Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.20 @ 01:51:43 Player: Smie Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (40) 200 Value Destroyed (883) 883 Prototype IDs (42) 840 Alien Tech Used (5) 1000 Bonus (3426) 3426 TOTAL SCORE: 16349 Bonus ------- Follower Combat Kills 226 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 1000 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Drive Transdimensional Reconstructor Sigix Corpse Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Small Storage Unit Structural Scanner Enhanced Optical Array Experimental Core Shielding Experimental Propulsion Shielding System Shield Improved System Shield Hacking Drone Bay > --- WEAPON ----------- Power Maul Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Array Long-range Sensor Array Transdimensional Reconstructor Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 140] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Propulsion Shielding Weapon Makeshift Hammer Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Utility 9 | . . . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 118 | 6 6 1 . 5 11 10 1 1 . . 9 1 . 2 . 6 . 3 . . 17 4 1 4 . 1 11 11 1 6 Power 14 | 1 . . . . 1 . . . . . 3 . . . . 1 . . . . 2 . 1 1 . . 1 2 . 1 Engine 6 | 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . Core 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . 1 Propulsion 40 | 2 3 . . 2 4 4 . . . . 1 1 . 1 . 3 . 2 . . 6 . . 1 . . 4 3 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . 2 4 4 . . . . 1 1 . 1 . 3 . 2 . . 6 . . 1 . . 4 3 . 3 Utility 43 | 1 1 . . 1 3 5 . . . . 4 . . . . 2 . 1 . . 9 3 . 2 . 1 4 6 . . Device 21 | . 1 . . . 1 1 . . . . 2 . . . . 1 . 1 . . 6 . . 1 . 1 1 5 . . Storage 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 6 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 1 . . Hackware 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . Protection 9 | . . . . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 1 . 2 3 1 1 1 . . 1 . . 1 . . . . . . . 1 . . . . 2 . 1 2 Energy Gun 6 | 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . 4 . . 3 2 1 2 Parts Lost 45 | . . 3 . 2 . . . . . 1 . 1 . . . . . . . . 11 . 1 . . . 2 7 . 17 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Propulsion 15 | . . 1 . 1 . . . . . . . 1 . . . . . . . . 3 . . . . . . 2 . 7 Utility 23 | . . . . 1 . . . . . 1 . . . . . . . . . . 8 . . . . . 2 3 . 8 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . 2 . 2 . . . . . 1 . 1 . . . . . . . . 6 . 1 . . . 2 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 91 71 71 71 82 81 92 92 92 90 94 100 100 100 100 98 94 94 94 94 82 55 68 70 73 70 84 74 69 41 Engine 3 | . 14 1 . . 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 1 . . . . . . . . . Core 2 | . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 5 4 . . . 2 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 5 5 4 4 2 4 2 Wheel 2 | . 18 14 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 6 36 30 30 30 30 30 26 26 26 26 26 33 29 29 29 29 25 21 21 23 26 23 28 26 21 16 Device 8 | . 6 14 14 10 . 1 7 7 7 6 4 6 6 6 6 5 5 5 5 5 11 10 10 8 5 8 8 15 21 5 Storage 7 | . 14 14 14 14 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 7 10 10 10 9 8 3 . . Processor 4 | . . . . . . 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 5 5 5 5 4 4 4 8 6 Hackware 6 | . . . . . . 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 5 1 10 10 10 9 9 5 4 3 Protection 7 | . . . . . 14 15 15 15 15 15 12 13 13 13 13 11 11 11 11 11 5 . . 2 5 4 7 4 . . Energy Gun 3 | . 28 17 14 14 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 6 14 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 7 7 7 7 7 12 13 13 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 5 5 5 5 5 2 . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 44 | 12 15 15 11 11 16 21 19 20 20 20 31 29 29 29 29 32 32 32 32 32 44 26 31 31 24 25 43 40 24 26 Greatest Support 62 | 26 26 16 16 16 16 22 22 22 22 22 33 33 31 31 31 34 34 38 34 34 44 34 34 38 41 38 57 57 45 62 Greatest Overweight (x) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 7 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 7 | 4 7 7 7 7 6 7 7 7 8 8 7 7 7 7 8 6 8 7 8 8 7 6 7 7 8 7 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 7 8 7 8 8 8 7 7 8 8 8 8 7 8 8 8 8 8 8 8 8 7 7 7 8 8 7 8 3 5 4 Class Distribution -------------------- 39% | Hacker-Sprinter 28% | Sprinter 20% | Mutant 5% | Infiltrator-Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 1276 | 260 23 27 8 84 162 46 12 27 . 35 51 39 10 20 . 40 20 20 . 10 105 52 25 . . 31 139 30 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1092 | 87 106 67 . 220 107 46 . . . . 51 . . . . 46 . . . . 141 . . . . 31 109 81 . . Parts 52 | 2 7 5 . 18 7 . . . . . . . . . . 3 . . . . 1 . . . . . 1 8 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 9 . . 1 . 4 . . . . . . . . . . . . . . . Prevented 10 | . . . . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 17 | . 2 4 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 13 | . 2 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | 1 2 2 . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Builder 13 | . 1 1 . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . . . 4 . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . Swarmer 9 | . . 2 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 2 3 . 5 4 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 2 . . Combat Bots Only 5 | . 2 2 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 7011 | . 95 372 . 200 202 51 . . . 88 109 166 19 . 62 52 . . . 46 1299 71 48 . 112 . 469 1145 41 2364 Core 2013 | . 64 75 . 49 58 . . . . . 12 24 19 . 31 37 . . . . 196 26 27 . 17 . 74 231 . 1073 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Redirected to Shielding 401 | . . . . . 5 5 . . . 4 15 9 . . . . . . . . 44 . . . 10 . 193 116 . . Regen/Repaired (Parts) 159 | . . . . . . 120 . . . . 39 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 24 89 . . . . 100 . . . . 89 . . . . 96 . . . . 76 . 94 . . . Volleys Fired 47 | 2 8 16 . 12 9 . . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hottest 112 | 100 112 112 . 76 60 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 87 | 4 16 25 . 24 18 . . . . . . . . . . . . . . . . . . . . . . . . . Gun 84 | 4 16 25 . 24 15 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . 1 . 12 9 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 62 | 4 16 24 . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 3 6 4 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 81 | 3 10 15 . 15 11 3 . . . . 3 . . . . 3 . . . . 5 . . . . 2 2 9 . . Core Hits 32 | 2 5 7 . 9 8 . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Critical Strikes 7 | . 2 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Burn 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Melee Attacks 209 | . . . . . 5 25 4 . . 5 20 . . . 4 8 . . . . 74 9 . . 1 7 11 22 4 10 Impact 190 | . . . . . 5 25 4 . . 5 20 . . . 3 8 . . . . 70 9 . . 1 7 10 12 4 7 Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 Piercing 6 | . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . 1 . . . Sneak Attacks 13 | . . . . . 1 1 . . . . 3 . . . . 2 . . . . 2 . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 3518 | 37 159 243 . 190 537 201 . . . . 418 . . . . 264 . . . . 377 . . . . 127 136 829 . . Guns 696 | 37 159 243 . 190 67 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 232 | . . . . . 232 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2590 | . . . . . 238 201 . . . . 418 . . . . 264 . . . . 377 . . . . 127 136 829 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | . . 14 . 106 24 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 552 | 37 159 229 . 84 43 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 232 | . . . . . 232 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2021 | . . . . . 238 201 . . . . 418 . . . . 264 . . . . 377 . . . . 127 136 260 . . Slashing 569 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 569 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 4 . . . . . . . . . . . . . . . . 5 5 5 5 5 . 9 1 1 3 Average Corruption 3 | . . . . 4 . . . . . . . . . . . . . . . . 2 5 5 5 5 . 3 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Effects 16 | . . . . . . . . . . . . . . . . . . . . . 5 3 1 . 1 . 2 . . 4 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1373 | . . . . . 41 141 . . . . 378 . . . . 154 . . . . 236 . . . . 36 112 275 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1373 | . . . . . 41 141 . . . . 378 . . . . 154 . . . . 236 . . . . 36 112 275 . . Knockbacks 7 | . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . Impact 7 | . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 247 | 78 179 186 . 42 53 . . . . 5 13 17 9 . 12 150 111 124 247 106 233 125 4 . 3 . 50 195 . . Average Temperature 63 | 43 83 97 . 24 19 . . . . 5 1 2 3 . 6 54 54 60 112 52 45 75 4 . 3 . 25 83 . . Received Heat Transfer 487 | . 33 40 . 72 63 . . . . 9 12 39 9 . . . . . . . 78 . 21 . 21 . 9 72 9 . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 32 | . . . . . 1 3 . . . . 7 . . . . 3 . . . . 8 . . . . 3 3 4 . . Impact Corruptions 43 | . . . . . 2 7 . . . . 7 . . . . 4 . . . . 11 . . . . 2 4 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1705 | 111 555 740 . 199 100 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 901 | 5 126 153 . 225 462 356 . . . . 216 . . . . 279 . . . . 804 . . . . 122 252 901 644 492 Initial 506 | . 3 48 . . 87 210 . . . . 128 . . . . 61 . . . . . . . . . 40 68 141 506 362 Average 298 | 1 92 139 . 83 244 288 . . . . 152 . . . . 155 . . . . 498 . . . . 75 157 532 572 420 Maximum Alert Level 3 | . . . . 1 2 1 . . . . 1 . . . . 1 . . . . 3 . . . . . 1 3 2 2 Low Security (%) 46 | 100 100 100 . 91 26 . . . . . 87 . . . . 85 . . . . 17 . . . . 100 78 21 . . Level 1 24 | . . . . 8 69 100 . . . . 12 . . . . 14 . . . . 13 . . . . . 21 15 . 34 Level 2 21 | . . . . . 3 . . . . . . . . . . . . . . . 49 . . . . . . 26 100 65 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . 36 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 2 1 . . . . . . . . 1 1 . . . . 5 . . . . . 4 3 . 5 Investigation 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Extermination 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Reinforcement 9 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . 1 1 . 3 Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 13 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 5 . . . . . . 2 1 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Times Spotted 291 | . 9 6 . 10 19 5 . 3 . 9 7 7 7 . 9 14 . 5 6 3 68 5 2 . 5 5 12 51 5 19 Peak Tracking Total 21 | . 4 4 . 7 12 2 . 5 . 7 7 6 6 . 5 8 . 5 6 3 21 2 2 . 4 2 7 21 6 10 Tactical Retreats 52 | . 1 1 . 3 3 . . 1 . 4 . 2 1 . 3 1 . . . . 16 2 . . 2 . 1 9 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 2 . . 2 . 1 . . . 7 . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 14 | . . 4 . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 3 4 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 48 | . 1 . 1 . 4 11 . 1 4 . 4 . . . . 1 . . 4 . 4 . . 5 . 1 . 2 1 4 Terminals 19 | . 1 . . . 4 8 . . . . 1 . . . . . . . . . . . . . . . . 1 1 3 Fabricators 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Total Hacks 124 | . 4 . 4 . 11 18 . 1 30 . 9 . . . . 1 . . 6 . 7 . . 18 . 4 . 3 1 7 Successful 91 | . 3 . 4 . 4 7 . 1 30 . 6 . . . . . . . 6 . 4 . . 18 . . . 2 1 5 Failed 33 | . 1 . . . 7 11 . . . . 3 . . . . 1 . . . . 3 . . . . 4 . 1 . 2 Catastrophic 6 | . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 2 . . . 7 3 . . . . . . . . . 5 . . . . 12 . . . . 2 7 4 12 1 Terminals 41 | . 4 . . . 11 14 . . . . 3 . . . . . . . . . . . . . . . . 2 1 6 Fabricators 9 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . . . Repair Stations 8 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Terminal Hacks 75 | . 2 . 4 . 3 3 . 1 30 . 1 . . . . . . . 6 . . . . 18 . . . 1 1 5 Record 26 | . . . 4 . . . . . 11 . . . . . . . . . 4 . . . . 6 . . . . 1 . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabricator Hacks 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 4 9 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . 2 . 12 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Time 65 | . . . . . . 26 . . . . 39 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 16 | . . . . . . 2 . . . 1 . . . 6 . . . . . . 5 . . . . . . . . 2 Largest Group 6 | . . . . . . 2 . . . 1 . . . 6 6 . . . . . 3 . . . . . . . . 2 Highest-Rated Group 288 | . . . . . . 42 . . . 96 . . . 205 205 . . . . . 288 . . . . . . . . 192 Highest-Rated Ally 96 | . . . . . . 21 . . . 96 . . . 40 40 . . . . . 96 . . . . . . . . 96 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 42 | . . . . . . . . . . 8 . . . . 13 . . . . . 5 . . . . . . . . 16 Total Damage 2105 | . . . . . . . . . . 333 . . . . 640 . . . . . 759 . . . . . . . . 373 Kills 16 | . . . . . . . . . . 4 . . . . 4 . . . . . 5 . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . 1 1 . 2 . 1 1 . 2 . . 1 . 1 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 3 . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 5177 | 59 237 232 158 260 157 348 118 82 22 155 215 105 68 377 138 123 55 86 175 55 695 205 49 49 49 96 160 275 91 283 Spaces Moved 12119 | 42 202 188 158 308 296 774 345 280 77 517 333 351 232 656 418 298 162 318 632 199 1825 548 177 142 187 233 344 969 308 600 Core 233 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 230 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 745 | 40 202 188 158 157 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11141 | . . . . 150 296 774 345 280 77 517 333 351 232 656 418 298 162 318 632 199 1825 548 177 142 187 233 344 969 308 370 Fastest Speed 17 | 50 90 100 100 34 27 26 28 28 28 28 28 28 28 28 28 22 25 25 25 25 25 24 24 26 22 26 17 17 24 21 Average Speed 30 | 87 96 100 100 68 27 26 28 28 28 28 28 28 28 28 28 23 25 25 25 25 25 26 26 26 24 26 21 19 24 35 Slowest Speed 150 | 90 100 100 100 150 27 28 28 28 28 28 29 29 28 28 28 28 25 29 25 25 27 27 27 27 26 26 26 24 24 50 Overloaded Moves 156 | . . . . . . . . . . . . . . . . . . . . . . 54 32 . 70 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . 3 7 4 . 1 . 2 6 . 2 . 2 2 . . . . 18 1 1 . 1 3 4 20 1 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 48 | 4 53 46 53 63 37 23 52 49 71 58 14 64 59 84 61 16 40 59 85 38 56 73 44 60 48 10 40 39 43 56 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 14 | . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 4 . . 3 . . 2 . . . Known Exits Taken 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Unknown Exits Taken 25 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 25 | . . . . 2 . . 2 2 . . . 4 1 3 1 . 1 3 . 2 . 3 1 . . . . . . . Spaces Dug 153 | . . . . . 18 11 4 . . 5 13 . . . 3 4 . . . . 63 9 . . 1 . 6 10 1 5 Terrain Destroyed 165 | . . . . . 30 11 4 . . 5 13 . . . 3 4 . . . . 63 9 . . 1 . 6 10 1 5 Melee 137 | . . . . . 2 11 4 . . 5 13 . . . 3 4 . . . . 63 9 . . 1 . 6 10 1 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 13118 | 56 230 207 158 330 342 876 359 283 76 519 426 355 232 850 432 340 176 323 648 203 1975 592 177 151 186 251 402 995 314 654 Wait 535 | . 2 3 . 5 16 57 10 1 . . 72 . . 187 14 24 13 . 15 5 42 30 . . . 12 . 7 . 20 Move 11942 | 41 201 187 157 301 282 765 344 277 76 512 322 350 227 655 414 293 161 317 631 198 1790 545 174 141 184 227 335 932 305 598 Hop 68 | . . . . 3 6 4 . 1 . 2 4 . 2 . 1 2 . . . . 16 1 1 . 1 2 4 16 1 1 Pick Up 64 | 7 6 . 1 2 5 6 . 1 . . 1 2 2 2 . 3 1 1 1 . 8 1 1 2 . 1 2 3 2 3 Fast Attach 60 | 6 1 . . 3 3 5 . 1 . . 5 . . 1 . . . 1 . . 6 3 . 4 . . 6 9 1 5 Attach 33 | . . 1 . 2 3 1 . . . . 3 1 . . . 3 . . . . 7 1 1 1 . 1 3 3 . 2 Detach 18 | . . . . . 2 1 . 1 . . 2 . . . . . . . . . 5 1 . . . . 4 . . 2 Swap 30 | . 5 . . . 5 4 1 . . . 1 . . 1 . 3 . 2 . . 4 . . . . . 2 . 1 1 Drop 66 | . 7 . . 2 6 8 . 1 . . . 2 1 4 . 4 1 2 1 . 11 1 . 3 . 1 2 4 . 5 Fire 47 | 2 8 16 . 12 9 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 196 | . . . . . 5 25 4 . . 5 16 . . . 3 8 . . . . 70 9 . . 1 7 10 21 4 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 34 . . 7 Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Discovered new exit (range 14) 232 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Entered Mines 298 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 345 | -10/Mines | Core integrity fell below 50% 426 | -10/Mines | Learned 2 Materials zone layouts 525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 525 | -10/Mines | Discovered new exit (range 5) 529 | -10/Mines | Entered Exiles 552 | -10/Exiles | Met 8R-AWN 570 | -10/Exiles | Met EX-HEX 625 | -10/Exiles | Met EX-DEC 644 | -10/Exiles | Learned location of Zion (-6) 678 | -10/Exiles | Discovered new exit (range 11) 687 | -10/Exiles | Entered Mines 743 | -9/Mines | Learned location of Storage (-9) 936 | -9/Mines | Discovered new exit (range 8) 944 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -9/Mines | Entered Materials 947 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1097 | -8/Materials | Identified exit to Factory 1104 | -8/Materials | Entered Factory 1104 | -7/Factory | Evolved 2 slots: Utility x2 1326 | -7/Factory | Repaired Sml. Storage Unit 1348 | -7/Factory | Build established: Sprinter 1357 | -7/Factory | Fabricated H-55 Commando (x2) 1372 | -7/Factory | Identified exit to Lower Caves 1452 | -7/Factory | Entered Lower Caves 1569 | -7/Lower Caves | Learned location of 1 exit from Factory 1569 | -7/Lower Caves | Discovered new exit (range 5) 1570 | -7/Lower Caves | Entered another Lower Caves area 1612 | -7/Lower Caves | Learned Factory trap positions 1645 | -7/Lower Caves | Discovered new exit (range 17) 1652 | -7/Lower Caves | Entered Data Miner 1652 | -7/Data Miner | Discovered new exit (range 6) 1657 | -7/Data Miner | Met Data Miner 1663 | -7/Data Miner | Learned location of Section 7 (-2) 1663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1668 | -7/Data Miner | Received God Mode back door access code from Data Miner 1674 | -7/Data Miner | Entered Proximity Caves 1706 | -6/Proximity Caves | Learned Factory emergency access door positions 1724 | -6/Proximity Caves | Learned Factory interactive machine intel 1827 | -6/Proximity Caves | Discovered new exit (range 6) 1829 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1829 | -6/Proximity Caves | Entered Factory 1829 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1830 | -6/Factory | Identified exit to Lower Caves 1831 | -6/Factory | Loaded intel: 58 trap records 1833 | -6/Factory | Loaded intel: 54 interactive machine locations 1955 | -6/Factory | Repaired Lgt. Ion Engine 1996 | -6/Factory | Repaired Propulsion Shielding 2036 | -6/Factory | Discovered new exit (range 13) 2044 | -6/Factory | Entered Lower Caves 2084 | -6/Lower Caves | Learned Factory emergency access door positions 2125 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2136 | -6/Lower Caves | Encountered a Warlord checkpoint 2145 | -6/Lower Caves | Discovered new exit (range 18) 2149 | -6/Lower Caves | Build established: Hacker-Sprinter 2149 | -6/Lower Caves | Entered another Lower Caves area 2165 | -6/Lower Caves | Learned Factory interactive machine intel 2215 | -6/Lower Caves | Discovered new exit (range 4) 2217 | -6/Lower Caves | Entered Zion 2226 | -6/Zion | Found CR-A16's Pointy Stick 2235 | -6/Zion | Gained Derelict followers 2240 | -6/Zion | Discovered new exit (range 11) 2275 | -6/Zion | Given the Hacking Drone Bay 2275 | -6/Zion | Found Prototype Device 2308 | -6/Zion | Given A8's code to call for help 2310 | -6/Zion | Learned location of Warlord (-5) 2330 | -6/Zion | Received a hallucinogenic algorithm 2347 | -6/Zion | Imprinted 2349 | -6/Zion | Declared Zion's savior 2594 | -6/Zion | Entered Proximity Caves 2594 | -5/Proximity Caves | Accompanied by 6 allies 2634 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2648 | -5/Proximity Caves | Learned Factory stockpile data 2672 | -5/Proximity Caves | Learned 4 Factory zone layouts 2728 | -5/Proximity Caves | Discovered new exit (range 8) 2732 | -5/Proximity Caves | Entered Factory 2732 | -5/Factory | Evolved 2 slots: Propulsion x2 2736 | -5/Factory | Loaded intel: 52 interactive machine locations 2738 | -5/Factory | Identified Hacking Drone Bay 2785 | -5/Factory | Retrieved Zion intel report: Branch Access 2785 | -5/Factory | Identified exit to Upper Caves 2798 | -5/Factory | Incoming investigation squad redirected 2854 | -5/Factory | Discovered new exit (range 17) 2855 | -5/Factory | Entered Upper Caves 2891 | -5/Upper Caves | Discovered new exit (range 13) 2910 | -5/Upper Caves | Entered another Upper Caves area 2916 | -5/Upper Caves | Discovered new exit (range 11) 2930 | -5/Upper Caves | Spotted B-75 Beast 2988 | -5/Upper Caves | Learned Factory garrison access intel 2991 | -5/Upper Caves | Discovered new exit (range 16) 2996 | -5/Upper Caves | Entered Warlord 3006 | -5/Warlord | Discovered new exit (range 8) 3083 | -5/Warlord | Visited the Vortex Lab 3093 | -5/Warlord | Warlord's base attacked by MAIN.C 3125 | -5/Warlord | Rebuked by Warlord 3164 | -5/Warlord | Opened side exit 3171 | -5/Warlord | Entered Proximity Caves 3192 | -4/Proximity Caves | Learned location of Quarantine (-2) 3224 | -4/Proximity Caves | Discovered new exit (range 11) 3226 | -4/Proximity Caves | Entered Factory 3226 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3227 | -4/Factory | Loaded intel: 4 garrison access locations 3239 | -4/Factory | Spotted B-86 Titan 3285 | -4/Factory | Garrison activated, responded to threat 3296 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3325 | -4/Factory | Discovered new exit (range 9) 3326 | -4/Factory | Identified exit to Research 3363 | -4/Factory | Zion Light squad teleported in 3444 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 3476 | -4/Factory | Search patrols dispatched 3609 | -4/Factory | Discovered exit to Research (range 4) 3726 | -4/Factory | Search patrols dispatched 3798 | -4/Factory | Zion Demo squad teleported in 3803 | -4/Factory | Crushed by falling debris 3858 | -4/Factory | Spotted B-86 Titan 3884 | -4/Factory | Lost 6 parts (3n3u) 3915 | -4/Factory | Discovered new exit (range 5) 3921 | -4/Factory | Entered Upper Caves 3925 | -4/Upper Caves | Learned Research interactive machine intel 3966 | -4/Upper Caves | Encountered a Warlord checkpoint 3993 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4113 | -4/Upper Caves | Discovered new exit (range 7) 4126 | -4/Upper Caves | Entered another Upper Caves area 4174 | -4/Upper Caves | Discovered new exit (range 6) 4175 | -4/Upper Caves | Entered Zhirov 4175 | -4/Zhirov | Discovered new exit (range 4) 4180 | -4/Zhirov | Met Zhirov 4185 | -4/Zhirov | Learned location of Testing (-3) 4185 | -4/Zhirov | Learned location of Command (-1) 4188 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4192 | -4/Zhirov | Found Alien Artifact 4196 | -4/Zhirov | Found Alien Artifact 4196 | -4/Zhirov | Identified Integrated Dissipator 4196 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4224 | -4/Zhirov | Entered Proximity Caves 4253 | -3/Proximity Caves | Spotted B-86 Titan 4272 | -3/Proximity Caves | Discovered exit to Research (range 6) 4273 | -3/Proximity Caves | Entered Research 4273 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4274 | -3/Research | Loaded intel: 46 interactive machine locations 4346 | -3/Research | Discovered new exit (range 18) 4369 | -3/Research | Entered Testing 4374 | -3/Testing | Protovariant out of control (PX-93T98FUYLV) 4390 | -3/Testing | Incoming assault squad redirected 4418 | -3/Testing | Garrison activated, responded to threat 4422 | -3/Testing | Incoming assault squad redirected 4423 | -3/Testing | Spotted Striker 4448 | -3/Testing | Found Nanosword 4455 | -3/Testing | Spotted Investigator 4460 | -3/Testing | Scanned by Researcher 4466 | -3/Testing | Discovered new exit (range 14) 4467 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 4468 | -3/Testing | Found Prototype Processor 4469 | -3/Testing | Identified Spectral Analyzer 4526 | -3/Testing | Destroyed Investigator 4529 | -3/Testing | Entered Research 4529 | -2/Research | Evolved 2 slots: Utility x2 4569 | -2/Research | Incoming investigation squad redirected 4591 | -2/Research | Spotted B-90 Cyclops 4647 | -2/Research | Spotted B-90 Cyclops 4770 | -2/Research | Identified Transdimensional Reconstructor 4770 | -2/Research | Warped through subspace 4796 | -2/Research | Lost 3 parts (1n2u) 4798 | -2/Research | Found Prototype Processor 4798 | -2/Research | Identified Exp. Core Analyzer 4803 | -2/Research | Discovered new exit (range 9) 4804 | -2/Research | Entered Quarantine 4813 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 4819 | -2/Quarantine | Cryocooling Duct disabled 4832 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 4834 | -2/Quarantine | Ambient heat levels rising (+20) 4834 | -2/Quarantine | Non-combat units ordered to evacuate 4843 | -2/Quarantine | Found Sigix Corpse 4852 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 4863 | -2/Quarantine | Found Alien Artifact 4863 | -2/Quarantine | Identified Terrabomb 4863 | -2/Quarantine | Used Terrabomb 4870 | -2/Quarantine | Discovered new exit (range 21) 4876 | -2/Quarantine | Spotted Fortress 4894 | -2/Quarantine | Discovered new exit (range 6) 4895 | -2/Quarantine | Entered Section 7 4897 | -2/Section 7 | Spotted S7 Guard 4916 | -2/Section 7 | Build established: Sprinter 4925 | -2/Section 7 | Found Integrated Dissipator 4925 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4953 | -2/Section 7 | Scanned by Researcher 4962 | -2/Section 7 | Spotted Alpha 7 4968 | -2/Section 7 | Spotted Alpha 7 4983 | -2/Section 7 | Spotted B-99 Colossus 4989 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 4990 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 5006 | -2/Section 7 | Found Alien Reactor 5006 | -2/Section 7 | Identified Matter Drive 5007 | -2/Section 7 | Lost 7 parts (3n4u) 5008 | -2/Section 7 | Found Transdimensional Reconstructor 5010 | -2/Section 7 | Found Alien Artifact 5010 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 5010 | -2/Section 7 | Warped through subspace 5010 | -2/Section 7 | Spotted Executioner 5010 | -2/Section 7 | Spotted Executioner 5084 | -2/Section 7 | Lost 3 parts (2u1w) 5090 | -2/Section 7 | Spotted Executioner 5099 | -2/Section 7 | Core integrity fell below 50% 5136 | -2/Section 7 | Spotted Executioner 5168 | -2/Section 7 | Spotted Striker 5168 | -2/Section 7 | Spotted Striker 5169 | -2/Section 7 | Core integrity fell below 20% 5178 | -2/Section 7 | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 05166_ C-65 Expert suffers critical hit (Destroy). 05166_ C-65 Expert destroyed. 05166_ Executioner springs to life. 05166_ Penetrated by Slug. 05166_ Slug penetrates Construction Supplies. 05166_ Penetrated by Slug. 05166_ Extracted schematic archive: Exp. Matter Compressor. 05168_ Penetrated by Slug. 05168_ Slug penetrates Construction Supplies. 05168_ Penetrated by Slug. 05169_ Impulse Thruster Array destroyed. 05169_ Slug penetrates L2 Monitoring Station. 05169_ L2 Monitoring Station destroyed. 05169_ Slug penetrates L2 Monitoring Station. 05169_ Penetrated by Slug. 05171_ Striker springs to life. 05172_ Penetrated by Slug. 05172_ Nanosword destroyed. 05172_ Striker springs to life. 05172_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ############################????????????????????? | | " "]" ""#"""""""""" ""???????????????????? | | """ " #"" " " " ""??????????????????? | | " ""# """""??????????????????? | | ## #### ""?????????????????? | | T """?????????????????? | | "" """""???????????????? | | " """""???????????????? | | "" """"""" """""???????????????? | | " " % """"??????????????? | | """" @ """"""????????????? | | """"""???????????? | | " " ""??????????? | | " """?????????? | | """???????? | | "???????? | | ""???????? | | """"""""""""" "#??????? | | """"""""""" ##?????? | | " " " " " " #?????? | | #?????? | | % #??????? | | " ""#??????? | | % ""#??????? | | """" " ""#??????? | | """"""""" ""??" ""#??????? | | "??????" "???"" ""#??????? | | """""""?""" ""??" ""#??????? | | "?" """" ""#??????? | | """"""""""?""" ""#??????? | | "??????" ""#??????? | | """"""""""""" ""#??????? | | !$= ""#??????? | | $% | ""#??????? | | * !!! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 80 Energy Generation 37 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Core Shielding 40 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 10 Evasion (%) 87 Core Analysis 8 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Myomer Leg | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Exp. Biometal Leg | -2/Quarantine | Z-intel Hellfire Missile Launcher | -2/Quarantine | Z-intel Exp. Shock Absorption System | -2/Quarantine | Z-intel Lrn. Phase Cannon | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Com. Mass Driver | -2/Quarantine | Z-intel Exp. Biometal Medium Treads | -2/Quarantine | Z-intel Cld. Phase Cannon | -2/Quarantine | Z-intel Electron Diverter | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Gravity Flail | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Section 7 | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- Help From High Places Nope Signature Confirmed Challenges ------------ None Game ------ Seed LinearConcussiveTrap Manual? 0 Play Time 03:26:59 Cumulative 134.8 hours Start 2022.08.19 @ 22:16:30 End 2022.08.20 @ 01:51:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 68 Adventurer 16 Explorer 3 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ed868ec7-0de0-48bb-9075-80db6325f4b4