Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.17 @ 07:09:56 Player: Dadrick Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (554) 2770 Value Destroyed (27658) 27658 Prototype IDs (89) 1780 Alien Tech Used (3) 600 Bonus (20124) 20124 TOTAL SCORE: 63632 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8092 Follower Combat Kills 188 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2016 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -372 Cogmind --------- Core Integrity 0/1600 Matter 84/300 Energy 100/100 System Corruption 8% Temperature Cool (8) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Quantum Rifle Vortex Cannon (26) Vortex Cannon (12) Advanced Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Assembled Flux Generator Reinforced Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Advanced Salvage Targeting Computer Assembled Combat Suite Advanced Targeting Computer Assembled Alloy Armor Advanced Remote Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Biometal Leg Centrium Leg Centrium Leg Particle Charger Heavy Armor Plating Advanced Remote Force Field Improved Point Defense System Improved Point Defense System Advanced Hacking Suite Hacking Drone Bay Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Vortex Cannon Vortex Cannon Railgun Railgun Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Advanced Datajack Powered Hammer [Rating: 218] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 10 | . . . . . 2 1 . . . . 1 . . . . . 2 . . . . 2 . . . . . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 7 7 2 . . 27 34 . 5 . 1 21 9 3 . 33 1 14 1 3 3 1 6 3 8 1 2 7 3 21 14 11 Power 25 | 1 1 . . . 2 3 . 1 . 1 3 3 1 . 2 . 1 . . . . . . 1 . . 1 . 1 2 1 Engine 10 | 1 1 . . . 1 3 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . 1 . . 1 . 1 2 1 Propulsion 52 | 2 2 1 . . 6 9 . 1 . . 3 3 . . 3 . 3 1 1 . . 3 . . . . 1 . 7 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 52 | 2 2 1 . . 6 9 . 1 . . 3 3 . . 3 . 3 1 1 . . 3 . . . . 1 . 7 3 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | 2 2 1 . . 7 10 . 1 . . 8 2 1 . 21 . 10 . 1 2 . 1 3 7 1 1 4 3 9 9 4 Device 39 | 1 . . . . 4 3 . 1 . . 2 1 1 . 9 . 1 . 1 . . 1 . 2 1 . 2 3 3 3 . Storage 11 | 1 2 . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 . 1 . . 2 . . Processor 12 | . . . . . . . . . . . 1 . . . 3 . 1 . . . . . . 1 . . 1 . . 5 . Hackware 14 | . . . . . . 3 . . . . 1 . . . . . 4 . . 1 . . . 2 . . . . 1 1 1 Protection 34 | . . 1 . . 2 4 . . . . 4 1 . . 8 . 4 . . . . . 3 . . . 1 . 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 . . . 12 12 . 2 . . 7 1 1 . 7 1 . . 1 1 1 2 . . . 1 1 . 4 . 3 Energy Gun 15 | 1 1 . . . 5 3 . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 17 | 1 . . . . 5 4 . . . . 4 . 1 . . . . . . . . . . . . . . . 1 . 1 Ballistic Cannon 7 | . . . . . . 3 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . 2 . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 25 | . . . . . 1 . . . . . 3 . . . 11 . . . . 2 1 . . 2 . . 4 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Lost 110 | . . 1 . . 7 2 . 1 . 1 3 . . . 12 . 5 2 . . . 8 2 5 1 . 13 1 21 1 24 Power 14 | . . . . . 1 1 . . . 1 1 . . . 1 . 1 . . . . 1 . 2 . . 1 . 1 . 3 Propulsion 18 | . . 1 . . 3 . . 1 . . . . . . . . . . . . . 1 1 . . . 1 . 3 1 6 Utility 58 | . . . . . 2 . . . . . 2 . . . 9 . 3 2 . . . 4 1 2 1 . 8 1 13 . 10 Weapon 20 | . . . . . 1 1 . . . . . . . . 2 . 1 . . . . 2 . 1 . . 3 . 4 . 5 Highest Loss Streak 16 | . . 1 . . 2 1 . 1 . 1 2 . . . 7 . 2 1 . . . 7 1 3 4 . 10 1 9 1 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 16 | 1 11 14 14 14 15 19 18 17 18 17 18 18 19 18 18 16 15 12 13 13 14 14 4 6 8 9 11 9 20 21 21 Power . | . 1 1 1 1 . . . . 1 . . 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 1 1 1 . Propulsion 1 | . 3 3 3 3 2 2 2 1 2 2 1 1 2 2 2 2 1 1 1 1 1 1 . 1 1 1 . . . 3 4 Utility 7 | . 2 4 5 5 5 8 8 8 8 8 10 8 8 7 7 9 9 7 8 8 8 8 2 2 4 4 7 5 10 7 5 Weapon 4 | . 5 5 5 5 6 7 7 6 6 6 5 5 6 7 6 3 2 2 2 1 2 2 . . 2 3 2 2 4 7 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 4 1 1 . 2 5 . 1 . . 1 1 1 . 3 . 2 . . . . . 4 3 . . 5 . 7 . 11 Power 5 | . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 9 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . . . 3 Utility 23 | . 1 . 1 . 1 1 . 1 . . 1 1 1 . 1 . 1 . . . . . 3 . . . 2 . 6 . 2 Weapon 13 | . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . 3 . . . 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 85 | . 99 99 100 100 96 97 82 76 70 83 84 92 92 93 84 80 82 86 88 86 87 84 66 74 74 78 77 72 79 90 78 Engine 2 | . 14 14 14 14 5 5 6 1 7 6 4 3 6 6 . . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 1 . . . . 3 6 6 6 4 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 2 . . 5 6 5 4 5 5 5 4 5 5 4 5 5 4 4 8 11 Leg 20 | . 28 27 28 28 26 28 22 21 23 23 19 19 20 20 19 20 18 23 23 21 23 18 11 10 10 10 10 10 16 20 15 Device 13 | . 13 13 14 14 14 9 7 6 7 7 7 6 6 15 13 6 10 15 17 16 16 19 16 18 21 15 17 27 25 25 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 12 11 11 11 11 11 10 5 8 10 14 10 9 9 12 11 Processor 4 | . . . . . . . . . . . 4 6 6 3 3 13 11 11 11 11 11 6 5 7 10 10 11 2 . . 7 Hackware 3 | . . . . . . 12 7 7 7 7 6 6 6 . . . 2 . . . . . . 2 . . . . . . 3 Protection 6 | . . . . . 10 6 7 7 7 7 7 12 13 13 9 . 2 . . . . 7 5 4 4 5 5 4 9 8 4 Energy Gun 3 | . 13 14 14 14 11 14 . . . . . . . . 4 . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 3 13 10 11 9 5 11 9 13 14 12 13 11 11 12 12 10 Ballistic Gun 3 | . 13 14 14 14 12 3 . . . . 9 12 12 13 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 15 15 1 15 5 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 6 6 7 6 4 5 5 6 4 5 4 5 6 7 5 4 1 . . . . . . . . Peak Build Rating 218 | 7 11 11 12 12 34 54 52 50 50 50 72 67 65 62 119 117 134 129 129 129 137 163 156 159 153 149 153 157 188 210 218 Average Rating 98 | 5 9 10 11 12 24 44 51 45 42 48 62 62 62 60 89 115 127 127 127 121 129 148 147 149 143 141 143 145 171 205 197 On Entrance 86 | . 7 11 11 12 12 34 54 47 50 50 49 57 64 62 61 114 116 116 129 122 129 129 156 148 141 149 137 68 154 181 184 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 247 | 14 31 31 31 31 69 86 90 90 86 86 109 85 88 87 127 115 130 130 117 117 117 138 134 134 118 120 120 119 192 230 247 Greatest Support 200 | 20 26 26 26 26 43 68 68 65 60 60 70 65 65 65 90 90 100 96 96 96 96 121 116 100 80 80 80 80 159 166 200 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 2 1 1 3 1 2 2 2 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 . 1 1 . 1 1 . . . 1 1 . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 25 25 25 Average Capacity 18 | 7 12 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6 10 15 15 15 15 22 25 24 Most Carried 25 | 3 15 15 14 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 13 15 15 13 25 25 25 Average Carried 17 | 1 12 14 14 14 15 19 19 18 20 18 19 19 19 19 19 19 19 19 19 19 20 19 6 8 11 12 14 9 20 24 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 25 25 5 Final Carried 25 | 3 15 14 14 14 20 20 19 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 5 10 12 15 11 13 25 25 5 Class Distribution -------------------- 45% | Golem 27% | Mutant 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Generator-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 9979 | 288 378 88 . . 586 1244 378 565 . 156 1011 260 359 20 911 80 474 137 50 . 135 231 123 450 93 109 86 121 612 261 773 Remotely 551 | . . . . . . 172 . . . . 185 . . . 194 . . . . . . . . . . . . . . . . Salvage Created 32876 | 114 260 202 . . 1212 2315 125 169 . 48 1291 186 . . 1384 805 2531 339 217 . 54 1107 1832 2223 73 692 921 341 5336 714 8385 Parts 1388 | 8 16 18 . . 63 94 . 6 . 5 60 7 . . 34 30 121 9 5 . 5 41 25 103 1 34 41 13 261 20 368 Haulers Intercepted 10 | . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . 2 . . . . 2 1 . Recyclers Shooed 10 | . 2 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . 3 . 11 . 9 . . . 37 . 12 4 . 5 . . . 1 29 . 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 476 | . 8 9 . . 19 29 3 6 . 4 19 7 . . 53 15 41 7 1 . 1 16 6 24 1 14 14 5 63 9 102 Melee 10 | . . . . . 2 1 . . . . . 1 . . 6 . . . . . . . . . . . . . . . . Guns 66 | . 8 9 . . 15 16 . . . . 9 3 . . 4 . . . . . . . . . . . . . 2 . . Cannons 198 | . . . . . . 2 . 3 . . 2 . . . . 11 33 4 1 . 1 8 6 23 1 14 12 5 42 9 21 AOE 143 | . . . . . 2 5 3 3 . 4 8 3 . . 41 4 8 3 . . . 5 . 1 . . 2 . 11 . 40 Classes Destroyed 32 | 2 5 3 . . 2 4 . 1 . . . . . . 3 2 3 . . . . . 1 1 . . 2 . 1 . 2 Worker 26 | . 1 . . . 2 4 . . . . 3 . . . . . . . . . . . . 1 . . . . 3 . 12 Builder 27 | . . 1 . . 1 6 . . . . 4 . . . . . 2 . . . . 1 . 1 . . . . 3 . 8 Tunneler 5 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Hauler 10 | . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . 2 . . . . 2 1 . Recycler 26 | 1 . 1 . . 4 7 . . . . 3 . . . . . 2 . . . . 2 . 2 . . . . 3 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 18 | . 1 . . . 2 3 . . . . . . . . . . 3 . . . . 1 . 2 . . . . 1 . 5 Swarmer 75 | . 6 6 . . 7 1 . 6 . 4 4 3 . . . 4 . 2 . . . 5 . . . 7 1 . . . 19 Saboteur 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Grunt 149 | . 2 . . . 8 14 3 . . . 6 2 . . . 3 16 4 . . . 4 . 10 . 3 7 3 28 1 35 Brawler 14 | . . . . . . 1 . . . . . . . . . 1 2 . . . . . . 1 . . . . 3 . 6 Duelist 13 | . . . . . . 1 . . . . 2 1 . . . 4 1 . . . . . . . . 1 1 . . . 2 Protector 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 Sentry 27 | . . . . . 3 4 . . . . 1 . . . . 2 5 1 . . . 1 . . 1 1 . . 6 . 2 Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 31 | . . . . . 1 2 . . . . 1 . . . . . . . 1 . . . . 2 . . . 2 4 1 17 Programmer 79 | . . . . . . 6 . . . . 5 . . . . . 13 . . . 1 5 . 11 . 2 2 . 19 2 13 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 39 | . . 1 . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | 3 4 4 . . 4 6 3 3 . 4 7 3 . . 38 9 6 4 1 . 1 6 2 5 1 5 4 3 6 4 31 Combat Bots Only 36 | . 4 3 . . 4 4 3 3 . 4 3 3 . . 36 9 6 4 1 . 1 6 2 5 1 5 4 3 6 4 26 Max Kills in Single Turn 17 | 1 1 1 . . 2 2 2 2 . 3 4 2 . . 17 3 3 2 1 . 1 3 1 2 1 2 2 1 3 1 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 17 | . . . . . 2 2 2 2 . 3 3 2 . . 17 3 3 2 . . . 3 . 1 . . 2 . 3 . 4 Melee 1 | . . . . . 1 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 3339 | . 45 26 . . 108 250 19 21 . 48 166 46 . . 167 21 278 43 12 . 2 153 15 267 4 66 235 49 545 133 620 Missed 1201 | . 6 7 . . 32 103 9 6 . 11 42 18 . . 55 7 81 13 3 . . 35 1 95 3 31 98 26 219 54 246 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 2138 | . 39 19 . . 76 147 10 15 . 37 124 28 . . 112 14 197 30 9 . 2 118 14 172 1 35 137 23 326 79 374 Melee 54 | . . . . . . . 3 . . . 11 . . . 6 . . . . . . . 14 9 . . 8 . . 3 . Projectile 2084 | . 39 19 . . 76 147 7 15 . 37 113 28 . . 106 14 197 30 9 . 2 118 . 163 1 35 129 23 326 76 374 AOE 12 | . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 4 1 Critical Strikes 115 | . . . . . 3 4 . . . 2 9 2 . . 1 1 8 1 . . . 7 8 12 . . 13 . 22 5 17 Actively Blocked 5 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 Part Disruptions 10 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . 2 . 3 . 1 Damage Taken 38431 | . 346 253 . . 1060 1785 138 230 . 633 2371 458 . . 2591 320 4122 601 171 . 40 2186 566 2842 21 601 3049 345 6139 1644 5919 Core 4084 | . 77 56 . . 170 164 18 15 . . 301 12 . . 186 38 398 . . . . 190 . 159 . 46 269 31 232 122 1600 Absorbed by Shields 3968 | . . . . . . . . . . . 135 . . . 254 . . . . . . 88 . . . . . . . 402 3089 Redirected to Shielding 422 | . . 4 . . 29 . . . . . 125 46 . . 166 . . . . . . . . . . . . . . . 52 Ignored by Resistances 3560 | . . . . . . . . . . . 124 . . . . . . . . . . 470 23 408 4 130 489 134 1096 402 280 Regen/Repaired (Parts) 173 | . 102 . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . Core Remaining (%) 65 | 100 . . . 46 69 . . . . 71 . . . . . 36 . . . . 60 . . . . . . 32 82 91 . Volleys Fired 1146 | 6 48 21 . . 55 92 8 12 . 2 48 15 1 . 57 28 154 19 10 . 4 43 31 65 4 22 35 17 162 40 147 Largest 3 | 2 2 2 . . 3 3 2 2 . 1 3 3 1 . 3 2 2 2 2 . 2 2 3 3 2 3 3 3 3 3 3 Hottest 180 | 60 100 60 . . 150 180 80 80 . 39 84 131 39 . 180 50 50 50 50 . 50 50 75 75 50 75 75 75 85 85 94 Shots Fired 2381 | 12 93 42 . . 148 229 14 21 . 4 107 29 1 . 95 54 265 34 20 . 8 62 64 159 8 61 98 51 338 95 269 Gun 679 | 12 91 42 . . 140 196 . . . . 81 23 . . 61 . . . . . . . . . . . . . 17 2 14 Cannon 1538 | . . . . . . 32 11 18 . 2 18 . . . 1 52 255 32 20 . 8 58 64 159 8 61 98 51 304 93 193 Launcher 142 | . . . . . 7 1 3 3 . 2 8 6 1 . 14 2 10 2 . . . 4 . . . . . . 17 . 62 Special 22 | . 2 . . . 1 . . . . . . . . . 19 . . . . . . . . . . . . . . . . Kinetic 481 | 6 46 21 . . 90 88 11 18 . 2 99 20 . . 47 . . . . . . . . . . . . . 17 2 14 Thermal 1587 | 6 47 21 . . 32 7 . . . . . 3 . . 24 52 255 32 20 . 8 58 64 159 8 61 98 51 304 93 184 Explosive 68 | . . . . . . 1 3 3 . 2 8 6 1 . 14 2 10 2 . . . 4 . . . . . . 5 . 7 Electromagnetic 232 | . . . . . 26 133 . . . . . . . . . . . . . . . . . . . . . . 12 . 61 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Phasic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 2 7 9 . . 13 12 5 2 . 1 20 7 . . 11 10 16 7 6 . 6 15 39 15 15 34 33 16 28 14 22 Robot Miss Streak 11 | 1 5 3 . . 11 6 3 4 . 1 2 2 . . 6 3 5 6 3 . . 1 1 3 . 3 1 2 5 3 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 3 3 . . 3 2 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1453 | 6 50 25 . . 93 156 5 9 . 1 77 20 . . 73 31 134 19 10 . 2 47 51 95 7 44 85 26 181 56 150 Core Hits 1106 | 4 16 13 . . 49 84 7 8 . 4 51 12 . . 111 16 83 11 3 . 1 19 12 46 2 21 34 10 150 18 321 Critical Kills 7 | . . 1 . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . 3 . . . . 2 1 . . 2 . . . . . . 2 . . . . . . . . . Critical Strikes 22 | . . 1 . . . 8 . 1 . . 2 1 . . 7 . . . . . . 2 . . . . . . . . . Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 15 | . . . . . . 3 . 1 . . 1 1 . . 7 . . . . . . 2 . . . . . . . . . Melee Attacks 162 | . . . . . 10 45 6 10 . 6 20 1 . 1 36 . 2 . . . . 21 . . . 1 3 . . . . Impact 126 | . . . . . . 31 6 10 . 6 20 1 . 1 33 . 2 . . . . 16 . . . . . . . . . Slashing 27 | . . . . . 10 14 . . . . . . . . 3 . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Sneak Attacks 23 | . . . . . 1 11 . . . . 6 . . . . . . . . . . 1 . . . 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Damage Inflicted 82757 | 79 631 299 . . 1854 4788 597 775 . 270 3377 854 . . 5883 1836 8533 1229 440 . 105 2927 2524 5238 294 2037 3808 1140 11633 2722 18884 Guns 7718 | 79 631 299 . . 1300 2543 . . . . 1399 305 . . 759 . . . . . . . . . . . . . 169 48 186 Cannons 42895 | . . . . . . 390 100 186 . . 185 . . . . 1450 6364 809 440 . 105 1671 2524 4710 294 2037 3808 1140 8397 2674 5611 Explosions 27702 | . . . . . 389 691 402 298 . 270 1196 497 . . 3643 386 2169 420 . . . 670 . 520 . . . . 3064 . 13087 Melee 4252 | . . . . . 165 1164 95 291 . . 597 52 . . 1302 . . . . . . 586 . . . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 3 . . Kinetic 5219 | 34 326 159 . . 659 857 100 186 . . 1584 305 . . 606 . . . . . . . . . . . . . 169 48 186 Thermal 47220 | 45 305 140 . . 374 507 . . . . . . . . 233 1450 6364 809 440 . 105 1671 2524 5230 294 2037 3808 1140 8715 2674 8355 Explosive 13275 | . . . . . . 302 402 298 . 270 1196 497 . . 3643 386 2169 420 . . . 670 . . . . . . 1129 . 1893 Electromagnetic 12606 | . . . . . 656 1958 . . . . . . . . . . . . . . . . . . . . . . 1617 . 8375 Impact 3802 | . . . . . . 1015 95 291 . . 597 52 . . 1197 . . . . . . 555 . . . . . . . . . Slashing 419 | . . . . . 165 149 . . . . . . . . 105 . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . Entropic 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Phasic 99 | . . . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 5 5 5 5 5 3 3 3 3 1 1 7 7 7 7 9 7 13 19 19 19 19 16 11 3 8 Average Corruption 6 | . . . . . . 3 5 5 5 5 1 3 3 3 1 1 3 7 7 7 7 5 12 14 19 19 13 16 6 1 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 756 | . . . . . . 70 26 40 6 29 21 22 12 1 3 8 57 28 21 18 19 24 22 103 36 40 10 49 53 19 19 Message Errors 176 | . . . . . . 19 3 6 2 10 7 7 2 . . 3 15 3 8 4 6 4 4 25 11 8 1 12 9 4 3 Matter Fused 183 | . . . . . . 21 8 16 2 6 3 2 3 . . 1 8 9 4 5 2 8 6 22 9 11 3 14 11 2 7 Heat Flow Errors 86 | . . . . . . 9 3 4 1 2 3 3 1 . 1 . 5 2 2 1 3 3 2 13 6 4 2 6 3 4 3 Energy Discharges 92 | . . . . . . 5 4 2 . 2 3 5 4 1 1 . 11 5 2 3 2 1 4 13 2 8 . 2 8 2 2 Parts Rejected 9 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . 3 1 1 Parts Fused 11 | . . . . . . . 1 1 . 1 1 . . . . . 1 . . . . . 1 2 1 1 . 1 . . . Data Loss (minor) 105 | . . . . . . 10 2 7 1 4 3 . 1 . 1 4 9 4 3 1 3 3 3 15 3 3 . 11 10 4 . Data Loss (major) 20 | . . . . . . . 1 1 . . . 1 . . . . 3 . . 3 1 3 . 2 2 . . 1 1 1 . Misfires 31 | . . . . . . 2 3 2 . 2 . 2 . . . . 2 1 1 . 1 . . 4 . 4 . 1 4 1 1 Alerts 24 | . . . . . . 2 1 1 . 1 . 2 1 . . . 1 3 . 1 1 2 . 2 2 . 1 1 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Weapon Failures 17 | . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . . 1 3 . 1 3 . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4655 | . . . . . 33 755 73 139 . 30 480 52 . . 362 129 561 91 62 . . 517 . 191 30 15 27 61 380 120 547 Projectiles 2024 | . . . . . . . . 22 . . . . . . 6 87 533 91 62 . . 166 . 190 30 15 27 61 307 120 307 Explosions 709 | . . . . . 11 . . 57 . 30 44 . . . 51 42 28 . . . . 132 . 1 . . . . 73 . 240 Melee 1922 | . . . . . 22 755 73 60 . . 436 52 . . 305 . . . . . . 219 . . . . . . . . . Knockbacks 27 | . . . . . . 4 4 2 . . 5 . . . 10 . . . . . . 2 . . . . . . . . . Impact 19 | . . . . . . 4 . 1 . . 2 . . . 10 . . . . . . 2 . . . . . . . . . Kinetic 8 | . . . . . . . 4 1 . . 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 754 | . . . . . 21 . . . . . . 1 . . 30 75 41 . . . . . . 82 . . . . 148 . 356 Shots 37 | . . . . . 2 . . . . . . 1 . . 2 2 1 . . . . . . 2 . . . . 6 . 21 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 48 33 . . 315 242 253 231 103 315 234 240 92 . 153 14 197 147 250 87 145 219 274 281 237 228 342 236 93 236 516 Average Temperature 80 | . 9 10 . . 92 54 80 62 55 102 69 83 40 . 23 7 41 73 109 63 71 89 84 93 117 79 126 85 25 88 114 Received Heat Transfer 7851 | . 42 . . . 405 450 63 . . 344 285 90 . . 509 90 1185 138 . . . 726 . 692 . 66 467 33 1498 104 664 Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Corrupted 69 | . . . . . . 11 . . . . 4 . . . 2 . . . . . . 3 . . . . . . 9 . 40 Combat Hostiles 57 | . . . . . . 5 . . . . . . . . 2 . . . . . . 2 . . . . . . 8 . 40 Parts Fried 140 | . . . . . 7 24 . . . . 7 . . . . . . . . . . 5 . . . . . . 15 . 82 Impact Corruptions 56 | . . . . . . 23 4 2 . . 12 1 . . 8 . . . . . . 6 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 37 | . 2 . . . . 1 . . . . . . . . . . 4 . . . . 1 . 6 . 3 7 . 4 5 4 Heat Transferred 28147 | 100 700 325 . . 753 647 . . . . . . . . 666 775 3325 450 250 . 50 875 1375 2975 175 1150 1801 650 4650 1375 5080 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 36 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . 4 . 25 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . . . 3 . . . . 2 . . . . . 4 . . . . 1 . 3 . . . . 4 3 5 Low Security (%) 43 | 100 100 100 . 100 100 36 . . . . 67 . . . . . . . . . . 81 100 25 . . . . 48 . . Level 1 24 | . . . . . . 43 . . . . 31 . . . . . 27 . . . . 18 . 51 . . . . 11 18 17 Level 2 13 | . . . . . . 7 . . . . . . . . . . 32 . . . . . . 14 . . . . 11 64 12 Level 3 11 | . . . . . . 12 . . . . . . . . . . 36 . . . . . . 7 . . . . 9 16 12 Level 4 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 19 . 34 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3087 | 10 80 65 . . 170 819 . . . . 403 . . . . . 1334 . . . . 244 59 921 . . . . 1436 807 3087 Initial 807 | . . . . . . 54 . . . . . . . . . . 750 . . . . . 59 . . . . . 45 807 309 Average 349 | 1 13 10 . . 98 280 . . . . 119 . . . . . 625 . . . . 120 6 299 . . . . 439 528 1191 Influence Increases 15182 | 15 229 215 . . 635 1206 75 145 . 90 692 140 . . . 408 2439 155 35 . 30 554 4 1455 20 300 265 135 2179 297 3464 Destroy 0b10 Robot/C 8340 | . 160 160 . . 380 580 60 120 . 80 380 120 . . . 360 800 140 20 . 20 320 . 500 20 280 260 100 1300 180 2000 Destroy 0b10 Robot/NC 650 | 15 15 10 . . 50 110 5 5 . . 60 . . . . 15 50 5 5 . . 20 . 40 . . 5 . 70 5 165 Destroy Leader 1646 | . 34 30 . . 86 188 10 20 . 10 102 20 . . . 20 198 10 10 . 10 62 . 128 . 20 . 20 286 52 330 Allied During Kill 42 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . 29 . . Successful Hack 132 | . 18 . . . 38 48 . . . . 10 . . . . . 18 . . . . . . . . . . . . . . Disable Machine 795 | . . . . . 15 45 . . . . 45 . . . . . 195 . . . . . . 420 . . . . 60 . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1987 | . 2 . . . 6 115 . . . . 80 . . . . . 368 . . . . 122 4 322 . . . . 344 60 564 Advance Influence 750 | . . . . . . . . . . . . . . . . . 750 . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 660 | . . 15 . . 60 120 . . . . 15 . . . . . 60 . . . . 30 . 45 . . . 15 90 . 210 Influence Decreases 12095 | 15 229 215 . . 514 508 750 235 54 90 313 497 22 . . 408 1106 870 404 249 30 383 175 568 737 405 267 131 810 1216 894 Entered New Map 2921 | . . . . . . 67 304 28 54 . . 141 5 . . . . 494 118 249 . . 112 . 329 33 65 63 22 629 208 Time Decay 7769 | 15 229 205 . . 439 411 446 197 . 80 283 346 17 . . 388 756 356 286 . 30 303 53 478 398 362 72 58 538 577 446 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Lost Part 965 | . . 10 . . 65 20 . 10 . 10 30 . . . . . 50 20 . . . 80 10 50 10 . 130 10 210 10 240 Lost Ally 140 | . . . . . 10 10 . . . . . 10 . . . 20 . . . . . . . 40 . 10 . . 40 . . Squads Dispatched 120 | . 2 . . . 1 14 . . . . 11 . . . . . 15 . . . . 5 . 15 . . . . 23 6 28 Investigation 18 | . . . . . 1 5 . . . . 2 . . . . . 4 . . . . . . 1 . . . . 2 1 2 Extermination 36 | . . . . . . 7 . . . . 5 . . . . . 6 . . . . 3 . 5 . . . . 7 . 3 Reinforcement 31 | . 2 . . . . 1 . . . . 4 . . . . . . . . . . 2 . 3 . . . . 7 5 7 Assault 26 | . . . . . . 1 . . . . . . . . . . 5 . . . . . . 3 . . . . 4 . 13 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 3 . 2 Construction Impeded 10 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . 5 Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 30 | . . . . . 4 2 . . . . . . . . . . 3 . . . . 1 . 1 . . 2 . 5 6 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 728 | . 14 10 . . 29 57 8 4 . 5 23 8 . . 59 19 60 8 1 . 1 21 8 46 1 14 71 6 81 39 135 Peak Tracking Total 37 | . 4 3 . . 4 6 3 3 . 4 4 4 . . 37 9 6 5 1 . 1 4 3 12 1 5 20 4 8 10 23 Tactical Retreats 31 | . . 1 . . 1 6 . . . . 1 . . . 1 . 3 . . . . 1 4 3 . . . 1 5 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 22 | . . . . . 1 1 . . . . 4 . . . . . 1 . . . . 1 . 1 . . 1 . 7 . 5 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Traps Extracted 15 | . . . . . . 12 . . . . . . . . 3 . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . 6 6 6 6 6 6 6 6 6 6 2 2 2 2 2 2 2 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 63 | . . . . . 1 3 2 . . . 3 . . . 4 1 13 . . . 1 . . 28 . 1 . . 4 . 2 Max in Single Turn 20 | . . . . . 1 1 1 . . . 1 . . . 1 1 4 . . . 1 . . 20 . 1 . . 1 . 1 Garrison Access 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 89 | . 9 . 2 . 8 23 1 1 4 1 6 3 . . . . 7 . . 7 . 2 . 4 . 2 3 . 3 1 2 Terminals 42 | . 7 . . . 7 16 . . . 1 4 . . . . . 4 . . . . . . . . . . . 1 1 1 Fabricators 11 | . . . . . . 4 . . . . 1 . . . . . 2 . . . . 1 . 2 . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 Total Hacks 274 | . 27 . 2 . 31 57 1 1 29 1 16 8 . . . . 20 . . 46 . 3 . 7 . 6 8 . 5 2 4 Successful 191 | . 13 . 2 . 16 31 1 1 29 1 11 8 . . . . 8 . . 46 . 2 . 5 . 6 8 . 3 . . Failed 82 | . 14 . . . 14 26 . . . . 5 . . . . . 12 . . . . 1 . 2 . . . . 2 2 4 Catastrophic 11 | . 1 . . . . 2 . . . . . . . . . . 4 . . . . . . 1 . . . . 1 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 19 . 1 . 19 31 . . . . 11 . . 6 . . 11 . . . . . . . . . 2 . . . . Terminals 122 | . 21 . . . 29 43 . . . 1 12 . . . . . 10 . . . . . . . . . . . 2 2 2 Fabricators 30 | . . . . . . 10 . . . . 3 . . . . . 9 . . . . 1 . 5 . . . . 2 . . Repair Stations 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 2 Terminal Hacks 126 | . 2 . 2 . 4 12 1 1 29 1 4 8 . . . . 2 . . 46 . . . . . 6 8 . . . . Record 59 | . . . 1 . . . . . 11 1 . 6 . . . . . . . 34 . . . . . 5 1 . . . . Part Schematic 19 | . . . . . . 3 . . 11 . . . . . . . 1 . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 15 | . . . . . 1 1 . . 3 . . . . . . . . . . 4 . . . . . . 6 . . . . Open Door 6 | . . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 8 . . . . 2 . . . . . 4 . . . . 1 . 4 . . . . 2 . . Network Status 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 10 | . . . . . . 4 . . . . 1 . . . . . 2 . . . . . . 2 . . . . 1 . . Build 8 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Seal Access 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . Unauthorized Hacks 31 | . 7 . . . 10 9 . . . . 4 . . . . . 1 . . . . . . . . . . . . . . Terminals 27 | . 7 . . . 10 7 . . . . 3 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 1 . . . 4 6 . . . . 3 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 9 . . . 5 18 . . . . 5 . . . . . 6 . . . . . . 2 . . . . 1 1 2 Full Trace Events 13 | . . . . . . 4 . . . . 1 . . . . . 3 . . . . . . 1 . . . . 1 1 2 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Time 100 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . 50 . . Total Robot Build Rating 20 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 10 . . Part Schematics Acquired 34 | . . . . . . 3 . . 11 . . . . 15 . . 1 . . 4 . . . . . . . . . . . Parts Built 7 | . . . . . . 4 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . Authchips 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 400 | . . . . . . 146 . . . . 42 . . . . . 106 . . . . . . 106 . . . . . . . Total Part Build Rating 28 | . . . . . . 12 . . . . 4 . . . . . 6 . . . . . . 6 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . . . . 1 1 . . . . . . . 2 . 2 . . . . . . . 2 . . . . 2 . . Largest Group 2 | . . . . . 1 1 . . . . . . . 2 2 2 1 . . . . . . 2 . . . . 2 . . Highest-Rated Group 192 | . . . . . 10 26 . . . . . . . 192 192 59 29 . . . . . . 82 . . . . 82 . . Highest-Rated Ally 96 | . . . . . 10 26 . . . . . . . 96 96 30 29 . . . . . . 41 . . . . 41 . . Total Orders 38 | . . . . . 2 . . . . . 3 2 . . . . 6 . . . . 5 . 8 3 3 2 . 3 . 1 STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 13 | . . . . . 2 . . . . . 3 2 . . . . 1 . . . . . . . 2 2 1 . . . . RETURN 24 | . . . . . . . . . . . . . . . . . 4 . . . . 5 . 8 1 1 1 . 3 . 1 Ally Attacks 74 | . . . . . . . . . . . . . . . 34 18 . . . . . . . 6 . . . . 16 . . Total Damage 3918 | . . . . . . . . . . . . . . . 2721 184 . . . . . . . 175 . . . . 838 . . Kills 19 | . . . . . . . . . . . . . . . 10 5 . . . . . . . . . . . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 32479 | 15 1321 1614 403 149 1321 1769 1111 1584 186 1281 813 973 905 1928 900 1171 4108 810 622 745 593 1315 473 2499 944 835 1085 968 38 . . IFF 391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 353 38 . . Terrain 578 | . . . . . . . . . . . . . . . 83 . 495 . . . . . . . . . . . . . . Structural 3006 | . . . . . 1237 1769 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 15775 | 15 1321 1614 403 149 125 . 1111 1584 186 1281 813 973 905 1928 569 2 . 784 622 734 587 69 . . . . . . . . . T.N.C. 16605 | . . . . . . . . . . . . . . . 790 1171 4108 810 622 745 593 1315 473 2499 944 835 1085 615 . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . 1 2 . 2 . 3 1 . . 1 . 1 2 . . . . . 1 3 . . . . . Drone Launches 35 | . . . . . 2 . . . . . 3 2 . . . . 4 . . . . 5 . 8 3 3 1 . 3 . 1 Drone Recoveries 33 | . . . . . 2 . . . . . 3 1 . . . . 4 . . . . 5 . 8 3 2 1 . 3 . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 47805 | 96 1347 1620 403 149 1321 5370 1111 1588 186 1281 2444 1159 949 1928 4123 1171 4108 810 622 745 593 1315 473 2499 944 835 1085 1182 3136 1778 1434 Spaces Moved 19206 | 55 657 674 212 60 566 2544 493 679 88 582 892 482 425 885 1669 511 1474 376 315 156 310 422 169 897 206 265 432 285 1204 701 520 Core 57 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 19149 | 54 657 674 212 60 566 2544 493 679 88 582 892 482 425 885 1669 511 1474 376 315 156 310 422 169 897 206 265 432 285 1204 701 464 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 115 213 209 209 209 209 209 213 213 120 202 137 185 185 135 185 183 145 145 145 215 145 145 128 180 50 Average Speed 192 | 118 162 190 190 190 159 168 213 211 209 209 210 211 213 213 187 202 197 185 185 136 185 190 210 214 213 215 213 213 183 180 179 Slowest Speed 360 | 120 190 190 190 190 190 213 225 220 209 209 225 213 213 213 223 202 215 187 185 185 185 242 215 360 215 215 240 215 285 222 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 57 | 4 93 100 60 9 53 67 54 76 68 68 33 74 56 85 88 74 50 56 44 62 53 11 74 23 79 97 95 43 47 30 21 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 13 | . 1 1 1 . . . . 1 1 1 . 1 . . . . . . 2 3 . . . . . 1 . . . . . Known Exits Taken 9 | . . . . . . 1 . . . . 1 1 1 . . . 1 . . . 1 . . 1 . . . 1 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 . Scrap Searched 37 | . . 1 . 1 . . 1 8 . 2 . 2 2 4 . 3 . 2 1 . 3 . . . 1 4 . 2 . . . Spaces Dug 360 | . 1 . . . 5 34 6 9 . 6 15 10 . . 4 16 80 1 4 . 2 15 8 38 . . . 12 55 11 28 Terrain Destroyed 1558 | . 2 . . . 6 121 27 37 . 43 103 66 14 . 76 52 209 39 8 . 5 67 8 167 1 13 8 25 207 25 229 Melee 68 | . . . . . 4 28 5 7 . 6 12 . . . 4 . 2 . . . . . . . . . . . . . . Projectile 498 | . 2 . . . 1 10 3 8 . 1 5 1 . . 8 20 97 14 8 . 5 21 8 48 1 13 8 25 112 25 54 AOE 992 | . . . . . 1 83 19 22 . 36 86 65 14 . 64 32 110 25 . . . 46 . 119 . . . . 95 . 175 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 27774 | 70 841 972 213 95 850 3339 525 792 91 632 1319 590 467 928 2503 595 2412 454 337 695 325 852 229 1342 704 484 520 822 1847 1137 792 Wait 6158 | . 105 271 . 36 154 515 12 73 . 35 273 59 27 37 617 31 703 51 3 513 2 325 5 308 489 187 25 510 383 352 57 Move 19175 | 54 656 673 211 59 565 2543 492 678 87 581 891 481 424 884 1668 510 1473 375 314 155 309 422 168 896 205 264 431 284 1203 700 519 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 3 15 2 1 . 14 20 1 4 . 2 14 8 2 2 11 . 9 1 2 2 . 4 4 10 2 4 5 4 26 7 6 Fast Attach 154 | 7 2 . . . 13 13 . 4 2 1 10 4 3 . 30 . 8 2 1 4 3 6 4 9 . 1 4 1 13 5 4 Attach 76 | . . 1 . . 8 3 1 1 . 1 8 4 . 2 7 . 7 1 1 2 . 4 . 2 . . 2 1 7 2 11 Detach 74 | . . . . . 4 2 . 1 . . 2 . . . 8 1 6 1 2 1 1 6 1 6 2 1 2 1 9 5 12 Swap 251 | . 7 2 . . 14 70 4 4 . 2 27 9 5 . 19 2 15 2 1 1 . 7 . 17 1 1 1 1 15 9 15 Drop 335 | . 8 2 1 . 13 36 1 5 2 1 21 9 5 2 45 . 35 2 3 17 6 14 15 23 1 3 12 3 28 17 5 Fire 1146 | 6 48 21 . . 55 92 8 12 . 2 48 15 1 . 57 28 154 19 10 . 4 43 31 65 4 22 35 17 162 40 147 Melee 158 | . . . . . 10 45 6 10 . 6 20 1 . 1 32 . 2 . . . . 21 . . . 1 3 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 5 . . . . . . . . . . . . 5 . . . . . . 16 Rewire 25 | . . . . . . . . . . . . . . . 2 23 . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 10) 692 | -10/Materials | Discovered new exit (range 4) 805 | -10/Materials | Identified exit to Subcaves 805 | -10/Materials | Identified exit to Materials 836 | -10/Materials | Repaired Seismic Detector 992 | -10/Materials | Learned Materials stockpile data 1043 | -10/Materials | Repaired Assault Rifle 1071 | -10/Materials | Learned location of 1 exit from Storage 1116 | -10/Materials | Learned 4 Recycling zone layouts 1170 | -10/Materials | Learned location of Storage (-9) 1444 | -10/Materials | Entered Mines 1534 | -10/Mines | Discovered exit to Materials (range 6) 1872 | -10/Mines | Assembled infested the area 2277 | -10/Mines | Core integrity fell below 50% 3039 | -10/Mines | Discovered exit to Subcaves (range 6) 3055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3057 | -10/Mines | Discovered new exit (range 5) 3064 | -10/Mines | Entered Exiles 3112 | -10/Exiles | Met 8R-AWN 3142 | -10/Exiles | Met EX-HEX 3201 | -10/Exiles | Met EX-BIN 3228 | -10/Exiles | Aligned with FarCom system 3230 | -10/Exiles | Given EX-Vault access code 3275 | -10/Exiles | Opened EX-Vault 3291 | -10/Exiles | Found Supersonic Drone Bay 3326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3379 | -10/Exiles | Met EX-DEC 3391 | -10/Exiles | Learned location of Zion (-6) 3450 | -10/Exiles | Discovered new exit (range 11) 3467 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3467 | -10/Exiles | Entered Mines 3473 | -9/Mines | Discovered new exit (range 13) 3616 | -9/Mines | Entered Materials 3616 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4340 | -8/Materials | Discovered new exit (range 16) 4435 | -8/Materials | Central database locked down 4718 | -8/Materials | Build established: Scavenger-Skirmisher 4937 | -8/Materials | Entered Factory 4937 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5402 | -7/Factory | Identified exit to Lower Caves 5642 | -7/Factory | Build established: Scavenger-Mutant 5832 | -7/Factory | Discovered new exit (range 9) 6154 | -7/Factory | Discovered new exit (range 7) 7000 | -7/Factory | Fabricated Plasma Cutter? 7119 | -7/Factory | Build established: Scavenger-Skirmisher 8188 | -7/Factory | Build established: Hacker-Mutant 8348 | -7/Factory | Discovered new exit (range 11) 9128 | -7/Factory | Fabricated Lgt. Armored Exoskeleton? 9194 | -7/Factory | Fabricated Lgt. Armored Exoskeleton? 9278 | -7/Factory | Build established: Hacker-Skirmisher 10048 | -7/Factory | Build established: Hacker-Mutant 10137 | -7/Factory | First assault squad dispatched 10307 | -7/Factory | Entered Lower Caves 10577 | -7/Lower Caves | Build established: Mutant 10625 | -7/Lower Caves | Learned location of 1 exit from Factory 10658 | -7/Lower Caves | Encountered a Warlord checkpoint 11384 | -7/Lower Caves | Discovered new exit (range 16) 11418 | -7/Lower Caves | Entered another Lower Caves area 11518 | -7/Lower Caves | Discovered new exit (range 5) 12049 | -7/Lower Caves | Murdered Warlord Statue 12805 | -7/Lower Caves | Found DRS Beacon 12943 | -7/Lower Caves | Discovered new exit (range 13) 12956 | -7/Lower Caves | Found DCF Scrap (16 items) 13006 | -7/Lower Caves | Entered Data Miner 13008 | -7/Data Miner | Discovered new exit (range 6) 13047 | -7/Data Miner | Met Data Miner 13087 | -7/Data Miner | Learned location of Section 7 (-2) 13087 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13114 | -7/Data Miner | Received God Mode back door access code from Data Miner 13192 | -7/Data Miner | Entered Proximity Caves 13274 | -6/Proximity Caves | Learned Factory terminal intel 13644 | -6/Proximity Caves | Spotted B-75 Beast 13655 | -6/Proximity Caves | Activated DRS Beacon 14202 | -6/Proximity Caves | Discovered new exit (range 5) 14473 | -6/Proximity Caves | Entered Factory 14473 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14474 | -6/Factory | Identified exit to Lower Caves 14475 | -6/Factory | Loaded intel: 27 terminal locations 14929 | -6/Factory | Discovered new exit (range 10) 15203 | -6/Factory | Discovered new exit (range 11) 15270 | -6/Factory | Identified exit to Extension 15284 | -6/Factory | Found Hvy. Reactive Plating 15833 | -6/Factory | Cargo convoy interrupted 16563 | -6/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 16917 | -6/Factory | Entered Lower Caves 17159 | -6/Lower Caves | Learned 12 Factory zone layouts 17167 | -6/Lower Caves | Entered an active Warlord outpost 17200 | -6/Lower Caves | Learned location of 1 exit from Factory 17200 | -6/Lower Caves | Learned 8 Research zone layouts 17200 | -6/Lower Caves | Learned Armory terminal intel 17200 | -6/Lower Caves | Learned Armory garrison access intel 17575 | -6/Lower Caves | Learned 4 Factory zone layouts 17619 | -6/Lower Caves | Found DCF Scrap (12 items) 18010 | -6/Lower Caves | Discovered new exit (range 9) 18074 | -6/Lower Caves | Identified exit to Lower Caves 18076 | -6/Lower Caves | Entered another Lower Caves area 18144 | -6/Lower Caves | Discovered new exit (range 9) 18380 | -6/Lower Caves | Identified exit to Zion 18950 | -6/Lower Caves | Found DCF Scrap (13 items) 19025 | -6/Lower Caves | Entered Zion 19049 | -6/Zion | Given A8's code to call for help 19117 | -6/Zion | System corruption cleaned by Quarantine Array 19320 | -6/Zion | Found CR-A16's Pointy Stick 19472 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19478 | -6/Zion | Discovered new exit (range 12) 20074 | -6/Zion | Given the Hacking Drone Bay 20097 | -6/Zion | Found Prototype Device 20383 | -6/Zion | Build established: Derelict-Mutant 20685 | -6/Zion | Rebuked by Imprinter 20885 | -6/Zion | Opened final containment barrier to the Deep Caves 20892 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20894 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20942 | -6/Zion | Discovered new exit (range 3) 20942 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20953 | -6/Zion | Entered Deep Caves 20953 | -6/Deep Caves | Accompanied by 2 allies 21063 | -6/Deep Caves | Identified Hacking Drone Bay 21152 | -6/Deep Caves | Z-Facility disabled 21179 | -6/Deep Caves | Attacked by Z-Imprinter 21214 | -6/Deep Caves | Allies destroyed Z-Imprinter 21241 | -6/Deep Caves | Found Prototype Protection 21241 | -6/Deep Caves | Identified Zio. Weapon Casing 21302 | -6/Deep Caves | Build established: Derelict-Tank 21436 | -6/Deep Caves | Lost 7 parts (1p4u2w) 21504 | -6/Deep Caves | Found Prototype Protection 21504 | -6/Deep Caves | Identified Zio. Heavy Carapace 21918 | -6/Deep Caves | Build established: Tank 22002 | -6/Deep Caves | Core integrity fell below 50% 22331 | -6/Deep Caves | Discovered new exit (range 6) 22424 | -6/Deep Caves | Spotted AG-78962 22659 | -6/Deep Caves | Build established: Gladiator 23117 | -6/Deep Caves | Spotted AG-93200 23430 | -6/Deep Caves | Found Zio. Weapon Casing 23451 | -6/Deep Caves | Found Zio. Weapon Casing 23470 | -6/Deep Caves | Build established: Mutant 23575 | -6/Deep Caves | Triggered Deep Caves wall 23575 | -6/Deep Caves | Spotted AS-86385 23578 | -6/Deep Caves | Exposed GOLEM chamber 23580 | -6/Deep Caves | Destroyed AS-86385 23581 | -6/Deep Caves | Spotted AS-71658 23596 | -6/Deep Caves | Destroyed AS-71658 23617 | -6/Deep Caves | Found GOLEM Unit 23634 | -6/Deep Caves | Destroyed 36 combat bots 23705 | -6/Deep Caves | Found GOLEM Unit 23712 | -6/Deep Caves | Found GOLEM Unit 24004 | -6/Deep Caves | Build established: Golem 24286 | -6/Deep Caves | Found Prototype Processor 24286 | -6/Deep Caves | Identified Modified TNC 24530 | -6/Deep Caves | Found Surveybot 24 Chip 24534 | -6/Deep Caves | Found Surveybot 24 Scanner 24932 | -6/Deep Caves | Found GOLEM Unit 25076 | -6/Deep Caves | Entered Proximity Caves 25190 | -5/Proximity Caves | Spotter reported a threat 25239 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25306 | -5/Proximity Caves | Destroyed 9 combat bots 25400 | -5/Proximity Caves | Spotter reported a threat 25428 | -5/Proximity Caves | Spotter reported a threat 25484 | -5/Proximity Caves | Spotter reported a threat 25508 | -5/Proximity Caves | Spotter reported a threat 25531 | -5/Proximity Caves | Learned location of 1 exit from Factory 26044 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26216 | -5/Proximity Caves | Discovered new exit (range 11) 26247 | -5/Proximity Caves | Entered Factory 26247 | -5/Factory | Accompanied by 1 ally 26247 | -5/Factory | Evolved 2 slots: Utility x2 26248 | -5/Factory | Identified exit to Upper Caves 26249 | -5/Factory | Identified exit to Factory 26547 | -5/Factory | Search patrols dispatched 27147 | -5/Factory | Search patrols dispatched 27936 | -5/Factory | Discovered exit to Factory (range 20) 28107 | -5/Factory | Spotted B-75 Beast 28112 | -5/Factory | Destroyed B-75 Beast 28347 | -5/Factory | First assault squad dispatched 28673 | -5/Factory | Incoming assault squad redirected 29262 | -5/Factory | Incoming assault squad redirected 29677 | -5/Factory | Discovered exit to Factory (range 15) 29868 | -5/Factory | Incoming assault squad redirected 30031 | -5/Factory | Build established: Hacker-Golem 30235 | -5/Factory | Incoming assault squad redirected 30245 | -5/Factory | Fabricated Med. Armored Exoskeleton (x1) 30355 | -5/Factory | Entered Upper Caves 30440 | -5/Upper Caves | Build established: Golem 30981 | -5/Upper Caves | Learned Factory security intel 31046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31154 | -5/Upper Caves | Discovered new exit (range 7) 31165 | -5/Upper Caves | Entered another Upper Caves area 31279 | -5/Upper Caves | Learned location of Armory (-4) 31745 | -5/Upper Caves | Discovered new exit (range 12) 31787 | -5/Upper Caves | Entered Zhirov 31790 | -5/Zhirov | Discovered new exit (range 3) 31814 | -5/Zhirov | Met Zhirov 31855 | -5/Zhirov | Learned location of Quarantine (-2) 31855 | -5/Zhirov | Learned location of Testing (-3) 31855 | -5/Zhirov | Learned location of Command (-1) 31867 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31889 | -5/Zhirov | Found Alien Artifact 31889 | -5/Zhirov | Identified Integrated Reactor 31889 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31909 | -5/Zhirov | Found Alien Artifact 32532 | -5/Zhirov | Entered Proximity Caves 33049 | -4/Proximity Caves | Found Alien Artifact 33049 | -4/Proximity Caves | Identified Dimensional Node Initializer 33049 | -4/Proximity Caves | Initialized slip node 33088 | -4/Proximity Caves | Discovered exit to Factory (range 12) 33125 | -4/Proximity Caves | Entered Factory 33125 | -4/Factory | Evolved 2 slots: Utility x2 33203 | -4/Factory | Identified exit to Research 33604 | -4/Factory | Identified exit to Upper Caves 33604 | -4/Factory | Identified exit to Armory 33746 | -4/Factory | Spotted B-86 Titan 33779 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 33787 | -4/Factory | Destroyed B-86 Titan 33859 | -4/Factory | Lost 7 parts (1p1n3u2w) 34440 | -4/Factory | Sucked down chute 34440 | -4/Factory | Entered Waste 34455 | -4/Waste | EMP discharged 34455 | -4/Waste | System corruption reached 10% 34455 | -4/Waste | Spotted C-40 Crusher 34474 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 34483 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 34486 | -4/Waste | Destroyed C-40 Crusher 34506 | -4/Waste | Found Damper Plating 34555 | -4/Waste | EMP discharged 34565 | -4/Waste | Spotted C-40 Crusher 34604 | -4/Waste | Spotted C-40 Crusher 34616 | -4/Waste | Spotted C-40 Crusher 34623 | -4/Waste | Destroyed C-40 Crusher 34635 | -4/Waste | Destroyed C-40 Crusher 34655 | -4/Waste | EMP discharged 34656 | -4/Waste | Spotted C-40 Crusher 34672 | -4/Waste | Destroyed C-40 Crusher 34718 | -4/Waste | Destroyed C-40 Crusher 34724 | -4/Waste | Found Damper Plating 34752 | -4/Waste | Spotted C-40 Crusher 34755 | -4/Waste | EMP discharged 34760 | -4/Waste | Destroyed C-40 Crusher 34789 | -4/Waste | Found Damper Plating 34855 | -4/Waste | EMP discharged 34885 | -4/Waste | Discovered new exit (range 12) 34913 | -4/Waste | Entered Factory 35401 | -4/Factory | Discovered exit to Upper Caves (range 9) 36125 | -4/Factory | Fabricated Med. Armored Exoskeleton? 36291 | -4/Factory | Found Prototype Processor 36291 | -4/Factory | Identified Exp. Targeting Computer 36913 | -4/Factory | First assault squad dispatched 37200 | -4/Factory | Fabricated H-66 Slayer? 37204 | -4/Factory | Garrison activated, responded to threat 37226 | -4/Factory | Identified Transdimensional Reconstructor 37226 | -4/Factory | Warped through subspace 37241 | -4/Factory | Incoming assault squad redirected 37412 | -4/Factory | Entered Upper Caves 37414 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37452 | -4/Upper Caves | Lost 4 parts (1p2u1w) 38246 | -4/Upper Caves | Discovered new exit (range 39) 38255 | -4/Upper Caves | Learned Research stockpile data 38356 | -4/Upper Caves | Entered another Upper Caves area 38423 | -4/Upper Caves | Discovered exit to Research (range 18) 38613 | -4/Upper Caves | Learned Factory garrison access intel 38828 | -4/Upper Caves | Discovered new exit (range 69) 38983 | -4/Upper Caves | Learned 12 Research zone layouts 39060 | -4/Upper Caves | Learned 4 Research zone layouts 39191 | -4/Upper Caves | Entered Warlord 39265 | -4/Warlord | System corruption cleaned by Quarantine Array 39392 | -4/Warlord | Found Prototype Device 39392 | -4/Warlord | Identified Minesniffer Drone Bay 39586 | -4/Warlord | Discovered new exit (range 67) 39624 | -4/Warlord | Met Warlord 39649 | -4/Warlord | Warlord's base attacked by MAIN.C 39728 | -4/Warlord | Found Prototype Energy Cannon 39732 | -4/Warlord | Found Prototype Energy Cannon 39737 | -4/Warlord | Identified Vortex Cannon (x2) 39835 | -4/Warlord | Opened Warlord's prototype stash 39855 | -4/Warlord | Found Exp. Targeting Computer 39861 | -4/Warlord | Found Prototype Reactor 39861 | -4/Warlord | Identified Vortex Chain Reactor 39872 | -4/Warlord | Found Prototype Device 39999 | -4/Warlord | Warlord forces counterattacked 40061 | -4/Warlord | Lost 5 allies 40112 | -4/Warlord | Spotted Executioner 40114 | -4/Warlord | Spotted Executioner 40124 | -4/Warlord | Destroyed Executioner 40167 | -4/Warlord | Spotted Striker 40172 | -4/Warlord | Lost 16 allies 40209 | -4/Warlord | Spotted Striker 40237 | -4/Warlord | Identified Exp. Focal Shield 40238 | -4/Warlord | Destroyed Striker 40239 | -4/Warlord | Core integrity fell below 50% 40250 | -4/Warlord | Spotted Executioner 40263 | -4/Warlord | Lost 10 allies 40276 | -4/Warlord | Entered Proximity Caves 40307 | -3/Proximity Caves | Lost 10 parts (1p1n5u3w) 41398 | -3/Proximity Caves | Discovered exit to Research (range 15) 41458 | -3/Proximity Caves | Entered Research 41458 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 41459 | -3/Research | Identified exit to Research 41459 | -3/Research | Identified exit to Testing 41683 | -3/Research | Discovered exit to Research (range 9) 42030 | -3/Research | Spotted B-86 Titan 42045 | -3/Research | Destroyed B-86 Titan 43285 | -3/Research | Lost 9 parts (1p1n5u2w) 43515 | -3/Research | Found Gamma Bomb Array 43592 | -3/Research | Found Fusion Bomb Launcher 43603 | -3/Research | Fabricated H-66 Slayer? 43708 | -3/Research | First assault squad dispatched 43717 | -3/Research | Discovered exit to Testing (range 15) 43730 | -3/Research | Incoming assault squad redirected 43928 | -3/Research | Garrison activated, responded to threat 43979 | -3/Research | System corruption reached 10% 44125 | -3/Research | Spotted B-86 Titan 44228 | -3/Research | Incoming assault squad redirected 44229 | -3/Research | Incoming assault squad redirected 44594 | -3/Research | Entered another Research area 44594 | -2/Research | Warlord forces began assault on 0b10 44594 | -2/Research | Evolved 2 slots: Power x1, Utility x1 44704 | -2/Research | Research machine network offline 44730 | -2/Research | Met up with Warlord 44800 | -2/Research | Discovered new exit (range 15) 44861 | -2/Research | Met DD-05H 45043 | -2/Research | Borebot progress halted 45292 | -2/Research | Borebot progress halted 45310 | -2/Research | Borebot progress halted 45427 | -2/Research | Found Gamma Bomb Array 45594 | -2/Research | Warlord invited to help at Command 45594 | -2/Research | Given Cave Seal Controls access code 46095 | -2/Research | Lost 4 allies 46119 | -2/Research | Destroyed Executioner 46123 | -2/Research | Spotted Executioner 46128 | -2/Research | Spotted Executioner 46132 | -2/Research | Destroyed Executioner 46139 | -2/Research | Destroyed Executioner 46297 | -2/Research | Spotted Striker 46307 | -2/Research | Destroyed Striker 46347 | -2/Research | Spotted Striker 46349 | -2/Research | Spotted Executioner 46372 | -2/Research | Entered Access 46372 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 46492 | -1/Access | Garrison activated, responded to threat 46622 | -1/Access | Build established: Generator-Golem 46651 | -1/Access | Destroyed 8 combat bots 46976 | -1/Access | Destroyed 9 combat bots 47018 | -1/Access | Destroyed 10 combat bots 47372 | -1/Access | First assault squad dispatched 47390 | -1/Access | Incoming assault squad redirected 47390 | -1/Access | Incoming assault squad redirected 47487 | -1/Access | High security lockdown imminent 47508 | -1/Access | Destroyed 7 combat bots 47567 | -1/Access | High security lockdown engaged 47628 | -1/Access | Destroyed 16 combat bots 47706 | -1/Access | Lost 4 parts (1p2n1u) 47718 | -1/Access | Spotted Executioner 47719 | -1/Access | Spotted Executioner 47724 | -1/Access | Destroyed Executioner 47732 | -1/Access | Destroyed Executioner 47759 | -1/Access | Released all parts (8) 47761 | -1/Access | Core integrity fell below 50% 47763 | -1/Access | Crushed by falling debris 47778 | -1/Access | Destroyed 26 combat bots 47790 | -1/Access | Lost 16 parts (2p4n5u5w) 47792 | -1/Access | Core integrity fell below 20% 47793 | -1/Access | Scanned by Researcher 47793 | -1/Access | Destroyed Investigator 47806 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 47799_ Stasis bubble strength at 176. 47799_ B-74 Champion stasis bubble strength at 50. 47799_ K-01 Serf collects debris. 47800_ Stasis bubble strength at 170. 47800_ B-74 Champion stasis bubble strength at 20. 47801_ Stasis bubble strength at 164. 47801_ C-30 ARC bursts open, deploying its payload. 47801_ G-73 Enforcer unfolds itself. 47801_ L-61 Swordsman unfolds itself. 47801_ I-47 Archangel unfolds itself. 47801_ B-74 Champion stasis bubble bursts. 47802_ Stasis bubble strength at 158. 47802_ K-01 Serf collects debris. 47803_ Stasis bubble strength at 152. 47803_ K-01 Serf collects debris. 47804_ Stasis bubble strength at 146. 47805_ Stasis bubble strength at 140. 47805_ Critical hit (Burn: +17). 47806_ Stasis bubble strength at 134. 47806_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ??????????????????####???# #???????????????????? | | ??????????????????# ??# #???????????????????? | | ??????????????????# ??# #???????????????????? | | ??????????????????# ?# i +???????????????????? | | ??????????????????# ?# #???????????????????? | | ??????????????????#"" # g#???????????????????? | | ??????????????????#"" ] #gk!#???????????????????? | | ??????????????????#"" Ybgl#???????????????????? | | ??????????????????#G Y#l%Y#???????????????????? | | ??????????????????#"" #g%g#???????????????????? | | ??????????????????#"" ?#Ygg#???????????????????? | | ??????????????????#""C ?# #???????????????????? | | ??????????????????# ??# #???????????????????? | | ??????????????????# ??# #???????????????????? | | ??????????????????####??## ##?????? ??????????? | | ????????????????????????# ##### ?????????? | | ????????????????????????# R ????????? | | ????????????????????????# = " ?????????? | | ???????????????????????## ! !k u ????????? | | ???????????????????????#;@ ##### ????????? | | ???????????????????????#;######????? ?????????? | | ???????????????????????##????????????? ????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????w?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 97 Energy Capacity 2430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 32 Melee Accuracy 6 Core Analysis 8 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Power Sword | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Med. Armored Exoskeleton | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Plasma Cutter | x2 | -7/Factory Lgt. Armored Exoskeleton | x1 | -7/Factory | Authchip Lgt. Armored Exoskeleton | x1 | -7/Factory Lgt. Armored Exoskeleton | x1 | -6/Factory Med. Armored Exoskeleton | x1 | -5/Factory | Authchip Med. Armored Exoskeleton | x1 | -4/Factory H-66 Slayer | x2 | -4/Factory | Authchip H-66 Slayer | x2 | -3/Research | Authchip Repaired ---------- Seismic Detector | 15% | -10/Materials Assault Rifle | 15% | -10/Materials Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Boltbath Equal Opportunity Bot Killing Spree Shocking Conclusion Short-term Sacrifices That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ImprinterDefenseCycler Manual? 0 Play Time 06:01:40 Cumulative 359.8 hours Start 2025.09.15 @ 06:38:00 End 2025.09.17 @ 07:09:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 122 Adventurer 21 Explorer 0 Win Type - Total 15 Types 10/0/4/1/0/0/0/0/0/0 Lore% 54 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98ba34db-d3b1-45ab-8d1b-3eba53ce0d6e