Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 21:16:59 Player: Kanyash Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1927) 1927 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4622 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Particle Cannon Ion Cannon Gauss Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Kinecellerator > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Weapon Cycler Plasma Cannon Minigun Gauss Rifle Assault Cannon Flak Cannon Proton Missile Launcher Mini Grenade Launcher Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 59 | 6 7 17 11 18 Power 9 | 1 2 2 1 3 Engine 7 | 1 2 1 1 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 18 | 1 2 10 2 3 Treads 7 | . . 5 . 2 Leg 11 | 1 2 5 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 2 2 5 Device 5 | . 1 . . 4 Storage 3 | 1 . 1 . 1 Processor 3 | . . 1 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 3 2 3 6 7 Energy Gun 3 | 2 . 1 . . Energy Cannon 5 | . . . 4 1 Ballistic Gun 5 | 1 1 1 2 . Ballistic Cannon 5 | . 1 1 . 3 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 25 | . 1 6 2 16 Power 6 | . 1 1 . 4 Propulsion 14 | . . 4 2 8 Utility 2 | . . . . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 8 | . 1 2 1 8 To Critical Strikes 1 | . . . 1 . Average Backups 10 | 3 7 9 14 13 Power 1 | . . 1 2 1 Propulsion 2 | 1 3 2 4 2 Utility 2 | . 1 2 2 1 Weapon 4 | . 2 3 5 7 Tool/Special . | . . . . . Unused Backups 16 | . 4 1 8 3 Power 2 | . . . 2 . Propulsion 3 | . 2 1 . . Utility 2 | . 1 . 1 . Weapon 9 | . 1 . 5 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 95 98 98 95 Engine 10 | . 14 9 9 11 Core 1 | . . 1 . 2 Treads 16 | . . 16 20 24 Leg 18 | . 28 26 13 3 Device 6 | . 9 5 . 9 Storage 10 | . 14 11 9 7 Processor 8 | . . 5 18 11 Energy Gun 1 | . . 1 1 . Energy Cannon 6 | . . . 16 12 Ballistic Gun 7 | . 14 6 7 2 Ballistic Cannon 9 | . 12 13 1 5 Peak Build Rating 39 | 5 7 19 28 39 Average Rating 19 | 3 6 14 26 32 On Entrance 11 | . 5 7 19 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 58 | 14 15 34 46 58 Greatest Support 89 | 10 20 89 89 83 Greatest Overweight (x) 10 | 1 . 1 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 11 15 15 Most Carried 15 | 7 8 15 15 15 Average Carried 10 | 3 7 9 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 5 8 15 15 4 Class Distribution -------------------- 44% | Mutant 24% | Scavenger-Skirmisher 14% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1737 | 214 281 687 261 294 Remotely . | . . . . . Salvage Created 2127 | . 195 791 545 596 Parts 127 | . 11 48 34 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 7 20 8 8 Guns 10 | . 3 6 1 . Cannons 30 | . 4 14 7 5 AOE 3 | . . . . 3 Classes Destroyed 11 | . 3 4 1 3 Worker 4 | . . 1 . 3 Builder 3 | . . . . 3 Tunneler 2 | . . . . 2 Recycler 7 | . . 1 3 3 Operator 3 | . . 2 1 . Watcher 5 | . 1 3 . 1 Swarmer 10 | . 3 4 3 . Grunt 17 | . 4 8 . 5 Sentry 14 | . . 8 4 2 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 6 3 7 Combat Bots Only 6 | . 3 6 3 3 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 473 | . 49 103 69 252 Missed 146 | . 11 24 18 93 Hits 327 | . 38 79 51 159 Melee 17 | . . . . 17 Projectile 310 | . 38 79 51 142 Critical Strikes 16 | . 1 6 4 5 Damage Taken 4598 | . 357 1065 664 2512 Core 986 | . 83 99 86 718 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 66 75 84 . Volleys Fired 179 | . 34 76 27 42 Largest 3 | . 2 2 3 3 Hottest 180 | . 50 79 180 175 Shots Fired 386 | . 68 151 81 86 Gun 93 | . 34 38 20 1 Cannon 281 | . 34 113 61 73 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 268 | . 68 144 20 36 Thermal 106 | . . 7 61 38 Explosive 11 | . . . . 11 Electromagnetic 1 | . . . . 1 Robot Hit Streak 13 | . 8 12 13 8 Robot Miss Streak 12 | . 5 12 3 10 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 217 | . 36 93 39 49 Core Hits 110 | . 13 38 15 44 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 3 . 2 Blast 7 | . 2 3 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5327 | . 483 1647 832 2365 Guns 765 | . 139 422 158 46 Cannons 3303 | . 344 1225 674 1060 Explosions 1259 | . . . . 1259 Melee . | . . . . . Ramming . | . . . . . Kinetic 2662 | . 483 1529 158 492 Thermal 1661 | . . 118 674 869 Explosive 927 | . . . . 927 Electromagnetic 77 | . . . . 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 149 | . . 3 5 141 Projectiles 18 | . . 3 5 10 Explosions 131 | . . . . 131 Melee . | . . . . . Knockbacks 20 | . 6 11 . 3 Impact . | . . . . . Kinetic 17 | . 6 8 . 3 Secondary 3 | . . 3 . . Self-Inflicted Damage 214 | . . . . 214 Shots 6 | . . . . 6 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 479 | . 46 63 479 269 Average Temperature 73 | . 11 19 146 81 Received Heat Transfer 1404 | . 117 504 189 594 Effects 7 | . . . 2 5 Interference 5 | . . . . 5 Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 2496 | . . 259 1073 1164 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 85 Level 1 4 | . . . . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 362 | . 71 156 92 362 Initial 37 | . . . 37 27 Average 53 | . 28 69 47 53 Influence Increases 1670 | . 218 567 281 604 Destroy 0b10 Robot/C 860 | . 140 400 160 160 Destroy 0b10 Robot/NC 120 | . 5 35 20 60 Destroy Leader 270 | . 42 126 60 42 Disable Machine 105 | . . . 30 75 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 135 | . 1 6 11 117 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 1376 | . 218 478 310 370 Entered New Map 85 | . . . 52 33 Time Decay 1051 | . 208 418 238 187 Lost Part 240 | . 10 60 20 150 Squads Dispatched 11 | . 3 1 1 6 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 3 | . 1 1 . 1 Assault 2 | . . . . 2 Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 13 30 11 17 Peak Tracking Total 7 | . 4 7 5 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . . 2 6 Max in Single Turn 3 | . . . 1 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2859 | . 507 671 501 1180 Optics 1681 | . . . 501 1180 Structural 1178 | . 507 671 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3980 | 83 719 1486 501 1191 Spaces Moved 2083 | 46 479 726 231 601 Core 25 | 21 . . . 4 Treads 974 | . . 304 123 547 Legs 1084 | 25 479 422 108 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 143 | 146 120 141 144 164 Slowest Speed 550 | 190 120 190 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 76 50 28 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 151 | . . 2 10 139 Melee . | . . . . . Projectile 16 | . . 2 10 4 AOE 135 | . . . . 135 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2747 | 61 564 1043 342 737 Wait 292 | . 25 190 35 42 Move 2079 | 45 478 725 230 601 Hop . | . . . . . Pick Up 73 | 10 12 22 19 10 Fast Attach 3 | . 1 . 1 1 Attach 35 | 5 2 8 2 18 Detach 3 | . . . . 3 Swap 38 | 1 4 12 12 9 Drop 44 | . 8 10 16 10 Fire 179 | . 34 76 27 42 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 3) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x2 1495 | -9/Materials | Build established: Scavenger-Mutant 1883 | -9/Materials | Discovered new exit (range 16) 2016 | -9/Materials | Build established: Mutant 2289 | -9/Materials | Entered another Materials area 2289 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2740 | -8/Materials | Discovered new exit (range 13) 2776 | -8/Materials | Garrison activated, responded to threat 2790 | -8/Materials | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2880 | -7/Factory | Build established: Scavenger-Skirmisher 3784 | -7/Factory | Garrison activated, responded to threat 3834 | -7/Factory | Lost 8 parts (1p4n1u2w) 3960 | -7/Factory | Core integrity fell below 50% 3970 | -7/Factory | Lost 7 parts (2p4n1u) 3971 | -7/Factory | Core integrity fell below 20% 3981 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Plasma Cannon severed. U-05 Engineer lays Concrete. Slammed into L-41 Fighter. U-05 Engineer lays Concrete. Hvy. Ion Engine destroyed. U-05 Engineer lays Concrete. M-28 Smith repairs G-50 Soldier Carbon-fiber Leg. 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"""#?????????????? | | [ # ## #???# #? #?????????????? | | " = " ! % ##+#???# #?#######?????????????? | | "" ??# ????????????????????? | | # " # ???????????????????? | | #" | # """" "??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed CoordinationGuidanceTrident Manual? 0 Play Time 00:34:32 Cumulative 4.6 hours Start 2026.06.18 @ 20:42:51 End 2026.06.18 @ 21:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a9a1fe9-f6ad-49d8-bb2d-74ed80a9a7d0