Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 21:19:07 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2441) 2441 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 6240 Bonus ------- High Alert Combat Kills 29 Entered Garrisons 200 Cogmind --------- Core Integrity 288/700 Matter 157/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Treading (165) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Medium Reactive Plating Component Analysis Suite Recalibrator > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Ion Cannon Heavy Missile Launcher > --- INVENTORY (12) --- Small Storage Unit Large Matter Pod (0) Long-range Tractor Beam Improved Trap Extractor Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Large Matter Pod Experimental Sensor Array Hardened Light Armor Plating Hacking Suite Improved Trap Extractor Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 94 | 1 6 10 20 3 21 6 12 15 Power 11 | . 1 2 2 . 4 1 1 . Engine 3 | . 1 . 2 . . . . . Core 8 | . . 2 . . 4 1 1 . Reactor . | . . . . . . . . . Propulsion 26 | . . 2 5 . 7 3 5 4 Treads 9 | . . 1 5 . 1 . . 2 Leg 17 | . . 1 . . 6 3 5 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 2 2 8 3 6 1 2 7 Device 15 | . . 2 2 1 5 1 . 4 Storage 6 | 1 2 . . 1 . . . 2 Processor 5 | . . . 4 . 1 . . . Hackware 1 | . . . . . . . 1 . Protection 5 | . . . 2 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 25 | . 3 4 5 . 4 1 4 4 Energy Gun 4 | . . . . . 2 . 2 . Energy Cannon 3 | . . . 1 . . . . 2 Ballistic Gun 11 | . 1 4 3 . 2 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . . . . 1 1 2 Special Weapon 2 | . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . . . Parts Lost 30 | . 2 1 1 1 6 3 16 . Power 5 | . . 1 . . 1 1 2 . Propulsion 9 | . . . . . 3 . 6 . Utility 4 | . . . 1 1 . . 2 . Weapon 12 | . 2 . . . 2 2 6 . Highest Loss Streak 8 | . 2 1 1 1 6 3 8 . Average Slot Usage (%) 88 | . 96 99 99 98 84 97 68 51 Engine 3 | . 14 . 1 11 3 . . . Core 6 | . . 13 9 . 4 14 4 . Treads 11 | . . 3 22 22 14 . . . Leg 11 | . 28 24 . . 9 30 23 15 Device 6 | . . 4 7 . 8 6 3 14 Storage 12 | . 26 23 11 12 9 7 6 9 Processor 12 | . . . 21 21 13 15 8 . Protection 2 | . . . 3 7 . . 2 2 Energy Gun 2 | . 23 . . . 3 5 1 . Ballistic Gun 16 | . . 27 18 22 17 13 5 . Naked Turns 11 | . . . . . . . 11 . Heaviest Build 76 | 17 30 27 33 43 43 43 36 76 Greatest Support 62 | 20 20 22 42 42 62 48 45 44 Greatest Overweight (x) 7 | . 1 1 . 1 7 1 6 3 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 12 | 8 12 12 10 12 10 10 10 12 Average Capacity 10 | 6 10 11 10 10 10 10 9 9 Most Carried 12 | 6 12 12 10 11 10 10 10 5 Average Carried 9 | 6 8 11 9 10 9 9 8 1 Final Capacity 12 | 8 12 10 10 10 10 10 4 12 Final Carried 12 | 6 12 10 10 10 10 10 4 5 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Matter Collected 2062 | 210 39 258 564 149 512 115 203 12 Remotely 12 | . . . . . . . . 12 Salvage Created 2700 | 80 64 231 776 84 861 194 271 139 Parts 166 | 2 8 16 59 . 51 13 14 3 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 66 | . 4 7 17 6 13 6 11 2 Guns 48 | . 3 7 15 6 13 2 2 . Cannons 3 | . . . 2 . . . . 1 AOE 15 | . 1 . . . . 4 9 1 Classes Destroyed 12 | 1 2 . 3 1 5 . . . Worker 5 | . . . 1 . 3 1 . . Builder 5 | . . . . . 2 3 . . Hauler 2 | . . . . . 2 . . . Recycler 4 | 1 . 1 1 . . . . 1 Operator 1 | . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . Swarmer 18 | . 3 6 3 . . 3 3 . Grunt 32 | . 1 1 9 . 9 2 8 2 Duelist 1 | . . . . . 1 . . . Sentry 7 | . . . 5 . 2 . . . Hunter 2 | . . . . . 1 1 . . Assembled 6 | . . . . 6 . . . . Best Kill Streak 10 | 1 4 3 7 5 5 10 6 2 Combat Bots Only 6 | . 4 3 6 5 4 6 6 1 Max Kills in Single Turn 3 | 1 2 1 2 1 2 3 2 2 Gunslinging 1 | . 1 . 1 . 1 . . . Exploded 2 | . 1 . . . . 2 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Damage Taken 4712 | . 181 490 602 210 1183 448 1501 97 Core 809 | . 29 68 70 50 180 42 370 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 61 . 70 67 . . . Volleys Fired 218 | 2 9 23 67 15 63 11 24 4 Largest 3 | 2 2 2 2 2 3 3 2 2 Hottest 140 | 100 100 40 100 46 107 114 130 140 Shots Fired 395 | 4 15 46 117 29 122 24 30 8 Gun 332 | 4 12 46 83 29 122 17 19 . Cannon 21 | . . . 17 . . . . 4 Launcher 24 | . 2 . . . . 7 11 4 Special 18 | . 1 . 17 . . . . . Kinetic 289 | . . 46 83 29 105 12 14 . Thermal 54 | 4 13 . 17 . 6 5 5 4 Explosive 24 | . 2 . . . . 7 11 4 Electromagnetic 28 | . . . 17 . 11 . . . Robot Hit Streak 38 | 4 5 12 29 11 38 8 9 3 Robot Miss Streak 4 | . 3 3 2 1 3 1 4 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 11 | . 1 2 3 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 289 | 4 5 36 82 21 103 18 16 4 Core Hits 155 | 2 6 17 34 11 35 18 26 6 Critical Hits 3 | . . . . . 2 1 . . Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5450 | 51 176 270 1202 282 1423 777 998 271 Guns 3368 | 51 61 270 865 282 1414 213 212 . Cannons 332 | . . . 282 . . . . 50 Explosions 1717 | . 115 . 31 . . 564 786 221 Melee . | . . . . . . . . . Ramming 9 | . . . . . 9 . . . Kinetic 2942 | . . 270 865 282 1179 162 184 . Thermal 367 | 51 61 . 55 . 71 51 28 50 Explosive 1686 | . 115 . . . . 564 786 221 Electromagnetic 446 | . . . 282 . 164 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . Average Corruption 2 | . . . . 2 . . . . Corruption Purged . | . . . . . . . . . Effects 5 | . . . . 5 . . . . Message Errors 4 | . . . . 4 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 93 | . 8 . . . . 16 55 14 Projectiles . | . . . . . . . . . Explosions 93 | . 8 . . . . 16 55 14 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 170 | . 11 . 36 . 3 49 71 . Shots 8 | . 1 . 1 . . 2 4 . Rammed 1 | . . . . . 1 . . . Targets Rammed 2 | . . . . . 2 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 199 | 78 199 30 134 16 120 142 87 111 Average Temperature 36 | 39 92 6 27 9 43 48 26 50 Received Heat Transfer 1388 | . 45 99 180 20 486 63 441 54 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . Heat Transferred 890 | 148 185 . 150 . 148 111 74 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Peak Influence 463 | 5 88 189 347 140 429 351 463 246 Initial 255 | . 3 34 . 135 . 158 255 211 Average 146 | 4 24 81 110 91 171 187 380 202 Maximum Alert Level 2 | . . . 1 . 2 1 2 1 Low Security (%) 66 | 100 100 100 72 100 53 79 . 12 Level 1 27 | . . . 27 . 31 20 63 87 Level 2 5 | . . . . . 15 . 36 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 2 . 4 2 . 1 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 7 | . . . 2 . 4 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Distress Signals 6 | . 1 . 2 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 7 8 28 9 25 6 15 2 Peak Tracking Total 8 | . 6 3 8 2 6 3 6 1 Tactical Retreats 7 | . 1 . 1 . 5 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Traps Triggered 5 | . . 2 . . . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Machines Disabled 3 | . . . . . 1 1 1 . Max in Single Turn 1 | . . . . . 1 1 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Machines Accessed 8 | . 1 1 2 1 2 1 . . Terminals 4 | . 1 . 1 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 14 | . 2 1 4 1 5 1 . . Successful 11 | . 2 1 4 1 2 1 . . Failed 3 | . . . . . 3 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . 1 . 2 . . . Terminals 9 | . 2 . 2 . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 6 | . 1 1 1 1 2 . . . Part Schematic 1 | . . . . . 1 . . . Open Door 2 | . . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . 1 . . . . . Terminals 2 | . 1 . 1 . . . . . Track 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 4 | . . . . . 4 . . . EXPLORE 3 | . . . . . 3 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 16 | . . . . 16 . . . . Drone Recoveries 13 | . . . . . 13 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Turns Passed 4407 | 22 186 665 976 577 967 239 320 455 Spaces Moved 2240 | 13 109 349 458 330 387 158 201 235 Core 26 | . . . . . 3 . 23 . Treads 1085 | . . 91 458 330 204 . . 2 Legs 1129 | 13 109 258 . . 180 158 178 233 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 150 152 152 120 120 50 120 Average Speed 148 | 120 133 153 152 152 156 125 119 161 Slowest Speed 400 | 120 150 165 152 172 400 150 350 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 2 26 57 43 71 54 5 54 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 13 | . . . 13 . . . . . Terrain Destroyed 88 | . 11 . 19 . . 28 20 10 Melee . | . . . . . . . . . Projectile 18 | . . . 16 . . . 1 1 AOE 70 | . 11 . 3 . . 28 19 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Total 2915 | 15 133 444 596 375 629 177 247 299 Wait 280 | . 1 48 25 20 146 . . 40 Move 2233 | 12 108 348 457 329 386 158 200 235 Hop . | . . . . . . . . . Pick Up 20 | . 4 4 7 2 2 . . 1 Fast Attach 51 | 1 3 4 7 3 11 2 9 11 Attach 19 | . 1 2 3 . 3 3 3 4 Detach 18 | . 3 1 5 2 . 2 1 4 Swap 27 | . 2 4 10 . 7 1 3 . Drop 41 | . 2 10 15 3 9 . 2 . Fire 218 | 2 9 23 67 15 63 11 24 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . 2 . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Entered Mines 269 | -10/Mines | Learned Materials non-interactive machine intel 296 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 299 | -10/Mines | Found Prototype Device 344 | -10/Mines | Build established: Mutant 488 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 646 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 744 | -10/Mines | Discovered new exit (range 5) 874 | -10/Mines | Entered Materials 874 | -9/Materials | Evolved 2 slots: Utility x2 874 | -9/Materials | Identified Exp. Sensor Array 875 | -9/Materials | Loaded intel: 41 non-interactive machine locations 1837 | -9/Materials | Discovered new exit (range 9) 1850 | -9/Materials | Entered Mines 1895 | -9/Mines | Identified exit to Materials 1947 | -9/Mines | Assembled infested the area 2201 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2382 | -9/Mines | Found the Drone Emporium 2390 | -9/Mines | Found Prototype Device 2390 | -9/Mines | Identified Decoy Drone Bay 2427 | -9/Mines | Entered Materials 2427 | -8/Materials | Accompanied by 16 allies 2427 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2471 | -8/Materials | Discovered new exit (range 73) 3048 | -8/Materials | Lost 6 parts (1p3n2w) 3351 | -8/Materials | Build established: Scavenger-Gunner 3394 | -8/Materials | Entered Factory 3394 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3580 | -7/Factory | Garrison activated, responded to threat 3633 | -7/Factory | Identified exit to Garrison 3633 | -7/Factory | Entered Garrison 3641 | -7/Garrison | Lost 3 parts (1p2w) 3658 | -7/Garrison | Triggered checkpoint 3688 | -7/Garrison | Garrison Relay disabled 3764 | -7/Garrison | Triggered checkpoint 3810 | -7/Garrison | Triggered checkpoint 3812 | -7/Garrison | Triggered checkpoint 3841 | -7/Garrison | Triggered checkpoint 3867 | -7/Garrison | Lost 8 parts (2p3n3w) 3934 | -7/Garrison | Triggered checkpoint 3937 | -7/Garrison | Lost 3 parts (1n2w) 3942 | -7/Garrison | Core integrity fell below 50% 3942 | -7/Garrison | Released all parts (3) 3949 | -7/Garrison | Discovered new exit (range 10) 3953 | -7/Garrison | Entered Factory 3973 | -7/Factory | Lost 3 parts (2n1u) 4228 | -7/Factory | Build established: Mutant 4408 | -7/Factory | Self-destructed Last Messages --------------- 04125_ ALERT: Alarm triggered, dispatching investigation squad. 04194_ Acquired Hvy. Missile Launcher. 04207_ Acquired Imp. Grenade Launcher. 04229_ Acquired Med. Reactive Plating. 04233_ Destroyed Imp. Heat Sink. 04233_ G-47 Trooper destroyed. 04233_ R-06 Scavenger destroyed. 04234_ Acquired 12 matter. 04241_ R-06 Scavenger collects Aluminum Leg. 04266_ Acquired Recalibrator. 04280_ Acquired Hvy. Ion Cannon. 04291_ Acquired Hvy. Particle Cannon. 04312_ Acquired Component Analysis Suite. 04335_ K-01 Serf collects debris. 04373_ G-47 Trooper destroyed. 04384_ K-01 Serf cleans the Nuclear Reactor. 04393_ K-01 Serf cleans the Terminal. 04395_ K-01 Serf cleans the Nuclear Reactor. 04399_ K-01 Serf cleans the Terminal. 04402_ Acquired Adv. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????############???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# ##### | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# # | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# """"""" # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????#???????????????# # | | ??????????????????# ########+############# # | | ??????????????????+ ! | | ??????????????????# | | ??????????????????# "" @ | | ??????????????????# "" | | ??????????????????# "T | | ??????????????????# "" ########### | | ??????????????????# "" """ !#????????? | | ?????????????????# """ #???????? """" " % | | ?????????????????#k """ #???????" """" # ! | | ?????????????????+ ???????"?"""" # | | ?????????????????# """ """ ##????????"""" # | | ?????????????????# """ """ #???????????? # | | ?????????????????# """ ?"" #????????????? # | | ?????????????????#k ??? ?? #????????????? # | | ????????????????? ???? ?? #??????????????# | | ???????????????? ????? ??? #??????????????# | | ???????????????????????!??? #??????????????# | | ???????????????????????!??? ???????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 265 Matter Stores 309 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaCatalystNanosword Manual? 0 Play Time 00:41:47 Cumulative 47.5 hours Start 2021.08.05 @ 17:31:15 End 2021.10.04 @ 21:19:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 59 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a631fc39-4251-446c-9dd9-2b18ec503c8a