Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 04:11:19 Player: kikul Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2996) 2996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5946 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 289/290 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Machine Analyzer Launcher Guidance Computer Power Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Flak Gun Plasma Cutter > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Large Battery (200) Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Improved Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Titanium Leg Improved Titanium Leg Target Analyzer Recoil Stabilizer Gatling Laser Advanced Beam Cannon Enhanced Autogun [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 94 | 7 10 18 3 32 24 Power 15 | 1 5 2 . 6 1 Engine 13 | 1 5 2 . 4 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 23 | 2 3 3 2 9 4 Treads 3 | . . . . 2 1 Leg 18 | 2 3 3 2 5 3 Wheel . | . . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 28 | 1 1 5 1 10 10 Device 14 | . 1 1 . 7 5 Storage 2 | 1 . 1 . . . Processor 6 | . . 2 1 1 2 Hackware 1 | . . . . . 1 Protection 5 | . . 1 . 2 2 Artifact . | . . . . . . Weapon 28 | 3 1 8 . 7 9 Energy Gun 9 | 2 1 4 . 2 . Energy Cannon 5 | . . 2 . . 3 Ballistic Gun 9 | 1 . 2 . 3 3 Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 45 | . 1 1 4 25 14 Power 7 | . . . 1 4 2 Propulsion 10 | . . . 1 4 5 Utility 14 | . . 1 1 10 2 Weapon 14 | . 1 . 1 7 5 Highest Loss Streak 8 | . 1 1 3 8 7 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 9 5 7 3 Power 2 | . 2 2 1 2 1 Propulsion 1 | . . 1 1 2 . Utility 1 | . 1 1 . . 1 Weapon 2 | 1 3 4 2 1 . Tool/Special . | . . . . . . Unused Backups 11 | . . 5 . 1 5 Power 3 | . . . . . 3 Propulsion 2 | . . 1 . 1 . Utility 4 | . . 2 . . 2 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 80 93 97 82 54 Engine 7 | . 14 7 10 5 4 Treads 1 | . . . . 2 2 Leg 16 | . 28 21 21 12 6 Device 6 | . 1 5 . 13 7 Storage 8 | . 14 11 11 9 1 Processor 15 | . . 21 29 17 14 Protection 2 | . . 4 1 2 4 Energy Gun 5 | . 8 13 1 2 . Energy Cannon 3 | . . 2 11 2 3 Ballistic Gun 7 | . 14 5 8 5 4 Ballistic Cannon 1 | . . . . 5 . Peak Build Rating 36 | 6 7 16 16 36 36 Average Rating 17 | 2 5 13 14 25 22 On Entrance 8 | . 5 7 16 15 10 Naked Turns . | . . . . . . Heaviest Build 41 | 11 13 29 29 41 27 Greatest Support 44 | 20 20 20 20 44 39 Greatest Overweight (x) 8 | . . 2 1 7 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 7 8 9 10 10 5 Most Carried 10 | 4 8 10 8 10 5 Average Carried 6 | 1 6 9 5 7 3 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 8 | 2 8 8 6 1 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1890 | 240 172 255 120 783 320 Remotely . | . . . . . . Salvage Created 2993 | . 293 723 425 933 619 Parts 182 | . 17 54 31 54 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 70 | . 7 14 11 23 15 Guns 37 | . 6 13 5 11 2 Cannons 25 | . . 1 6 12 6 AOE 8 | . 1 . . . 7 Classes Destroyed 14 | . 1 4 2 4 3 Worker 3 | . . 1 . 2 . Builder 4 | . . 2 . 2 . Tunneler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . . 1 1 . . Swarmer 7 | . . . 4 3 . Grunt 46 | . 7 9 3 18 9 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 12 | . . 5 3 1 3 Specialist 1 | . . . . 1 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 4 7 8 4 7 Combat Bots Only 8 | . 4 3 8 3 7 Max Kills in Single Turn 2 | . 1 2 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 690 | . 53 55 71 264 247 Missed 196 | . 13 9 16 73 85 Hits 494 | . 40 46 55 191 162 Melee 14 | . . . 1 . 13 Projectile 480 | . 40 46 54 191 149 Critical Strikes 20 | . 1 2 1 13 3 Damage Taken 7260 | . 525 549 722 3273 2191 Core 1613 | . 113 107 192 497 704 Absorbed by Shields 34 | . . . . . 34 Core Remaining (%) 47 | 100 54 . 25 9 . Volleys Fired 245 | . 45 40 31 91 38 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 60 113 113 145 104 Shots Fired 440 | . 88 79 51 156 66 Gun 279 | . 88 73 20 67 31 Cannon 153 | . . 6 31 89 27 Launcher 7 | . . . . . 7 Special 1 | . . . . . 1 Kinetic 233 | . 45 15 9 133 31 Thermal 138 | . 29 27 31 23 28 Explosive 7 | . . . . . 7 Electromagnetic 62 | . 14 37 11 . . Robot Hit Streak 20 | . 10 20 20 12 7 Robot Miss Streak 6 | . 5 2 3 6 4 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 293 | . 54 64 35 95 45 Core Hits 162 | . 21 27 16 53 45 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 15 | . 1 3 . 11 . Burn 3 | . . 2 . 1 . Destroy 2 | . 1 . . 1 . Blast 9 | . . . . 9 . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6226 | . 595 1015 664 2384 1568 Guns 2790 | . 545 883 192 793 377 Cannons 2623 | . . 42 472 1587 522 Explosions 809 | . 50 90 . . 669 Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 2932 | . 244 187 115 2009 377 Thermal 1961 | . 237 359 472 371 522 Explosive 669 | . . . . . 669 Electromagnetic 660 | . 114 469 77 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 59 | . . 2 1 25 31 Projectiles 49 | . . . 1 25 23 Explosions 10 | . . 2 . . 8 Melee . | . . . . . . Knockbacks 19 | . . . . 19 . Impact . | . . . . . . Kinetic 16 | . . . . 16 . Secondary 3 | . . . . 3 . Self-Inflicted Damage 207 | . 48 17 . . 142 Shots 5 | . 1 1 . . 3 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 576 | . 174 258 576 223 135 Average Temperature 90 | . 60 77 178 71 45 Received Heat Transfer 2497 | . 276 294 216 1233 478 Effects 9 | . . . 9 . . Shutdowns 2 | . . . 2 . . Energy Bleed 4 | . . . 4 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 1 2 . Heat Transferred 3854 | . 425 964 851 911 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 90 | 100 100 100 100 64 100 Level 1 9 | . . . . 35 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 396 | . 98 151 165 396 188 Initial 142 | . . 1 55 26 142 Average 90 | . 26 53 107 133 115 Influence Increases 2348 | . 210 465 278 853 542 Destroy 0b10 Robot/C 1400 | . 140 280 220 460 300 Destroy 0b10 Robot/NC 60 | . . 20 5 35 . Destroy Leader 324 | . 20 82 52 90 80 Successful Hack 7 | . 2 . . 5 . Disable Machine 120 | . . 45 . 15 60 Destroy Structure 137 | . 3 8 1 38 87 Lose Combat Pursuer 300 | . 45 30 . 210 15 Influence Decreases 2220 | . 205 337 348 601 729 Entered New Map 292 | . . 4 78 37 173 Time Decay 1497 | . 195 323 230 333 416 Lost Part 431 | . 10 10 40 231 140 Squads Dispatched 21 | . 2 3 . 7 9 Investigation 5 | . 1 2 . 2 . Extermination 2 | . . . . . 2 Reinforcement 10 | . 1 1 . 4 4 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 14 17 15 41 20 Peak Tracking Total 7 | . 4 3 4 6 7 Tactical Retreats 15 | . 3 2 . 9 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . . 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 8 | . . 3 . 1 4 Max in Single Turn 2 | . . 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 8 | . 2 2 1 3 . Terminals 6 | . 2 1 1 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 5 3 2 11 . Successful 16 | . 3 2 2 9 . Failed 5 | . 2 1 . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 15 | . 5 1 2 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . 2 . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 2 6 . Record 4 | . 1 . 1 2 . Alert Level 4 | . 1 . . 3 . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . 2 . 3 . Process 2 | . . 1 . 1 . Report Inventory 2 | . . 1 . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 1 3 . Full Trace Events 4 | . 1 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 72 | . . 16 . 56 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1059 | . . . . 669 390 Traps 669 | . . . . 669 . Machine Analysis 389 | . . . . . 389 ECM 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4576 | 78 809 860 488 1266 1075 Spaces Moved 1933 | 45 370 340 170 519 489 Core 153 | 3 . . . 1 149 Treads 241 | . . . . 71 170 Legs 1431 | 42 370 340 170 339 170 Wheels . | . . . . . . Hover 108 | . . . . 108 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 116 50 Average Speed 159 | 115 120 175 188 152 178 Slowest Speed 450 | 120 120 260 190 400 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 34 31 35 34 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 171 | . 2 6 . 40 123 Melee . | . . . . . . Projectile 44 | . . . . 40 4 AOE 127 | . 2 6 . . 119 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3014 | 71 656 529 288 844 626 Wait 604 | 12 212 100 74 161 45 Move 1928 | 44 369 339 169 518 489 Hop . | . . . . . . Pick Up 82 | 7 12 11 3 26 23 Fast Attach 23 | . 3 11 . 3 6 Attach 65 | 6 6 4 5 26 18 Detach 1 | 1 . . . . . Swap 14 | 1 3 4 . 5 1 Drop 46 | . 6 20 1 13 6 Fire 245 | . 45 40 31 91 38 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 5 | . . . 5 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Build established: Scavenger-Mutant 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x2 1714 | -9/Materials | Build established: Mutant 1722 | -9/Materials | Discovered new exit (range 11) 1731 | -9/Materials | Discovered new exit (range 16) 1748 | -9/Materials | Entered Storage 1831 | -9/Storage | Core integrity fell below 50% 1857 | -9/Storage | Lost 3 parts (1n1u1w) 1889 | -9/Storage | Destroyed 8 combat bots 2208 | -9/Storage | Discovered new exit (range 16) 2236 | -9/Storage | Entered Materials 2236 | -8/Materials | Evolved 2 slots: Utility x2 3096 | -8/Materials | Lost 5 parts (1p1u3w) 3193 | -8/Materials | Lost 5 parts (1p1n2u1w) 3212 | -8/Materials | Core integrity fell below 50% 3381 | -8/Materials | Discovered new exit (range 16) 3433 | -8/Materials | Garrison activated, responded to threat 3442 | -8/Materials | Core integrity fell below 20% 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Propulsion x2 3516 | -7/Factory | Lost 8 parts (1p1n3u3w) 3734 | -7/Factory | Lost 7 parts (2p2n2u1w) 3777 | -7/Factory | Core integrity fell below 50% 3809 | -7/Factory | Destroyed 7 combat bots 3970 | -7/Factory | Lost 3 parts (1n2w) 4175 | -7/Factory | Core integrity fell below 20% 4184 | -7/Factory | Garrison activated, responded to threat 4402 | -7/Factory | Build established: Scavenger-Mutant 4577 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04461_ O-24 Administrator uses terminal to summon reinforcements. 04461_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04461_ O-24 Administrator locks terminal. 04476_ >> Machine Analyzer network decryption results: 04476_ Repair Station x1 04492_ Discarded Target Analyzer. 04493_ Acquired Power Shielding. 04499_ RFLYRHC8MTM&TF=U2GIO7GVE:OZ:KDVC%97VPYG 04502_ Acquired Plasma Cutter. 04515_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1H. 04518_ Dropped Imp. Deuterium Engine. 04519_ Acquired Component Analysis Suite. 04522_ System corrupted: FCS attempts to trigger Flak Gun. 04522_ System corrupted: Flak Gun misfires. 04571_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ??????????????????????????????????????????### | | ???????????????????"""?"""????????????????# | | ???????????????????"""?"""???????????????## | | ???????????????????"""?"""???????????????# | | ?????????????????????????????????????????# | | ???????????????????"""?"""???????????????# | | ???????????????????"""?"""???????????????# | | ???????????????????"""?"""???????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???##################+#####??????????????# | | ???# # #???????????????# | | ???# """ # @################# # / | | ???# ""R" # | | ???# "" " # T" | | ???# """ /r "" | | ???# """ # | | ???# """ # p ^ | | ???# * # ##########+######+###### | | ???# """ """ # #??????????????????????? | | ???# """ """ ###########??????????????????????? | | ???# """ """ #????????????????????????????????? | | ???# #????????????????????????????????? | | ???##############????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyScanWeb Manual? 0 Play Time 01:32:07 Cumulative 24.6 hours Start 2025.05.07 @ 04:30:45 End 2025.08.06 @ 04:11:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/TerminusTall Map View 27x23 Zoom Use 69% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9c87cd2-ab3f-47f7-84a9-7d5c0c53a939