Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 23:00:43 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (650) 650 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 2775 Bonus ------- Pacifist 200 High Alert Combat Kills 20 Cogmind --------- Core Integrity 223/550 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Light Nuclear Core Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Weapon Cycler > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Particle Gun Particle Cannon Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 28 | 6 . . 5 17 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 1 8 Treads . | . . . . . Leg 11 | 2 . . 1 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . . 1 4 Device 2 | . . . . 2 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 . . 2 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . . . 7 Average Slot Usage (%) 86 | . 85 85 83 88 Engine 10 | . 14 14 11 8 Leg 31 | . 28 28 33 31 Device 4 | . . . . 8 Storage 10 | . 14 14 11 8 Processor 4 | . . . . 7 Protection 4 | . . . 6 5 Ballistic Gun 14 | . 28 28 17 8 Ballistic Cannon 3 | . . . . 6 Launcher 2 | . . . 4 1 Naked Turns 7 | . . . . 7 Heaviest Build 35 | 12 12 12 19 35 Greatest Support 46 | 20 20 20 30 46 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 7 | 4 6 6 6 9 Most Carried 10 | 2 2 5 6 10 Average Carried 5 | . 2 3 5 6 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 2 2 5 6 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 709 | 224 . 16 87 382 Remotely . | . . . . . Salvage Created 679 | . . . 144 535 Parts 45 | . . . 14 31 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 20 | . . . 4 16 Guns 7 | . . . 3 4 Cannons 6 | . . . . 6 AOE 7 | . . . 1 6 Classes Destroyed 6 | . . . 2 4 Recycler 1 | . . . . 1 Swarmer 8 | . . . . 8 Grunt 7 | . . . 2 5 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 3 | . . . 2 1 Best Kill Streak 5 | . . . 3 5 Combat Bots Only 5 | . . . 3 5 Max Kills in Single Turn 4 | . . . 1 4 Gunslinging . | . . . . . Exploded 4 | . . . 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1597 | . 12 . 155 1430 Core 342 | . . . 15 327 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 100 96 . Volleys Fired 42 | . . . 8 34 Largest 2 | . . . 2 2 Hottest 100 | . . . 56 100 Shots Fired 82 | . . . 16 66 Gun 44 | . . . 11 33 Cannon 28 | . . . . 28 Launcher 10 | . . . 5 5 Special . | . . . . . Kinetic 70 | . . . 11 59 Thermal 2 | . . . . 2 Explosive 10 | . . . 5 5 Electromagnetic . | . . . . . Robot Hit Streak 8 | . . . 6 8 Robot Miss Streak 3 | . . . 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . . . 12 38 Core Hits 35 | . . . 9 26 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1477 | . . . 388 1089 Guns 494 | . . . 136 358 Cannons 273 | . . . . 273 Explosions 693 | . . . 252 441 Melee . | . . . . . Ramming 17 | . . . . 17 Kinetic 767 | . . . 136 631 Thermal . | . . . . . Explosive 693 | . . . 252 441 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . . 8 33 Projectiles 4 | . . . . 4 Explosions 37 | . . . 8 29 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . . . 43 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . . . 12 120 Average Temperature 31 | . . . 8 33 Received Heat Transfer 411 | . . . 60 351 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 435 | . . . 140 435 Initial 59 | . . . . 59 Average 133 | . . . 59 229 Maximum Alert Level 2 | . . . . 2 Low Security (%) 77 | 100 100 100 100 56 Level 1 14 | . . . . 28 Level 2 8 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 3 . 5 34 Peak Tracking Total 11 | . 5 . 5 11 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 1 2 Successful 3 | . . . 1 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 845 | 63 9 149 180 444 Spaces Moved 541 | 45 8 122 124 242 Core 15 | 2 . . . 13 Treads . | . . . . . Legs 526 | 43 8 122 124 229 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 120 | 116 120 120 120 122 Slowest Speed 500 | 120 120 120 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 7 37 20 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . 22 39 Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . . 22 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 662 | 52 7 124 138 341 Wait 26 | . . . . 26 Move 537 | 44 7 121 123 242 Hop . | . . . . . Pick Up 10 | 2 . 3 1 4 Fast Attach 13 | 6 . . 1 6 Attach 7 | . . . 2 5 Detach 4 | . . . . 4 Swap 8 | . . . 2 6 Drop 14 | . . . 1 13 Fire 42 | . . . 8 34 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 8) 73 | -10/Materials | Entered Mines 80 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 195 | -10/Mines | Discovered new exit (range 13) 222 | -10/Mines | Entered Materials 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 394 | -9/Materials | Discovered new exit (range 4) 402 | -9/Materials | Entered another Materials area 402 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -8/Materials | Repaired Aluminum Leg 687 | -8/Materials | Garrison activated, responded to threat 747 | -8/Materials | Build established: Scavenger-Mutant 842 | -8/Materials | Core integrity fell below 50% 846 | -8/Materials | Self-destructed Last Messages --------------- Aluminum Leg destroyed. U-05 Engineer lays Concrete. Lgt. Cannon destroyed. K-01 Serf cleans the Fusion Modulator. U-05 Engineer builds a Wall. Weapon Cycler destroyed. K-01 Serf cleans the Fusion Modulator. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Discarded Terrain Scan Processor. Imp. Aluminum Leg destroyed. Dropped Lrg. Storage Unit. Rnf. Ion Engine severed. Dropped Particle Gun. Dropped Aluminum Leg. Slammed into G-47 Trooper. G-47 Trooper knocked back. 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" ?###???#????? | | ?????????????????????????????? ??????? ????? | | ?????????????????????????????# ???? ???????? | | ???????????????????????????????? ????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokShockBox Manual? 0 Play Time 00:19:10 Cumulative 4.6 hours Start 2020.09.19 @ 01:25:23 End 2020.09.19 @ 23:00:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters SATURATION(56) Filters SATURATION(66) Steam 1 RUN: ae4240fa-0e3e-453c-bc2d-1c232b9fc26c