Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 16:27:16 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (4176) 4176 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (542) 542 TOTAL SCORE: 10463 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 245 Met Zhirov 300 Friendly Fire -25 Cogmind --------- Core Integrity 548/1000 Matter 167/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (15) --- Neutrino Core Fusion Reactor Machine Analyzer Advanced Targeting Computer Improved Transmission Jammer Improved Transmission Jammer Advanced System Shield Transdimensional Reconstructor Long-range Missile Launcher Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Weapon Mount Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Machine Analyzer Advanced Sensor Array Advanced Targeting Computer Improved Transmission Jammer Hardened Light Armor Plating Wave Gun Enhanced Gauss Cannon Missile Launcher Long-range Missile Launcher Maul [Rating: 86] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 6 | . . 1 . 2 2 . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 166 | . 13 7 31 12 13 27 31 15 4 3 10 Power 16 | . 2 1 2 1 3 4 1 . . 2 . Engine 7 | . 2 . 1 1 2 1 . . . . . Core 8 | . . 1 1 . 1 3 1 . . 1 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 40 | . 4 1 15 1 3 5 4 4 2 . 1 Treads 16 | . 2 1 12 . . . . . . . 1 Leg 22 | . . . 3 1 3 5 4 4 2 . . Wheel 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | . 3 2 5 2 5 7 11 3 . 1 1 Device 23 | . 1 1 2 2 2 3 8 2 . 1 1 Storage 2 | . 2 . . . . . . . . . . Processor 6 | . . . 1 . 2 2 1 . . . . Hackware . | . . . . . . . . . . . . Protection 9 | . . 1 2 . 1 2 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 70 | . 4 3 9 8 2 11 15 8 2 . 8 Energy Gun 21 | . . . 2 2 . 6 4 2 1 . 4 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 29 | . 4 3 6 4 2 3 5 2 . . . Ballistic Cannon 6 | . . . . 1 . 1 2 2 . . . Launcher 8 | . . . 1 1 . . 1 1 1 . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 3 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . . 3 . Parts Lost 56 | . 4 . 13 . . 8 6 10 3 . 12 Power 4 | . 1 . 1 . . 1 . . . . 1 Propulsion 19 | . 2 . 6 . . . 1 3 1 . 6 Utility 17 | . . . 3 . . 4 2 4 2 . 2 Weapon 16 | . 1 . 3 . . 3 3 3 . . 3 Highest Loss Streak 8 | . 2 . 5 . . 3 3 6 3 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 98 97 100 99 98 99 87 59 55 59 Engine 3 | . 13 10 . 7 6 1 . . . . . Core 3 | . . . 8 . . 4 5 5 5 4 4 Treads 5 | . 9 22 25 3 . . . . . . . Leg 20 | . 10 . 7 26 26 26 28 29 29 29 13 Device 16 | . 4 11 8 15 17 21 22 17 11 13 21 Storage 7 | . 14 11 9 7 6 6 5 5 5 5 5 Processor 6 | . . . . 7 15 9 11 11 4 . . Protection 4 | . . 9 8 7 6 6 5 3 . . . Energy Gun 8 | . 1 . 7 13 13 12 9 8 1 . 8 Ballistic Gun 10 | . 26 33 19 8 6 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 10 32 43 45 46 50 61 67 64 41 41 58 Greatest Support 94 | 20 40 40 80 58 66 71 94 94 79 76 76 Greatest Overweight (x) 8 | . 1 1 1 . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 8 15 15 15 15 15 15 15 13 15 15 Average Carried 13 | . 6 12 13 14 14 14 14 13 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 15 15 15 15 12 12 15 10 Class Distribution -------------------- 29% | Scavenger-Skirmisher 26% | Mutant 11% | Skirmisher 9% | Scavenger-Tank 8% | Tank 4% | Assassin 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Matter Collected 3549 | 200 296 369 722 234 106 602 464 361 . . 195 Remotely . | . . . . . . . . . . . . Salvage Created 4649 | . 349 535 1309 101 106 1017 741 295 13 . 183 Parts 224 | . 18 39 70 6 4 32 39 5 3 . 8 Haulers Intercepted 3 | . . . 3 . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 5 1 . 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 87 | . 8 12 24 2 2 16 7 6 4 . 6 Guns 72 | . 8 12 23 2 1 15 6 4 . . 1 Cannons 3 | . . . . . . . 1 2 . . . AOE 10 | . . . 1 . . . . . 4 . 5 Classes Destroyed 15 | . 1 5 5 . . 1 2 1 . . . Worker 4 | . . 1 2 . . . 1 . . . . Builder 7 | . . 3 1 . . 2 1 . . . . Hauler 3 | . . . 3 . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 4 | . . . 2 . . 1 1 . . . . Swarmer 15 | . . 4 4 . . . . . 4 . 3 Grunt 45 | . 8 3 17 2 . 9 1 5 . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 13 | . . 4 1 . 2 4 2 . . . . Hunter 5 | . . . 1 . . 2 . . . . 2 Programmer 5 | . . . . . . . 4 . . . 1 Behemoth 1 | . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . Savage 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 5 8 2 1 4 4 5 4 . 3 Combat Bots Only 6 | . 2 4 6 2 1 4 4 5 4 . 3 Max Kills in Single Turn 3 | . 1 1 2 1 1 2 2 1 2 . 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 1 . . . . . 2 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Hostile Shots Fired 841 | . 56 49 207 12 60 185 37 158 13 . 64 Missed 279 | . 11 16 60 4 24 62 13 62 6 . 21 Damage Taken 9082 | . 605 366 2286 130 265 1764 801 1670 322 . 873 Core 1181 | . 131 27 290 . 29 252 44 173 70 . 165 Absorbed by Shields 10 | . . . . . . 10 . . . . . Regen/Repaired (Parts) 344 | . . . . . 100 . 244 . . . . Core Remaining (%) 75 | 100 47 93 47 100 . 66 . . . . . Volleys Fired 299 | . 35 33 76 11 8 58 24 34 4 . 16 Largest 3 | . 2 3 3 3 3 3 3 3 1 . 2 Hottest 195 | . 60 69 120 120 154 190 195 195 43 . 156 Shots Fired 740 | . 70 99 228 23 22 152 65 52 4 . 25 Gun 686 | . 70 99 228 18 22 143 55 32 . . 19 Cannon 37 | . . . . 5 . 9 10 13 . . . Launcher 17 | . . . . . . . . 7 4 . 6 Special . | . . . . . . . . . . . . Kinetic 489 | . 68 99 168 17 8 55 49 25 . . . Thermal 234 | . 2 . 60 6 14 97 16 20 . . 19 Explosive 17 | . . . . . . . . 7 4 . 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 40 | . 10 12 14 11 16 40 23 25 2 . 5 Robot Miss Streak 4 | . 3 4 4 1 1 2 1 2 2 . 3 Penetration Max 1 | . . . 1 . . 1 1 1 . . . Secondary Targets 15 | . 2 2 8 . . 3 . . . . . Max Gunslinging Chain 2 | . 1 1 2 . . 1 . . . . . Shots Hit Robots 517 | . 49 57 147 16 17 123 55 37 2 . 14 Core Hits 226 | . 21 22 63 6 3 52 24 15 8 . 12 Critical Kills 3 | . . . 1 . . . 2 . . . . Critical Parts Destroyed 4 | . 1 . . 1 . 1 1 . . . . Critical Strikes 19 | . 1 . 2 1 . 7 6 1 . . 1 Burn 9 | . . . 1 . . 6 1 . . . 1 Destroy 7 | . 1 . 1 1 . 1 3 . . . . Blast 3 | . . . . . . . 2 1 . . . Melee Attacks 17 | . . . . . . 4 6 . . . 7 Impact 17 | . . . . . . 4 6 . . . 7 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11543 | . 490 903 2791 283 307 2541 1465 1452 466 . 845 Guns 9233 | . 490 903 2518 283 307 2527 1113 796 . . 296 Cannons 644 | . . . . . . . 351 293 . . . Explosions 1631 | . . . 253 . . . . 363 466 . 549 Melee . | . . . . . . . . . . . . Ramming 35 | . . . 20 . . 14 1 . . . . Kinetic 5907 | . 467 903 1730 169 102 754 1088 694 . . . Thermal 4223 | . 23 . 1041 114 205 1773 376 395 . . 296 Explosive 1378 | . . . . . . . . 363 466 . 549 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . 2 . 3 . 1 21 . . 9 9 10 Average Corruption 6 | . 2 . 3 . 1 7 . . 9 9 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 83 | . 8 . 15 . . 24 . . 5 8 23 Message Errors 13 | . 1 . 2 . . 2 . . 2 1 5 Matter Fused 14 | . . . 1 . . 4 . . . 3 6 Heat Flow Errors 10 | . 2 . 3 . . 1 . . 1 . 3 Energy Discharges 7 | . 2 . 1 . . 3 . . . 1 . Parts Rejected 4 | . . . 1 . . 1 . . 1 . 1 Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . 3 . . 3 . . 1 2 6 Data Loss (major) 3 | . 1 . . . . 1 . . . . 1 Misfires 6 | . 1 . 2 . . 2 . . . . 1 Alerts 4 | . 1 . . . . 2 . . . 1 . Weapon Failures 6 | . . . 2 . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 112 | . . . 62 . . . . . 19 . 31 Projectiles . | . . . . . . . . . . . . Explosions 112 | . . . 62 . . . . . 19 . 31 Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 3 4 . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . . 3 4 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 329 | . . . 129 . . . . . 71 . 129 Shots 6 | . . . 2 . . . . . 1 . 3 Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 5 | . . . 1 . . 3 1 . . . . Kicked 4 | . . . . . . 3 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | . 179 10 137 22 51 304 308 389 187 . 420 Average Temperature 73 | . 38 7 34 10 16 45 65 183 72 . 119 Received Heat Transfer 2508 | . 345 111 1098 90 72 477 27 288 . . . Effects 2 | . . . . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Melted 10 | . . . 1 . . 7 2 . . . . Heat Transferred 8057 | . 50 . 1778 222 444 3972 592 592 . . 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Peak Influence 480 | . 160 236 480 288 129 229 164 . . . . Initial 218 | . . 29 76 218 . . 112 . . . . Average 123 | . 47 141 253 166 59 102 78 . . . . Maximum Alert Level 2 | . . 1 2 1 . 1 . . . . . Low Security (%) 77 | . 100 71 21 53 100 92 100 . . . . Level 1 21 | . . 28 67 46 . 7 . . . . . Level 2 1 | . . . 10 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 3 2 2 3 4 . . . . Investigation 4 | . . . 1 . 1 1 1 . . . . Extermination 4 | . . . . 1 . . 3 . . . . Reinforcement 7 | . 1 . 2 1 1 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Distress Signals 17 | . 3 3 4 . . 4 . . . . 3 Communications Jammed 2 | . . . . . . . 1 . . . 1 Distress Signals 1 | . . . . . . . 1 . . . . Times Spotted 141 | . 15 15 34 4 3 30 14 10 4 . 12 Peak Tracking Total 8 | . 5 4 8 3 1 7 5 6 4 . 4 Tactical Retreats 7 | . . . 1 2 . 3 . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Traps Triggered 5 | . 1 . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . 3 . . 2 1 . . . . Max in Single Turn 2 | . . . 2 . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Machines Accessed 29 | . . . 2 1 4 7 10 . . 5 . Terminals 18 | . . . 1 . 3 7 7 . . . . Fabricators 3 | . . . . 1 . . 2 . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 75 | . . . 5 1 9 15 27 . . 18 . Successful 40 | . . . 1 1 4 4 12 . . 18 . Failed 35 | . . . 4 . 5 11 15 . . . . Catastrophic 10 | . . . 1 . 3 3 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . . . . . 7 3 12 . . . . Terminals 43 | . . . 4 . 7 15 17 . . . . Fabricators 6 | . . . . 1 . . 5 . . . . Repair Stations 7 | . . . . . 2 . 5 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 27 | . . . . . 1 3 5 . . 18 . Record 6 | . . . . . . . . . . 6 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . . . 1 . . 4 . Open Door 2 | . . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 4 | . . . . . 1 . 3 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . . . Network Status 2 | . . . . 1 . . 1 . . . . Repair Station Hacks 6 | . . . . . 2 . 4 . . . . Scan Component 3 | . . . . . 1 . 2 . . . . Repair 3 | . . . . . 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 1 2 . . . . Terminals 3 | . . . . . 1 1 1 . . . . Botnet 3 | . . . . . 1 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Report 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 22 | . . . 1 . 4 7 10 . . . . Full Trace Events 4 | . . . 1 . 1 1 1 . . . . Feedback Events 2 | . . . . . 1 1 . . . . . Corruption 2 | . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 2 . . . . Time 104 | . . . . . 22 . 82 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 15 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Total Allies 17 | . . . . . . 17 . . . . . Largest Group 8 | . . . . . . 8 2 . . . . Highest-Rated Group 235 | . . . . . . 235 45 . . . . Highest-Rated Ally 159 | . . . . . . 159 25 . . . . Total Orders 2 | . . . . . . 2 . . . . . STAY 1 | . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 70 | . . . . . . 68 2 . . . . Total Damage 1218 | . . . . . . 1124 94 . . . . Kills 11 | . . . . . . 10 1 . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Turns Passed 7798 | . 587 746 781 859 419 1132 1284 956 250 183 601 Spaces Moved 4286 | 1 344 330 273 464 245 527 820 664 198 143 277 Core 5 | . . . . . . . . . . . 5 Treads 611 | . 84 330 197 . . . . . . . . Legs 3553 | 1 143 . 76 464 245 527 820 664 198 143 272 Wheels 117 | . 117 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 105 | 120 105 160 120 120 120 120 120 120 120 120 120 Average Speed 130 | 120 125 175 155 120 120 120 120 120 120 120 175 Slowest Speed 450 | 120 160 240 240 120 120 120 120 120 120 120 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . 1 . . Exploration Rate (%) 36 | 2 54 40 29 10 9 68 28 60 38 60 37 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . Spaces Dug 19 | . . . . 1 . 4 5 2 . . 7 Terrain Destroyed 204 | . . . 38 3 . 12 6 34 40 . 71 Melee 11 | . . . . . . . 4 . . . 7 Projectile 35 | . . . 1 3 . 12 2 10 . . 7 AOE 158 | . . . 37 . . . . 24 40 . 57 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Total 5919 | . 437 426 458 756 358 909 1066 787 206 155 361 Wait 841 | . 36 40 53 238 74 108 171 72 . 2 47 Move 4273 | . 343 329 272 463 244 525 819 663 196 142 277 Hop . | . . . . . . . . . . . . Pick Up 67 | . 4 10 12 14 6 11 6 1 . 3 . Fast Attach 30 | . 4 1 8 4 1 3 4 . 2 3 . Attach 54 | . 4 1 12 2 3 7 8 7 1 . 9 Detach 15 | . 3 . . . 1 1 1 2 1 2 4 Swap 83 | . 5 5 11 6 9 17 19 8 1 1 1 Drop 79 | . 3 7 13 18 12 17 7 . . 2 . Fire 299 | . 35 33 76 11 8 58 24 34 4 . 16 Melee 17 | . . . . . . 4 6 . . . 7 Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . 3 1 . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 7 | . . . . . . 6 . . 1 . . Rewire 149 | . . . . . . 149 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 441 | -10/Materials | Core integrity fell below 50% 450 | -10/Materials | Discovered new exit (range 13) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -9/Materials | Discovered new exit (range 16) 978 | -9/Materials | Build established: Tank 1273 | -9/Materials | Discovered new exit (range 8) 1334 | -9/Materials | Entered another Materials area 1334 | -8/Materials | Evolved 2 slots: Propulsion x2 1633 | -8/Materials | Build established: Scavenger-Tank 1699 | -8/Materials | Lost 3 parts (1n1u1w) 1761 | -8/Materials | Lost 5 parts (1p3n1w) 1942 | -8/Materials | Discovered new exit (range 5) 2036 | -8/Materials | Core integrity fell below 50% 2066 | -8/Materials | Lost 4 parts (1n2u1w) 2115 | -8/Materials | Identified exit to Factory 2115 | -8/Materials | Entered Factory 2115 | -7/Factory | Evolved 2 slots: Utility x2 2326 | -7/Factory | Discovered new exit (range 15) 2423 | -7/Factory | Build established: Scavenger-Skirmisher 2626 | -7/Factory | Identified exit to Factory 2974 | -7/Factory | Entered another Factory area 2974 | -6/Factory | Evolved 2 slots: Utility x2 3095 | -6/Factory | Discovered new exit (range 15) 3172 | -6/Factory | Identified exit to Lower Caves 3356 | -6/Factory | Repaired Gauss Rifle 3387 | -6/Factory | Discovered new exit (range 6) 3391 | -6/Factory | Identified exit to Extension 3393 | -6/Factory | Entered Extension 3820 | -6/Extension | Lost 4 allies 4115 | -6/Extension | Crushed by falling debris 4116 | -6/Extension | System corruption reached 10% 4146 | -6/Extension | Lost 3 parts (3u) 4189 | -6/Extension | Rescued a captive Derelict 4192 | -6/Extension | Lost 6 allies 4416 | -6/Extension | Rescued A7 4496 | -6/Extension | Discovered new exit (range 10) 4497 | -6/Extension | Discovered new exit (range 6) 4517 | -6/Extension | Identified exit to Factory 4519 | -6/Extension | Identified exit to Cetus 4525 | -6/Extension | Entered Factory 4525 | -5/Factory | Accompanied by 3 allies (A7) 4525 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4680 | -5/Factory | Spotted B-75 Beast 4914 | -5/Factory | Lost 3 parts (2u1w) 5059 | -5/Factory | Repaired Cooling System 5080 | -5/Factory | Build established: Assassin 5110 | -5/Factory | Repaired Arm. Leg 5226 | -5/Factory | Identified exit to Upper Caves 5809 | -5/Factory | Entered Upper Caves 6171 | -5/Upper Caves | Build established: Skirmisher 6225 | -5/Upper Caves | Spotted B-75 Beast 6341 | -5/Upper Caves | Lost 6 parts (2n2u2w) 6447 | -5/Upper Caves | Destroyed B-75 Beast 6740 | -5/Upper Caves | Build established: Mutant 6740 | -5/Upper Caves | Discovered new exit (range 21) 6764 | -5/Upper Caves | Identified exit to Upper Caves 6765 | -5/Upper Caves | Entered another Upper Caves area 6870 | -5/Upper Caves | Crushed by falling debris 6901 | -5/Upper Caves | Lost 3 parts (1n2u) 6916 | -5/Upper Caves | Spotted B-75 Beast 6975 | -5/Upper Caves | Discovered new exit (range 10) 6998 | -5/Upper Caves | Learned 12 Factory zone layouts 7015 | -5/Upper Caves | Entered Zhirov 7015 | -5/Zhirov | Discovered new exit (range 3) 7037 | -5/Zhirov | Met Zhirov 7071 | -5/Zhirov | Found Alien Artifact 7071 | -5/Zhirov | Identified Integrated Reactor 7071 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7086 | -5/Zhirov | Found Alien Artifact 7153 | -5/Zhirov | Learned location of Quarantine (-3) 7153 | -5/Zhirov | Learned location of Testing (-2) 7153 | -5/Zhirov | Learned location of Command (-1) 7165 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7198 | -5/Zhirov | Entered Proximity Caves 7310 | -4/Proximity Caves | System corruption reached 10% 7342 | -4/Proximity Caves | Lost 3 parts (3n) 7361 | -4/Proximity Caves | Spotter reported a threat 7664 | -4/Proximity Caves | Spotter reported a threat 7798 | -4/Proximity Caves | Spotter reported a threat 7799 | -4/Proximity Caves | Self-destructed Last Messages --------------- 07767_ Penetrated by Slug. 07767_ Neutrino Core destroyed. 07768_ Destroyed Unknown Device. 07770_ Penetrated by Slug. 07770_ Slug penetrates Wall. 07771_ Coil Gun fries itself beyond repair. 07773_ System corrupted: Adv. Sensor Array rejected. 07773_ Penetrated by Slug. 07773_ Wave Gun destroyed. 07773_ Particle Accelerator destroyed. 07775_ H-77 Assassin destroyed. 07779_ The unstable cave ceiling collapses. 07786_ Acquired 32 matter. 07790_ The unstable cave ceiling collapses. 07796_ N-01 Spotter is scanning... 07797_ System corrupted: Component data lost. 07798_ N-01 Spotter sends a signal. 07798_ ALERT: Unidentified potential threat approaching Complex 0b10. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####?############???????????????????????????? | | ???### ### ##???#####??????????????????? | | ?## ## # #??## #??????????????????? | | ## ## " "" #??## #??????????????????? | | ## "" """" ##?# #??????????????????? | | ### "" """ ### ###????????????????? | | ## " " ######???????????? | | #??# #???????????? | | #### #???????????? | | ## ### ### #???????????? | | ####### ##?## ##???????????? | | ##???## #????##????????????? | | #???## #### ##??????????????????? | | #### ###### ##??## ###???????????????????? | | ???## #?# ##### ### ####????????????????? | | ????####?### # # # #?####???????????? | | ???????????#### ## ### #???????????? | | #?????????????## ### ## #???????????? | | ## #??????????##"# % @ #???????????? | | #???######### ## #???????????? | | # #???????????? | | ss # ### #???????????? | | "#??##////#####" # # # #?# #???????????? | | #"???????????""# #### # #?# #??????????? | | #??????????? "?# #??# ## #?## ##??????????? | | ????#??????????? ??# #??# ## ######???????????? | | ???????????????????# #??# ## #??????????????? | | ???????????????????# ?## ##?????????????? | | ???????????????????# ##" #?????????????? | | ???????????????????+ # #"### ##????????????? | | ???????????????????+ #####?### "#????????????? | | ???????????????????# #??????#"#"#"#????????????? | | ???????????????????# ##??????#######????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????$ ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 4 Particle Charging 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DroneHardenedMatrix Manual? 0 Play Time 01:07:58 Cumulative 280.3 hours Start 2024.06.06 @ 15:16:31 End 2024.06.06 @ 16:27:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33661110-8d61-4af8-908d-3c198ad32a5a