Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 10:17:24 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2260) 2260 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 6759 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -73 Cogmind --------- Core Integrity 661/850 Matter 268/300 Energy 278/300 System Corruption 2% Temperature Cool (70) Movement Walking (165) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (4) --- Overtuned Titanium Leg Overtuned Flexi-carbon Leg > --- UTILITY (7) ------ Scrap Suit Advanced Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Overtuned Quantum Rifle > --- INVENTORY (15) --- Cold Fusion Reactor Scrap Suit Scrap Suit Energy Well (350) Experimental Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Hardlight Generator Improved Heavy Machine Gun Long-range Missile Launcher CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Particle Charger Hardlight Generator > --- WEAPON ----------- Overtuned Quantum Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Scrap Suit Scrap Suit Scrap Suit Experimental Terrain Scanner Transport Network Coupler Hardlight Generator Overtuned Barrage Gun Grenade Launcher CPS Tube CPS Tube CPS Tube [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 60 | 7 12 7 1 6 27 Power 8 | 1 1 . 1 . 5 Engine 4 | 1 . . 1 . 2 Core 2 | . 1 . . . 1 Reactor 2 | . . . . . 2 Propulsion 13 | 2 2 2 . 3 4 Treads 7 | 2 2 2 . 1 . Leg 4 | . . . . . 4 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 3 . . 1 14 Device 11 | 1 . . . . 10 Storage 6 | 1 2 . . 1 2 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | 2 6 5 . 2 4 Energy Gun 4 | . 1 1 . 1 1 Energy Cannon 4 | . 2 1 . 1 . Ballistic Gun 6 | 2 1 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 7 | . 1 3 . . 3 Power . | . . . . . . Propulsion 4 | . . 2 . . 2 Utility . | . . . . . . Weapon 3 | . 1 1 . . 1 Highest Loss Streak 2 | . 1 2 . . 2 To Critical Strikes . | . . . . . . Average Backups 18 | 3 12 14 14 22 14 Power . | . 1 1 1 . . Propulsion 2 | 1 2 . . 3 . Utility 7 | . 3 7 7 8 6 Weapon 5 | . 4 4 5 7 3 Tool/Special . | . . . . . . Unused Backups 39 | 1 6 2 . 8 22 Power 2 | . . 1 . . 1 Propulsion 5 | . 3 . . . 2 Utility 13 | 1 . 1 . 4 7 Weapon 14 | . 3 . . 3 8 Tool/Special 5 | . . . . 1 4 Average Slot Usage (%) 90 | . 99 99 100 87 87 Engine 10 | . 7 . 7 14 3 Core 2 | . 6 14 7 . 1 Treads 22 | . 28 28 28 25 . Leg 2 | . . . . . 22 Wheel 1 | . . . . 1 1 Device 3 | . 3 . . . 25 Storage 13 | . 14 14 14 14 6 Processor 5 | . 10 14 14 3 1 Energy Gun 10 | . . 5 14 14 6 Energy Cannon 10 | . 8 9 . 13 . Ballistic Gun 5 | . 19 10 14 . 5 Peak Build Rating 76 | 7 10 12 13 26 76 Average Rating 22 | 6 8 10 11 20 64 On Entrance 10 | . 7 10 12 11 23 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 224 | 13 30 33 33 212 224 Greatest Support 80 | 40 40 40 40 50 80 Greatest Overweight (x) 17 | . . . . 17 7 Average Overweight (x) 1 | . . . . 3 . Largest Inventory Capacity 35 | 8 15 15 15 35 35 Average Capacity 24 | 7 14 15 15 30 18 Most Carried 35 | 6 15 15 15 35 34 Average Carried 20 | 4 12 14 15 24 17 Final Capacity 35 | 8 15 15 15 35 15 Final Carried 35 | 5 15 15 15 35 15 Scrap Suit Usage (%) 11 | . . . . . 92 Parts Cannibalized 21 | . . . . . 21 Class Distribution -------------------- 46% | Hauler-Mutant 41% | Mutant 7% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Scrapper | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1839 | 314 283 112 51 167 912 Remotely . | . . . . . . Salvage Created 3034 | 157 559 243 158 . 1917 Parts 155 | 15 41 17 6 . 76 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 9 | . 1 . . . 8 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 47 | . 14 10 2 . 21 Guns 33 | . 8 2 2 . 21 Cannons 5 | . 3 2 . . . AOE 9 | . 3 6 . . . Classes Destroyed 13 | 2 3 1 1 . 6 Worker 4 | . . . . . 4 Tunneler 5 | 5 . . . . . Hauler 4 | . 2 . . . 2 Recycler 6 | 1 1 . 1 . 3 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Swarmer 7 | . 3 4 . . . Grunt 23 | . 11 3 . . 9 Duelist 1 | . . . . . 1 Sentry 6 | . . . 2 . 4 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Subdweller 3 | . . 3 . . . Best Kill Streak 7 | 1 4 4 3 . 7 Combat Bots Only 4 | . 4 4 2 . 3 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 339 | . 71 47 2 . 219 Missed 114 | . 21 15 . . 78 Hits 225 | . 50 32 2 . 141 Melee 7 | . . . . . 7 Projectile 218 | . 50 32 2 . 134 AOE 4 | . . 4 . . . Critical Strikes 6 | . . 1 . . 5 Part Disruptions 1 | . . . . . 1 Damage Taken 3120 | . 635 670 27 . 1788 Core 366 | . 61 116 . . 189 Absorbed by Shields 396 | . . . . . 396 Regen/Repaired (Parts) 275 | . . . . . 275 Core Remaining (%) 64 | 100 . . . 29 . Volleys Fired 243 | 23 56 32 4 . 128 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 40 110 120 90 . 150 Shots Fired 455 | 46 104 47 8 . 250 Gun 397 | 46 80 15 8 . 248 Cannon 35 | . 20 15 . . . Launcher 20 | . 3 17 . . . Special 3 | . 1 . . . 2 Kinetic 264 | 46 79 13 4 . 122 Thermal 169 | . 22 17 4 . 126 Explosive 20 | . 3 17 . . . Electromagnetic . | . . . . . . Robot Hit Streak 40 | 4 11 36 40 . 10 Robot Miss Streak 6 | 6 3 . 1 . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 284 | 24 67 35 5 . 153 Core Hits 121 | 10 32 17 3 . 59 Critical Kills 4 | . . 1 . . 3 Critical Parts Destroyed 6 | . . . . . 6 Critical Strikes 15 | . . 1 . . 14 Burn 5 | . . . . . 5 Destroy 10 | . . 1 . . 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6447 | 218 877 899 110 . 4343 Guns 5148 | 216 483 155 110 . 4184 Cannons 437 | . 209 228 . . . Explosions 806 | . 138 516 . . 152 Melee . | . . . . . . Ramming 56 | 2 47 . . . 7 Kinetic 2704 | 216 483 109 45 . 1851 Thermal 2881 | . 209 274 65 . 2333 Explosive 804 | . 138 516 . . 150 Electromagnetic 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 38 | . . 23 . . 15 Projectiles . | . . . . . . Explosions 38 | . . 23 . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 129 | . . . . . 129 Shots 2 | . . . . . 2 Rammed 10 | 1 9 . . . . Targets Rammed 11 | 1 9 . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 223 | . 199 21 117 . 223 Average Temperature 37 | . 52 5 48 . 34 Received Heat Transfer 875 | . 282 93 9 . 491 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 . . . 6 Heat Transferred 4836 | . 444 531 75 . 3786 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 79 | 100 100 . 100 . 47 Level 1 18 | . . . . . 49 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 452 | 5 124 . 109 . 452 Initial 69 | . . . 69 . . Average 85 | . 39 . 92 . 162 Influence Increases 1768 | 30 434 265 45 . 994 Destroy 0b10 Robot/C 900 | . 280 140 40 . 440 Destroy 0b10 Robot/NC 105 | 30 15 . 5 . 55 Destroy Leader 218 | . 54 20 . . 144 Allied During Kill 19 | . . . . . 19 Successful Hack 77 | . 37 . . . 40 Disable Machine 240 | . 15 . . . 225 Destroy Structure 59 | . 18 . . . 41 Lose Combat Pursuer 150 | . 15 105 . . 30 Influence Decreases 1316 | 30 434 120 116 74 542 Entered New Map 150 | . . . 76 74 . Time Decay 1066 | 30 424 120 40 . 452 Lost Part 40 | . 10 . . . 30 Lost Ally 60 | . . . . . 60 Squads Dispatched 12 | . 2 . . . 10 Investigation 3 | . 1 . . . 2 Extermination 4 | . . . . . 4 Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 7 | . . . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 30 13 1 . 35 Peak Tracking Total 5 | . 5 5 1 . 4 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 9 | . 3 1 . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 18 | . 1 2 . . 15 Max in Single Turn 6 | . 1 1 . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 19 | . 7 . 1 3 8 Terminals 9 | . 6 . . . 3 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 41 | . 19 . 1 5 16 Successful 21 | . 10 . 1 5 5 Failed 20 | . 9 . . . 11 Catastrophic 6 | . 2 . . . 4 Database Lockouts . | . . . . . . Manual 21 | . 12 . . 1 8 Terminals 23 | . 17 . . . 6 Fabricators 4 | . . . . . 4 Repair Stations 3 | . . . . . 3 Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 . 1 5 . Record 5 | . . . 1 4 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 3 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 Terminals 6 | . 5 . . . 1 Skim 6 | . 5 . . . 1 Fabricators 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Mask 1 | . 1 . . . . Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . . . 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 87 | . . . . . 87 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 256 | . . . . . 256 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 859 | 189 408 . . . 262 Seismic 597 | 189 408 . . . . T.N.C. 262 | . . . . . 262 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 11533 | 274 1872 761 90 7147 1389 Spaces Moved 4606 | 126 1011 419 46 2245 759 Core 5 | 5 . . . . . Treads 3614 | 121 1011 419 46 2017 . Legs 712 | . . . . . 712 Wheels 275 | . . . . 228 47 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 93 Average Speed 228 | 155 160 160 160 311 127 Slowest Speed 480 | 160 160 160 160 480 303 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . . 5 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 6 93 35 9 92 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 6 | . . 2 . 4 . Spaces Dug 21 | . . 21 . . . Terrain Destroyed 131 | . 16 79 . . 36 Melee . | . . . . . . Projectile 27 | . . . . . 27 AOE 104 | . 16 79 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5304 | 164 1174 466 56 2412 1032 Wait 198 | 1 41 . . 103 53 Move 4601 | 125 1010 418 45 2244 759 Hop . | . . . . . . Pick Up 90 | 6 23 5 2 40 14 Fast Attach 27 | 7 1 . 1 3 15 Attach 25 | . 3 3 . 3 16 Detach 4 | . . . . . 4 Swap 32 | . 13 5 1 1 12 Drop 73 | 1 18 3 3 18 30 Fire 243 | 23 56 32 4 . 128 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 10 | 1 9 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 275 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 7) 667 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Discovered new exit (range 16) 1442 | -10/Materials | Identified exit to Materials 1442 | -10/Materials | Identified exit to Subcaves 1467 | -10/Materials | Learned Storage security intel 1488 | -10/Materials | Learned location of 1 exit from Recycling 1489 | -10/Materials | Learned 4 Recycling zone layouts 1490 | -10/Materials | Learned location of 3 exits from Materials 2147 | -10/Materials | Entered Subcaves 2148 | -10/Subcaves | Approached by a straggling Scientist 2148 | -10/Subcaves | Identified exit to Materials 2148 | -10/Subcaves | Identified exit to Recycling 2472 | -10/Subcaves | Disturbed a concealed Subdweller 2479 | -10/Subcaves | Core integrity fell below 50% 2908 | -10/Subcaves | Entered Recycling 2909 | -9/Recycling | Identified exit to Factory 2956 | -9/Recycling | Scanned before Scraplab entrance 2979 | -9/Recycling | Entered Scraplab 2995 | -9/Recycling | Discovered new exit (range 3) 2998 | -9/Recycling | Entered Scraptown 3256 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3259 | -9/Scraptown | Learned Research emergency access door positions 3261 | -9/Scraptown | Learned Factory terminal intel 3262 | -9/Scraptown | Learned location of Extension (-6) 3283 | -9/Scraptown | Discovered new exit (range 11) 3681 | -9/Scraptown | Visited Cave Peace 3682 | -9/Scraptown | Received an X-ray algorithm 3698 | -9/Scraptown | Ran an X-ray algorithm 3843 | -9/Scraptown | Visited Spacefarers 3952 | -9/Scraptown | Visited SPCMW 3971 | -9/Scraptown | Visited Assassins FH 4016 | -9/Scraptown | Visited The Evicted 4087 | -9/Scraptown | Visited Comm Corps 4138 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4163 | -9/Scraptown | Visited Symbiants 4477 | -9/Scraptown | Visited UFD Registry 4477 | -9/Scraptown | Registered with UFD as "Fissionbrain" 4517 | -9/Scraptown | Visited Infowarlord's Domain 4529 | -9/Scraptown | Found Exp. Terrain Scanner 4563 | -9/Scraptown | Visited Science Guys 4627 | -9/Scraptown | Visited Derelict Rescue Squad 4691 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5034 | -9/Scraptown | Visited Abandonware Association 5086 | -9/Scraptown | Build established: Hauler-Mutant 5202 | -9/Scraptown | Visited Scrap Suit Storage 5346 | -9/Scraptown | Visited Junk Repository 5737 | -9/Scraptown | Visited Supply Room 5819 | -9/Scraptown | Visited LU-1G1's Boring Crew 6116 | -9/Scraptown | Visited Modified Component R&D 7083 | -9/Scraptown | Found Scrap Suit 7089 | -9/Scraptown | Found Scrap Suit 7100 | -9/Scraptown | Found Scrap Suit 7121 | -9/Scraptown | Found Scrap Suit 7357 | -9/Scraptown | Found Scrap Suit 7619 | -9/Scraptown | Discovered new exit (range 3) 10033 | -9/Scraptown | Met Optimus 10033 | -9/Scraptown | Accepted into 0bPrime 10145 | -9/Scraptown | Entered Factory 10145 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 10146 | -6/Factory | Loaded intel: 28 terminal locations 10663 | -6/Factory | Build established: Scavenger-Scrapper 10784 | -6/Factory | Attached CPS modules to U-05 Engineer. 10786 | -6/Factory | Attached CPS modules to G-50 Soldier. 10845 | -6/Factory | Repaired Ovr. Barrage Gun 10964 | -6/Factory | Build established: Scrapper 11150 | -6/Factory | Loaded intel: 8 recycling unit locations 11179 | -6/Factory | Discovered new exit (range 14) 11203 | -6/Factory | Lost 3 allies 11534 | -6/Factory | Self-destructed Last Messages --------------- 11526_ Nuclear Reactor explodes. 11526_ M-13 Machinist destroyed. 11526_ Repair Station disabled. 11526_ Backup Power I tumbles out of repair station. 11526_ Backup Propulsion I tumbles out of repair station. 11526_ Backup Power I tumbles out of repair station. 11526_ Backup Laser I tumbles out of repair station. 11526_ Backup Propulsion I tumbles out of repair station. 11526_ Ovr. Flexi-carbon Leg destroyed. 11526_ Destroyed Ovr. Flexi-carbon Leg. 11526_ Ovr. Barrage Gun destroyed. 11526_ Destroyed Ovr. Barrage Gun. 11528_ Penetrated by Slug. 11528_ Slug penetrates Nuclear Reactor. 11528_ K-01 Serf collects debris. 11529_ U-05 Engineer lays Concrete. 11531_ Penetrated by Slug. 11532_ K-01 Serf collects debris. 11532_ U-05 Engineer builds a Wall. 11532_ Nuclear Reactor explodes. 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""" """ #????????? | | ????????????####### * k #????????? | | ?????????? + ######?#### | | ???????????"" # ### | | ?????????????????# """ ?+ | | ?????????????????# """ #?# | | ???????????????? # """ #?# | | ???????????????? / #?# | | ???????????????? # !!! #?# " | | ?????????????????# !! #?# " | | ?????????????"?"?# !! ### " | | ?????????????"Y"?# # | | ?????????????"""?# !!! ##+# | | ?????????????????# !!! | | ?????????????????# !!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 390 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ovr. Barrage Gun | 13% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Myspace Sprinter There's More Where That Came From You May Approach The Wall Challenges ------------ None Game ------ Seed ComponentDataMachine Manual? 0 Play Time 00:40:16 Cumulative 939.5 hours Start 2025.10.22 @ 06:52:50 End 2025.10.23 @ 10:17:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1582 Rogue 1582 Adventurer 0 Explorer 0 Win Type - Total 92 Types 54/1/16/15/4/0/0/1/0/1 Lore% 92 Gallery% 83 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 376742a1-8a1a-45f4-9f5e-a19c4e03b93d