Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 21:23:31 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (172) 860 Value Destroyed (4702) 4702 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 9205 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 105 Friendly Fire -164 Cogmind --------- Core Integrity 586/700 Matter 140/300 Energy 160/160 System Corruption 6% Temperature Cool (15) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Heavy Armor Plating Hardlight Generator > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Improved Cooling System Structural Scanner Advanced Targeting Computer Core Analyzer Graphene Brace Trap Extractor (2/4 Dirty Bomb) Advanced Beam Rifle Advanced Beam Rifle Beamcaster Improved Grenade Launcher Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Treads Advanced Treads Improved Cooling System Structural Scanner Core Analyzer Graphene Brace Trap Extractor Advanced Beam Rifle Beamcaster Enhanced Autogun Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Heavy Flail [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 . 2 Weapon . | . . . . . . . . Parts Attached 106 | 7 3 3 18 6 35 18 16 Power 9 | 1 1 . 1 1 3 . 2 Engine 6 | 1 1 . . 1 2 . 1 Core 3 | . . . 1 . 1 . 1 Reactor . | . . . . . . . . Propulsion 32 | 2 . 1 8 1 11 5 4 Treads 28 | 2 . 1 8 1 8 5 3 Leg 1 | . . . . . 1 . . Wheel 3 | . . . . . 2 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 1 4 1 9 2 3 Device 9 | . . 1 1 1 5 . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 10 | . 1 . 3 . 3 2 1 Artifact . | . . . . . . . . Weapon 42 | 3 . 1 5 3 12 11 7 Energy Gun 17 | 2 . . 1 1 5 6 2 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 . 1 3 1 3 . 2 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . 1 3 1 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon 5 | . . . . . . 4 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 1 Parts Lost 29 | . 1 . 4 2 10 4 8 Power 4 | . 1 . . 1 1 . 1 Propulsion 14 | . . . 3 . 5 3 3 Utility 7 | . . . . 1 3 1 2 Weapon 4 | . . . 1 . 1 . 2 Highest Loss Streak 7 | . 1 . 2 1 7 2 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 89 100 99 92 94 98 83 Engine 8 | . 14 14 4 6 8 9 3 Core 1 | . . . 6 4 . . 1 Treads 29 | . 28 28 32 33 27 34 16 Device 9 | . . 13 10 4 11 9 13 Storage 10 | . 14 14 11 11 9 9 7 Processor 3 | . . . . . 6 9 15 Protection 7 | . 4 . 11 11 8 8 5 Energy Gun 12 | . 14 14 9 11 13 16 8 Ballistic Gun 8 | . 14 14 12 11 4 . 2 Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 31 31 38 36 45 48 51 Greatest Support 112 | 40 40 40 60 60 112 106 87 Greatest Overweight (x) 10 | . . . 1 . 10 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 14 Average Carried 14 | 1 10 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 14 13 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 2441 | 195 170 131 595 195 712 200 243 Remotely . | . . . . . . . . Salvage Created 5945 | 117 286 361 1375 404 1758 1058 586 Parts 374 | 4 37 13 95 35 100 67 23 Haulers Intercepted 7 | . . . 2 . 3 2 . Recyclers Shooed 4 | . 1 . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 133 | . 12 3 28 16 37 23 14 Guns 106 | . 12 3 28 12 25 18 8 AOE 24 | . . . . 4 11 4 5 Classes Destroyed 17 | 2 4 1 6 . 4 . . Worker 7 | . . . 2 . 2 2 1 Builder 7 | . 1 . 1 . 3 . 2 Tunneler 7 | 1 . 1 2 3 . . . Hauler 7 | . . . 2 . 3 2 . Recycler 7 | 1 . 3 1 . 2 . . Mechanic 1 | . 1 . . . . . . Operator 3 | . . . 2 . . 1 . Watcher 3 | . . . 2 . 1 . . Swarmer 40 | . 9 . 7 7 6 7 4 Grunt 54 | . 3 1 13 7 16 6 8 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . 1 . . Sentry 26 | . . . 7 . 9 9 1 Specialist 2 | . . . . . 2 . . Hunter 4 | . . . . . 2 1 1 Heavy 1 | . . . . . 1 . . Assembled 4 | . . 2 . 2 . . . Thug 1 | . . 1 . . . . . Best Kill Streak 13 | 1 5 2 3 5 13 5 6 Combat Bots Only 8 | . 3 1 2 4 8 5 4 Max Kills in Single Turn 3 | 1 1 1 2 3 3 2 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . . 3 3 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 7115 | . 338 33 1416 347 2339 883 1759 Core 839 | . 65 . 120 29 446 65 114 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 67 | . . . 51 . 16 . . Core Remaining (%) 60 | 100 . 74 . 62 . 7 . Volleys Fired 436 | 6 35 18 114 32 113 54 64 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 138 | 60 60 63 79 103 138 122 122 Shots Fired 786 | 12 70 35 207 62 205 105 90 Gun 760 | 12 70 35 207 60 192 103 81 Cannon . | . . . . . . . . Launcher 26 | . . . . 2 13 2 9 Special . | . . . . . . . . Kinetic 331 | 6 35 18 131 30 72 . 39 Thermal 429 | 6 35 17 76 30 120 103 42 Explosive 26 | . . . . 2 13 2 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 3 7 5 15 8 13 28 13 Robot Miss Streak 5 | 3 5 4 4 4 3 3 2 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 9 | . 2 . 2 2 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 Shots Hit Robots 513 | 6 36 20 134 32 147 72 66 Core Hits 264 | 2 19 11 51 20 88 36 37 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 1 . 1 Critical Strikes 25 | . . 1 5 5 6 3 5 Burn 22 | . . . 5 5 5 3 4 Destroy 3 | . . 1 . . 1 . 1 Melee Attacks 16 | . . . . . 3 10 3 Impact 13 | . . . . . . 10 3 Slashing 3 | . . . . . 3 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11982 | 82 443 268 2213 862 4203 1798 2113 Guns 8876 | 82 442 268 2213 535 2547 1528 1261 Cannons . | . . . . . . . . Explosions 3060 | . . . . 327 1656 225 852 Melee 45 | . . . . . . 45 . Ramming 1 | . 1 . . . . . . Kinetic 3415 | 60 172 190 1320 190 862 . 621 Thermal 5461 | 22 270 78 893 345 1685 1528 640 Explosive 3060 | . . . . 327 1656 225 852 Electromagnetic . | . . . . . . . . Impact 45 | . . . . . . 45 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 1 6 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . 5 3 Message Errors 4 | . . . . . . 3 1 Matter Fused 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 127 | . . . . 66 21 40 . Projectiles . | . . . . . . . . Explosions 127 | . . . . 66 21 40 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 197 | . . . . . 59 23 115 Shots 5 | . . . . . 2 1 2 Rammed 2 | 1 1 . . . . . . Targets Rammed 2 | 1 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | . 78 60 381 105 264 18 108 Average Temperature 56 | . 32 14 81 33 51 4 30 Received Heat Transfer 2217 | . 72 60 528 72 783 261 441 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 1 1 1 Combat Hostiles 3 | . . . . . 1 1 1 Parts Melted 24 | . . . 4 2 8 8 2 Heat Transferred 12333 | 50 600 175 2319 1112 3637 2960 1480 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 783 | 10 214 30 599 240 783 767 720 Initial 348 | . 6 24 1 210 80 317 348 Average 275 | 4 105 9 385 148 340 563 504 Maximum Alert Level 3 | . 1 . 2 1 3 3 3 Low Security (%) 42 | 100 99 100 13 66 16 . . Level 1 26 | . . . 26 33 61 4 27 Level 2 26 | . . . 59 . 8 81 69 Level 3 5 | . . . . . 14 13 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 2 . 5 1 7 3 10 Investigation 5 | . . . 1 1 1 2 . Extermination 1 | . . . . . . . 1 Reinforcement 16 | . 2 . 4 . 6 1 3 Assault . | . . . . . . . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 13 | . 2 . . 3 5 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 213 | . 29 3 49 18 58 31 25 Peak Tracking Total 7 | . 5 1 4 4 7 5 4 Tactical Retreats 11 | . 1 . 4 3 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 6 | . . . . . 2 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted 2 | . . 2 . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 5 | . . . 1 . . 2 2 Max in Single Turn 2 | . . . 1 . . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 18 | . 1 . 6 1 5 3 2 Terminals 14 | . 1 . 4 . 4 3 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 3 . 14 1 15 7 5 Successful 21 | . 1 . 11 1 6 . 2 Failed 24 | . 2 . 3 . 9 7 3 Catastrophic 6 | . 1 . . . 3 1 1 Database Lockouts . | . . . . . . . . Manual 30 | . 4 . 8 . 11 7 . Terminals 39 | . 3 . 11 . 13 7 5 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 1 . 8 1 4 . 2 Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 2 | . . . . . 1 . 1 Open Door 1 | . . . . 1 . . . Branch Access Points 3 | . . . 2 . 1 . . Alert Level 2 | . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Maintenance Status 1 | . . . . . . . 1 Hauler Manifests 2 | . . . 1 . 1 . . Registered Components 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . Scan Component 2 | . . . 1 . 1 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 13 | . 1 . 2 . 5 3 2 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . Time 70 | . . . 44 . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 4 | . . 3 . 1 . . . Largest Group 3 | . . 3 3 1 . . . Highest-Rated Group 40 | . . 40 40 31 . . . Highest-Rated Ally 31 | . . 16 16 31 . . . Total Orders . | . . . . . . . . Ally Attacks 52 | . . . 51 1 . . . Total Damage 561 | . . . 561 . . . . Kills 8 | . . . 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 9992 | 107 825 1827 1923 1175 2499 1020 616 Spaces Moved 5020 | 49 422 1029 914 650 1198 454 304 Core 9 | 3 . . . . 6 . . Treads 4697 | 46 422 1029 914 650 1055 454 127 Legs 68 | . . . . . 68 . . Wheels 246 | . . . . . 69 . 177 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 152 115 Average Speed 160 | 153 160 160 161 160 168 155 138 Slowest Speed 550 | 160 160 160 240 160 550 158 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 4 77 99 82 97 96 83 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 29 | . . . . . 3 19 7 Terrain Destroyed 174 | . . . . 13 87 30 44 Melee 11 | . . . . . 3 7 1 Projectile 1 | . . . . . . . 1 AOE 162 | . . . . 13 84 23 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 6157 | 65 503 1178 1163 721 1471 643 413 Wait 464 | . 25 119 91 28 81 100 20 Move 5014 | 49 421 1028 913 649 1197 453 304 Hop . | . . . . . . . . Pick Up 57 | 3 15 4 12 3 17 2 1 Fast Attach 38 | 6 1 . 4 1 14 5 7 Attach 20 | . 2 . 6 1 6 2 3 Detach 5 | . 1 . . . 1 . 3 Swap 48 | 1 . 3 8 4 15 11 6 Drop 58 | . 2 6 15 3 24 6 2 Fire 436 | 6 35 18 114 32 113 54 64 Melee 16 | . . . . . 3 10 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Entered Mines 1042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1229 | -10/Mines | Assembled infested the area 1234 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1450 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1596 | -10/Mines | Learned Materials stockpile data 1884 | -10/Mines | Discovered new exit (range 5) 1921 | -10/Mines | Discovered new exit (range 12) 1938 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2760 | -10/Mines | Entered Materials 2760 | -9/Materials | Accompanied by 3 allies 2760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3010 | -9/Materials | Discovered new exit (range 12) 3107 | -9/Materials | Identified exit to Mines 3178 | -9/Materials | Build established: Scavenger-Mutant 3531 | -9/Materials | Build established: Mutant 3639 | -9/Materials | Discovered new exit (range 15) 3774 | -9/Materials | Repaired Broken Trap Extractor 4078 | -9/Materials | Build established: Scavenger-Mutant 4200 | -9/Materials | Discovered new exit (range 10) 4683 | -9/Materials | Entered Mines 4686 | -9/Mines | Received a Mining Laser from a helpful Derelict 4714 | -9/Mines | Excavation squad dispatched 4714 | -9/Mines | A large section of the Mines collapsed 4964 | -9/Mines | Excavation squad dispatched 5214 | -9/Mines | Excavation squad dispatched 5302 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5377 | -9/Mines | Met a Derelict shopkeep closing up shop 5622 | -9/Mines | Discovered new exit (range 4) 5827 | -9/Mines | Discovered new exit (range 5) 5858 | -9/Mines | Entered Materials 5858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5887 | -8/Materials | Identified exit to Storage 5997 | -8/Materials | Lost 7 parts (1p3n2u1w) 6312 | -8/Materials | Repaired Structural Scanner 6429 | -8/Materials | Discovered new exit (range 3) 6810 | -8/Materials | Discovered new exit (range 20) 6886 | -8/Materials | Core integrity fell below 50% 7043 | -8/Materials | Build established: Mutant 7769 | -8/Materials | Discovered new exit (range 5) 7838 | -8/Materials | Destroyed 8 combat bots 8021 | -8/Materials | Core integrity fell below 20% 8357 | -8/Materials | Entered Storage 9253 | -8/Storage | Discovered new exit (range 20) 9377 | -8/Storage | Entered Factory 9377 | -7/Factory | Evolved 2 slots: Utility x2 9567 | -7/Factory | Garrison activated, responded to threat 9774 | -7/Factory | Garrison activated, responded to threat 9826 | -7/Factory | Lost 4 parts (2n1u1w) 9993 | -7/Factory | Self-destructed Last Messages --------------- 09919_ K-01 Serf cleans the Power Conduit. 09921_ U-05 Engineer builds a Wall. 09930_ U-05 Engineer lays Concrete. 09931_ U-05 Engineer builds a Wall. 09936_ System corrupted: Component data lost. 09938_ Acquired Hvy. Armor Plating. 09963_ G-47 Trooper destroyed. 09975_ Slug penetrates B-48 Gladiator. 09975_ Arm. Huge Wheel destroyed. 09975_ System corrupted by crushing effect (+3). 09976_ K-01 Serf collects debris. 09979_ Slug penetrates B-48 Gladiator. 09981_ Critical hit (Smash). 09981_ Slug penetrates B-48 Gladiator. 09981_ K-01 Serf collects debris. 09984_ The unstable cave ceiling collapses. 09985_ Slug penetrates B-48 Gladiator. 09987_ K-01 Serf collects debris. 09989_ Slug penetrates B-48 Gladiator. 09990_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ""?""""""""" ^ # | | ?????????? 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"Y" ??????? | | ????????""" k ??????? | | ?????????####### ??????? | | ???????????????## #??????? | | ????????????????# ???????? | | ????????????????+ ???????? | | ????????????????# #################????????? | | ????????????????# ?????????????????????????? | | ????????????????# ^ ^?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 41 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileMinesnifferRailgun Manual? 0 Play Time 01:05:20 Cumulative 317.8 hours Start 2022.04.09 @ 19:08:48 End 2022.04.09 @ 21:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 471 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93ff2d9b-29c1-41c9-88f1-60fa81b9d203