Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.10 @ 21:27:46 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (46) 9200 Robots Destroyed (1043) 5215 Value Destroyed (54039) 54039 Prototype IDs (304) 6080 Alien Tech Used (11) 2200 Bonus (77063) 77063 TOTAL SCORE: 158297 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 23988 Follower Combat Kills 1367 Entered Garrisons 1400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2314 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1406 Cogmind --------- Core Integrity 788/1600 Matter 77/300 Energy 349/350 System Corruption 1% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Experimental Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Zero-point Reactor Singularity Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer SHELL Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Quantum Capacitor AEGIS Remote Shield Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Integrity Redistributor Multirail Multirail Multirail Perforator Z-bomb Delivery System [Rating: 276] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection SHELL Armor Weapon Improved KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . 2 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1097 | . 21 3 28 5 35 2 13 4 11 26 18 5 11 1 13 26 7 12 12 14 4 6 21 20 20 3 16 36 12 6 28 5 25 . 19 20 . 8 46 70 5 54 78 69 222 37 Power 74 | . 1 1 3 . 2 . 1 1 1 3 3 . 5 . . 2 . . . . 1 1 . 4 . . 1 3 . . 1 . 2 . 1 2 . . 2 10 . 2 3 4 14 . Engine 14 | . 1 1 3 . 2 . . . . . 1 . . . . . . . . . 1 . . 4 . . . 1 . . . . . . . . . . . . . . . . . . Core 18 | . . . . . . . 1 1 1 3 2 . 5 . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Reactor 42 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . 2 . 1 2 . . 1 9 . 2 3 4 14 . Propulsion 102 | . 6 1 9 . 10 . 5 . 4 2 1 1 . 1 2 3 1 . . 2 . . 1 2 . . 2 7 . . 3 . 1 . 2 2 . 3 3 5 . 3 1 . 19 . Treads 97 | . 2 1 9 . 9 . 5 . 4 2 1 1 . 1 2 3 1 . . 2 . . 1 2 . . 2 7 . . 3 . 1 . 2 2 . 3 3 5 . 3 1 . 19 . Leg 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 595 | . 7 1 5 1 10 . 2 3 3 16 4 1 3 . 5 13 2 9 8 10 3 4 19 10 13 . 8 21 10 6 17 1 16 . 14 6 . 2 29 46 5 26 47 48 117 24 Device 440 | . 1 1 4 1 4 . 1 2 1 15 . . 2 . 1 7 2 7 6 7 3 3 15 8 9 . 5 16 9 6 11 1 13 . 12 4 . 2 22 39 4 18 38 38 82 20 Storage 37 | . 4 . 1 . 2 . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . 1 8 8 5 1 Processor 26 | . . . . . . . . . 1 . 1 . . . 1 1 . . . . . 1 1 . . . . . . . 2 . . . 1 . . . 1 1 1 . . 1 13 . Hackware 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . Protection 88 | . 2 . . . 4 . 1 1 . 1 2 . 1 . 3 4 . 2 2 3 . . 3 2 4 . 3 4 . . 3 . 3 . . 1 . . 5 5 . 7 1 1 17 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 326 | . 7 . 11 4 13 2 5 . 3 5 10 3 3 . 6 8 4 3 4 2 . 1 1 4 7 3 5 5 2 . 7 4 6 . 2 10 . 3 12 9 . 23 27 17 72 13 Energy Gun 27 | . 5 . 5 3 4 2 4 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 86 | . . . 2 . . . . . . . . . . . . 3 1 . 1 . . . . 2 2 1 1 3 1 . 1 . . . . 2 . . 4 4 . 14 15 8 17 4 Ballistic Gun 109 | . 2 . 3 . 8 . . . 2 . 7 2 3 . 4 4 2 2 2 1 . 1 . 1 2 1 2 1 . . 3 3 3 . . 5 . 2 5 3 . 2 . . 29 4 Ballistic Cannon 33 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . 1 . 1 . 2 1 . 1 1 1 . 1 8 6 3 3 Launcher 25 | . . . 1 1 1 . 1 . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 13 1 Special Weapon 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . 2 . . . . . . . 1 . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 2 1 5 1 Piercing Weapon 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . 1 . . . 1 2 . . 2 . . 1 . . . 1 1 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . 2 . 3 . 1 1 1 . . . . 9 . 1 2 . . . 1 . . . 2 . . . 7 . 1 . . . . . 1 3 . 14 . . 6 . Corrupted Parts 19 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . 10 . System Corruption 104 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . 1 . 46 . Parts Lost 43 | . 2 . 2 1 7 2 . . . . 1 . 1 . . 2 . . . 1 . 1 1 1 . . 2 2 . . . . 1 . . 1 . 1 3 2 . . 5 1 3 . Power 10 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 . . 3 . 1 . Propulsion 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 18 | . 1 . 2 . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . . . . . . . . 1 . 1 3 1 . . 1 1 2 . Weapon 10 | . 1 . . 1 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Highest Loss Streak 6 | . 2 . 1 1 6 1 . . . . 1 . 1 . . 1 . . . 1 . 1 1 1 . . 2 2 . . . . 1 . . 1 . 1 3 1 . . 2 1 1 . To Critical Strikes 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 99 100 94 100 98 100 99 92 89 89 89 84 91 90 92 92 92 91 92 92 88 86 86 68 86 83 88 88 85 83 83 85 79 82 85 82 80 79 83 78 73 73 69 69 Engine 2 | . 14 14 11 11 10 11 . . . . . . . . . . . . . . 5 6 6 8 12 12 8 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 8 9 9 9 8 9 8 7 7 3 . . . . . 1 6 3 . . . 3 5 5 2 . . . . . . . . 3 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 3 7 7 7 7 6 4 . . . . 3 4 5 5 5 5 5 5 5 7 10 10 12 8 12 12 11 14 11 7 Treads 18 | . 12 28 32 33 31 33 27 27 27 19 18 18 18 23 23 22 23 22 21 21 18 18 18 18 18 18 18 22 27 27 27 27 23 20 19 20 20 17 13 13 12 12 12 11 10 11 Device 12 | . 8 14 10 11 8 11 18 18 9 9 9 9 9 7 12 14 15 14 15 13 18 12 12 12 12 12 11 11 11 11 11 11 19 20 18 15 15 15 17 12 16 14 14 13 10 10 Storage 6 | . 14 14 11 11 7 11 9 9 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 5 4 3 Processor 10 | . . . . . . . . . 8 9 9 9 9 7 8 7 7 7 7 7 6 12 12 12 12 12 12 11 11 11 11 11 10 10 11 15 15 15 13 18 20 15 12 14 14 19 Protection 4 | . 4 . . . 3 . 7 8 9 9 8 9 9 7 7 6 7 7 5 7 6 6 6 6 6 6 6 4 5 5 4 5 5 5 5 5 5 5 3 3 4 4 3 3 3 7 Energy Gun 3 | . 15 28 27 32 14 33 26 27 25 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 5 . 6 3 4 5 3 . . . . . . . 2 5 . 5 5 1 . 2 Ballistic Gun 10 | . 12 . 3 . 13 . . . 1 18 26 26 27 23 23 22 23 23 27 27 25 24 15 4 5 . 5 6 5 5 6 10 9 15 10 8 10 9 6 2 4 . . . 5 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 6 5 . 6 5 5 5 5 5 5 . 4 5 5 4 3 2 4 1 2 2 . . Slashing Weapon 1 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 3 3 2 2 2 Naked Turns 16 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 275 | 12 32 32 63 57 64 57 59 59 60 67 69 127 108 106 110 119 116 124 129 131 152 139 146 143 161 151 159 174 177 169 173 173 191 162 189 192 177 179 210 206 188 212 220 250 275 228 Greatest Support 270 | 20 40 40 60 60 60 60 62 62 64 95 95 95 90 110 125 125 125 115 115 125 125 125 125 125 115 115 125 202 182 182 189 185 204 204 204 202 202 225 225 210 195 235 245 245 270 270 Greatest Overweight (x) 16 | . 1 . 1 . 2 . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 6 1 1 1 1 . . . . 1 . . . . . . 1 . 1 . 1 16 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 11 15 18 20 15 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 14 18 19 13 19 19 20 19 19 19 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 25 24 25 24 24 25 24 24 24 23 24 24 24 23 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 Class Distribution -------------------- 26% | Generator-Mutant 22% | Scavenger-Mutant 19% | Gunner 11% | Scavenger-Gunner 6% | Mutant 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Generator-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Assassin | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 46112 | 200 185 30 333 85 1134 20 92 68 100 728 927 398 535 52 842 1128 359 946 100 463 20 819 664 343 409 . 409 649 359 120 692 256 2081 . 1352 1255 . 921 1869 1479 90 886 1461 5317 14872 1064 Remotely 3199 | . . . . . . . . . . . . . . . . 239 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2883 77 Salvage Created 59121 | . 768 198 1598 387 579 369 435 228 1519 1514 1489 513 904 52 1195 1107 248 1061 . 734 . 1016 615 274 344 . 369 586 223 92 709 592 1993 572 1198 1169 . 1269 2297 1689 125 1527 4109 7796 14320 1339 Parts 2762 | . 59 14 102 28 63 19 23 7 71 68 72 40 47 2 62 75 14 49 . 26 . 59 21 12 19 . 21 33 15 6 25 28 80 15 69 56 . 55 116 88 3 98 192 334 512 64 Haulers Intercepted 33 | . 2 . 5 . . . 3 . 5 . 4 . 2 1 . 1 . . . 1 . . . . . . . . . . . . 2 . 2 . . . 2 . 1 . . 2 . . Recyclers Shooed 20 | . 1 . . . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . 9 . 1 . . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . . . . . . . . . . . . . . . . 13 48 . 23 . . . 3 20 . 21 . 22 6 . 27 . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 876 | . 17 7 28 20 5 10 4 4 14 20 15 15 11 . 22 13 7 21 . 10 . 23 18 3 10 . 19 11 10 2 17 9 29 2 20 23 . 24 31 25 . 17 47 70 203 20 Melee 11 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 . Guns 329 | . 17 6 26 14 . 10 4 3 14 19 15 15 11 . 21 13 4 20 . 9 . 23 3 . 3 . . . . . 2 . 3 2 3 10 . 8 5 3 . . . . 39 4 Cannons 345 | . . . 1 . . . . . . . . . . . . . . . . . . . 13 3 6 . 6 9 5 2 9 8 25 . 17 12 . 16 20 9 . 14 23 62 75 10 AOE 128 | . . . . 6 4 . . . . . . . . . . . 3 1 . . . . 2 . . . 13 1 5 . 6 . . . . . . . . . . . 4 2 78 3 Classes Destroyed 31 | . 6 1 3 . 3 2 . 1 1 . . . 1 . . 1 . 2 . 1 . . . 1 1 . . . 1 . 3 . . 1 . . . . . . . . 1 1 . . Worker 48 | . . . 3 . . 1 . . 3 . 2 . 1 . . 1 . . . . . . . . . . . . . . . . 3 . 4 . . . 2 . . 1 3 5 19 . Builder 22 | . 1 . 3 . . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . 3 . . 1 3 4 . . Tunneler 7 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . Hauler 33 | . 2 . 5 . . . 3 . 5 . 4 . 2 1 . 1 . . . 1 . . . . . . . . . . . . 2 . 2 . . . 2 . 1 . . 2 . . Recycler 48 | . 1 . 1 1 . . 1 . 5 . 6 . 2 . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 1 12 10 . Carrier 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 13 . Operator 9 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 41 | . 3 . 5 . . . . . 2 1 5 . 3 . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . 4 1 . 1 4 3 5 . Swarmer 139 | . 9 5 3 16 . 5 . . 2 4 3 7 2 . 3 2 4 4 . . . 12 1 2 5 . 8 . 6 . . . 3 . 3 7 . 5 2 . . . 4 3 9 . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8 . Grunt 335 | . 8 . 16 3 . 4 2 . 4 14 4 2 5 . 12 3 . 11 . 8 . 5 10 . 2 . 10 5 1 . 10 7 12 . 4 7 . 14 7 8 . . 17 28 92 . Brawler 30 | . . . 1 1 . 1 . . . . 1 . . . 1 1 . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 6 12 . Duelist 31 | . . . 1 . . . . . 2 . 1 . . . 2 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 1 17 . Protector 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Researcher 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Sentry 71 | . . 2 7 . . . 1 . 6 . 4 4 1 . 4 1 1 1 . . . 3 1 . 1 . . . 1 1 . 1 1 . 5 1 . 2 4 3 . . 5 4 6 . Specialist 17 | . . . . . . . . 3 . 2 . . 2 . . 2 . . . . . . . . . . . 2 . . 2 . 2 . . . . . 2 . . . . . . . Hunter 47 | . . . . . . 1 1 1 . . 2 2 . . . . 1 . . . . 1 . . . . . 2 . . 1 . 6 . . 6 . . 5 . . 2 2 7 7 . Programmer 100 | . . . . . . . . . . . . . . . . 2 1 . . . . 2 3 . . . 1 . 2 1 2 . 4 . 8 1 . 3 9 3 . 14 11 16 17 . Heavy 5 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . Behemoth 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 1 . . 1 . . 1 . . . 1 2 2 . Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 . Executioner 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 9 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 34 | . 8 3 8 4 4 3 2 2 11 3 4 6 5 1 4 6 4 11 . 5 . 4 6 2 4 . 9 5 5 1 6 5 6 2 4 6 . 5 9 5 1 3 10 16 34 4 Combat Bots Only 30 | . 4 3 5 4 4 3 2 2 2 3 3 6 2 . 4 4 4 11 . 5 . 4 6 2 4 . 9 4 5 1 6 5 6 2 3 6 . 5 7 5 . 3 8 13 30 4 Max Kills in Single Turn 6 | . 2 1 2 3 2 1 1 1 2 1 2 1 2 1 2 2 2 3 . 1 . 2 1 1 1 . 4 1 6 1 4 1 1 1 2 2 . 2 2 2 1 1 6 3 6 2 Gunslinging 1 | . 1 . 1 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 6 | . . . . 3 2 . . . . . . . . . . . 2 1 . . . . 1 . . . 4 1 5 . 3 . . . . . . . . . . . 4 2 6 1 Melee 1 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed 10 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 46000 | . 442 273 760 238 943 324 16 210 525 742 700 249 712 . 757 1078 142 346 . 768 . 635 769 50 451 . 503 803 152 111 166 409 1008 . 613 792 . 571 2385 2032 . 1277 5920 4438 9467 4223 Core 2855 | . 58 30 81 12 143 28 . 14 110 84 49 45 162 . 32 45 6 32 . . . 53 50 . 21 . 31 33 . 20 . 46 39 . 40 16 . 10 258 38 . 57 348 85 446 333 Absorbed by Shields 16712 | . . . . . 248 . . . . 8 . 14 . . . . . . . . . 25 . . 183 . . 56 33 . 53 39 722 . 240 576 . 305 628 1088 . 460 967 70 6883 4114 Reduced by Siege Mode 1222 | . . . . . . . . . . . . . 5 . 9 78 8 . . 16 . . . . 19 . 13 52 . . . . 24 . . 42 . 22 124 255 . . 17 6 408 124 Redirected to Shielding 83 | . . . . . . . . . . . . . . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 15794 | . . . . . . . . . 69 . 141 . . . . . . . . . . . . . . . . 125 . . 34 . 55 . . . . . . 259 . 725 4843 2359 5861 1323 Core Remaining (%) 66 | 100 . 64 . . . 34 . . . . . . 15 . . . . . . 83 . . . . . . 81 . . . . 90 . . . . . 90 . 77 . . 44 . . 49 Volleys Fired 2365 | . 62 20 61 23 104 26 14 13 50 61 68 39 39 1 72 60 29 46 2 31 . 46 36 23 22 . 38 53 10 6 51 12 99 16 53 60 . 59 106 67 6 71 112 112 380 106 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 . 4 4 1 2 . 1 3 2 1 3 1 2 1 3 3 . 3 4 3 2 2 2 2 4 4 Hottest 200 | . 70 112 168 168 69 168 168 167 167 111 111 78 86 78 78 99 99 132 132 132 . 132 127 83 83 . 90 151 83 83 149 90 90 30 161 169 . 156 156 188 45 200 200 200 200 200 Shots Fired 4217 | . 124 39 181 63 137 78 42 39 149 156 195 87 117 3 178 163 46 122 5 73 . 143 47 25 28 . 39 66 11 6 62 12 115 16 63 83 . 78 168 115 8 93 129 117 651 145 Gun 2923 | . 124 39 179 60 134 78 42 39 149 156 191 87 117 3 178 163 44 120 4 73 . 143 16 . 5 . . 19 . . 16 . 33 16 27 43 . 44 79 25 2 9 . . 414 52 Cannon 1171 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 31 25 23 . 34 47 10 6 43 12 82 . 36 40 . 34 85 90 6 84 128 116 148 88 Launcher 57 | . . . . 3 3 . . . . . 4 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 36 5 Special 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 3 . . . . . . . 4 . . . . . 53 . Kinetic 2868 | . 62 . 27 . 123 . . . . 117 190 87 117 3 178 163 44 120 4 73 . 143 47 11 17 . 16 42 10 5 45 12 115 16 63 76 . 78 132 50 8 30 30 77 480 57 Thermal 958 | . 32 39 154 60 11 78 42 39 149 39 1 . . . . . . . 1 . . . . 14 11 . 18 24 . 1 14 . . . . . . . . . . 55 8 22 63 83 Explosive 62 | . . . . 3 3 . . . . . . . . . . . 2 2 . . . . . . . . 5 . 1 . 3 . . . . . . . . . . . 1 1 36 5 Electromagnetic 325 | . 30 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 32 65 . 8 90 17 72 . Robot Hit Streak 59 | . 12 10 14 7 6 6 10 21 26 21 18 15 13 8 27 18 5 21 1 12 . 18 25 14 5 . 22 13 6 11 21 11 31 5 11 25 . 12 24 44 8 19 12 15 59 32 Robot Miss Streak 11 | . 4 4 5 4 3 4 4 2 3 2 4 2 3 . 3 6 2 5 3 2 . 4 2 2 1 . . 2 2 . 2 1 4 2 3 2 . 4 3 3 . 2 11 9 5 6 Penetration Max 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 . . . . 1 . . 1 . 1 1 1 1 . 2 2 1 . . 3 3 3 1 Secondary Targets 40 | . 1 1 6 2 . 3 . . 3 1 . 2 1 . 3 2 . 3 . . . 2 . . . . . . . . 1 . . . 1 . . 1 1 . . . . . 6 . Max Gunslinging Chain 2 | . 1 1 2 1 . 1 . . 1 1 . 1 1 . 1 1 . 1 . . . 1 . . . . . . . . 1 . . . 1 . . 1 1 . . . . . 1 . Shots Hit Robots 2878 | . 78 18 116 32 82 39 23 30 101 133 125 55 77 3 107 103 11 64 1 40 . 73 35 8 20 . 19 32 7 5 34 12 92 11 39 54 . 52 124 85 6 57 115 113 533 114 Core Hits 2261 | . 49 8 55 23 37 16 12 7 45 49 50 23 32 1 48 39 13 38 . 21 . 33 18 8 10 . 24 20 12 2 24 8 44 4 24 32 . 32 52 44 1 24 105 257 809 108 Critical Kills 207 | . . . . . 4 . . . . . 1 . . . . 1 . 4 . 1 . 2 . . 1 . . . . . 1 . . 2 1 . . 1 4 1 . 3 11 71 89 9 Critical Parts Destroyed 202 | . . . . . 14 . . . . . 1 . . . 1 2 . 2 . 1 . 4 1 . . . . . . . 2 . 1 . 2 1 . 1 2 1 . 2 12 73 78 1 Critical Strikes 514 | . 2 3 3 . 19 4 1 3 11 1 2 . . . 1 3 . 7 . 2 . 7 3 2 1 . 2 1 . . 6 1 8 10 6 5 . 4 9 5 2 7 25 148 190 10 Burn 29 | . 2 3 3 . 1 4 1 3 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Destroy 434 | . . . . . 18 . . . . . 2 . . . 1 3 . 7 . 2 . 7 1 . 1 . . . . . 3 . 1 10 3 1 . 2 6 2 . 3 23 146 185 7 Blast 32 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 2 1 7 . 3 4 . 2 3 2 1 2 1 . . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . 1 2 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 206 | . . . . . . . . . . 65 2 . . . 1 . . . . 4 . . . 1 3 . . 1 . . . 1 2 . . 1 . . 1 1 9 14 23 22 53 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . . . . . . 65 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 9 14 22 20 49 2 Piercing 21 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 3 . . 1 . . . 1 2 . . 1 . . 1 . . . 1 2 4 . Sneak Attacks 38 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . 1 . . 1 . . . . 2 3 3 9 16 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 143841 | . 980 279 2198 1006 1671 735 466 518 1952 3621 2572 986 1816 56 2006 2452 610 1957 28 1094 . 1709 2832 847 992 . 2541 1871 1077 386 3283 846 5719 338 3416 2411 23 3051 6984 3819 393 3119 8098 4816 42668 15599 Guns 45378 | . 871 270 2022 594 1375 693 458 518 1865 2110 2283 986 1488 56 1938 2448 300 1683 28 1028 . 1709 351 . 102 . . 330 . . 499 . 704 338 251 604 . 730 1896 434 51 160 . . 12505 1700 Cannons 49167 | . . . 47 . . . . . . . . . . . . . . . . . . . 1776 718 834 . 1064 1378 578 348 1414 846 4944 . 2748 1807 . 2321 4770 3174 83 2384 4261 2191 3643 7838 Explosions 37844 | . . . . 368 191 . . . . . 186 . 285 . . . 260 274 . . . . 693 . . . 1365 111 492 . 1258 . . . . . . . . 211 . . 2416 1022 22651 6061 Melee 8331 | . . . . . . . . . . 1499 . . . . 68 . . . . 66 . . . 44 56 . . . . . . . . . . . . . . . 259 575 1421 1603 2740 . Ramming 2395 | . 109 9 129 44 105 42 8 . 87 12 103 . 43 . . 4 50 . . . . . 12 85 . . . 52 7 38 . . 71 . 417 . 23 . 318 . . . . . 627 . Kinetic 67678 | . 321 . 286 . 1238 . . . . 1525 2265 986 1488 56 1938 2448 300 1683 28 1028 . 1709 2127 718 772 . 1064 1678 578 348 1913 846 5648 338 2999 2208 . 3051 5689 1697 134 771 950 1311 13809 1730 Thermal 25958 | . 336 270 1783 594 137 693 458 518 1865 585 49 . . . . . . . . . . . 693 . 164 . . 30 . . . . . . . . . . . 151 . 1636 1343 224 1495 12934 Explosive 30269 | . . . . 368 191 . . . . . 108 . 285 . . . 260 274 . . . . . . . . 1365 111 492 . 1258 . . . . . . . . 60 . . 1428 1022 22112 935 Electromagnetic 8986 | . 214 . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . 203 . . 977 1911 . 137 2956 656 1885 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8389 | . . . . . . . . . . 1499 . . . . 68 . . . . . . . . . . . 112 . . . 112 . . . . . . . . . 259 575 1421 1603 2740 . Piercing 166 | . . . . . . . . . . . . . . . . . . . . 66 . . . 44 56 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . . . . . . . . . . . . . 4 . . . . . . . . . 2 2 2 2 2 . 1 1 1 . 5 19 20 20 20 25 9 63 . 11 13 12 58 1 Average Corruption 16 | . . . . . . . . . . . . . 4 . . . . . . . . . 2 2 2 2 2 . 1 1 1 . 3 14 19 20 20 22 6 13 . 7 9 6 30 1 Corruption Purged 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . Corruption Blocked 39 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 36 . . . . . Effects 1241 | . . . . . . . . . . . . . . . . . . . . . . . 6 25 16 . 16 . 6 10 2 . 12 6 68 67 19 58 50 141 . 46 45 35 610 3 Message Errors 293 | . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . 3 . 1 1 1 . . 1 18 18 3 13 14 40 . 16 11 14 128 1 Matter Fused 294 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 4 . 4 . 2 . . . 3 3 14 11 5 15 6 33 . 14 10 5 158 . Heat Flow Errors 144 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . 1 3 . . 5 . 10 8 5 5 2 17 . 3 6 3 68 1 Energy Discharges 132 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 5 . . . . 1 . . 1 . 6 6 4 5 7 13 . 7 3 . 70 . Parts Rejected 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . 1 1 2 . . 2 1 3 . Data Loss (minor) 149 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . 2 . 2 . 1 . 2 2 4 8 1 9 7 18 . 3 6 4 74 1 Data Loss (major) 54 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . . . . 5 4 1 1 2 8 . 1 2 2 23 . Misfires 55 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . . . . 4 2 . 2 3 7 . 2 . 3 27 . Alerts 29 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . 1 . 3 1 2 . . 2 1 15 . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . 2 3 . Weapon Failures 67 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 7 . 4 7 1 . . 3 . 41 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7813 | . . . . 31 3 . . . . . 30 . 79 . . . 22 . . . . . 461 50 64 . 59 90 16 37 142 7 290 . 451 54 . 182 600 82 . 493 634 470 2898 568 Projectiles 3094 | . . . . . . . . . . . . . . . . . . . . . . . 389 50 64 . 55 86 . 12 53 7 290 . 384 54 . 182 527 82 . 221 52 30 134 422 Explosions 3093 | . . . . 31 . . . . . . 27 . 79 . . . 17 . . . . . 72 . . . 4 . 13 . 89 . . . . . . . . . . . 318 141 2156 146 Melee 1626 | . . . . . 3 . . . . . 3 . . . . . 5 . . . . . . . . . . 4 3 25 . . . . 67 . . . 73 . . 272 264 299 608 . Knockbacks 273 | . . . 1 1 2 . . . . . 1 . 2 . . . . . . . . . 6 . . . 6 5 1 1 3 5 40 . 11 9 . 3 21 7 . 10 15 46 77 . Impact 26 | . . . 1 1 2 . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 4 . . . . . 12 . Kinetic 215 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 6 3 1 1 3 3 33 . 8 8 . 3 15 6 . 8 14 38 59 . Secondary 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 7 . 1 1 . . 2 1 . 2 1 8 6 . Self-Inflicted Damage 1079 | . . . . 48 . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 . . 208 33 432 150 Shots 15 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 3 4 Rammed 275 | . 5 2 18 6 51 4 3 . 7 2 10 . 3 . . 1 12 . . . . . 1 27 . . . 4 . 2 . . 6 . 16 . 2 . 11 . . . . . 82 . Targets Rammed 348 | . 47 2 21 7 63 5 3 . 8 2 12 . 4 . . 1 13 . . . . . 1 29 . . . 4 1 3 . . 7 . 19 . 2 . 12 . . . . . 82 . Kicked 51 | . 42 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 22 | . . . 3 1 3 1 . . 1 . 2 . 1 . . . 1 . . . . . . 2 . . . . 1 1 . . 1 . 3 . . . 1 . . . . . . . Highest Temperature 293 | . 141 111 273 207 36 240 30 36 207 167 189 167 179 34 253 220 68 238 14 78 . 293 63 257 235 . 206 216 256 130 69 174 148 . 200 200 200 200 209 285 2 83 185 190 205 50 Average Temperature 59 | . 44 58 72 88 17 94 10 15 55 59 52 53 57 22 67 60 14 69 9 21 . 95 20 88 82 . 73 50 97 59 26 91 44 . 72 89 90 101 52 90 1 14 75 103 87 50 Received Heat Transfer 6058 | . 102 36 273 12 38 81 . . 189 319 162 72 108 . 225 153 18 153 . 208 . 81 231 80 103 . 255 150 9 18 20 107 125 . 71 44 . 60 497 148 . 36 645 412 799 18 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 100 | . . . . . . . . . . . . . 1 . 4 3 2 3 . 2 . 4 4 1 2 . 2 3 2 1 2 2 6 . 3 5 . 5 4 14 . 2 4 1 14 4 Total Turns 2515 | . . . . . . . . . . . . . 50 . 50 81 49 88 . 35 . 61 46 8 29 . 174 23 24 6 42 19 136 . 30 108 . 92 81 347 . 48 30 14 779 65 Longest Duration 315 | . . . . . . . . . . . . . 50 . 16 30 32 79 . 21 . 21 16 8 17 . 109 9 19 6 21 12 51 . 17 46 . 55 51 145 . 37 13 14 315 36 Robots Corrupted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 . 1 14 3 8 . Combat Hostiles 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 . 1 13 3 8 . Parts Fried 129 | . 2 . . . 9 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 12 37 . . 33 8 21 . Impact Corruptions 35 | . . . . . 7 . . . . . 1 . . . . . 3 . . . . . . . . . . 2 2 4 . . . . 5 1 . . 6 . . 1 . . 3 . Robots Melted 8 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Combat Hostiles 8 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Parts Melted 54 | . 3 4 8 4 . 3 . 4 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 14 . 3 . 1 Heat Transferred 26948 | . 1073 888 4070 1221 370 1776 1036 1332 4699 1221 87 . . . . . . . . . . . 450 . 250 . . 50 . . . . . . . . . . . 150 . 1184 1240 185 2195 3471 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . Missiles Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 7534 | . 280 132 399 535 . 180 82 248 317 947 481 736 497 109 1128 773 . . . . 79 934 947 . . . . 249 . . . . 459 168 310 1069 560 1168 855 525 238 175 1092 2931 7534 . Initial 1875 | . . 21 . 147 . . . 53 120 132 461 187 358 102 76 575 . . . . 65 55 490 . . . . . . . . . . 153 117 219 560 150 657 435 222 . 60 655 1875 . Average 1557 | . 135 41 235 409 . 56 43 135 163 512 260 531 200 102 718 635 . . . . 70 559 656 . . . . 93 . . . . 236 158 128 614 520 857 697 407 128 79 714 1449 6125 . Maximum Alert Level 5 | . 1 . 1 2 . . . 1 1 3 2 3 2 . 4 3 . . . . . 3 3 . . . . 1 . . . . 2 . 1 3 2 4 3 2 1 . 3 5 5 . Low Security (%) 24 | . 85 100 32 . . 100 100 99 63 9 35 6 60 100 6 . . . . . 100 10 . . . . . 89 . . . . 43 100 85 . . 6 . . 53 100 8 . . . Level 1 13 | . 14 . 67 62 . . . . 36 39 59 12 26 . 15 . . . . . . 18 . . . . . 10 . . . . 40 . 14 6 9 12 . 28 46 . 3 . . . Level 2 16 | . . . . 37 . . . . . 18 4 54 12 . 28 81 . . . . . 29 52 . . . . . . . . . 16 . . 71 90 3 41 71 . . 24 24 . . Level 3 10 | . . . . . . . . . . 32 . 26 . . 32 18 . . . . . 42 47 . . . . . . . . . . . . 21 . 75 58 . . . 64 19 . . Level 4 1 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 18 . . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 54 . High Security 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 45 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 146 | . 4 . 2 1 . . 1 . 1 . 2 . 3 . . 6 . 1 . . 1 . 7 . . . . 4 . . . . 5 . 5 . . . 12 1 5 8 9 26 42 . Investigation 12 | . 3 . 1 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . Extermination 36 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . 3 . 3 . . . 5 1 . 6 5 3 4 . Reinforcement 34 | . 1 . 1 . . . 1 . 1 . 2 . 2 . . 1 . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . 6 . 5 2 1 4 1 . Assault 61 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . 3 17 36 . Garrison 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 7 5 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 45 | . 2 . . . . . 1 . 3 . . . 2 . . . . . . . . . 1 . . . . . . . 1 . 1 . 3 . . . 1 . 9 1 3 1 16 . Communications Jammed 406 | . . . . . . . . . . 35 31 . 52 . . 15 . 1 . . . . . . . . . 3 . . . . 15 . 21 42 . . 31 3 . 2 77 75 3 . Distress Signals 378 | . . . . . . . . . . 35 31 . 45 . . 10 . 1 . . . . . . . . . 1 . . . . 15 . 21 42 . . 28 3 . 2 73 68 3 . Times Spotted 1246 | . 24 8 39 18 24 13 7 4 31 25 25 14 26 . 28 27 6 20 1 13 . 19 29 5 12 . 16 18 5 2 51 9 36 6 35 25 . 24 46 30 5 23 81 107 271 38 Peak Tracking Total 19 | . 6 3 6 4 10 3 4 1 5 3 2 3 4 . 4 4 3 5 1 5 . 3 7 4 4 . 6 5 3 1 15 5 4 6 5 3 . 8 5 5 4 3 12 11 19 5 Tactical Retreats 60 | . 1 . . . 7 1 . . 2 . . . 1 . 1 . . . 1 . . 1 3 . . . . 1 . . . . 5 . 2 2 . 2 3 . . 1 8 12 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 46 | . 2 . . . . . . 1 1 1 4 7 . . . 2 . . . . . 7 . . . . . . . . . . 4 . 1 1 . . 1 4 . 4 1 . 5 . Indirectly 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 127 | . 3 1 . 2 16 2 . . 4 2 3 . 5 . . 2 1 2 . . . 2 7 2 . . . 3 . . 1 . 1 . 2 3 . 2 1 11 . 11 8 9 16 5 Max in Single Turn 4 | . 1 1 . 1 1 2 . . 2 1 1 . 3 . . 1 1 1 . . . 1 4 1 . . . 2 . . 1 . 1 . 1 1 . 2 1 3 . 1 1 1 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . 1 . . Garrison Relay 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 124 | . 7 . 7 1 2 1 1 . 9 2 12 2 5 2 3 4 . 1 . 1 2 2 5 . . 3 . 4 . . . . 4 . 6 2 3 1 3 7 2 5 7 6 2 . Terminals 88 | . 6 . 6 . . 1 . . 7 2 8 2 4 . 3 4 . . . 1 1 2 4 . . . . 3 . . . . 1 . 3 2 2 1 3 5 . 4 7 5 1 . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 2 1 . 1 . . Total Hacks 312 | . 25 . 22 1 2 2 1 . 18 6 35 3 14 3 5 8 . 1 . 1 11 4 12 . . 24 . 8 . . . . 13 . 19 5 7 3 5 15 2 8 14 11 4 . Successful 158 | . 13 . 11 1 2 . 1 . 10 1 24 2 9 3 2 2 . 1 . 1 5 2 4 . . 24 . 3 . . . . 8 . 7 2 3 . . 4 2 3 5 3 . . Failed 153 | . 12 . 11 . . 2 . . 8 5 11 1 4 . 3 6 . . . . 6 2 8 . . . . 5 . . . . 5 . 12 3 4 3 5 11 . 5 9 8 4 . Catastrophic 26 | . . . . . . . . . 2 3 . . 1 . 1 2 . . . . . 1 2 . . . . . . . . . . . 2 1 1 . 1 2 . 1 2 4 . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 19 . 18 . 1 2 . . 5 1 20 1 11 1 . 4 . . . . 4 . 3 . . . . 3 . . 1 . 1 . 10 1 4 . 5 5 . 2 9 3 2 . Terminals 228 | . 24 . 21 . . 2 . . 15 6 28 3 13 . 5 8 . . . 1 8 4 8 . . . . 5 . . . . 2 . 12 5 6 3 5 11 . 7 14 10 2 . Fabricators 9 | . . . . . . . . . . . . . . 2 . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . Repair Stations 16 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 9 . 3 . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 4 . . . . . . Garrison Access 16 | . . . . . . . 1 . 1 . 2 . . 1 . . . . . . 3 . . . . . . . . . . . . . 3 . 1 . . . 2 1 . 1 . . Terminal Hacks 98 | . 10 . 6 1 2 . . . 5 1 13 2 6 . 2 1 . 1 . 1 2 2 1 . . 24 . 2 . . . . 2 . 2 1 1 . . 3 . 1 5 1 . . Record 8 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematic 12 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . 1 . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 10 | . . . 1 . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 . . . Locate Traps 6 | . 2 . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . . . 2 . . . . . 1 . 3 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . Scan Component 7 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Repair 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 2 1 . 1 . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Unauthorized Hacks 32 | . 3 . 5 . . . . . 2 . 8 . 3 1 . 1 . . . . 2 . . . . . . . . . . . . . 2 1 1 . . 1 . 1 . 1 . . Terminals 25 | . 2 . 4 . . . . . 2 . 5 . 2 . . 1 . . . . 2 . . . . . . . . . . . . . 2 1 1 . . 1 . 1 . 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . 2 . . . . . 2 . 3 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 1 . . 1 . 1 . 1 . . Operators 4 | . . . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Used 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hacking Detections 96 | . 6 . 5 . . 1 . . 9 2 9 1 4 . 3 4 . . . 1 2 1 5 . . . . 4 . . . . 4 . 6 2 2 1 3 6 . 4 4 5 2 . Full Trace Events 10 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . . . . . . . . 1 . . 1 . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 2 . . . . . . . . . . . . . . . . . 13 . . . . . . 10 . . . . . . . . . . . . . . . 1 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 285 | . . . . . . . . . 51 . 70 . . . . . . . . . . . . . . . . . . . . . 164 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 19 | . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . 1 . 4 3 . . Machine Destruction 12 | . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . 1 . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . . . . 3 . . 9 . . 1 . . . . . 4 . . . . . . 5 . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Total Allies 39 | . . . 1 5 . . . . . 2 . 3 . . 11 . . 1 . . . 2 . 4 . . 1 . . . 5 . . . . 3 . . 1 . . . . . . . Largest Group 9 | . . . 1 5 5 3 . . . 2 . 3 1 . 9 1 . 1 1 . . 2 . 4 3 . 1 . . . 5 5 2 . . 3 3 3 1 . . . . . . . Highest-Rated Group 341 | . . . 10 81 81 40 . . . 62 . 71 20 . 341 32 . 30 30 . . 84 . 85 65 . 96 . . . 255 254 130 . . 138 138 138 10 . . . . . . . Highest-Rated Ally 96 | . . . 10 31 31 16 . . . 31 . 31 20 . 95 32 . 30 30 . . 46 . 25 25 . 96 . . . 65 65 65 . . 46 46 46 10 . . . . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 38 | . . . . . 7 . . . . . . 2 . . 1 3 . . 1 . . . . . 2 . . . . . 6 3 3 . . 1 . 6 3 . . . . . . . STAY 23 | . . . . . 4 . . . . . . 1 . . 1 2 . . 1 . . . . . 1 . . . . . 3 2 2 . . 1 . 3 2 . . . . . . . FOLLOW 15 | . . . . . 3 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 3 1 1 . . . . 3 1 . . . . . . . Ally Attacks 320 | . . . . . 91 27 . . . 38 . 9 4 . 52 6 . . 9 . . 16 . 2 8 . 3 . . . 1 11 . . . . . 43 . . . . . . . . Total Damage 6568 | . . . . . 601 334 . . . 657 . 185 67 . 2033 189 . . 303 . . 414 . 72 301 . 93 . . . 26 420 . . . . . 873 . . . . . . . . Kills 48 | . . . . . . 2 . . . 5 . 2 1 . 12 2 . . 3 . . 4 . 2 2 . 1 . . . 1 . . . . . . 11 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . . . . . . . . 1 . . 3 . . . 3 2 . . . 1 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 68 . . . . Items 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 68 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 86086 | . 1752 994 1457 1175 3211 1200 489 1212 1722 1771 2762 1636 1257 223 1721 1108 2699 2196 2992 1768 164 1258 1185 2414 1299 215 1286 941 770 1066 1548 974 1279 171 1485 1222 444 1225 1802 3784 854 2341 2196 1984 19997 837 Spaces Moved 37475 | 1 975 577 680 664 1583 646 244 251 926 811 849 667 434 131 819 533 1076 800 1098 667 65 436 376 863 440 122 406 441 416 629 775 351 506 89 769 556 284 538 919 1835 466 1026 950 924 8506 355 Core 100 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 7 Treads 36760 | . 430 577 680 664 1493 646 244 251 926 811 849 667 434 131 819 533 1076 800 1098 667 65 436 376 863 440 122 406 441 416 629 775 351 506 89 769 556 284 538 919 1835 466 1026 950 924 8434 348 Legs 615 | 1 545 . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 160 158 158 153 161 165 165 245 166 158 158 158 166 246 243 243 240 243 243 246 166 243 162 164 164 164 164 164 165 158 155 155 150 150 153 173 155 155 155 143 50 Average Speed 182 | 120 147 160 161 160 164 160 161 158 157 164 165 218 245 166 163 159 228 245 246 244 243 242 243 245 246 167 244 164 164 164 164 164 165 165 164 156 155 152 150 161 173 163 155 156 187 141 Slowest Speed 850 | 120 190 160 240 160 320 160 163 158 161 165 165 245 245 166 166 232 246 246 246 246 243 243 243 650 246 246 246 245 164 164 164 164 252 165 165 158 155 155 158 233 173 246 155 235 850 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 56 | 2 96 98 72 91 87 99 24 17 78 73 81 62 50 6 70 20 89 80 84 81 4 57 11 75 64 69 55 16 59 80 83 52 15 69 28 52 11 57 35 96 26 66 57 27 94 26 Regions Visited 46 Branch Regions 21 Pre-discovered Areas 13 | . 1 2 1 . 1 . . . . . . . 1 . . . 1 . 4 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 18 | . . . . . . . 1 . 1 . 1 . 1 1 . 1 . . . . 1 . 1 . . . 1 1 . 1 . . . . 1 . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . . . 1 1 1 . . 1 . 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 31 | . . 1 . 1 . 1 . . . . . . . . . . 1 3 4 4 . . . 7 4 . 1 . 1 3 . . . . . . . . . . . . . . . . Spaces Dug 364 | . . . . . . . . . . 5 2 . . . . 6 26 13 . 5 . . 4 4 1 . 46 12 23 1 11 . 5 . 9 . . 1 7 4 7 13 9 7 66 77 Terrain Destroyed 1888 | . . . . 40 31 20 . . . 5 42 . 15 . . 22 31 41 1 10 . 7 35 14 13 . 104 42 27 3 44 1 17 2 19 12 . 14 20 41 11 28 60 165 405 546 Melee 59 | . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 7 5 6 5 27 . Projectile 366 | . . . . . 15 . . . . . . . 5 . . 21 12 23 1 9 . 5 8 14 13 . 22 32 6 3 16 1 16 2 19 12 . 13 19 9 4 23 5 9 4 25 AOE 1289 | . . . . 40 16 20 . . . . 40 . 10 . . . 18 18 . . . . 26 . . . 82 10 21 . 28 . . . . . . . . 31 . . 43 79 293 514 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Gar Fac Gar Res Qua Res Tes Sec Acc Com Ac0 Total 50959 | . 1174 610 900 723 1975 751 316 1039 1079 1023 2083 800 562 135 1122 712 1272 965 1387 756 69 571 598 1012 627 135 665 585 488 655 999 740 845 104 930 821 286 868 1202 2534 489 1560 1472 1220 11547 553 Wait 7959 | . 34 1 57 25 81 71 11 768 69 30 1104 15 64 1 91 60 144 74 260 20 . 67 160 26 131 . 201 37 45 10 79 370 188 . 49 119 . 255 85 488 . 346 247 40 2025 11 Move 37432 | . 974 576 679 663 1582 645 244 250 926 809 849 665 433 131 816 532 1075 799 1097 666 65 435 375 862 439 121 405 440 415 628 774 350 506 88 769 555 284 537 918 1834 465 1025 949 923 8505 354 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 395 | . 17 3 22 . 55 2 12 1 3 10 10 10 6 1 7 8 1 2 6 9 . 2 3 2 4 4 1 4 1 . 4 . 7 . 7 7 . 3 10 27 1 9 20 12 70 12 Fast Attach 352 | . 6 . 7 . 10 . 5 . 5 2 8 2 1 . 5 19 . 2 3 3 1 2 2 5 2 3 4 8 3 1 12 1 3 . 6 6 . 5 12 22 1 26 22 23 94 10 Attach 181 | . 4 . 4 1 16 2 2 . 1 2 2 2 3 1 1 1 1 1 2 3 1 . 2 1 2 . 2 3 . . 2 . 9 . . 3 . 2 9 4 3 2 23 13 42 9 Detach 133 | . 2 . 1 . 4 . 1 . . 1 3 2 . . 1 2 . . 2 2 . . . 1 . . 1 2 . . 4 . 3 . 2 1 . . 7 2 2 4 9 12 53 9 Swap 576 | . 11 3 17 4 9 . 6 4 5 22 8 1 7 . 7 6 6 10 7 8 2 4 17 14 16 . 10 25 9 5 14 4 13 . 13 11 . 1 25 44 1 27 39 33 88 20 Drop 664 | . 17 5 31 . 49 . 18 3 12 18 17 10 5 . 13 23 1 3 8 10 . 2 2 7 7 7 3 8 4 2 18 2 6 . 11 10 . 6 17 45 1 36 29 31 147 20 Fire 2365 | . 62 20 61 23 104 26 14 13 50 61 68 39 39 1 72 60 29 46 2 31 . 46 36 23 22 . 38 53 10 6 51 12 99 16 53 60 . 59 106 67 6 71 112 112 380 106 Melee 203 | . . . . . . . . . . 65 2 . . . 1 . . . . 4 . . . 1 3 . . 1 . . . 1 2 . . 1 . . 1 1 9 14 22 21 52 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 51 | . 42 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 297 | . 5 2 21 7 54 5 3 . 8 2 12 . 4 . . 1 13 . . . . . 1 29 . . . 4 1 3 . . 7 . 19 . 2 . 12 . . . . . 82 . Escape Stasis 35 | . . . . . . . . . . 1 . 13 . . . . . . . . . 13 . . . . . . . . . . 2 . . . . . . . . . . . 6 . Rewire 315 | . . . . . 2 . . . . . . 41 . . 108 . 2 28 . . . . . 41 1 . . . . . 41 . . . . 48 . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Ext) -4/Waste -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 15) 1182 | -10/Materials | Discovered new exit (range 16) 1311 | -10/Materials | Build established: Scavenger-Mutant 1528 | -10/Materials | Discovered new exit (range 15) 1753 | -10/Materials | Entered Mines 1777 | -10/Mines | Met a Derelict bent on vengeance 1785 | -10/Mines | Discovered new exit (range 6) 1890 | -10/Mines | Build established: Mutant 1929 | -10/Mines | Learned location of Zion (-7) 2001 | -10/Mines | Learned location of Mines (-9) 2416 | -10/Mines | Found a hidden stash of uninstalled traps 2707 | -10/Mines | Discovered new exit (range 10) 2747 | -10/Mines | Entered Materials 2747 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3434 | -9/Materials | Build established: Scavenger-Gunner 3642 | -9/Materials | Discovered new exit (range 11) 4012 | -9/Materials | Discovered new exit (range 7) 4158 | -9/Materials | Discovered new exit (range 7) 4204 | -9/Materials | Entered Mines 4390 | -9/Mines | Met a Derelict shopkeep closing up shop 4432 | -9/Mines | Build established: Gunner 4540 | -9/Mines | Discovered new exit (range 9) 4749 | -9/Mines | Build established: Scavenger-Gunner 4880 | -9/Mines | Learned Materials stockpile data 4940 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5058 | -9/Mines | Discovered new exit (range 13) 5243 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5349 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5351 | -9/Mines | Discovered new exit (range 5) 5379 | -9/Mines | Entered Exiles 5379 | -9/Exiles | Accompanied by 5 allies 5409 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5423 | -9/Exiles | Met 8R-AWN 5445 | -9/Exiles | Met EX-HEX 5490 | -9/Exiles | Met EX-BIN 5509 | -9/Exiles | Met EX-DEC 5653 | -9/Exiles | Discovered new exit (range 12) 5820 | -9/Exiles | Aligned with FarCom system 5822 | -9/Exiles | Given EX-Vault access code 5862 | -9/Exiles | Opened EX-Vault 5899 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6447 | -9/Exiles | Build established: Scavenger-Tank 6886 | -9/Exiles | Attacked by the Exiles 7063 | -9/Exiles | Destroyed 8R-AWN 7065 | -9/Exiles | Lost 6 parts (3n1u2w) 7066 | -9/Exiles | Found Prototype Ballistic Gun 7066 | -9/Exiles | Identified 8R-AWN's Boregun 7242 | -9/Exiles | Core integrity fell below 50% 7527 | -9/Exiles | Build established: Mutant 7919 | -9/Exiles | Destroyed EX-HEX 7968 | -9/Exiles | Destroyed EX-BIN 7998 | -9/Exiles | Destroyed EX-DEC 8008 | -9/Exiles | Found Prototype Processor 8039 | -9/Exiles | Found Prototype Device 8039 | -9/Exiles | Identified System Purifier 8590 | -9/Exiles | Entered Mines 8590 | -8/Mines | Accompanied by 3 allies 8694 | -8/Mines | Build established: Gunner 9033 | -8/Mines | Discovered new exit (range 4) 9314 | -8/Mines | Discovered new exit (range 11) 9790 | -8/Mines | Entered Materials 9790 | -8/Materials | Evolved 2 slots: Utility x2 9791 | -8/Materials | Identified exit to Factory 10279 | -8/Materials | Identified exit to Garrison 10279 | -8/Materials | Entered Garrison 10330 | -8/Garrison | Build established: Tank 10398 | -8/Garrison | Triggered checkpoint 10416 | -8/Garrison | Discovered new exit (range 6) 11491 | -8/Garrison | Entered Materials 11663 | -8/Materials | Repaired Imp. Medium Laser 11969 | -8/Materials | Build established: Gunner 12374 | -8/Materials | Discovered exit to Factory (range 13) 12951 | -8/Materials | Discovered exit to Factory (range 16) 13213 | -8/Materials | Identified exit to Garrison 13213 | -8/Materials | Entered Garrison 13341 | -8/Garrison | Triggered checkpoint 13506 | -8/Garrison | Discovered new exit (range 11) 13560 | -8/Garrison | Triggered checkpoint 13649 | -8/Garrison | Rescued a captive Derelict 13656 | -8/Garrison | Rescued a captive Derelict 14106 | -8/Garrison | Triggered checkpoint 14156 | -8/Garrison | Discovered new exit (range 13) 14236 | -8/Garrison | Triggered checkpoint 14278 | -8/Garrison | Garrison Relay disabled 14575 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14581 | -8/Garrison | Build established: Scavenger-Mutant 14716 | -8/Garrison | Spotted B-75 Beast 14722 | -8/Garrison | Heavy support dispatched to Materials 14758 | -8/Garrison | Triggered checkpoint 14782 | -8/Garrison | Discovered new exit (range 13) 14796 | -8/Garrison | Discovered new exit (range 6) 14984 | -8/Garrison | Entered Materials 15339 | -8/Materials | Build established: Scavenger-Gunner 17037 | -8/Materials | Discovered exit to Factory (range 6) 17249 | -8/Materials | Build established: Gunner 17378 | -8/Materials | Repaired Prc. Assault Rifle 17465 | -8/Materials | Discovered exit to Factory (range 16) 17746 | -8/Materials | Identified exit to Garrison 17746 | -8/Materials | Entered Garrison 17852 | -8/Garrison | Triggered checkpoint 18145 | -8/Garrison | Discovered new exit (range 10) 18316 | -8/Garrison | Core integrity fell below 50% 18338 | -8/Garrison | Triggered checkpoint 18376 | -8/Garrison | Triggered checkpoint 18458 | -8/Garrison | Triggered checkpoint 18488 | -8/Garrison | Triggered checkpoint 18602 | -8/Garrison | Discovered new exit (range 8) 19159 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19382 | -8/Garrison | Entered Materials 19382 | -8/Materials | Accompanied by 1 ally 19593 | -8/Materials | Core integrity fell below 20% 20233 | -8/Materials | Central database locked down 20262 | -8/Materials | Discovered exit to Factory (range 16) 20639 | -8/Materials | Entered Factory 20639 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20862 | -7/Factory | Identified exit to Garrison 20862 | -7/Factory | Entered Garrison 20870 | -7/Garrison | Triggered checkpoint 20911 | -7/Garrison | Triggered checkpoint 21008 | -7/Garrison | Triggered checkpoint 21747 | -7/Garrison | Found embedded Infiltrators 21854 | -7/Garrison | Discovered new exit (range 9) 21908 | -7/Garrison | Triggered checkpoint 22124 | -7/Garrison | Discovered new exit (range 8) 22127 | -7/Garrison | Spotted B-75 Beast 22141 | -7/Garrison | Allies destroyed B-75 Beast 22232 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22379 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22440 | -7/Garrison | Triggered checkpoint 22449 | -7/Garrison | Build established: Tank 22522 | -7/Garrison | Discovered new exit (range 11) 22583 | -7/Garrison | Entered Factory 22583 | -7/Factory | Accompanied by 1 ally 22904 | -7/Factory | Identified exit to Lower Caves 22983 | -7/Factory | First assault squad dispatched 23100 | -7/Factory | Garrison activated, responded to threat 23136 | -7/Factory | Build established: Gunner 23173 | -7/Factory | Cargo convoy interrupted 23254 | -7/Factory | Found Prototype Launcher 23254 | -7/Factory | Identified Scatter Rocket Array 23691 | -7/Factory | Entered Lower Caves 23691 | -7/Lower Caves | Spotted B-75 Beast 23694 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23932 | -7/Lower Caves | Met a Warlord Commander 23933 | -7/Lower Caves | Learned location of Warlord (-5) 23942 | -7/Lower Caves | Found Encrypted Comm Array 25980 | -7/Lower Caves | Discovered new exit (range 14) 25982 | -7/Lower Caves | Learned Factory trap positions 26037 | -7/Lower Caves | Build established: Mutant 26390 | -7/Lower Caves | Entered another Lower Caves area 26597 | -7/Lower Caves | Discovered new exit (range 12) 27234 | -7/Lower Caves | Spotted B-75 Beast 27493 | -7/Lower Caves | Build established: Gunner 27774 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 27861 | -7/Lower Caves | Destroyed 11 combat bots 28089 | -7/Lower Caves | Discovered new exit (range 14) 28162 | -7/Lower Caves | Found Alien Artifact 28162 | -7/Lower Caves | Identified Core Expander 28162 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 28586 | -7/Lower Caves | Entered Zion 28586 | -7/Zion | Accompanied by 1 ally 28649 | -7/Zion | Found Prototype Device 28650 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 28849 | -7/Zion | Discovered new exit (range 8) 29021 | -7/Zion | Learned location of Armory (-4) 29488 | -7/Zion | Found CR-A16's Pointy Stick 29581 | -7/Zion | Found Prototype Special Weapon 29581 | -7/Zion | Identified RU-N14's Throwing Claymores 30600 | -7/Zion | Found RU-N14's Throwing Claymores 31314 | -7/Zion | Attacked by Zionites 31578 | -7/Zion | Entered Proximity Caves 31854 | -6/Proximity Caves | Learned 12 Factory zone layouts 32084 | -6/Proximity Caves | Learned Factory security intel 32370 | -6/Proximity Caves | Spotted B-75 Beast 32467 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 32470 | -6/Proximity Caves | Destroyed B-75 Beast 32786 | -6/Proximity Caves | Learned Factory terminal intel 33136 | -6/Proximity Caves | Discovered new exit (range 9) 33263 | -6/Proximity Caves | Found Imp. Powered Armor 33321 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33346 | -6/Proximity Caves | Entered Factory 33346 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 33347 | -6/Factory | Identified exit to Factory 33347 | -6/Factory | Identified exit to Lower Caves 33348 | -6/Factory | Loaded intel: 93 trap records 33350 | -6/Factory | Loaded intel: 26 terminal locations 33485 | -6/Factory | Build established: Scavenger-Gunner 33510 | -6/Factory | Identified exit to Garrison 33510 | -6/Factory | Entered Garrison 33611 | -6/Garrison | Triggered checkpoint 33816 | -6/Garrison | Triggered checkpoint 33871 | -6/Garrison | Rescued a captive Derelict 33873 | -6/Garrison | Rescued a captive Derelict 34147 | -6/Garrison | Discovered new exit (range 11) 34156 | -6/Garrison | Triggered checkpoint 34396 | -6/Garrison | Triggered checkpoint 34571 | -6/Garrison | Discovered new exit (range 10) 34768 | -6/Garrison | Entered Factory 34856 | -6/Factory | Noticed a derelict Sapper rigging charges 34933 | -6/Factory | Identified Exp. Core Analyzer 35056 | -6/Factory | Fabricated Imp. KE Penetrator? 35174 | -6/Factory | Joined by Warlord Dakka squad 35344 | -6/Factory | Joined by Warlord Geek squad 35411 | -6/Factory | Build established: Scavenger-Mutant 35818 | -6/Factory | First assault squad dispatched 35953 | -6/Factory | Entered Lower Caves 35984 | -6/Lower Caves | Learned Factory terminal intel 36023 | -6/Lower Caves | Encountered a Warlord checkpoint 36361 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 37341 | -6/Lower Caves | Learned Factory garrison access intel 37413 | -6/Lower Caves | Build established: Scavenger-Gunner 38187 | -6/Lower Caves | Discovered new exit (range 6) 38367 | -6/Lower Caves | Entered another Lower Caves area 38367 | -6/Lower Caves | Accompanied by 3 allies 38473 | -6/Lower Caves | Discovered exit to Factory (range 15) 38727 | -6/Lower Caves | Build established: Scavenger-Mutant 38784 | -6/Lower Caves | Spotted B-75 Beast 38838 | -6/Lower Caves | Destroyed B-75 Beast 39031 | -6/Lower Caves | Learned Factory terminal intel 39073 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 39641 | -6/Lower Caves | Discovered new exit (range 9) 39666 | -6/Lower Caves | Entered Data Miner 39668 | -6/Data Miner | Discovered new exit (range 6) 39767 | -6/Data Miner | Met Data Miner 39807 | -6/Data Miner | Learned location of Section 7 (-2) 39807 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 39827 | -6/Data Miner | Received God Mode back door access code from Data Miner 39881 | -6/Data Miner | Entered Proximity Caves 39918 | -5/Proximity Caves | Destroyed 9 combat bots 39958 | -5/Proximity Caves | Escorted by Enhanced Grunt 40460 | -5/Proximity Caves | Found Prototype Device 40460 | -5/Proximity Caves | Identified Exp. Thermal Shield 41039 | -5/Proximity Caves | Discovered exit to Factory (range 5) 41167 | -5/Proximity Caves | Entered Factory 41167 | -5/Factory | Evolved 2 slots: Propulsion x2 41168 | -5/Factory | Loaded intel: 26 terminal locations 41169 | -5/Factory | Loaded intel: 4 garrison access locations 41286 | -5/Factory | Identified exit to Upper Caves 41371 | -5/Factory | Joined by Warlord Muscle squad 41719 | -5/Factory | Discovered new exit (range 12) 41875 | -5/Factory | Spotted B-75 Beast 41917 | -5/Factory | Destroyed B-75 Beast 42108 | -5/Factory | Entered Upper Caves 42736 | -5/Upper Caves | Discovered new exit (range 15) 42746 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42878 | -5/Upper Caves | Entered another Upper Caves area 42879 | -5/Upper Caves | Identified exit to Warlord 43448 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 43554 | -5/Upper Caves | Learned location of 1 exit from Factory 43944 | -5/Upper Caves | Entered Warlord 44000 | -5/Warlord | System corruption cleaned by Quarantine Array 44584 | -5/Warlord | Met Warlord 44599 | -5/Warlord | Opened Warlord's prototype stash 44605 | -5/Warlord | Warlord's base attacked by MAIN.C 44605 | -5/Warlord | Found Prototype Reactor 44605 | -5/Warlord | Identified Vortex Chain Reactor 44614 | -5/Warlord | Found Prototype Processor 44614 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 44632 | -5/Warlord | Found Exp. Targeting Computer 44641 | -5/Warlord | Found Prototype Hackware 44931 | -5/Warlord | Spotted Executioner 44940 | -5/Warlord | Spotted Executioner 44954 | -5/Warlord | Destroyed Executioner 44955 | -5/Warlord | Warlord forces counterattacked 45017 | -5/Warlord | Spotted Striker 45106 | -5/Warlord | Spotted Executioner 45106 | -5/Warlord | Spotted Executioner 45157 | -5/Warlord | Found Prototype Device 45157 | -5/Warlord | Identified Adv. Kinecellerator 45205 | -5/Warlord | Spotted B-75 Beast 45205 | -5/Warlord | Spotted Striker 45205 | -5/Warlord | Spotted B-86 Titan 45205 | -5/Warlord | Spotted Striker 45210 | -5/Warlord | Spotted Striker 45221 | -5/Warlord | Destroyed Striker 45280 | -5/Warlord | Warlord base infiltrated, sounded retreat 45331 | -5/Warlord | Found Prototype Ballistic Cannon 45331 | -5/Warlord | Identified Hvy. Autocannon 45454 | -5/Warlord | Discovered new exit (range 15) 45492 | -5/Warlord | Entered Proximity Caves 45492 | -4/Proximity Caves | Accompanied by 5 allies 45510 | -4/Proximity Caves | Spotted B-86 Titan 45518 | -4/Proximity Caves | Destroyed B-86 Titan 45616 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45877 | -4/Proximity Caves | Discovered new exit (range 6) 46466 | -4/Proximity Caves | Entered Factory 46466 | -4/Factory | Accompanied by 2 allies 46466 | -4/Factory | Evolved 2 slots: Utility x2 46467 | -4/Factory | Identified exit to Extension 46468 | -4/Factory | Identified exit to Research 46469 | -4/Factory | Loaded intel: 27 terminal locations 47154 | -4/Factory | Repaired Broken Imp. Weapon Cycler 47338 | -4/Factory | Spotted B-86 Titan 47366 | -4/Factory | Destroyed B-86 Titan 47708 | -4/Factory | Repaired Broken Adv. Transmission Jammer? 47745 | -4/Factory | Sucked down chute 47745 | -4/Factory | Entered Waste 47760 | -4/Waste | EMP discharged 47760 | -4/Waste | System corruption reached 10% 47780 | -4/Waste | Spotted C-40 Crusher 47798 | -4/Waste | Spotted C-40 Crusher 47798 | -4/Waste | Spotted C-40 Crusher 47798 | -4/Waste | Spotted C-40 Crusher 47847 | -4/Waste | Spotted C-40 Crusher 47852 | -4/Waste | Spotted C-40 Crusher 47860 | -4/Waste | EMP discharged 47895 | -4/Waste | Discovered new exit (range 10) 47911 | -4/Waste | Destroyed C-40 Crusher 47913 | -4/Waste | Destroyed C-40 Crusher 47916 | -4/Waste | Entered Factory 48310 | -4/Factory | Identified System Mapper 48878 | -4/Factory | Discovered new exit (range 10) 49069 | -4/Factory | Found Fusion Bomb Launcher 49401 | -4/Factory | Identified exit to Garrison 49401 | -4/Factory | Entered Garrison 49510 | -4/Garrison | Triggered checkpoint 49523 | -4/Garrison | Discovered new exit (range 6) 49682 | -4/Garrison | Triggered checkpoint 49758 | -4/Garrison | Triggered checkpoint 49901 | -4/Garrison | Spotted B-86 Titan 49966 | -4/Garrison | Spotted B-86 Titan 49979 | -4/Garrison | Destroyed B-86 Titan 50254 | -4/Garrison | Discovered new exit (range 12) 50267 | -4/Garrison | Installed Relay Interface Framework 50385 | -4/Garrison | Triggered checkpoint 50512 | -4/Garrison | Triggered checkpoint 50537 | -4/Garrison | Garrison Relay disabled 50623 | -4/Garrison | Entered Factory 50623 | -4/Factory | Accompanied by 3 allies 50837 | -4/Factory | Build established: Scavenger-Gunner 51067 | -4/Factory | Identified exit to Garrison 51067 | -4/Factory | Entered Garrison 51067 | -4/Garrison | Accompanied by 3 allies 51214 | -4/Garrison | Triggered checkpoint 51338 | -4/Garrison | Triggered checkpoint 51416 | -4/Garrison | Triggered checkpoint 51424 | -4/Garrison | Build established: Scavenger-Mutant 51471 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 51516 | -4/Garrison | Discovered exit to Research (range 21) 51812 | -4/Garrison | Discovered exit to Research (range 11) 51870 | -4/Garrison | Triggered checkpoint 52201 | -4/Garrison | Build established: Scavenger-Gunner 52292 | -4/Garrison | Entered Research 52292 | -3/Research | Evolved 2 slots: Power x1, Utility x1 52643 | -3/Research | Build established: Scavenger-Mutant 53044 | -3/Research | Build established: Generator-Mutant 53340 | -3/Research | First assault squad dispatched 53366 | -3/Research | Incoming assault squad redirected 53604 | -3/Research | P-80 Master assimilated allied Technician 8a 53626 | -3/Research | Destroyed 7 combat bots 53879 | -3/Research | Lost 3 parts (3u) 53909 | -3/Research | Discovered new exit (range 10) 53942 | -3/Research | Identified exit to Research 54026 | -3/Research | Spotted B-86 Titan 54034 | -3/Research | Spotted B-90 Cyclops 54036 | -3/Research | Discovered new exit (range 10) 54041 | -3/Research | Destroyed B-90 Cyclops 54071 | -3/Research | Identified exit to Quarantine 54094 | -3/Research | Entered Quarantine 54233 | -3/Quarantine | Found Alien Artifact 54321 | -3/Quarantine | Cryocooling Duct disabled 54336 | -3/Quarantine | Ambient heat levels rising (+20) 54336 | -3/Quarantine | Non-combat units ordered to evacuate 54499 | -3/Quarantine | Found Alien Artifact 54620 | -3/Quarantine | System corruption reached 10% 54870 | -3/Quarantine | Cryocooling Duct disabled 54885 | -3/Quarantine | Ambient heat levels rising (+20) 54885 | -3/Quarantine | Combat units ordered to evacuate 54985 | -3/Quarantine | Quarantine Guard activated 55162 | -3/Quarantine | Spotted Quarantine Guard 55187 | -3/Quarantine | Destroyed Quarantine Guard 55204 | -3/Quarantine | Spotted Quarantine Guard 55233 | -3/Quarantine | Destroyed Quarantine Guard 55284 | -3/Quarantine | Spotted Quarantine Guard 55297 | -3/Quarantine | Destroyed Quarantine Guard 55320 | -3/Quarantine | Found Alien Slashing Weapon 55320 | -3/Quarantine | Identified Sigix Broadsword 55395 | -3/Quarantine | Spotted Quarantine Guard 55415 | -3/Quarantine | Destroyed Quarantine Guard 55530 | -3/Quarantine | Discovered exit to Research (range 15) 55530 | -3/Quarantine | Spotted Quarantine Guard 55574 | -3/Quarantine | Spotted Quarantine Guard 55597 | -3/Quarantine | Destroyed Quarantine Guard 55620 | -3/Quarantine | Build established: Scavenger-Mutant 55644 | -3/Quarantine | Spotted Quarantine Guard 55659 | -3/Quarantine | Destroyed Quarantine Guard 55710 | -3/Quarantine | Spotted Quarantine Guard 55733 | -3/Quarantine | Destroyed Quarantine Guard 55780 | -3/Quarantine | Spotted Quarantine Guard 55904 | -3/Quarantine | Destroyed Quarantine Guard 55950 | -3/Quarantine | Spotted Quarantine Guard 55952 | -3/Quarantine | Spotted Quarantine Guard 56266 | -3/Quarantine | Found Prototype Processor 56370 | -3/Quarantine | Spotted Quarantine Guard 56463 | -3/Quarantine | Identified Exp. Melee Analysis Suite 56748 | -3/Quarantine | Destroyed Quarantine Guard 56757 | -3/Quarantine | Destroyed Quarantine Guard 56761 | -3/Quarantine | Destroyed Quarantine Guard 57234 | -3/Quarantine | Build established: Generator-Assassin 57567 | -3/Quarantine | System corruption reached 30% 57857 | -3/Quarantine | Build established: Scavenger-Assassin 57878 | -3/Quarantine | Entered Research 57878 | -2/Research | Warlord forces began assault on 0b10 57878 | -2/Research | Evolved 2 slots: Utility x2 57988 | -2/Research | Research machine network offline 58237 | -2/Research | Met up with Warlord 58450 | -2/Research | Warlord destroyed during the assault 58468 | -2/Research | Discovered new exit (range 14) 58491 | -2/Research | Identified exit to Access 58555 | -2/Research | Borebot progress halted 58696 | -2/Research | Discovered new exit (range 14) 58717 | -2/Research | Identified exit to Testing 58732 | -2/Research | Entered Testing 58808 | -2/Testing | Found Prototype Energy Cannon 58810 | -2/Testing | Identified Potential Cannon 58814 | -2/Testing | Found Potential Cannon 58879 | -2/Testing | Found Prototype Energy Cannon 58879 | -2/Testing | Identified Hpw. Disruptor Cannon 59029 | -2/Testing | Discovered exit to Access (range 4) 59135 | -2/Testing | Found Prototype Ballistic Cannon 59135 | -2/Testing | Identified Perforator 59279 | -2/Testing | Found Prototype Protection 59279 | -2/Testing | Identified Hvy. Regenerative Plating 59336 | -2/Testing | Spotted PY-HSYQEEX02M 59582 | -2/Testing | Build established: Generator-Mutant 59655 | -2/Testing | Found Prototype Launcher 59655 | -2/Testing | Identified Z-bomb Delivery System 59979 | -2/Testing | Found Prototype Energy Cannon 59979 | -2/Testing | Identified Disintegrator 60000 | -2/Testing | Destroyed PY-HSYQEEX02M 60198 | -2/Testing | Found Prototype Protection 60198 | -2/Testing | Identified Med. Regenerative Plating 60329 | -2/Testing | Found Prototype Protection 60329 | -2/Testing | Identified SHELL Armor 60370 | -2/Testing | System corruption reached 10% 60696 | -2/Testing | Identified Core Reset Matrix 60696 | -2/Testing | Identified Subatomic Replicator 60696 | -2/Testing | Used Core Reset Matrix 60750 | -2/Testing | Spotted Fortress 60856 | -2/Testing | Discovered new exit (range 6) 60862 | -2/Testing | Identified exit to Section 7 61073 | -2/Testing | Entered Section 7 61074 | -2/Section 7 | Sensed 21 artifacts in vicinity 61135 | -2/Section 7 | Found Integrity Redistributor 61303 | -2/Section 7 | Spotted S7 Guard 61309 | -2/Section 7 | Spotted B-90 Cyclops 61366 | -2/Section 7 | Destroyed 8 combat bots 61450 | -2/Section 7 | Destroyed S7 Guard 61617 | -2/Section 7 | First assault squad dispatched 61636 | -2/Section 7 | Incoming assault squad redirected 61692 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 61695 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 61828 | -2/Section 7 | Spotted Executioner 61828 | -2/Section 7 | Spotted Executioner 61838 | -2/Section 7 | Destroyed Executioner 61870 | -2/Section 7 | Destroyed Executioner 61917 | -2/Section 7 | Found Transdimensional Reconstructor 61922 | -2/Section 7 | Found Transdimensional Reconstructor 62004 | -2/Section 7 | Spotted B-99 Colossus 62096 | -2/Section 7 | Found LRC Energy Well 62096 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 62105 | -2/Section 7 | Found LRC Boosters 62105 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 62236 | -2/Section 7 | Found Integrity Redistributor 62355 | -2/Section 7 | Destroyed B-99 Colossus 62417 | -2/Section 7 | Found Prototype Ballistic Gun 62450 | -2/Section 7 | Spotted Alpha 7 62452 | -2/Section 7 | Spotted Alpha 7 62463 | -2/Section 7 | Warped through subspace 63096 | -2/Section 7 | Discovered exit to Access (range 9) 63160 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-311) 63161 | -2/Section 7 | Core integrity fell below 50% 63269 | -2/Section 7 | Entered Access 63269 | -1/Access | Evolved 2 slots: Power x1, Utility x1 63519 | -1/Access | First assault squad dispatched 63556 | -1/Access | Build established: Generator-Assassin 63961 | -1/Access | Incoming assault squad redirected 64110 | -1/Access | Build established: Generator-Mutant 64114 | -1/Access | Destroyed 8 combat bots 64223 | -1/Access | Incoming investigation squad redirected 64284 | -1/Access | Incoming assault squad redirected 64292 | -1/Access | Incoming assault squad redirected 64292 | -1/Access | Incoming assault squad redirected 64546 | -1/Access | Incoming assault squad redirected 64836 | -1/Access | System corruption reached 10% 64841 | -1/Access | Incoming assault squad redirected 64915 | -1/Access | Destroyed 13 combat bots 64960 | -1/Access | Garrison activated, responded to threat 65014 | -1/Access | High security lockdown imminent 65082 | -1/Access | Spotted B-99 Colossus 65082 | -1/Access | Spotted B-99 Colossus 65091 | -1/Access | Discovered new exit (range 3) 65094 | -1/Access | High security lockdown engaged 65138 | -1/Access | Destroyed B-99 Colossus 65145 | -1/Access | Destroyed B-99 Colossus 65180 | -1/Access | Found Prototype Ballistic Gun 65253 | -1/Access | Entered Command 65254 | -1/Command | Identified Multirail (x2) 65422 | -1/Command | Incoming investigation squad redirected 65503 | -1/Command | First assault squad dispatched 65525 | -1/Command | Incoming assault squad redirected 65580 | -1/Command | Found Unknown Device 65580 | -1/Command | Identified Antimissile System 65873 | -1/Command | Found Unknown Protection 65873 | -1/Command | Identified Adv. Powered Armor 66052 | -1/Command | Incoming assault squad redirected 66062 | -1/Command | Incoming assault squad redirected 66176 | -1/Command | Destroyed 10 combat bots 66415 | -1/Command | Destroyed 9 combat bots 66431 | -1/Command | Phase Generator disabled 66521 | -1/Command | Incoming assault squad redirected 66885 | -1/Command | High security lockdown imminent 66965 | -1/Command | High security lockdown engaged 67093 | -1/Command | Destroyed Striker 67117 | -1/Command | Destroyed 17 combat bots 67164 | -1/Command | Spotted Investigator 67165 | -1/Command | Scanned by Researcher 67167 | -1/Command | Destroyed Executioner 67167 | -1/Command | Destroyed Investigator 67167 | -1/Command | Spotted Executioner 67167 | -1/Command | Spotted Striker 67173 | -1/Command | Destroyed Executioner 67176 | -1/Command | Destroyed Striker 67222 | -1/Command | Destroyed 15 combat bots 67337 | -1/Command | Destroyed Striker 67340 | -1/Command | Destroyed Executioner 67387 | -1/Command | Destroyed 7 combat bots 67401 | -1/Command | Spotted Striker 67401 | -1/Command | Spotted Striker 67405 | -1/Command | Spotted Executioner 67408 | -1/Command | Destroyed Striker 67411 | -1/Command | Destroyed Striker 67420 | -1/Command | Destroyed Executioner 67450 | -1/Command | Destroyed 12 combat bots 67566 | -1/Command | Destroyed Executioner 67579 | -1/Command | Spotted Striker 67582 | -1/Command | Spotted Executioner 67582 | -1/Command | Spotted Executioner 67582 | -1/Command | Spotted Executioner 67582 | -1/Command | Spotted Executioner 67589 | -1/Command | Destroyed Executioner 67591 | -1/Command | Destroyed Executioner 67591 | -1/Command | Destroyed Striker 67591 | -1/Command | Destroyed Executioner 67608 | -1/Command | Destroyed Executioner 67609 | -1/Command | Spotted Striker 67611 | -1/Command | Destroyed Striker 67634 | -1/Command | Destroyed 30 combat bots 67842 | -1/Command | Destroyed Striker 67845 | -1/Command | Destroyed Striker 67886 | -1/Command | Destroyed 12 combat bots 68165 | -1/Command | Found Exp. Core Analyzer 68736 | -1/Command | Destroyed 12 combat bots 68783 | -1/Command | Destroyed 9 combat bots 68870 | -1/Command | Spotted B-99 Colossus 69106 | -1/Command | Destroyed B-99 Colossus 69465 | -1/Command | Spotted B-99 Colossus 69484 | -1/Command | Destroyed B-99 Colossus 69494 | -1/Command | Found Multirail 69505 | -1/Command | Found Multirail 69609 | -1/Command | Destroyed 7 combat bots 71155 | -1/Command | Spotted M Guard 71155 | -1/Command | Spotted M Guard 72291 | -1/Command | Found Antimissile System 72295 | -1/Command | Found Antimissile System 72817 | -1/Command | Spotted Combat Programmer 72817 | -1/Command | Spotted Combat Programmer 72827 | -1/Command | System corruption reached 30% 72834 | -1/Command | Destroyed Combat Programmer 72842 | -1/Command | Destroyed Combat Programmer 72859 | -1/Command | Destroyed M Guard 72874 | -1/Command | Destroyed M Guard 72874 | -1/Command | All MAIN.C guards destroyed 73094 | -1/Command | Found Corrupted Prototype Device 73094 | -1/Command | Identified AEGIS Remote Shield 73106 | -1/Command | Found Corrupted AEGIS Remote Shield 73117 | -1/Command | Found Corrupted Prototype Reactor 73117 | -1/Command | Identified Zero-point Reactor 73168 | -1/Command | Found Corrupted Zero-point Reactor 73171 | -1/Command | Found Corrupted Prototype Launcher 73397 | -1/Command | Build established: Generator-Gunner 73547 | -1/Command | Found Unknown Protection 73547 | -1/Command | Identified Hvy. Reactive Plating 74062 | -1/Command | Found Exp. Core Analyzer 74393 | -1/Command | Found Corrupted Zero-point Reactor 75848 | -1/Command | Met MAIN.C 75900 | -1/Command | Destroyed MAIN.C Shell 75903 | -1/Command | MAIN.C activated Command garrisons 75943 | -1/Command | Destroyed MAIN.C 75965 | -1/Command | Discovered new exit (range 42) 75965 | -1/Command | Discovered new exit (range 80) 75965 | -1/Command | Identified Adv. Micro-nuke Launcher 75965 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 75970 | -1/Command | Found Exp. Powered Armor 75976 | -1/Command | Found Exp. Targeting Computer 75980 | -1/Command | Found Exp. Powered Armor 76005 | -1/Command | Found Singularity Reactor 76008 | -1/Command | 0b10 Conduit disabled 76224 | -1/Command | Found Exp. System Purifier 76435 | -1/Command | Build established: Generator-Mutant 79822 | -1/Command | Found Exp. Targeting Computer 79845 | -1/Command | Found Exp. Core Analyzer 83039 | -1/Command | Found Quantum Capacitor 83274 | -1/Command | Found SHELL Armor 83282 | -1/Command | Found Vortex Chain Reactor 83285 | -1/Command | Found Zero-point Reactor 83782 | -1/Command | Found Corrupted Hvy. Regenerative Plating 83951 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-224) 84549 | -1/Command | Found Multirail 84594 | -1/Command | Found Multirail 84637 | -1/Command | Found Corrupted Exp. Targeting Computer 85243 | -1/Command | Warped through subspace to slip node 85243 | -1/Command | Discovered new exit (range 4) 85244 | -1/Command | Core integrity fell below 50% 85250 | -1/Command | Entered Access_0 85251 | -1/Access_0 | Sensed 3 artifacts in vicinity 85253 | -1/Access_0 | Met Architect 85254 | -1/Access_0 | Architect warped through subspace 85259 | -1/Access_0 | Destroyed A8 85304 | -1/Access_0 | Architect warped through subspace 85320 | -1/Access_0 | Subspace Access Node disabled 85328 | -1/Access_0 | Build established: Scavenger-Mutant 85351 | -1/Access_0 | Found Exp. Weapon Cycler 85367 | -1/Access_0 | Architect warped through subspace 85390 | -1/Access_0 | Found Core Regenerator 85390 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 85415 | -1/Access_0 | Architect warped through subspace 85464 | -1/Access_0 | Architect warped through subspace 85486 | -1/Access_0 | A6 warped into view 85510 | -1/Access_0 | Destroyed A6 85520 | -1/Access_0 | Architect warped through subspace 85594 | -1/Access_0 | Architect warped through subspace 85602 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 85700 | -1/Access_0 | Architect warped through subspace 85726 | -1/Access_0 | Subspace Access Node disabled 85738 | -1/Access_0 | Architect warped through subspace 85787 | -1/Access_0 | Architect warped through subspace 85828 | -1/Access_0 | Architect warped through subspace 85863 | -1/Access_0 | Architect warped through subspace 85890 | -1/Access_0 | Architect warped through subspace 85934 | -1/Access_0 | Architect warped through subspace 85951 | -1/Access_0 | Found Sigix Corpse 85965 | -1/Access_0 | A5 warped into view 85965 | -1/Access_0 | Architect warped through subspace 85973 | -1/Access_0 | Destroyed A5 86000 | -1/Access_0 | Architect warped through subspace 86012 | -1/Access_0 | Subspace Access Node disabled 86025 | -1/Access_0 | Architect warped through subspace 86056 | -1/Access_0 | Subspace Access Node disabled 86081 | -1/Access_0 | Destroyed Architect 86082 | -1/Access_0 | Architect triggered a singularity event 86082 | -1/Access_0 | Released all parts (18) 86082 | -1/Access_0 | Warped through subspace to slip node 86082 | -1/Access_0 | Discovered new exit (range 8) 86087 | *** | Escaped singularity! Last Messages --------------- 86082_ Released Exp. Weapon Cycler. 86082_ Released Imp. Armor Integrity Analyzer. 86082_ Released Exp. Core Analyzer. 86082_ Released Exp. Targeting Computer. 86082_ Released Adv. Terrain Scan Processor. 86082_ Released Huge Storage Unit. 86082_ Released Hdn. Centrium Heavy Treads. 86082_ Released Exp. Biometal Heavy Treads. 86082_ Released Singularity Reactor. 86082_ Released Zero-point Reactor. 86082_ Released Z-bomb Delivery System. 86082_ Released Exp. Matter Compressor. 86082_ Acquired Hpw. Transdimensional Reconstructor. 86082_ Warped through subspace, drawn to slip node. 86082_ EXIT=FOUND 86083_ A0_COM: 10. 86084_ A0_COM: 9. 86085_ A0_COM: 8. 86086_ A0_COM: 7. 86087_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Energy Generation 118 Energy Capacity 2690 Matter Stores 560 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Armor Coverage 3000 Resistance: KI 40 Resistance: TH 15 Weapon Shielding 66 Point Defense Rating 480 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 36 Target Analysis 8 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Cld. Field Propulsion Drive | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. KE Penetrator | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Subatomic Replicator Supercharged Integrated Reactor LRC Energy Well LRC Boosters Transdimensional Reconstructor Integrity Redistributor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageNodePerforator Manual? 0 Play Time 07:55:42 Cumulative 800.0 hours Start 2022.08.08 @ 19:13:54 End 2022.08.10 @ 21:27:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 348 Adventurer 1 Explorer 0 Win Type 6 Total 101 Types 24/9/16/3/2/1/44/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f369455-3d03-4662-b4e7-365516a7d390