Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.27 @ 15:09:31 Player: Moodge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (661) 661 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 3011 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 58/100 System Corruption 1% Temperature Critical (702) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Treads Improved Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads VTOL Module Medium Battery (150) Compact Matter Pod (43) Visual Processing Unit Seismic Detector Spread Laser Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Splice Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Particle Gun > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads VTOL Module Medium Battery Compact Matter Pod Visual Processing Unit Seismic Detector Spread Laser Spread Laser Spread Laser Spread Laser [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Splice Drone Bay Device Splice Drone Bay Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 48 | 5 4 1 1 1 36 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . . . . 13 Treads 7 | . . . . . 7 Leg 5 | . . . . . 5 Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 12 | . 2 1 1 . 8 Device 3 | . . 1 . . 2 Storage 7 | . 1 . 1 . 5 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 19 | 2 2 . . 1 14 Energy Gun 11 | 2 . . . . 9 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 4 | . 2 . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 14 | . . . . . 14 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 84 100 100 94 72 Engine 9 | . 14 14 14 14 4 Core 2 | . . . . . 5 Treads 7 | . . . . . 15 Leg 1 | . . . . . 2 Wheel 14 | . 28 28 28 28 . Device 9 | . . 7 14 14 7 Storage 12 | . 7 14 14 14 12 Protection 2 | . 6 7 . . 2 Energy Gun 4 | . 3 . . . 9 Ballistic Gun 1 | . . . . . 3 Ballistic Cannon 13 | . 24 28 28 17 1 Slashing Weapon 2 | . . . . 5 4 Naked Turns . | . . . . . . Heaviest Build 72 | 7 32 37 57 57 72 Greatest Support 62 | 26 26 26 26 26 62 Greatest Overweight (x) 14 | . 1 1 2 2 14 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 5 15 15 20 20 20 Average Capacity 17 | 5 10 15 15 20 19 Most Carried 18 | 4 7 8 9 10 18 Average Carried 5 | 2 5 5 5 9 5 Final Capacity 20 | 5 15 15 20 20 20 Final Carried 15 | 3 7 5 9 10 15 Class Distribution -------------------- 76% | Mutant 17% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 816 | 231 41 119 23 41 361 Remotely . | . . . . . . Salvage Created 637 | . 2 68 . 50 517 Parts 37 | . 3 4 . 4 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | . . 4 . . 10 Melee 3 | . . . . . 3 Guns 4 | . . . . . 4 Cannons 4 | . . 4 . . . AOE 3 | . . . . . 3 Classes Destroyed 9 | . 1 2 . 1 5 Worker 4 | . . . . 2 2 Operator 1 | . . . . . 1 Drone 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 2 | . . 2 . . . Grunt 8 | . . 2 . . 6 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 1 2 . 1 3 Combat Bots Only 3 | . . 2 . . 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2571 | . . 213 . . 2358 Core 606 | . . 56 . . 550 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 39 | . . . . . 39 Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 40 | . 2 11 . 1 26 Largest 3 | . 2 2 . 2 3 Hottest 180 | . 70 70 . 70 180 Shots Fired 82 | . 4 22 . 2 54 Gun 54 | . . . . . 54 Cannon 28 | . 4 22 . 2 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 39 | . 4 22 . 2 11 Thermal 29 | . . . . . 29 Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 7 | . 2 4 . . 7 Robot Miss Streak 7 | . 1 4 . 2 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 56 | . 2 10 . 2 42 Core Hits 42 | . 1 5 . 2 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Sever 2 | . . . . . 2 Melee Attacks 13 | . . . . 2 11 Impact . | . . . . . . Slashing 13 | . . . . 2 11 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1359 | . 40 274 . 171 874 Guns 528 | . . . . . 528 Cannons 220 | . 40 180 . . . Explosions 183 | . . 94 . . 89 Melee 428 | . . . . 171 257 Ramming . | . . . . . . Kinetic 282 | . 40 180 . . 62 Thermal 446 | . . 94 . . 352 Explosive . | . . . . . . Electromagnetic 203 | . . . . . 203 Impact . | . . . . . . Slashing 428 | . . . . 171 257 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 53 | . . 35 . . 18 Projectiles . | . . . . . . Explosions 53 | . . 35 . . 18 Melee . | . . . . . . Knockbacks 6 | . 1 5 . . . Impact . | . . . . . . Kinetic 5 | . 1 4 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 21 | . . . . . 21 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 693 | . 36 210 . 9 693 Average Temperature 153 | . 18 80 . 6 189 Received Heat Transfer 759 | . . 102 . . 657 Effects 14 | . . . . . 14 Shutdowns 6 | . . . . . 6 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 699 | . . 150 . . 549 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 236 | . 27 236 . 107 107 Initial 41 | . . 10 . . 41 Average 48 | . 9 75 . 96 36 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 90 . 100 100 Level 1 1 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 1 3 . 4 26 Peak Tracking Total 9 | . 1 2 . 4 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . 3 . 1 1 Max in Single Turn 3 | . . 3 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 2 1 2 . 7 Terminals 4 | . 1 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 43 | . 6 1 8 . 28 Successful 33 | . 6 1 8 . 18 Failed 10 | . . . . . 10 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 3 | . . . . 2 1 Terminals 18 | . 3 . . . 15 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 6 | . 3 . . . 3 Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 21 | . 3 1 8 . 9 Record 12 | . 3 . 8 . 1 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Investigation Status 2 | . . . . . 2 Assault Status 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 5 | . 3 . . . 2 Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . . 7 Full Trace Events 7 | . 2 . . . 5 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled 2 | . 2 . . . . Recycled Matter 125 | . 125 . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 1 . 1 1 Largest Group 1 | . . 1 . . 1 Highest-Rated Group 15 | . . 5 . . 15 Highest-Rated Ally 15 | . . 5 . . 15 Total Orders . | . . . . . . Ally Attacks 29 | . . 12 . 5 12 Total Damage 110 | . . 51 . 14 45 Kills 5 | . . 1 . 3 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 24 | . . 12 . 4 8 Drone Recoveries 23 | . . 6 . 4 13 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3265 | 56 200 381 678 387 1563 Spaces Moved 2004 | 54 184 307 630 314 515 Core 43 | 18 . . . . 25 Treads 360 | . . . . . 360 Legs 82 | . . . . . 82 Wheels 1492 | 36 184 307 630 314 21 Hover 27 | . . . . . 27 Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 120 120 Average Speed 145 | 76 97 105 106 120 257 Slowest Speed 750 | 90 105 105 120 120 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 32 56 93 69 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . 18 . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . 18 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2274 | 68 200 344 638 319 705 Wait 59 | . . 22 . . 37 Move 1999 | 53 183 306 629 313 515 Hop . | . . . . . . Pick Up 74 | 9 9 1 6 1 48 Fast Attach 1 | . 1 . . . . Attach 33 | 5 1 . . . 27 Detach 1 | . . . . . 1 Swap 14 | . 2 1 1 1 9 Drop 40 | 1 2 3 2 1 31 Fire 40 | . 2 11 . 1 26 Melee 13 | . . . . 2 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 7) 257 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 385 | -10/Mines | Identified exit to Exiles 431 | -10/Mines | Found the Drone Emporium 435 | -10/Mines | Found Prototype Device 442 | -10/Mines | Identified Splice Drone Bay 479 | -10/Mines | Discovered new exit (range 9) 583 | -10/Mines | Discovered new exit (range 8) 634 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 638 | -10/Mines | Entered Exiles 638 | -10/Exiles | Accompanied by 6 allies 686 | -10/Exiles | Discovered new exit (range 16) 704 | -10/Exiles | Met 8R-AWN 721 | -10/Exiles | Met EX-HEX 794 | -10/Exiles | Met EX-DEC 801 | -10/Exiles | Learned location of Zion (-6) 843 | -10/Exiles | Discovered new exit (range 15) 906 | -10/Exiles | Visited The Gauntlet 1100 | -10/Exiles | Met EX-BIN 1112 | -10/Exiles | Aligned with FarCom system 1114 | -10/Exiles | Given EX-Vault access code 1316 | -10/Exiles | Entered Mines 1316 | -9/Mines | Accompanied by 6 allies 1330 | -9/Mines | Discovered new exit (range 8) 1369 | -9/Mines | Learned Materials machine intel 1529 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1703 | -9/Mines | Entered Materials 1703 | -8/Materials | Accompanied by 6 allies 1703 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1704 | -8/Materials | Loaded intel: 61 machine locations 2727 | -8/Materials | Build established: Scavenger-Skirmisher 2842 | -8/Materials | Identified exit to Factory 3047 | -8/Materials | Repaired Hvy. Assault Rifle 3249 | -8/Materials | Core integrity fell below 50% 3262 | -8/Materials | Core integrity fell below 20% 3266 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03257_ Overheating: System interference. 03257_ Spread Laser temporarily disabled. 03257_ Lgt. Treads destroyed. 03258_ Overheating: Core damaged (-110). 03258_ Backup Power I destroyed. 03259_ Spread Laser destroyed. 03259_ Arm. Treads destroyed. 03260_ Power failure, Lgt. Nuclear Core shutdown. 03260_ Overheating: Energy bleed (-27). 03260_ R-06 Scavenger collects Structural Scanner. 03261_ Lgt. Nuclear Core destroyed. 03262_ Overheating: Energy bleed (-22). 03262_ Adv. Treads destroyed. 03264_ U-05 Engineer builds a Wall. 03264_ R-06 Scavenger collects Terrain Scan Processor. 03265_ Overheating: Matter decay (-25). 03265_ Spread Laser destroyed. 03265_ Penetrated by Slug. 03265_ Spread Laser destroyed. 03265_ U-05 Engineer destroyed. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed RiotInsulationChainsword Manual? 0 Play Time 00:29:34 Cumulative 11.5 hours Start 2022.11.27 @ 14:40:55 End 2022.11.27 @ 15:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 525ae286-0129-4682-a337-d1d9f8ecbe32