Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.07 @ 10:27:13 Player: Mbreton Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (5098) 5098 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2137) 2137 TOTAL SCORE: 11020 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 258 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 281/700 Matter 203/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Light Armor Plating Authchip [R/Combat] Relay Coupler [NC] (39) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (37) Relay Coupler [Cutter] (38) Relay Coupler [Brawler] (32) Relay Coupler [Specialist] (27) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (19) System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Hardened Heavy Armor Plating Authchip [R/Combat] Relay Coupler [Grunt] > --- WEAPON ----------- Autogun Autogun Blade Saw > --- INVENTORY -------- Light Nuclear Core Kinecellerator Hardened Heavy Armor Plating Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] System Restoration Module Autogun [Rating: 38] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Utility Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Special Weapon Plasma Cutter Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . 1 . 1 . . . 2 . Weapon 1 | . . . . 1 . . . . . Parts Attached 62 | 7 3 5 . 2 11 2 14 9 9 Power 6 | 2 1 . . . 1 . 1 . 1 Engine 4 | 2 1 . . . . . 1 . . Core 1 | . . . . . . . . . 1 Reactor 1 | . . . . . 1 . . . . Propulsion 17 | 2 . 1 . . 6 . 5 . 3 Treads 16 | 2 . 1 . . 6 . 5 . 2 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 2 2 . 1 3 1 3 4 2 Device 2 | . 1 . . . . . . . 1 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . . . . 1 . Hackware 5 | . . . . . 1 . 2 2 . Protection 9 | . . 2 . 1 2 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 20 | 2 . 2 . 1 1 1 5 5 3 Energy Gun 8 | 2 . . . . . . 4 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . . 2 . 1 . . 1 4 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . Unidentified Prototypes 1 | . 1 . . . . . . . . Parts Lost 35 | . . . . . 3 2 8 4 18 Power 3 | . . . . . . . 1 1 1 Propulsion 8 | . . . . . . . 2 . 6 Utility 9 | . . . . . 3 . 1 . 5 Weapon 15 | . . . . . . 2 4 3 6 Highest Loss Streak 8 | . . . . . 2 1 4 3 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 13 | . 5 11 14 14 14 14 14 13 12 Power 1 | . 1 2 2 2 1 1 1 1 1 Propulsion . | . 1 2 3 3 1 . . . . Utility 9 | . 1 3 4 4 7 11 12 12 11 Weapon . | . . 2 3 2 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . . . . 4 . 1 . 13 Power 2 | . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 13 | . . . . . 1 . 1 . 11 Weapon 1 | . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 98 98 100 82 98 95 86 85 73 Engine 4 | . 14 11 11 9 2 . 5 3 . Reactor 2 | . . . . . 6 9 2 . . Treads 24 | . 28 33 33 27 26 27 24 23 15 Device 2 | . 12 11 11 9 . . . . . Storage 8 | . 14 11 11 9 9 9 9 7 7 Processor 1 | . . . . . . . . 5 5 Hackware 7 | . . . . . . 9 7 15 11 Protection 13 | . . 9 11 9 24 18 14 7 6 Energy Gun 6 | . 28 4 . . . . 13 8 3 Ballistic Gun 15 | . . 17 22 19 26 22 6 13 14 Peak Build Rating 38 | 6 10 14 14 18 26 28 28 35 38 Average Rating 24 | 4 8 13 14 15 22 26 23 33 31 On Entrance 17 | . 6 10 14 14 18 26 25 28 33 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 14 33 36 36 39 52 45 56 56 55 Greatest Support 60 | 40 40 60 60 60 60 60 60 60 60 Greatest Overweight (x) 18 | . . . . . 2 . 1 . 18 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 14 14 15 15 15 15 15 15 Average Carried 13 | . 5 12 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 14 14 13 15 13 15 14 12 Class Distribution -------------------- 20% | Mutant 16% | Bothacker-Tank 13% | Bothacker-Mutant 12% | Tank 11% | Scavenger-Tank 10% | Gunner 10% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Matter Collected 3127 | 124 . 174 184 80 984 297 532 292 460 Remotely . | . . . . . . . . . . Salvage Created 3879 | . 74 110 125 211 1228 347 780 405 599 Parts 222 | . 7 12 10 12 81 15 37 20 28 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 90 | . 3 2 5 4 33 7 15 8 13 Guns 88 | . 3 2 5 4 33 7 14 7 13 AOE 1 | . . . . . . . 1 . . Classes Destroyed 9 | . 2 2 . . 2 1 . 2 . Builder 1 | . . . . . . . . 1 . Watcher 2 | . 1 1 . . . . . . . Swarmer 17 | . 3 . 3 . 11 . . . . Cutter 6 | . . . . . 3 . . . 3 Grunt 37 | . . 1 2 3 9 5 8 2 7 Brawler 3 | . . . . . . 1 . . 2 Sentry 19 | . . 1 . 1 8 1 6 1 1 Hunter 3 | . . . . . 2 . 1 . . Programmer 5 | . . . . . . . . 5 . Best Kill Streak 8 | . 3 2 2 4 6 2 8 2 4 Combat Bots Only 8 | . 3 1 2 4 6 2 8 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Hostile Shots Fired 885 | . 6 24 31 19 131 48 94 103 429 Missed 296 | . 1 7 5 5 41 17 25 41 154 Hits 589 | . 5 17 26 14 90 31 69 62 275 Melee 11 | . . . . . 4 . . . 7 Projectile 578 | . 5 17 26 14 86 31 69 62 268 AOE 4 | . . . . . 2 . . 1 1 Critical Strikes 11 | . . . 1 . 1 . 2 2 5 Actively Blocked 1 | . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 5719 | . 30 130 199 168 905 381 854 924 2128 Core 801 | . 16 8 9 13 120 76 140 68 351 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 57 | . . 9 14 17 11 3 3 . . Ignored by Resistances 1720 | . 10 40 63 48 262 111 251 267 668 Core Remaining (%) 81 | 100 93 . 95 . . . 36 . . Volleys Fired 307 | . 4 6 11 10 76 35 68 34 63 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 153 | . 90 46 46 46 69 69 144 135 153 Shots Fired 665 | . 6 12 21 20 204 67 131 96 108 Gun 665 | . 6 12 21 20 204 67 131 96 108 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 538 | . . 12 21 20 204 67 55 77 82 Thermal 97 | . 2 . . . . . 50 19 26 Explosive . | . . . . . . . . . . Electromagnetic 30 | . 4 . . . . . 26 . . Robot Hit Streak 30 | . 3 8 10 11 24 17 20 12 30 Robot Miss Streak 5 | . 1 1 2 1 5 2 1 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 20 | . 1 . 2 2 10 . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . 1 Shots Hit Robots 484 | . 4 8 15 18 137 56 83 74 89 Core Hits 181 | . 4 5 6 8 60 16 28 21 33 Critical Kills 3 | . . . . . 2 1 . . . Critical Parts Destroyed 3 | . . . . . 1 1 . . 1 Critical Strikes 13 | . 1 . . . 3 2 2 1 4 Burn 6 | . 1 . . . . . 2 1 2 Destroy 7 | . . . . . 3 2 . . 2 Melee Attacks 14 | . . . . . 3 3 7 . 1 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7325 | . 56 111 240 257 1929 788 1361 1207 1376 Guns 7207 | . 56 111 240 257 1929 788 1243 1207 1376 Cannons . | . . . . . . . . . . Explosions 118 | . . . . . . . 118 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5871 | . . 111 240 257 1929 788 542 951 1053 Thermal 1117 | . 12 . . . . . 526 256 323 Explosive . | . . . . . . . . . . Electromagnetic 337 | . 44 . . . . . 293 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 1 1 . 5 5 7 5 10 Average Corruption 5 | . . 1 1 . 4 5 6 3 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 139 | . . . 1 . 38 17 42 20 21 Message Errors 27 | . . . . . 4 3 10 6 4 Matter Fused 32 | . . . . . 10 6 8 4 4 Heat Flow Errors 15 | . . . . . 5 1 5 2 2 Energy Discharges 16 | . . . . . 5 2 4 3 2 Parts Rejected 4 | . . . . . . 1 1 . 2 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 21 | . . . . . 6 1 9 2 3 Data Loss (major) 9 | . . . . . 2 2 3 1 1 Misfires 4 | . . . . . 1 . . 1 2 Alerts 1 | . . . . . . . 1 . . Weapon Failures 9 | . . . 1 . 5 1 . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . 37 13 22 12 420 146 400 336 395 Average Temperature 107 | . 23 5 8 5 104 19 140 106 123 Received Heat Transfer 2358 | . . 36 63 117 243 252 369 216 1062 Effects 15 | . . . . . 4 . 7 . 4 Shutdowns 3 | . . . . . 1 . 2 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 9 | . . . . . 3 . 2 . 4 Short Circuit 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 7 | . . . . . . . 4 2 1 Heat Transferred 2896 | . 111 . . . . . 1157 666 962 Parts Sabotaged 5 | . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Maximum Alert Level 3 | . . . . . 3 2 2 1 . Low Security (%) 62 | 100 100 100 100 100 9 87 29 88 100 Level 1 10 | . . . . . 17 . 21 11 . Level 2 16 | . . . . . 25 12 48 . . Level 3 10 | . . . . . 46 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1089 | . 70 30 99 51 1089 457 637 289 195 Initial 457 | . . . 5 32 17 457 23 289 . Average 239 | . 10 8 28 23 621 121 331 56 106 Influence Increases 3115 | . 77 74 189 101 1142 186 814 237 295 Destroy 0b10 Robot/C 2000 | . 60 40 140 80 700 140 420 160 260 Destroy 0b10 Robot/NC 15 | . 5 5 . . . . . 5 . Destroy Leader 254 | . 12 12 30 20 30 30 30 70 20 Allied During Kill 21 | . . . 4 1 5 . 11 . . Successful Hack 43 | . . 17 . . 12 . 12 2 . Anti-Garrison Action 650 | . . . . . 350 . 300 . . Destroy Structure 27 | . . . . . . 1 26 . . Lose Combat Pursuer 105 | . . . 15 . 45 15 15 . 15 Influence Decreases 3000 | . 77 56 108 169 84 1232 220 874 180 Entered New Map 1094 | . . . 13 67 14 632 20 348 . Time Decay 1076 | . 77 56 95 62 . 280 . 506 . Lost Part 330 | . . . . . 30 20 80 20 180 Lost Ally 200 | . . . . 40 40 . 120 . . Purge Threat 300 | . . . . . . 300 . . . Squads Dispatched 10 | . . . . 2 . 3 . 5 . Investigation 3 | . . . . . . 1 . 2 . Extermination 3 | . . . . . . . . 3 . Reinforcement 2 | . . . . 1 . 1 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 5 11 8 5 38 14 27 12 15 Peak Tracking Total 8 | . 3 6 3 4 8 5 5 3 4 Tactical Retreats 7 | . . . 1 . 3 1 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Traps Triggered 5 | . . . . . 1 . 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . 8 . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Disabled 9 | . . . . . 6 . 3 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Garrison Relay 8 | . . . . . 5 . 3 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Accessed 18 | . . 2 . 1 2 5 3 5 . Terminals 10 | . . 1 . . 2 4 3 . . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 34 | . . 5 . 2 2 10 6 9 . Successful 20 | . . 5 . 1 2 5 1 6 . Failed 14 | . . . . 1 . 5 5 3 . Catastrophic 2 | . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 18 | . . 1 . . 2 9 6 . . Fabricators 6 | . . . . . . . . 6 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 4 . . . . . 1 . Garrison Access 4 | . . . . 2 . 1 . 1 . Terminal Hacks 8 | . . 1 . . 2 4 1 . . Level Access Points 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 5 . Network Status 1 | . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . 1 . . 1 4 2 4 . Full Trace Events 5 | . . 1 . . . 1 1 2 . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 124 | . . . . . . . . 124 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Robot Detection 1 | . . . . . . . 1 . . Robots Hacked 5 | . . . . . . 2 3 . . Non-combat . | . . . . . . . . . . Combat 5 | . . . . . . 2 3 . . Robot Hacks Applied 6 | . . . . . . 3 3 . . parse_system 1 | . . . . . . 1 . . . find_garrison 1 | . . . . . . 1 . . . spike_heat 1 | . . . . . . . 1 . . formatsys_high 3 | . . . . . . 1 2 . . Relay Couplers Released 27 | . . . . . 16 . 11 . . Machine Destruction 27 | . . . . . 16 . 11 . . Attached 4 | . . . . . 1 . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . 3 . . Allies Hacked 3 | . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Total Allies 11 | . . . 3 . 2 1 5 . . Largest Group 4 | . . . 3 3 2 1 4 . . Highest-Rated Group 64 | . . . 40 40 37 16 64 . . Highest-Rated Ally 21 | . . . 16 16 21 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 82 | . . . 5 10 18 3 46 . . Total Damage 1057 | . . . 45 120 237 50 605 . . Kills 11 | . . . 2 1 2 . 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Active Infowar (turns) 1175 | . 419 225 231 159 141 . . . . Sensors 1175 | . 419 225 231 159 141 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Turns Passed 7171 | 115 451 225 231 159 1586 571 1431 1627 775 Spaces Moved 3651 | 61 269 121 119 80 832 287 723 857 302 Core 15 | 7 . . . . . . . . 8 Treads 3633 | 54 269 121 119 80 832 287 723 857 291 Legs 3 | . . . . . . . . . 3 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 Average Speed 163 | 147 160 160 160 160 160 160 161 160 196 Slowest Speed 950 | 160 160 160 160 160 320 160 240 160 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 61 18 26 12 72 33 69 20 29 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 1 | . . . . . . . 1 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Total 4375 | 86 283 141 142 95 965 348 871 1052 392 Wait 205 | 10 . 2 13 2 6 11 18 141 2 Move 3645 | 60 268 120 118 80 831 287 722 857 302 Hop . | . . . . . . . . . . Pick Up 70 | 8 8 8 . 1 16 2 13 5 9 Fast Attach 16 | . . . . . 5 . 6 4 1 Attach 43 | 6 1 2 . 2 4 3 9 6 10 Detach 2 | . . . . . . . 1 . 1 Swap 27 | 1 2 3 . . 10 4 5 . 2 Drop 34 | 1 . . . . 14 3 10 5 1 Fire 307 | . 4 6 11 10 76 35 68 34 63 Melee 14 | . . . . . 3 3 7 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . Trap 8 | . . . . . . . 8 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Discovered new exit (range 8) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Identified exit to Materials 782 | -9/Materials | Discovered new exit (range 7) 792 | -9/Materials | Entered Mines 1001 | -9/Mines | Discovered exit to Materials (range 9) 1007 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Accompanied by 3 allies 1023 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -8/Materials | Garrison activated, responded to threat 1151 | -8/Materials | Lost 3 allies 1181 | -8/Materials | Identified exit to Garrison 1182 | -8/Materials | Entered Garrison 1214 | -8/Garrison | Triggered checkpoint 1257 | -8/Garrison | Garrison Relay disabled 1388 | -8/Garrison | Triggered checkpoint 1454 | -8/Garrison | Triggered checkpoint 1478 | -8/Garrison | Build established: Tank 1488 | -8/Garrison | Garrison Relay disabled 1566 | -8/Garrison | Discovered new exit (range 15) 1830 | -8/Garrison | Triggered checkpoint 1918 | -8/Garrison | Triggered checkpoint 1956 | -8/Garrison | Garrison Relay disabled 2032 | -8/Garrison | Garrison Relay disabled 2128 | -8/Garrison | Discovered new exit (range 13) 2144 | -8/Garrison | Installed Relay Interface Framework 2245 | -8/Garrison | Triggered checkpoint 2436 | -8/Garrison | Build established: Bothacker-Tank 2642 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Garrison Relay disabled 2701 | -8/Garrison | Discovered new exit (range 8) 2713 | -8/Garrison | Discovered new exit (range 9) 2713 | -8/Garrison | Discovered new exit (range 81) 2713 | -8/Garrison | Discovered new exit (range 57) 2768 | -8/Garrison | Entered Materials 3162 | -8/Materials | Discovered new exit (range 3) 3300 | -8/Materials | Garrison activated, responded to threat 3339 | -8/Materials | Identified exit to Garrison 3339 | -8/Materials | Entered Garrison 3339 | -8/Garrison | Accompanied by 1 ally 3403 | -8/Garrison | Build established: Bothacker-Mutant 3405 | -8/Garrison | Triggered checkpoint 3437 | -8/Garrison | Garrison Relay disabled 3485 | -8/Garrison | Triggered checkpoint 3519 | -8/Garrison | Triggered checkpoint 3522 | -8/Garrison | Discovered new exit (range 5) 3631 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Lost 4 parts (1p1n2w) 3764 | -8/Garrison | Garrison Relay disabled 3828 | -8/Garrison | Discovered new exit (range 14) 4039 | -8/Garrison | Triggered checkpoint 4061 | -8/Garrison | Core integrity fell below 50% 4093 | -8/Garrison | Destroyed 8 combat bots 4233 | -8/Garrison | Triggered checkpoint 4313 | -8/Garrison | Garrison Relay disabled 4541 | -8/Garrison | Discovered new exit (range 14) 4629 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4770 | -8/Garrison | Entered Factory 4770 | -7/Factory | Evolved 2 slots: Utility x2 4863 | -7/Factory | Build established: Scavenger-Tank 5151 | -7/Factory | Discovered new exit (range 7) 5339 | -7/Factory | Build established: Scavenger-Gunner 5552 | -7/Factory | Fabricated Autogun (x2) 5595 | -7/Factory | Lost 3 parts (1p2w) 5853 | -7/Factory | Fabricated Autogun (x2) 6153 | -7/Factory | Build established: Gunner 6397 | -7/Factory | Identified exit to Garrison 6397 | -7/Factory | Entered Garrison 6777 | -7/Garrison | Triggered checkpoint 6787 | -7/Garrison | Triggered checkpoint 6845 | -7/Garrison | Lost 6 parts (3n1u2w) 6967 | -7/Garrison | System corruption reached 10% 7107 | -7/Garrison | Triggered checkpoint 7115 | -7/Garrison | Discovered new exit (range 10) 7165 | -7/Garrison | Core integrity fell below 50% 7172 | -7/Garrison | Self-destructed Last Messages --------------- EXIT=FOUND System corrupted: Component data lost. G-47 Trooper suffers critical hit (Burn). Aluminum Leg melted. G-47 Trooper destroyed. Autogun destroyed. Hrd. Heavy Armor Plating destroyed. Lgt. Nuclear Core destroyed. Overheating: System interference. Particle Gun temporarily disabled. Authchip [R/Combat] destroyed. Y,>R&>GGSTL,CM4PXDEN4ZCGHDFUQYROOPH Detecting nearby RIF Installer. Lgt. Treads destroyed. Particle Gun destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). System corrupted: Particle Gun rejected. Acquired Particle Gun. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????"?"?????????? | | ????????????????????????# #?????????"?"?????????? | | ????????????????????????# #?????????"?"?????????? | | ????????????????????????# #?????????"""?????????? | | ??????????????????????### #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????#####????????# #?????????????????????? | | ???????????#T #????????# #?????????????????????? | | ???????????" #????????# #?????????????????????? | | ???????????" ?????????# #?????????????????????? | | ???????????# ??????????# #?????????????????????? | | ???????????# #??????????# #?????????????????????? | | ???######### ############ #?????????????????????? | | ???# gY#?????????????????????? | | ???# #?????????????????????? | | ???# ################### #?????????????????????? | | ???# #?????????????????#% #?????????????????????? | | ???# #????????????????? * ????????????????????? | | ???# #????????????????? ???????????????????? | | ???# #????????????????? ###+##??????????????????? | | #### #????????????????? ??? ????????????????????? | | ## #?????????????????#???##???????????????????? | | *## ##?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | [** #?????????????????????????????????????????? | | =% #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 62 Authchip Count 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Autogun | x2 | -7/Factory Autogun | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualIonicAutohacker Manual? 0 Play Time 00:57:33 Cumulative 43.8 hours Start 2025.08.06 @ 08:45:47 End 2025.08.07 @ 10:27:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d87f110-9f1e-4465-a1b4-9f96eb70f023