Throwing Claymores 6030 | -7/Zion | Found RU-N14's Throwing Claymores 6614 | -7/Zion | Learned location of Armory (-4) 6688 | -7/Zion | Learned location of Data Miner (-6) 6699 | -7/Zion | Given A8's code to call for help 6711 | -7/Zion | Learned location of Warlord (-4) 7087 | -7/Zion | Imprinted 7089 | -7/Zion | Declared Zion's savior 7264 | -7/Zion | Found CR-A16's Pointy Stick 7343 | -7/Zion | Learned 4 Factory zone layouts 7362 | -7/Zion | Received a visual enhancement algorithm 7585 | -7/Zion | Given the Hacking Drone Bay 7585 | -7/Zion | Found Prototype Device 7616 | -7/Zion | Learned Factory stockpile data 7976 | -7/Zion | Identified exit to Proximity Caves 7986 | -7/Zion | Entered Proximity Caves 7986 | -6/Proximity Caves | Accompanied by 6 allies 8274 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8647 | -6/Proximity Caves | Spotted B-75 Beast 8673 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8678 | -6/Proximity Caves | Allies destroyed B-75 Beast 8732 | -6/Proximity Caves | Learned 8 Factory zone layouts 8819 | -6/Proximity Caves | Found Alien Artifact 9055 | -6/Proximity Caves | Build established: Scavenger-Assassin 9116 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9253 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9340 | -6/Proximity Caves | Entered Factory 9340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9341 | -6/Factory | Identified exit to Factory 9418 | -6/Factory | Build established: Scavenger-Skirmisher 9710 | -6/Factory | Lost 3 parts (1p1n1u) 9792 | -6/Factory | Self-destructed Last Messages --------------- 09696_ Overheating: Matter decay (-36). 09696_ System corrupted: Energy discharge (-5). 09696_ R-10 Processor collects Mace. 09696_ K-01 Serf collects debris. 09700_ R-10 Processor collects Rnf. Deuterium Engine. 09702_ Acquired Imp. Light Armor Plating. 09704_ Acquired 74 matter. 09704_ K-01 Serf collects debris. 09706_ Acquired 68 matter. 09708_ K-01 Serf collects debris. 09709_ Detecting system override signal. 09712_ K-01 Serf collects debris. 09716_ Acquired Angular Momentum Engine. 09718_ K-01 Serf collects debris. 09738_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 09747_ System corrupted: Matter fused (-7). 09761_ U-05 Engineer builds a Wall. 09766_ System corrupted: Lgt. Treads fused. 09790_ System corrupted: Energy discharge (-54). Map ----- +----------------------------------------------------+ | "" # ""R"" # ??????????????????? | | "" # """" # ####### #####??????????????????? | | "" ######### #?????# #??????????????????????? | | "?? ! ???????????????????????????????????# | | "? ???????????????????????????????????# | | "" ?????????????????????????????????##### | | ? ????????????????????????????????# | | "" ""???? ???????????????????????????# | | "" ""??"? #??????????????????????????# " | | "" """""" #??????????????????????????# " | | "" """""" #?????? ???????????????????# " | | "" ##????? ???????????????????# | | "" #?????? ???????????????????# " | | #?????? ?????####??????????# " | | #?????# #???? #??######### " | | #+#### ###??? ! ???? #??# ## | | # ?? ????"" #??# ###### | | """ # ? #????? ! ????"""#??#""" + | | """ + #?????# #???? S"#??#"T ###### | | """ # #?????# #???? #??#""" ? #????# | | # #?#???#k#????####??# #????# | | ! # #?????# #??????????########????# | | #########+####?????# #??????????????????????# | | #????# ? #?????#Y#??????????????????????# | | ######????# """ #?????# #??????????????????????# | | ?????????## """? #?????#@#??????????????????????# | | ????#?????# """ #?????# #??????????????????????? | | ??????????# #?????# #??????????????????????? | | ??????#???# """ #?????# #??????????????????????? | | ??????????# """ ?#######s#??????????????????????? | | ??????????# """ ?+ #??????????????????????? | | ?????????## ? #%% #??????????????????????? | | ??#???????# ?# #??????????????????????? | | ????????#?# + #??????????????????????? | | ######?#??######### ]! #???????? ????????????? | | ?? ?????????#/! ]! #?????? ?????????????? | | ? ??????????#/ !! #???? ""??????????????? | | ????????????# #?? ""??????????????? | | ?????????? ?# #T ""??????????????? | | ????????????# #"" ""??????????????? | | ?????? ?????# ##### #"" ""??????????????? | | ????????????# #???# #"" ""??????????????? | | ????????????# #???# #? ""??????????????? | | ######????????????# #???# #?? ??????????????? | | ??# ????????????# #???# #??? ???????????????? | | ??# ????????????# #???# #??? ????????????????? | | ??# ????????????#+#???# #????#?????????????????? | | ??# ??????????????????# #??????????????????????? | | ??# ??????????????????? ???????????????????????? | | ??# ??????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Powered Hammer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireNullRefractor Manual? 0 Play Time 02:23:29 Cumulative 1374.8 hours Start 2023.07.24 @ 12:46:07 End 2023.07.25 @ 10:08:02 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 46 Types 28/6/7/3/0/0/0/2/0 Lore% 83 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33db9e05-f567-4dfb-805d-267a3cb580fb