Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 14:09:51 Player: PDX-G8 Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (61) 305 Value Destroyed (1999) 1999 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 9641 Bonus ------- Follower Combat Kills 197 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 120/350 System Corruption 17% Temperature Critical (576) Movement Hovering (71) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Armored Leg Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Compact Battery Advanced Targeting Computer Makeshift Weapon Shielding > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (5) ---- Fusion Compressor Advanced Cooling System Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Armored Leg Antigrav System Antigrav System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Compact Battery Advanced Trap Scanner Advanced Terrain Scanner Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Shield Generator > --- WEAPON ----------- KE Penetrator Improved Plasma Cutter Improved Plasma Cutter Improved Plasma Cutter > --- INVENTORY -------- Improved Gyrokinetic Inverter Terrain Scan Processor Dispersion Rifle Phase Cannon Plasma Flamer [Rating: 97] Favorites ----------- Power Fusion Compressor Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Flight Unit Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Compact Battery Processor Targeting Computer Protection Powered Armor Weapon Improved Plasma Cutter Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . . . 2 2 . 2 . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . 1 . . . . . . Utility 6 | . . 1 . . . 1 1 . 1 . . 1 . 1 . . . . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . Parts Attached 100 | 5 9 4 3 . 1 4 2 6 13 4 . 4 17 10 5 12 . 1 Power 15 | 1 1 . 1 . . . . 2 2 . . 1 1 . 2 4 . . Engine 6 | 1 1 . 1 . . . . 1 . . . . . . 1 1 . . Core 9 | . . . . . . . . 1 2 . . 1 1 . 1 3 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 4 1 . . 1 1 . 2 3 3 . 1 4 4 . 3 . . Treads . | . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 8 | . 1 . . . . . . . . . . . . 4 . 3 . . Flight 18 | . 3 1 . . 1 1 . 2 3 3 . 1 3 . . . . . Utility 30 | . 2 2 1 . . 3 . 1 4 1 . 1 6 2 3 3 . 1 Device 14 | . . 1 . . . 2 . 1 1 1 . . 4 2 1 1 . . Storage 2 | . . . . . . . . . 1 . . . . . 1 . . . Processor 8 | . 2 1 1 . . . . . 1 . . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . 1 . . 1 . . . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 1 1 . . . 2 1 4 . . 1 6 4 . 2 . . Energy Gun 10 | 1 1 . . . . . 2 1 2 . . . 2 1 . . . . Energy Cannon 4 | . . 1 . . . . . . 1 . . . . . . 2 . . Ballistic Gun 7 | 1 1 . 1 . . . . . 1 . . . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . 1 1 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . . Parts Lost 62 | . 3 . . . . . . 6 4 4 . 4 21 . 1 14 . 5 Power 9 | . 1 . . . . . . 2 . . . . 2 . . 3 . 1 Propulsion 17 | . . . . . . . . 1 . 3 . 2 7 . . 4 . . Utility 19 | . 1 . . . . . . 2 2 1 . . 6 . 1 3 . 3 Weapon 17 | . 1 . . . . . . 1 2 . . 2 6 . . 4 . 1 Highest Loss Streak 21 | . 2 . . . . . . 6 2 2 . 4 21 . 1 9 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 4 4 4 5 5 4 5 3 4 4 5 2 3 4 4 3 4 3 Power . | . . . . 1 1 1 2 1 . . 1 1 1 . . . 1 1 Propulsion . | . . 1 . 1 1 . . . 1 . 1 . . . 1 1 1 . Utility 1 | . 2 1 1 1 1 . 1 . 1 1 1 1 . 2 1 . 1 1 Weapon 1 | . 1 1 2 2 2 2 2 1 1 1 2 . . 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 4 1 2 . . . 1 . . . . . 2 1 . 1 . . Power 2 | . 1 . 1 . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 4 | . 2 . 1 . . . . . . . . . 1 . . . . . Weapon 6 | . 1 1 . . . . 1 . . . . . 1 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 99 100 100 100 99 86 88 73 74 80 77 65 54 90 88 63 64 Engine 4 | . 13 11 11 11 11 9 7 4 1 . . . . . . . 5 4 Core 3 | . . . . . . . . 1 5 6 6 5 3 1 7 9 5 5 Leg 1 | . . . . . . . . . . . . . . 5 5 3 . 5 Hover 5 | . 4 . . . . . . . . . . . . 8 21 20 15 15 Flight 18 | . 11 33 33 33 33 36 30 25 24 25 26 23 18 . . . . . Device 12 | . . 10 11 11 11 14 7 16 13 13 20 17 13 15 19 17 10 5 Storage 3 | . . . . . . . . . 3 6 6 5 5 5 5 5 5 5 Processor 13 | . 23 21 22 22 22 18 15 13 6 7 6 10 9 5 9 11 5 5 Protection 1 | . . . . . . 3 7 2 2 6 6 5 . . . 3 5 7 Energy Gun 4 | . 13 3 . . . . 5 16 9 6 6 1 2 1 . 2 5 4 Energy Cannon 3 | . . 7 11 11 11 9 4 . . . . 3 3 . . 2 5 5 Ballistic Gun 6 | . 14 11 11 11 11 9 7 5 2 . . . 3 5 5 4 . . Special Weapon 2 | . . . . . . . . . . . . 1 . 5 15 6 . . Peak Build Rating 97 | 5 7 12 14 14 14 18 20 30 39 40 40 48 51 84 92 97 59 63 Average Rating 36 | 4 6 10 12 14 14 17 18 27 32 35 40 41 33 51 88 82 59 59 On Entrance 31 | . 5 6 11 14 14 14 17 20 30 35 40 40 34 24 84 92 59 59 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . 6 5 6 . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 6 8 13 15 15 15 20 20 21 21 27 22 28 27 26 42 49 30 30 Greatest Support 57 | 26 26 15 15 15 15 20 20 22 21 22 22 27 26 33 45 57 35 35 Greatest Overweight (x) 4 | . 1 . . . . . . . . 1 . 1 4 1 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 3 Average Carried 4 | . 4 4 4 5 5 4 4 3 4 4 4 2 3 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 2 5 5 5 2 4 5 5 4 4 3 Class Distribution -------------------- 27% | Mutant 22% | Scavenger-Mutant 17% | Gunner 16% | Sprinter 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Scavenger-Sprinter | -5/Extension Mutant | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Matter Collected 2822 | 250 177 53 32 . 15 55 . 15 299 399 . 76 544 158 289 400 . 60 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2603 | . 439 . 50 . 57 154 . . 101 118 . 76 828 158 188 223 . 211 Parts 117 | . 37 . . . 4 3 . . 7 5 . 4 33 1 8 15 . . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 2 . . . . 7 11 . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 51 | . 11 . 1 . 3 2 . . 5 4 . 4 12 . 5 4 . . Guns 30 | . 10 . . . . . . . 5 4 . 1 5 . 3 2 . . Cannons 19 | . . . 1 . 3 2 . . . . . 3 6 . 2 2 . . AOE 1 | . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 5 . 1 . . . . . . . . . 4 . . 1 . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . 2 . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . 1 1 . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . Swarmer 27 | . 3 . . . 3 . . . 5 3 . 4 4 . 5 . . . Grunt 13 | . 8 . . . . 1 . . . 1 . . 3 . . . . . Sentry 5 | . . . 1 . . 1 . . . . . . 3 . . . . . Hunter 2 | . . . . . . . . . . . . . 2 . . . . . Programmer 4 | . . . . . . . . . . . . . . . . 4 . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 5 . 1 . 2 2 . . 2 3 . 4 6 1 4 1 . . Combat Bots Only 5 | . 5 . 1 . 2 1 . . 2 3 . 4 3 . 4 1 . . Max Kills in Single Turn 2 | . 2 . 1 . 1 1 . . 1 1 . 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Hostile Shots Fired 491 | . 37 10 . . 10 25 . 22 77 25 2 34 102 4 27 81 . 35 Missed 174 | . 11 4 . . 2 13 . 15 35 7 1 7 30 3 13 24 . 9 Hits 317 | . 26 6 . . 8 12 . 7 42 18 1 27 72 1 14 57 . 26 Projectile 317 | . 26 6 . . 8 12 . 7 42 18 1 27 72 1 14 57 . 26 Critical Strikes 17 | . 2 1 . . 1 . . 1 . . . 2 2 1 . 4 . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 6803 | . 387 94 . . 64 180 . 278 579 298 19 404 1894 21 231 1672 . 682 Core 2432 | . 111 17 . . 37 60 . 62 165 30 . 48 666 21 12 873 . 330 Absorbed by Shields 181 | . . . . . . . . . . . . . 21 . . 143 . 17 Redirected to Shielding 51 | . . . . . . . . . . . . . . . . 42 . 9 Regen/Repaired (Parts) 19 | . 19 . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 55 . . . 86 89 . 91 . . 77 . 28 . . . . . Volleys Fired 199 | . 50 . 2 . 5 13 . 2 22 15 . 10 40 5 9 11 . 15 Largest 4 | . 2 . 2 . 2 2 . 3 3 2 . 2 3 4 4 4 . 2 Hottest 323 | . 70 . 95 . 95 95 . 146 189 138 . 143 323 121 93 263 . 173 Shots Fired 412 | . 94 . 4 . 10 26 . 6 45 20 . 14 91 13 30 36 . 23 Gun 280 | . 94 . 2 . 5 13 . 6 45 15 . 4 60 7 9 12 . 8 Cannon 85 | . . . 2 . 5 13 . . . 5 . 6 31 . . 8 . 15 Launcher . | . . . . . . . . . . . . . . . . . . . Special 47 | . . . . . . . . . . . . 4 . 6 21 16 . . Kinetic 134 | . 50 . 2 . 5 13 . 2 9 . . . 32 5 9 7 . . Thermal 274 | . 44 . 2 . 5 13 . 4 32 20 . 14 59 8 21 29 . 23 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . 4 . . . . . . . . . Robot Hit Streak 23 | . 13 . 3 . 5 23 . 9 13 9 . 12 14 9 7 6 . 9 Robot Miss Streak 4 | . 3 . . . 2 1 . . 4 3 . 1 3 1 1 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 279 | . 61 . 3 . 6 22 . 6 26 13 . 11 65 10 14 23 . 19 Core Hits 116 | . 27 . 2 . 4 6 . . 11 8 . 5 33 3 9 6 . 2 Critical Kills 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 10 | . . . . . . . . . 2 1 . . 1 . 3 2 . 1 Burn 2 | . . . . . . . . . 1 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . Destroy 3 | . . . . . . . . . . . . . . . 2 . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 1 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5903 | . 932 . 33 . 141 401 . 82 454 241 . 227 1585 165 325 684 . 633 Guns 3241 | . 681 . 8 . 16 76 . 82 454 166 . 70 1000 88 164 229 . 207 Cannons 1963 | . . . 25 . 125 325 . . . 75 . 125 585 . . 277 . 426 Explosions 251 | . 251 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1279 | . 368 . 8 . 16 76 . 13 62 . . . 321 88 164 163 . . Thermal 4331 | . 313 . 25 . 125 325 . 69 350 241 . 227 1264 77 161 521 . 633 Explosive 251 | . 251 . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . 42 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . 11 . . 15 15 17 Average Corruption 8 | . . . . . . . . . . . . . 6 . . 8 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . . 11 . . 10 . 5 Message Errors 8 | . . . . . . . . . . . . . 4 . . 3 . 1 Matter Fused 7 | . . . . . . . . . . . . . 2 . . 3 . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots 7 | . . . . . . . . . . . . . 7 . . . . . Overflow Damage 160 | . 72 . . . . . . . . . . . . . . 19 . 69 Projectiles 88 | . . . . . . . . . . . . . . . . 19 . 69 Explosions 72 | . 72 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . 83 . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 1240 | . 229 . 91 . 167 373 . 21 418 398 52 194 1240 30 . 922 . 576 Average Temperature 178 | . 60 . 49 . 70 229 . 14 128 124 23 129 255 23 . 276 . 314 Received Heat Transfer 550 | . 186 24 . . . 81 . 9 24 45 9 . 66 37 . 69 . . Effects 93 | . 1 . . . . 2 . . 9 1 . . 29 . . 32 . 19 Shutdowns 20 | . . . . . . . . . 2 1 . . 1 . . 8 . 8 Energy Bleed 13 | . . . . . . 2 . . 3 . . . 2 . . 2 . 4 Interference 9 | . 1 . . . . . . . 2 . . . 4 . . . . 2 Matter Decay 14 | . . . . . . . . . 1 . . . 4 . . 7 . 2 Short Circuit 5 | . . . . . . . . . 1 . . . 2 . . 1 . 1 Damage (minor) 6 | . . . . . . . . . . . . . 3 . . 2 . 1 Damage (major) 21 | . . . . . . . . . . . . . 12 . . 9 . . Damage (core) 5 | . . . . . . . . . . . . . 1 . . 3 . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Parts Melted 18 | . . . 3 . 2 . . . 1 2 . 3 4 2 . 1 . . Heat Transferred 7366 | . 795 . 37 . 185 481 . 148 851 555 . 573 1817 185 370 666 . 703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 . . . . . Low Security (%) 91 | 100 77 100 100 . 100 100 100 100 100 . . 100 70 100 . . . . Level 1 8 | . 22 . . . . . . . . . . . 29 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 281 | . 262 163 25 . 85 171 70 42 51 . . 85 281 60 . . . . Initial 98 | . . 98 24 . . 17 70 42 . . . 25 7 60 . . . . Average 74 | . 99 114 11 . 33 82 68 16 20 . . 45 148 16 . . . . Influence Increases 2532 | . 416 125 21 . 168 279 . . 183 180 60 120 583 17 200 170 . 10 Destroy 0b10 Robot/C 1100 | . 220 . 20 . 60 40 . . 100 80 . 80 320 . 100 80 . . Destroy 0b10 Robot/NC 70 | . 20 . . . . 5 . . . . . . 30 5 . . . 10 Destroy Leader 172 | . 46 . . . 10 12 . . 10 10 . 10 34 . 10 30 . . Allied During Kill 33 | . . . . . . . . . . . . . 33 . . . . . Successful Hack 106 | . 28 20 . . 8 12 . . 12 . . . 14 12 . . . . Disable Machine 75 | . 30 . . . . . . . 15 . . . 30 . . . . . Destroy Structure 31 | . 27 . 1 . . . . . 1 . . . 2 . . . . . Partial Spotted 45 | . . 30 . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 900 | . 45 75 . . 90 195 . . 45 90 60 30 120 . 90 60 . . Influence Decreases 2532 | . 183 295 84 . 123 168 96 60 183 180 20 145 473 142 200 170 . 10 Entered New Map 394 | . . 135 39 . . 28 86 18 . . . 15 8 65 . . . . Time Decay 1666 | . 153 160 45 . 123 140 10 . 153 150 20 90 215 77 190 130 . 10 Lost Part 432 | . 30 . . . . . . 42 30 30 . 40 210 . 10 40 . . Lost Ally 40 | . . . . . . . . . . . . . 40 . . . . . Squads Dispatched 13 | . 1 1 . . . 2 . 1 2 . . 1 2 2 . 1 . . Investigation 4 | . . . . . . 1 . . . . . 1 2 . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement 6 | . 1 1 . . . 1 . 1 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Distress Signals 5 | . . . . . . 2 . . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 21 20 1 . 7 16 . 6 12 11 4 6 30 4 12 17 . 2 Peak Tracking Total 10 | . 4 10 . . 3 7 . 7 4 4 4 4 6 4 9 7 . 2 Tactical Retreats 32 | . 1 3 . . 2 7 . . 2 3 1 1 5 . 3 4 . . ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . . . 6 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . . . . . . 2 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Machines Disabled 6 | . 2 . . . . . . . 1 . . . 3 . . . . . Max in Single Turn 2 | . 2 . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Machines Accessed 47 | . 7 7 . 4 1 4 1 . 7 2 1 2 6 3 . 2 . . Terminals 29 | . 6 6 . . 1 3 1 . 2 . . 2 6 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 . . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 158 | . 23 20 . 49 5 13 2 . 13 4 1 4 13 5 . 6 . . Successful 96 | . 9 9 . 49 2 7 1 . 3 4 1 2 2 1 . 6 . . Failed 58 | . 14 9 . . 3 5 1 . 9 . . 2 11 4 . . . . Catastrophic 15 | . 4 . . . 2 2 . . 4 . . . 2 1 . . . . Database Lockouts 4 | . . 2 . . . 1 . . 1 . . . . . . . . . Manual 40 | . 16 10 . 1 2 5 . . 2 . . . 3 1 . . . . Terminals 72 | . 19 17 . . 5 6 2 . 3 . . 4 13 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . Repair Stations 5 | . 4 . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . Scanalyzers 15 | . . 3 . . . 7 . . 3 . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 6 6 . 49 2 . 1 . . 4 1 2 2 . . 6 . . Record 59 | . . 2 . 49 . . . . . 3 . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . 1 1 1 2 . . 1 . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . . Branch Access Points 3 | . 1 1 . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . Coupling Status 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 8 | . . 1 . . . 5 . . 1 . . . . 1 . . . . Retrieve Study 8 | . . 1 . . . 5 . . 1 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 2 . . . 2 . . 1 . . . . . . . . . Terminals 6 | . 1 2 . . . 2 . . 1 . . . . . . . . . Track 6 | . 1 2 . . . 2 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 31 | . 7 5 . . 1 3 . . 6 . . 1 5 3 . . . . Full Trace Events 5 | . 1 . . . . 1 . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . . . 5 . . 1 . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Total Allies 3 | . . . 1 . . . . . . . . . 2 . . . . . Largest Group 2 | . . . 1 1 . . . . . . . . 2 . . . . . Highest-Rated Group 190 | . . . 31 31 . . . . . . . . 190 . . . . . Highest-Rated Ally 159 | . . . 31 31 . . . . . . . . 159 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . . . . . 58 . . . . . Total Damage 1320 | . . . . . . . . . . . . . 1320 . . . . . Kills 6 | . . . . . . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Active Infowar (turns) 3905 | . . 323 131 209 297 290 23 45 353 401 65 185 357 265 422 419 3 117 Sensors 1350 | . . . . . . . . 22 335 401 65 185 342 . . . . . Terrain 1037 | . . . . . . . . . 252 190 . 1 342 . . 252 . . Traps 1 | . . . . . . . . . . . . . . 1 . . . . Seismic 2658 | . . 323 131 209 297 290 23 45 99 . . . 15 265 422 419 3 117 ECM 39 | . . . . . . . . . . . . . . 2 13 24 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Turns Passed 4618 | 41 522 325 131 209 297 290 23 45 353 401 65 185 505 265 422 419 3 117 Spaces Moved 7174 | 37 624 367 195 614 603 535 58 87 711 906 206 181 659 224 594 470 5 98 Core 132 | 2 . . . . . . . . . . . . 130 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 128 | . . . . . . . . . . . . . 28 96 . . . 4 Wheels 185 | 35 150 . . . . . . . . . . . . . . . . . Hover 1438 | . 147 . . . . . . . . . . . . 128 594 470 5 94 Flight 5291 | . 327 367 195 614 603 535 58 87 711 906 206 181 501 . . . . . Fastest Speed 23 | 50 37 34 34 34 34 31 31 31 28 27 28 25 23 62 60 48 58 68 Average Speed 42 | 87 55 34 34 34 34 31 31 33 29 27 28 74 37 95 60 63 58 74 Slowest Speed 355 | 90 120 34 34 34 34 31 31 34 34 110 28 110 355 190 62 190 58 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . 3 . . . 1 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 3 89 39 35 92 90 42 1 84 15 89 23 5 68 8 79 57 7 21 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . . 1 . . . . 1 1 . . Known Exits Taken 3 | . . 1 . . . . 1 . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 . Scrap Searched 11 | . . . 1 . 1 . . . . 2 . . . . 3 4 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 35 | . 26 . 1 . . . . . . . . . 1 . . 4 . 3 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . 1 . . . . . . . . . 1 . . 4 . 3 AOE 26 | . 26 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Ext Fac Upp Upp Zhi Pro Total 8310 | 43 711 566 256 613 682 634 62 98 815 1033 213 211 838 254 613 544 4 120 Wait 704 | . 10 188 49 . 76 78 . . 44 99 6 9 94 9 2 35 . 5 Move 7148 | 36 623 366 194 613 596 534 57 86 708 905 205 180 658 223 593 469 4 98 Hop 4 | . . . . . 3 . . . 1 . . . . . . . . . Pick Up 57 | 2 11 5 3 . . 3 1 1 10 3 1 . 6 3 1 7 . . Fast Attach 53 | 5 5 . . . . . 2 1 7 1 . 2 13 9 3 4 . 1 Attach 41 | . 3 3 . . . 2 . 4 4 4 . 5 4 2 1 8 . 1 Detach 7 | . . . . . . . . . 2 1 . 2 . 1 . 1 . . Swap 33 | . 1 2 3 . 1 3 . 2 7 3 . 2 4 . 1 4 . . Drop 46 | . 8 2 5 . 1 1 2 2 10 2 1 1 4 1 2 4 . . Fire 199 | . 50 . 2 . 5 13 . 2 22 15 . 10 40 5 9 11 . 15 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . 1 1 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*Zhi]) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Repaired Flight Unit? 545 | -10/Materials | Discovered new exit (range 14) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 587 | -9/Materials | Identified exit to Mines 633 | -9/Materials | Central database locked down 649 | -9/Materials | Central database locked down 666 | -9/Materials | Met 8R-AWN 857 | -9/Materials | Build established: Scavenger-Mutant 889 | -9/Materials | Entered Mines 890 | -9/Mines | Followed 8R-AWN into the Mines 895 | -9/Mines | Met a Derelict bent on vengeance 921 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 976 | -9/Mines | Received a Mining Laser from a helpful Derelict 988 | -9/Mines | Discovered new exit (range 5) 1020 | -9/Mines | Entered Exiles 1020 | -9/Exiles | Accompanied by 1 ally 1026 | -9/Exiles | Discovered new exit (range 15) 1031 | -9/Exiles | Welcomed by 8R-AWN 1035 | -9/Exiles | Met EX-HEX 1058 | -9/Exiles | Met EX-DEC 1075 | -9/Exiles | Visited The Gauntlet 1127 | -9/Exiles | Learned location of Zion (-6) 1146 | -9/Exiles | Discovered new exit (range 12) 1171 | -9/Exiles | Met EX-BIN 1229 | -9/Exiles | Entered Mines 1229 | -8/Mines | Discovered new exit (range 7) 1526 | -8/Mines | Entered Materials 1526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -8/Materials | Central database locked down 1772 | -8/Materials | Discovered new exit (range 16) 1816 | -8/Materials | Entered Factory 1816 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1817 | -7/Factory | Identified exit to DSF 1818 | -7/Factory | Build established: Scavenger-Sprinter 1839 | -7/Factory | Entered DSF 1862 | -7/DSF | Additional patrols routed to DSF 1879 | -7/DSF | Discovered new exit (range 14) 1884 | -7/DSF | Entered Factory 1884 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1902 | -6/Factory | Lost 6 parts (2p1n2u1w) 2108 | -6/Factory | Found Powered Armor 2136 | -6/Factory | Central database locked down 2189 | -6/Factory | Discovered new exit (range 16) 2196 | -6/Factory | Found Prototype Processor 2198 | -6/Factory | Identified Exp. Targeting Computer 2228 | -6/Factory | Garrison activated, responded to threat 2237 | -6/Factory | Entered Lower Caves 2365 | -6/Lower Caves | Entered an active Warlord outpost 2366 | -6/Lower Caves | Learned Factory stockpile data 2367 | -6/Lower Caves | Learned Armory terminal intel 2367 | -6/Lower Caves | Learned Factory garrison access intel 2594 | -6/Lower Caves | Build established: Sprinter 2635 | -6/Lower Caves | Discovered new exit (range 8) 2638 | -6/Lower Caves | Entered another Lower Caves area 2668 | -6/Lower Caves | Encountered a Warlord checkpoint 2670 | -6/Lower Caves | Discovered new exit (range 6) 2703 | -6/Lower Caves | Entered Factory 2703 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -5/Factory | Loaded intel: 4 garrison access locations 2787 | -5/Factory | Lost 4 parts (2n2w) 2880 | -5/Factory | Discovered new exit (range 6) 2888 | -5/Factory | Entered Extension 2920 | -5/Extension | Spotted B-75 Beast 3005 | -5/Extension | Rescued A7 3040 | -5/Extension | Rescued a captive Derelict 3185 | -5/Extension | Spotted B-75 Beast 3187 | -5/Extension | Crushed by falling debris 3187 | -5/Extension | System corruption reached 10% 3192 | -5/Extension | Allies destroyed B-75 Beast 3218 | -5/Extension | Allies destroyed B-75 Beast 3278 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3289 | -5/Extension | Core integrity fell below 50% 3330 | -5/Extension | Lost 21 parts (2p7n6u6w) 3347 | -5/Extension | Discovered new exit (range 16) 3347 | -5/Extension | Discovered new exit (range 16) 3393 | -5/Extension | Entered Factory 3393 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3521 | -4/Factory | Build established: Mutant 3624 | -4/Factory | Discovered new exit (range 8) 3658 | -4/Factory | Entered Upper Caves 3691 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3714 | -4/Upper Caves | Identified exit to Upper Caves 3828 | -4/Upper Caves | Build established: Gunner 3981 | -4/Upper Caves | Learned location of Testing (-3) 4080 | -4/Upper Caves | Entered another Upper Caves area 4084 | -4/Upper Caves | Discovered new exit (range 16) 4117 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4176 | -4/Upper Caves | Entered an active Warlord outpost 4195 | -4/Upper Caves | Learned Research stockpile data 4195 | -4/Upper Caves | Learned Armory security intel 4283 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4313 | -4/Upper Caves | Lost 3 parts (1u2w) 4315 | -4/Upper Caves | Learned Research security intel 4398 | -4/Upper Caves | System corruption reached 10% 4426 | -4/Upper Caves | Core integrity fell below 50% 4463 | -4/Upper Caves | Lost 9 parts (2p4n2u1w) 4485 | -4/Upper Caves | Found DCF Scrap (11 items) 4491 | -4/Upper Caves | Discovered new exit (range 14) 4499 | -4/Upper Caves | Entered Zhirov 4499 | -4/Zhirov | Discovered new exit (range 3) 4502 | -4/Zhirov | Entered Proximity Caves 4502 | -3/Proximity Caves | Spotted B-86 Titan 4504 | -3/Proximity Caves | Core integrity fell below 20% 4620 | -3/Proximity Caves | Core destroyed Last Messages --------------- Power failure, Mak. Power Source shutdown. Overheating: Matter decay (-29). Overheating: Matter decay (-61). Imp. Light Armor Plating destroyed. KU5RUJVZ PR:BARH5&MYMTNP USJ/SBPQF>X1/S: Power failure, Mak. Power Source shutdown. Overheating: Energy bleed (-67). Destroyed Imp. Antigrav System. Mak. Power Source destroyed. Dispersion Rifle destroyed. Power failure, Mic. Fission Core shutdown. Destroyed Gamma Rifle. Overheating: Energy bleed (-34). Overheating: Energy bleed (-42). Destroyed Imp. Antigrav System. Overheating: Antigrav System damaged (-4). Destroyed Adv. Remote Datajack. Seismic Detector destroyed. Overheating: Core damaged (-230). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?# ##??# ##### ##???????????????????????? | | ?# #??## "#???? #????????????????????????? | | ?# ##??# "#?????#????????????????????????? | | ?## #### % "#??????????????????????????????? | | ??# ##" "#?????????????????????????????? | | ??# #### ???????????????????????????? | | #### ##??# ???????????????????????? | | ## ##???# ## ???????????????????? | | ##???# #? ######??????????????????? | | ###????## ### ? #???????????????????????? | | ##???????##??? ? #??????????????????????? | | ####?????????????# ## #??????????????????????? | | #??????????####??# #?# #??????? #????????????? | | ??????????## ##?#BB#??# #?????? #????????????? | | ???????#### ###BB#???###?????? ???????????? | | ??????## ;# ;#?????????? "????????????? | | ???#### ###??????? ""????????????? | | ??## #?????? ""???????????? | | ?## #???### "????????????? | | ## #### ""????????????? | | # ;# ""????????????? | | ## """"??????????? | | # ## ### ## ????????? | | ## ####?# ###?# ????????? | | ### #????## ###### p## #????????? | | ##?????## ## ## @#?????##### "#????????? | | #???????## ##??????????????????????? | | #####????????#### ##???????????????????????? | | ????????????????## ####????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 400 Weapon Shielding 15 Evasion (%) 75 Targeting Accuracy 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 5% | -10/Materials Studied --------- Flight Unit | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked VTOL Module | -6/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Can't Catch Me Deductive Reasoning Dodgeball, But With Guns Explorer Follow The Leader Leap Before You Look Please Form A Line Prison Break Serviceable Loadout Slippery One System Compromised Troublemaker Unlikely Earthworm Window Shopping Challenges ------------ None Game ------ Seed AlphaMicrodissipatorCleaver Manual? 0 Play Time 03:38:30 Cumulative 12.9 hours Start 2026.01.02 @ 09:06:15 End 2026.01.02 @ 14:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bbf408a-4bd2-4e4f-823f-5eea6f2e7763