Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 20:43:38 Player: Xaria Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (546) 546 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1101 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 248/250 System Corruption 2% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (15) --- Light Treads Light Treads Wheel Medium Storage Unit Large Matter Pod (0) Structural Scanner Sensor Array Hacking Suite Small Laser Light Assault Rifle Grenade Launcher Hammer Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Wheel Structural Scanner Sensor Array Light Assault Rifle Grenade Launcher Mining Claw [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 2 21 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 5 . Treads 3 | . 3 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | 1 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 1 12 4 Energy Gun 8 | . 7 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher 5 | . 4 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 4 2 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 90 100 Engine 7 | . 7 14 Treads 19 | . 19 28 Leg 1 | . 1 . Wheel 5 | . 6 . Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 12 | . 12 5 Ballistic Gun 13 | . 14 6 Ballistic Cannon 1 | . . 12 Peak Build Rating 8 | 7 8 8 Average Rating 6 | 6 6 7 On Entrance 6 | 6 7 7 Naked Turns . | . . . Heaviest Build 32 | 12 28 32 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 12 15 Most Carried 14 | 6 14 13 Average Carried 10 | 6 10 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 715 | 250 465 . Remotely . | . . . Salvage Created 762 | 197 565 . Parts 60 | 17 43 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Guns 8 | . 8 . AOE 7 | . 7 . Classes Destroyed 7 | 2 5 . Tunneler 6 | 5 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Best Kill Streak 4 | 4 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 86 6 Missed 26 | . 26 . Damage Taken 1004 | . 741 263 Core 294 | . 158 136 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 8 62 . Largest 2 | 2 2 . Hottest 60 | 60 60 . Shots Fired 125 | 16 109 . Gun 111 | 16 95 . Cannon . | . . . Launcher 14 | . 14 . Special . | . . . Kinetic 63 | 14 49 . Thermal 35 | . 35 . Explosive 14 | . 14 . Electromagnetic 13 | 2 11 . Robot Hit Streak 6 | 4 6 . Robot Miss Streak 7 | 1 7 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | 11 54 . Core Hits 45 | 7 38 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1611 | 155 1456 . Guns 721 | 117 604 . Cannons . | . . . Explosions 890 | 38 852 . Melee . | . . . Ramming . | . . . Kinetic 427 | 90 337 . Thermal 245 | 38 207 . Explosive 852 | . 852 . Electromagnetic 87 | 27 60 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 6 3 Message Errors 3 | . 1 2 Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 1 1 Data Loss (major) 2 | . 2 . Overload Shots . | . . . Overflow Damage 46 | . 46 . Projectiles . | . . . Explosions 46 | . 46 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . 64 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 . Average Temperature 7 | . 7 . Received Heat Transfer 297 | . 297 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 500 | 50 450 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 329 | 30 329 31 Initial 31 | . 19 31 Average 153 | 14 172 30 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 86 100 Level 1 11 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 27 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 6 | . 6 . Failed 8 | . 8 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1453 | 84 1260 109 Spaces Moved 827 | 15 772 40 Core . | . . . Treads 390 | . 350 40 Legs 61 | 15 46 . Wheels 376 | . 376 . Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 160 Average Speed 135 | 120 133 164 Slowest Speed 240 | 120 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 95 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 87 | 1 86 . Melee . | . . . Projectile . | . . . AOE 87 | 1 86 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1034 | 65 886 83 Wait 86 | 41 7 38 Move 825 | 14 771 40 Hop . | . . . Pick Up 16 | . 16 . Fast Attach 3 | 1 2 . Attach 5 | . 4 1 Detach . | . . . Swap 20 | 1 15 4 Drop 9 | . 9 . Fire 70 | 8 62 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 85 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 8) 745 | -10/Materials | Core integrity fell below 50% 772 | -10/Materials | Lost 4 parts (1p1n1u1w) 1345 | -10/Materials | Entered Mines 1347 | -10/Mines | Assembled infested the area 1352 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1452 | -10/Mines | Core integrity fell below 20% 1454 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01367_ 0N-TEP(h): "I'll hold them off! Go on ahead or try to find another way!" 01372_ System corrupted: Component data lost. 01412_ The unstable cave ceiling collapses. 01413_ 0N-TEP(h) destroyed. 01422_ The unstable cave ceiling collapses. 01428_ U=D =VIV#PCERJAU68FIRS:HPADJFENDJW 01441_ The unstable cave ceiling collapses. 01447_ OO0,9W=HFD0#IQC5LSRNLUM=X%NIWLKRF,P 01452_ U-05 Engineer builds a Wall. 01453_ U-05 Engineer lays Concrete. 01454_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????######????????????????????? | | ??????????????????########???????????????????? | | ?####????????????#### ####??????????????????? | | ?### ????????????### ###??????????????????? | | ?## ????????###### ##??????????????????? | | ### ???????###### ##??????????????????? | | ### ##????## ##??????????????????? | | ## ! ######## ### ##??????????????????? | | ## = ####### ###t ##??????????????????? | | ### [ ### # ### ##??????????????????? | | ?## ?## ###?????????????????? | | ?????### ####????????????????? | | ??????##= = ### ####???????????????? | | ??????### #### # ###???????????????? | | ??????#### % # # ##???????????????? | | ???????#### % ##???????????????? | | ???????? #### # ###???????????????? | | ????????? #### # ###???????????????? | | ????????????## td @ ##???????????????? | | ????????????### # d ###???????????????? | | ????????????### ####???????????????? | | ?????????????### ######????????????????? | | ?????????????## # ###?????????????????? | | ??????????? ????????????????????? | | ???????????### %<# ????????????????????? | | ???????????## % ????????????????????? | | ??????????? # u % ? ???????????????????? | | ?????????? u# ?? ???????????????????? | | ?????????? ? ### # ?k ??????????????????? | | ??????????? # #### ?? ??????????????????? | | ???????????? ??##### ?? ?????????????????? | | ?????????????? ??????????? ?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SuspensionEfficiencyDatajack Manual? 0 Play Time 00:17:44 Cumulative 17.1 hours Start 2024.10.17 @ 20:27:27 End 2024.10.17 @ 20:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 15 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39850c45-5ccb-400b-a2a6-2cef2bca9f90