Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 18:46:20 Player: Skysub Result: Destroyed by EG-WQX(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (47) 235 Value Destroyed (978) 978 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1613 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 200/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (105) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Subdweller Optics Makeshift Light Armor Plating Makeshift Light Armor Plating Scrap Shield Subdweller Laser Subdweller Laser Subdweller Beam Cannon Battle Rifle Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Small Storage Unit Structural Scanner Subdweller Optics Makeshift Light Armor Plating Scrap Shield Subdweller Laser Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Battle Cannon Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 6 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 3 6 9 Power 1 | . 1 1 Propulsion 1 | 1 2 . Utility 1 | . 1 2 Weapon 2 | 1 2 4 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . . 3 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 95 | . 96 94 Engine 14 | . 14 14 Treads 21 | . 28 10 Wheel 5 | . . 14 Device 3 | . . 8 Storage 14 | . 14 14 Protection 7 | . 10 2 Energy Gun 2 | . . 5 Ballistic Gun 23 | . 27 16 Launcher 1 | . . 3 Special Weapon 1 | . . 2 Peak Build Rating 15 | 6 7 15 Average Rating 7 | 5 6 8 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 37 | 13 32 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 5 8 15 Average Carried 7 | 3 6 9 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 7 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 937 | 280 338 319 Remotely . | . . . Salvage Created 1127 | 35 686 406 Parts 84 | 4 53 27 Haulers Intercepted . | . . . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 31 | . 17 14 Guns 18 | . 12 6 AOE 13 | . 5 8 Classes Destroyed 10 | 1 7 2 Worker 2 | . 2 . Builder 5 | . 5 . Tunneler 3 | 2 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 13 | . 9 4 Grunt 10 | . 8 2 Subdweller 8 | . . 8 Best Kill Streak 7 | 2 7 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 207 | . 78 129 Missed 80 | . 14 66 Hits 127 | . 64 63 Projectile 127 | . 64 63 Damage Taken 1208 | . 645 563 Core 254 | . 92 162 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 5 54 45 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 199 | 10 103 86 Gun 176 | 10 95 71 Cannon . | . . . Launcher 16 | . 4 12 Special 7 | . 4 3 Kinetic 162 | 10 95 57 Thermal 21 | . 4 17 Explosive 16 | . 4 12 Electromagnetic . | . . . Robot Hit Streak 17 | 4 17 10 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 120 | 5 63 52 Core Hits 77 | 3 44 30 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2471 | 60 1086 1325 Guns 1506 | 60 804 642 Cannons . | . . . Explosions 957 | . 274 683 Melee . | . . . Ramming 8 | . 8 . Kinetic 1262 | 60 804 398 Thermal 244 | . . 244 Explosive 957 | . 274 683 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 54 | . 40 14 Shots 4 | . 1 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 81 | . 81 20 Average Temperature 15 | . 18 8 Received Heat Transfer 417 | . 171 246 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 55 | 100 49 . Level 1 44 | . 50 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 328 | 10 328 . Initial . | . . . Average 160 | . 183 . Influence Increases 916 | 10 601 305 Destroy 0b10 Robot/C 500 | . 340 160 Destroy 0b10 Robot/NC 70 | 10 60 . Destroy Leader 84 | . 74 10 Successful Hack 36 | . 36 . Select Force Hacks 60 | . 60 . Destroy Structure 16 | . 16 . Lose Combat Pursuer 150 | . 15 135 Influence Decreases 907 | 10 450 447 Entered New Map 73 | . . 73 Time Decay 784 | 10 440 334 Lost Part 50 | . 10 40 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 24 20 Peak Tracking Total 7 | . 5 7 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 12 | . 12 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 457 | . . 457 Structural 457 | . . 457 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2113 | 176 1195 742 Spaces Moved 1195 | 98 633 464 Core 7 | 7 . . Treads 866 | 91 633 142 Legs . | . . . Wheels 322 | . . 322 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 144 | 152 160 122 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 90 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 3 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 77 | . 16 61 Melee . | . . . Projectile . | . . . AOE 77 | . 16 61 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1363 | 113 706 544 Wait 10 | . 8 2 Move 1193 | 97 632 464 Hop . | . . . Pick Up 20 | 5 3 12 Fast Attach 7 | 6 . 1 Attach 5 | . 2 3 Detach . | . . . Swap 19 | . 6 13 Drop 4 | . . 4 Fire 104 | 5 54 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 12) 674 | -10/Materials | Discovered new exit (range 8) 1007 | -10/Materials | Discovered new exit (range 11) 1088 | -10/Materials | Discovered new exit (range 3) 1108 | -10/Materials | Learned Storage security intel 1135 | -10/Materials | Learned 4 Recycling zone layouts 1176 | -10/Materials | Learned location of 1 exit from Storage 1204 | -10/Materials | Identified exit to Subcaves 1204 | -10/Materials | Learned location of 1 exit from Materials 1372 | -10/Materials | Entered Subcaves 1633 | -10/Subcaves | Discovered new exit (range 11) 1646 | -10/Subcaves | Core integrity fell below 50% 1698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1706 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2112 | -10/Subcaves | Core integrity fell below 20% 2114 | -10/Subcaves | Destroyed by EG-WQX(R) with Subdweller Laser Last Messages --------------- 01879_ Subatomizers dissect the Disposable Heat Sink. 01897_ CJ-0XP(R) destroyed. 01909_ Dropped Assault Rifle. 01909_ Acquired Scrap Shield. 01917_ 0U-ZSF(R) destroyed. 01927_ Dropped Ion Engine. 01927_ Acquired Sub. Laser. 01928_ Acquired 51 matter. 01931_ Acquired Sub. Monowheel. 01942_ Acquired 17 matter. 01970_ DX-D5F(R) destroyed. 01985_ Dropped Sml. Storage Unit. 01986_ Acquired Sub. Shrapnel Launcher. 01987_ Acquired 30 matter. 01989_ Dropped Lgt. Assault Rifle. 02008_ Acquired 36 matter. 02039_ Subatomizers dissect the Sub. Optics. 02068_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#######????????########????????????????? | | ##???????##########????##########????????????????? | | ####???##### ###########"""""" ????????????????? | | ####???#### ######## %"""""?????????????????? | | ##???## # """""?????????????????? | | ###??#### ##"""?????????????????? | | #####?? ## # ####???????????????????? | | #%###### ## ####RR##????????????????????? | | ###### ##### #### ##????????????????????? | | ## ## ###### # ##????????????????????? | | #############?##### ###@###????????????????????? | | #############??#### ### #????????????????????? | | ###???????????????##### ?????????????????? | | ###???????????????####% ### ?????????????????? | | ###???????????????## ##### ?????????????????? | | % ##?????????????# ###???????????????????? | | ##?????????????## ??????????????????????? | | ##????????????? # % ## ??????????????????????? | | ##????????????? # ### ??????????????????????? | | ##????????????# ### ?????????????????????? | | ##????????????## ???####?????????????????????? | | #?????????????## ????###?????????????????????? | | #????????????? ?????????????????????????????? | | #???????????????## ?????????????????????????????? | | #???????????????###?????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackImprovedDevice Manual? 0 Play Time 00:16:29 Cumulative 174.1 hours Start 2025.07.22 @ 18:34:56 End 2025.07.22 @ 18:46:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 68 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b7f32a3-8ba9-4dc1-a1a1-f2612eea0a07