Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.06 @ 02:03:50 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (157) 785 Value Destroyed (4401) 4401 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (1997) 1997 TOTAL SCORE: 13203 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 899 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -76 Cogmind --------- Core Integrity 770/850 Matter 286/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Hovering (55) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Airjet Gravmag Array Combat Gravmag System > --- UTILITY (9) ------ Improved Heat Sink Medium Storage Unit Structural Scanner Machine Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Precision Grenade Launcher Makeshift Spear > --- INVENTORY (10) --- Micro Nuclear Core Improved Gravmag System Combat Gravmag System Improved Heat Sink Cloaking Device Improved Shield Generator Cooled Plasma Cannon Molecular Deconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Combat Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Heart of Steel > --- WEAPON ----------- Precision Grenade Launcher Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core Combat Gravmag System Structural Scanner Experimental Sensor Array Improved Propulsion Shielding Improved Medium Armor Plating Improved Shield Generator Component Analysis Suite Cooled Particle Cannon CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Authchip [Processor] Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 183 | . 12 . 1 2 40 23 31 . 35 10 9 4 6 10 Power 7 | . . . . . 3 2 2 . . . . . . . Engine 7 | . . . . . 3 2 2 . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 32 | . 2 . . . 10 6 7 . 6 . . . . 1 Treads 18 | . 2 . . . 10 6 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 14 | . . . . . . . 7 . 6 . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 82 | . 2 . . 1 9 10 14 . 21 9 6 . 6 4 Device 51 | . 1 . . . 6 3 8 . 14 7 5 . 5 2 Storage 4 | . 1 . . 1 . . 1 . 1 . . . . . Processor 6 | . . . . . . . 3 . 2 . . . . 1 Hackware 2 | . . . . . . . . . 2 . . . . . Protection 19 | . . . . . 3 7 2 . 2 2 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 62 | . 8 . 1 1 18 5 8 . 8 1 3 4 . 5 Energy Gun 13 | . 6 . . 1 4 1 1 . . . . . . . Energy Cannon 7 | . . . . . 1 . . . 3 . 1 . . 2 Ballistic Gun 4 | . . . . . 3 . 1 . . . . . . . Ballistic Cannon 12 | . . . . . 8 3 1 . . . . . . . Launcher 18 | . 2 . 1 . 2 1 4 . 5 . . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 . . . 1 2 . . Special Melee Weapon 3 | . . . . . . . . . . 1 1 1 . . Unidentified Prototypes 11 | . . . . . 2 1 4 . 1 1 1 . . 1 Parts Lost 6 | . . . . . 2 . 1 . . . . . . 3 Power 1 | . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . . . 3 Weapon 1 | . . . . . . . 1 . . . . . . . Highest Loss Streak 3 | . . . . . 1 . 1 . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 98 99 99 100 99 100 95 100 92 93 Engine 9 | . 14 14 14 14 8 9 7 7 7 7 7 7 7 6 Treads 18 | . 22 28 28 28 36 36 . . . . . . . . Hover 11 | . . . . . . . 29 30 30 28 28 28 28 24 Device 14 | . 13 14 14 14 8 9 22 23 22 21 18 21 17 18 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 Processor 5 | . . . . . . . 14 15 15 14 14 14 14 13 Protection 7 | . . . . . 17 18 . . . 6 4 7 3 12 Energy Gun 7 | . 27 28 26 28 4 . . . . . . . . . Ballistic Cannon 4 | . . . . . 11 17 1 . . . . . . . Launcher 2 | . . . 1 . . . 6 7 6 7 7 3 7 4 Piercing Weapon 2 | . . . . . . . 6 7 7 6 5 7 7 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 13 31 31 33 51 70 78 35 31 41 40 40 34 39 41 Greatest Support 80 | 20 40 40 40 40 80 80 38 38 44 41 41 41 41 43 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 10 10 10 10 10 10 10 Average Capacity 14 | . 13 15 15 19 20 20 10 10 10 10 10 10 10 10 Most Carried 20 | . 15 14 15 17 20 20 19 10 10 10 10 10 10 10 Average Carried 14 | . 10 12 14 16 19 19 9 10 9 9 9 9 9 9 Final Capacity 20 | 8 15 15 15 20 20 20 10 10 10 10 10 10 10 10 Final Carried 20 | 6 11 14 15 17 20 20 10 10 9 10 10 10 10 10 Class Distribution -------------------- 55% | Mutant 30% | Scout 9% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Matter Collected 6045 | 200 151 13 . 63 1127 1047 179 . 546 258 1147 23 1190 101 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4388 | . 264 22 . . 1025 1427 70 . 661 131 294 . 276 218 Parts 262 | . 27 3 . . 51 83 6 . 54 5 12 . 9 12 Haulers Intercepted 16 | . 2 . . . 6 6 . . 1 . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 5 23 . 16 . Prevented 8 | . . . . . . . . . . . . . 8 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 99 | . 8 2 . . 25 32 1 . 14 5 8 . 3 1 Melee 5 | . . . . . . . 1 . 2 2 . . . . Guns 6 | . 2 . . . 4 . . . . . . . . . Cannons 45 | . . . . . 16 28 . . . . . . . 1 AOE 43 | . 6 2 . . 5 4 . . 12 3 8 . 3 . Classes Destroyed 14 | . 6 . . . 3 1 1 . 2 . 1 . . . Worker 8 | . 1 . . . 2 1 . . 3 . . . . 1 Builder 9 | . 2 . . . 1 3 . . 2 . . . . 1 Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 16 | . 2 . . . 6 6 . . 1 . . . . 1 Recycler 4 | . . . . . 2 1 . . 1 . . . . . Minesweeper 4 | . . . . . . . . . . . 3 . 1 . Operator 2 | . . . . . . 1 . . 1 . . . . . Watcher 14 | . 3 . . . 3 2 1 . 4 . . . . 1 Swarmer 31 | . 6 2 . . 8 3 . . 8 . 1 . 3 . Grunt 43 | . 2 . . . 10 17 . . 3 3 7 . . 1 Brawler 2 | . . . . . . . . . 1 1 . . . . Sentry 18 | . . . . . 6 12 . . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . Programmer 3 | . . . . . . . 1 . 1 1 . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 6 2 . . 7 6 1 . 7 4 3 . 3 2 Combat Bots Only 7 | . 3 2 . . 7 5 1 . 4 4 3 . 3 1 Max Kills in Single Turn 4 | . 4 1 . . 2 3 1 . 4 2 2 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . 2 3 . . 3 2 2 . 3 . Melee 1 | . . . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Damage Taken 2713 | . 81 33 . . 942 736 36 . 252 96 26 . 157 354 Core 291 | . 4 27 . . 75 11 18 . 23 9 17 . 27 80 Absorbed by Shields 279 | . 38 12 . . 131 . 12 . 60 23 3 . . . Redirected to Shielding 51 | . . . . . . . 5 . . . 5 . 4 37 Regen/Repaired (Parts) 44 | . . . . . 44 . . . . . . . . . Core Remaining (%) 89 | 100 . . . 87 . 84 . . . . . . 86 . Volleys Fired 240 | . 17 8 3 . 104 68 4 1 15 4 11 . 2 3 Largest 2 | . 2 2 1 . 2 2 1 1 1 1 1 . 1 1 Hottest 114 | . 90 80 33 . 114 96 48 36 90 39 39 . 36 30 Shots Fired 418 | . 29 16 3 . 195 135 4 1 15 4 11 . 2 3 Gun 70 | . 25 16 . . 29 . . . . . . . . . Cannon 307 | . . . . . 161 134 3 . 8 . . . . 1 Launcher 39 | . 4 . 3 . 5 1 1 1 7 4 11 . 2 . Special 2 | . . . . . . . . . . . . . . 2 Kinetic 299 | . . . . . 162 134 3 . . . . . . . Thermal 45 | . 20 . . . 16 . . . 8 . . . . 1 Explosive 39 | . 4 . 3 . 5 1 1 1 7 4 11 . 2 . Electromagnetic 33 | . 5 16 . . 12 . . . . . . . . . Robot Hit Streak 37 | . 6 3 . . 30 37 . 3 4 5 7 . . 8 Robot Miss Streak 2 | . 2 2 . . 2 2 . . 1 . . . . 1 Penetration Max 1 | . . . . . 1 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 21 9 . . 153 96 5 1 25 9 6 7 15 12 Core Hits 214 | . 17 3 . . 63 52 3 . 32 7 22 . 9 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 34 | . 1 1 . . 9 20 . . 2 1 . . . . Burn 1 | . 1 . . . . . . . . . . . . . Blast 29 | . . . . . 9 20 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Impale 3 | . . . . . . . . . 2 1 . . . . Melee Attacks 114 | . . . . . . . 8 . 47 12 4 8 17 18 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 104 | . . . . . . . 8 . 47 9 4 1 17 18 Sneak Attacks 24 | . . . . . . . 1 . 5 3 3 7 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14386 | . 895 212 . . 3683 3269 216 162 2184 861 1596 . 818 490 Guns 733 | . 246 106 . . 381 . . . . . . . . . Cannons 5854 | . . . . . 2926 2900 . . . . . . . 28 Explosions 5167 | . 649 106 . . 376 369 . 162 1198 786 1352 . 169 . Melee 2632 | . . . . . . . 216 . 986 75 244 . 649 462 Ramming . | . . . . . . . . . . . . . . . Kinetic 5720 | . . . . . 2820 2900 . . . . . . . . Thermal 970 | . 205 106 . . 367 . . . 264 . . . . 28 Explosive 4769 | . 621 . . . 376 369 . 162 934 786 1352 . 169 . Electromagnetic 295 | . 69 106 . . 120 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2632 | . . . . . . . 216 . 986 75 244 . 649 462 Highest Corruption 6 | . . . . . . . 1 6 3 . . . 2 . Average Corruption 1 | . . . . . . . 1 4 1 . . . 1 . Corruption Purged 10 | . . . . . . . 1 3 4 . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . 1 . 5 . . . 1 . Matter Fused 2 | . . . . . . . 1 . 1 . . . . . Energy Discharges 3 | . . . . . . . . . 2 . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . Overflow Damage 546 | . 31 . . . 76 25 39 . 135 40 45 . 150 5 Projectiles 98 | . . . . . 76 22 . . . . . . . . Explosions 199 | . 31 . . . . 3 . . 85 40 40 . . . Melee 249 | . . . . . . . 39 . 50 . 5 . 150 5 Knockbacks 39 | . . . . . 22 17 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 32 | . . . . . 20 12 . . . . . . . . Secondary 7 | . . . . . 2 5 . . . . . . . . Self-Inflicted Damage 116 | . 54 . . . 62 . . . . . . . . . Shots 5 | . 2 . . . 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 251 | . 132 36 . . 251 225 . . 18 . . . . . Average Temperature 59 | . 45 16 . . 69 47 . . 13 . . . . . Received Heat Transfer 1177 | . 12 . . . 530 513 . . 50 51 9 . 12 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . 1 . . . . . . . . . Heat Transferred 1538 | . 583 200 . . 518 . . . 200 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Peak Influence 681 | . 344 77 . . 455 681 179 44 465 . . . . 260 Initial 96 | . . 44 . . . 96 39 19 26 . . . . 33 Average 204 | . 187 30 . . 207 426 83 27 250 . . . . 145 Maximum Alert Level 2 | . 1 . . . 2 2 . . 2 . . . . 1 Low Security (%) 51 | . 61 100 . 100 37 6 100 100 36 . . . . 69 Level 1 32 | . 38 . . . 60 33 . . 46 . . . . 30 Level 2 16 | . . . . . 2 60 . . 17 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 3 5 2 . 5 . . . . 3 Investigation 15 | . 1 . . . 2 4 2 . 4 . . . . 2 Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . . . 1 2 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 173 | . 8 7 . . 43 37 10 6 28 6 10 . 12 6 Peak Tracking Total 9 | . 4 3 9 . 7 6 5 6 5 4 4 . 6 3 Tactical Retreats 18 | . . . . . 4 3 2 . 7 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . . 1 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 15 | . 12 . . . . 3 . . . . . . . . Reprogrammed 8 | . 3 . . . . . 5 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Machines Disabled 20 | . 1 . 4 . 3 4 . . 7 . . . 1 . Max in Single Turn 7 | . 1 . 3 . 1 1 . . 7 . . . 1 . Garrison Access 3 | . . . . . 1 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Machines Accessed 65 | . 8 . 2 . 13 12 6 . 17 2 3 . . 2 Terminals 36 | . 7 . . . 7 9 3 . 10 . . . . . Fabricators 4 | . . . . . . . 1 . 3 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . . Scanalyzers 6 | . . . . . 1 . 1 . 2 . . . . 2 Garrison Access 5 | . . . . . 1 1 1 . 2 . . . . . Total Hacks 194 | . 27 . 2 . 33 41 18 . 54 2 8 . . 9 Successful 137 | . 21 . 2 . 24 28 11 . 35 2 8 . . 6 Failed 55 | . 5 . . . 8 13 7 . 19 . . . . 3 Catastrophic 6 | . 1 . . . . 3 1 . 1 . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 70 | . 13 . 1 . 12 19 2 . 13 . . . 1 9 Terminals 126 | . 26 . . . 20 38 10 . 32 . . . . . Fabricators 13 | . . . . . . . 2 . 11 . . . . . Repair Stations 9 | . . . . . 9 . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . . Scanalyzers 21 | . . . . . 1 . 4 . 7 . . . . 9 Garrison Access 8 | . . . . . 1 1 2 . 4 . . . . . Terminal Hacks 79 | . 16 . 2 . 11 23 4 . 13 2 8 . . . Record 8 | . . . 1 . . . . . 1 . 6 . . . Part Schematic 9 | . . . . . . 6 1 . 2 . . . . . Robot Schematic 2 | . . . . . . 1 . . 1 . . . . . Robot Analysis 7 | . 2 . . . 3 2 . . . . . . . . Prototype ID Bank 8 | . 1 . . . 3 2 . . 2 . . . . . Open Door 5 | . . . . . . 1 . . . 2 2 . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 4 | . 1 . . . . 2 . . 1 . . . . . Locate Traps 13 | . 5 . . . 1 1 2 . 4 . . . . . Disarm Traps 3 | . 2 . . . . 1 . . . . . . . . Reprogram Traps 2 | . 1 . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . 1 1 . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . Zone Layout 6 | . 1 . . . 2 2 . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . 6 . . . . . Load Schematic 5 | . . . . . . . 1 . 4 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 1 . 4 . 6 . . . . 5 Insert Component 10 | . . . . . 1 . 3 . 3 . . . . 3 Analyze 6 | . . . . . . . 1 . 3 . . . . 2 Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . 1 . . . . . Unauthorized Hacks 27 | . 5 . . . 6 4 2 . 9 . . . . 1 Terminals 16 | . 4 . . . 4 2 1 . 5 . . . . . Assimilate 3 | . . . . . . 1 . . 2 . . . . . Botnet 8 | . 2 . . . 2 1 1 . 2 . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . Disrupt 2 | . . . . . 1 . . . 1 . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators 5 | . . . . . . . 1 . 4 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . . Tunnel 5 | . 1 . . . 2 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Extract 1 | . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . . . 9 9 5 . 16 . . . . 1 Full Trace Events 4 | . . . . . . . 1 . 3 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . 1 . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 6 2 . 5 . . 14 . 3 Parts Built 4 | . . . . . . . . . 4 . . . . . Authchips 2 | . . . . . . . . . 2 . . . . . Time 153 | . . . . . . . . . 153 . . . . . Total Part Build Rating 22 | . . . . . . . . . 22 . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 178 | . . . . . 178 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 . 3 . . . . 2 Part Schematics Acquired 6 | . . . . . . . 1 . 3 . . . . 2 Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . 2 . 6 1 1 Non-combat 4 | . . . . . . . . . . 2 . 2 . . Combat 6 | . . . . . . . . . . . . 4 1 1 Robot Hacks Applied 10 | . . . . . . . . . . 2 . 7 . 1 parse_system 10 | . . . . . . . . . . 2 . 7 . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . . 1 . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Total Allies 17 | . . . . 4 . 1 . . . . 3 6 3 . Largest Group 7 | . . . . 4 3 1 . . . . 3 6 7 1 Highest-Rated Group 250 | . . . . 71 40 26 . . . . 93 228 250 99 Highest-Rated Ally 99 | . . . . 31 16 26 . . . . 31 51 99 99 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . 20 . . . . . 38 . 47 10 Total Damage 2818 | . . . . . 180 . . . . . 523 . 1539 576 Kills 25 | . . . . . 3 . . . . . 6 . 13 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 6 | . 2 . . . 2 2 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Turns Passed 12977 | . 685 1322 479 821 2339 2031 485 59 1036 716 902 566 1106 430 Spaces Moved 12488 | 1 406 810 295 356 1082 1028 749 101 1640 1378 1545 996 1474 627 Core . | . . . . . . . . . . . . . . . Treads 3871 | . 300 810 295 356 1082 1028 . . . . . . . . Legs 107 | 1 106 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 8510 | . . . . . . . 749 101 1640 1378 1545 996 1474 627 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 160 160 162 50 50 45 45 45 45 45 45 Average Speed 85 | 120 149 160 160 229 161 166 51 50 49 45 45 45 45 46 Slowest Speed 240 | 120 160 160 160 240 162 167 53 50 55 45 45 45 45 55 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 70 | 2 84 99 71 60 85 96 24 87 57 97 93 91 93 17 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . 1 . 1 . 2 2 . . . 1 . 2 . . Known Exits Taken 8 | . 1 . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 16 | . . 2 . 3 . . . . . 4 3 1 3 . Spaces Dug 51 | . . . . . . . 15 . 24 5 . . . 7 Terrain Destroyed 509 | . 65 9 19 . 63 59 17 11 97 38 101 . 23 7 Melee 32 | . . . . . . . 2 . 18 5 . . . 7 Projectile 54 | . . . . . 11 39 2 . 2 . . . . . AOE 423 | . 65 9 19 . 52 20 13 11 77 33 101 . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Total 14327 | . 453 820 299 361 1481 1224 840 107 1792 1457 1733 1112 1898 750 Wait 1087 | . 5 . . . 205 74 6 6 29 40 157 100 386 79 Move 12475 | . 405 809 294 355 1081 1027 749 100 1639 1377 1544 995 1473 627 Hop . | . . . . . . . . . . . . . . . Pick Up 80 | . 6 3 1 3 18 7 12 . 9 7 4 2 5 3 Fast Attach 42 | . 3 . . . 19 2 7 . 2 . . 1 2 6 Attach 35 | . 1 . . . 5 . 13 . 3 2 4 1 4 2 Detach 8 | . 3 . . . 1 . 2 . . . . . . 2 Swap 108 | . 8 . 1 2 16 21 12 . 30 9 5 2 . 2 Drop 134 | . 5 . . 1 32 25 27 . 18 6 4 3 5 8 Fire 240 | . 17 8 3 . 104 68 4 1 15 4 11 . 2 3 Melee 114 | . . . . . . . 8 . 47 12 4 8 17 18 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Central database locked down 78 | -10/Materials | Identified exit to Mines 95 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Entered Mines 687 | -10/Mines | Assembled infested the area 692 | -10/Mines | Assisted by a Guerilla fighting off Assembled 783 | -10/Mines | Found a hidden stash of uninstalled traps 794 | -10/Mines | Discovered new exit (range 15) 941 | -10/Mines | Discovered new exit (range 6) 1128 | -10/Mines | Learned Materials emergency access door positions 1191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2001 | -10/Mines | Discovered new exit (range 5) 2008 | -10/Mines | Entered Exiles 2047 | -10/Exiles | Met 8R-AWN 2074 | -10/Exiles | Met EX-HEX 2117 | -10/Exiles | Met EX-BIN 2136 | -10/Exiles | Aligned with FarCom system 2138 | -10/Exiles | Given EX-Vault access code 2178 | -10/Exiles | Opened EX-Vault 2216 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2268 | -10/Exiles | Met EX-DEC 2274 | -10/Exiles | Learned location of Zion (-7) 2441 | -10/Exiles | Discovered new exit (range 10) 2466 | -10/Exiles | Attacked by the Exiles 2487 | -10/Exiles | Entered Mines 2510 | -9/Mines | Discovered new exit (range 13) 2561 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2566 | -9/Mines | Found Prototype Device 2690 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2883 | -9/Mines | Received a Mining Laser from a helpful Derelict 3114 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3280 | -9/Mines | Discovered new exit (range 9) 3308 | -9/Mines | Entered Materials 3308 | -8/Materials | Accompanied by 3 allies 3308 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3309 | -8/Materials | Identified exit to Factory 3563 | -8/Materials | Identified Exp. Sensor Array 3719 | -8/Materials | Repaired Exp. Sensor Array 4079 | -8/Materials | Discovered new exit (range 6) 4079 | -8/Materials | Central database locked down 4278 | -8/Materials | Destroyed 7 combat bots 4581 | -8/Materials | Repaired Broken Cmb. Airjet 4753 | -8/Materials | Build established: Scavenger-Mutant 4870 | -8/Materials | Discovered new exit (range 7) 5073 | -8/Materials | Identified exit to Storage 5246 | -8/Materials | Discovered exit to Factory (range 4) 5647 | -8/Materials | Entered Storage 6070 | -8/Storage | Build established: Mutant 6258 | -8/Storage | Discovered exit to Factory (range 16) 7678 | -8/Storage | Entered Factory 7678 | -7/Factory | Evolved 2 slots: Utility x2 7777 | -7/Factory | Discovered new exit (range 15) 7784 | -7/Factory | Identified exit to Lower Caves 7970 | -7/Factory | Build established: Scavenger-Scout 8163 | -7/Factory | Sucked down chute 8163 | -7/Factory | Entered Waste 8167 | -7/Waste | Spotted C-40 Crusher 8177 | -7/Waste | Spotted C-40 Crusher 8178 | -7/Waste | EMP discharged 8183 | -7/Waste | Spotted C-40 Crusher 8199 | -7/Waste | Spotted C-40 Crusher 8199 | -7/Waste | Spotted C-40 Crusher 8201 | -7/Waste | Spotted C-40 Crusher 8216 | -7/Waste | Discovered new exit (range 12) 8221 | -7/Waste | Identified exit to Factory 8222 | -7/Waste | Entered Factory 8265 | -7/Factory | Discovered new exit (range 16) 8364 | -7/Factory | Garrison activated, responded to threat 8443 | -7/Factory | Discovered new exit (range 6) 8446 | -7/Factory | Build established: Scout 8446 | -7/Factory | Identified exit to Factory 8565 | -7/Factory | Discovered exit to Lower Caves (range 11) 8685 | -7/Factory | Discovered exit to Lower Caves (range 6) 8944 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 9170 | -7/Factory | Fabricated Adv. Signal Interpreter? 9258 | -7/Factory | Entered Lower Caves 9352 | -7/Lower Caves | Found Alien Artifact 9354 | -7/Lower Caves | Identified Core Expander 9354 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9520 | -7/Lower Caves | Spotted B-75 Beast 9643 | -7/Lower Caves | Discovered new exit (range 13) 9648 | -7/Lower Caves | Identified exit to Lower Caves 9965 | -7/Lower Caves | Found Prototype Device 9974 | -7/Lower Caves | Entered another Lower Caves area 9992 | -7/Lower Caves | Discovered exit to Factory (range 9) 10088 | -7/Lower Caves | A Commander dispatched an escort 10089 | -7/Lower Caves | Learned location of 1 exit from Research 10089 | -7/Lower Caves | Learned Factory trap positions 10089 | -7/Lower Caves | Learned Armory security intel 10089 | -7/Lower Caves | Learned Armory terminal intel 10134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10156 | -7/Lower Caves | Encountered a Warlord checkpoint 10372 | -7/Lower Caves | Discovered new exit (range 13) 10377 | -7/Lower Caves | Identified exit to Zion 10400 | -7/Lower Caves | Identified Heart of Steel 10876 | -7/Lower Caves | Entered Zion 10876 | -7/Zion | Accompanied by 2 allies 10877 | -7/Zion | Commander's escort returned to base 10877 | -7/Zion | Commander's escort returned to base 10906 | -7/Zion | Given the Hacking Drone Bay 10911 | -7/Zion | Discovered new exit (range 16) 10940 | -7/Zion | Learned location of Quarantine (-3) 10959 | -7/Zion | Received a visual enhancement algorithm 11059 | -7/Zion | Gained Derelict followers 11119 | -7/Zion | Imprinted 11121 | -7/Zion | Declared Zion's savior 11193 | -7/Zion | Learned Factory emergency access door positions 11211 | -7/Zion | Learned Factory garrison access intel 11262 | -7/Zion | Learned location of 1 exit from Proximity Caves 11287 | -7/Zion | Found CR-A16's Pointy Stick 11342 | -7/Zion | Identified exit to Proximity Caves 11442 | -7/Zion | Entered Proximity Caves 11442 | -6/Proximity Caves | Accompanied by 6 allies 11451 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11742 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12125 | -6/Proximity Caves | Build established: Mutant 12243 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12245 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12341 | -6/Proximity Caves | Heart of Steel transformed into Warbot 12372 | -6/Proximity Caves | Found Prototype Special Weapon 12548 | -6/Proximity Caves | Entered Factory 12548 | -6/Factory | Accompanied by 1 ally (Warbot) 12548 | -6/Factory | Evolved 2 slots: Utility x2 12549 | -6/Factory | Identified exit to Lower Caves 12550 | -6/Factory | Loaded intel: 116 trap records 12552 | -6/Factory | Loaded intel: 3 garrison access locations 12605 | -6/Factory | Identified Molecular Deconstructor 12666 | -6/Factory | Build established: Scout 12730 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12978 | -6/Factory | Crushed by falling debris 12978 | -6/Factory | Self-destructed Last Messages --------------- Investigation squad. 12949_ O-24 Administrator resets terminal and reports anomaly. 12949_ O-24 Administrator locks terminal. 12951_ Dropped Gravmag System. 12951_ Acquired Imp. Gravmag System. 12963_ U-05 Engineer builds a Wall. 12969_ >> Machine Analyzer network decryption results: 12969_ Terminal x1 12970_ Detecting system override signal. 12974_ >> Machine Analyzer network decryption results: 12974_ DSF Access x1 12974_ Terminal x1 12976_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12978_ The unstable cave ceiling collapses. 12978_ Crushed by falling debris. 12978_ Imp. Propulsion Shielding destroyed. 12978_ Adv. Signal Interpreter destroyed. 12978_ System corrupted by crushing effect (+4). 12978_ Exp. Sensor Array destroyed. 12978_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? # ?????????????????????? | | ??????############ ######????????????h????????? | | ??????############+## ?????h???????????????? | | ??????## # ?????????????????????? | | ######## """"""" + ???k?????????????????? | | ######## """"""" # ?????????????????????? | | """"" # """"""" # ?????????????????????? | | ""T"" # """"""" # ##?????????????????????? | | = #] # ##?????????????????????? | | # """"""" # # ?? ?????????????????? | | # """"""" # #"? """????????????????? | | "" """ # """"""" # #"" """ ##?????????????? | | "" """ # """"""" # #"" """ ##?????????????? | | "" """ # u# #"" ##?????????????? | | # u # #"" """ ##?????????????? | | "" """ ##########+### @#"T """?????????????B??? | | "" """ ####### #"" """ #^^????????????? | | "" """ ##???## #"" # ?????????????? | | ? ##???## """" #"" """ # ?????????????? | | ? ?? ##???##t """" #"" """ o ^????????????? | | ? ?? ##???## k """" #"? """??^^????????????? | | ##???## # ?? ?????""??????????? | | ########????## """" ##???????^?""??????????? | | ???? """" u ?????????"T??????????? | | ^?????????? k """" ????????""??????????? | | ??????????? ? ????????""??????????? | | ?????????? ? ???????????????????? | | ????????? A k ?? ??k?????k????????? | | ????????? T####"""T"""##########?????????????????? | | ??????????################### ?????????????????? | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"""""""""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"? | | ???????????????????????????????????????????????""G | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 56 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Titanium Leg | -8/Storage | Hacked Hrd. Heavy Armor Plating | -8/Storage | Hacked Drone Bay | -8/Storage | Hacked Imp. Heat Sink | -8/Storage | Hacked Adv. Beam Cannon | -8/Storage | Hacked Imp. Particle Charger | -8/Storage | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Cmb. Gravmag System | -7/Factory | Hacked Gauss Cannon | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Cld. Particle Cannon | -7/Factory | Hacked Mak. Hover Unit | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Microactuators | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Thermic Laser | -6/Factory | Extracted Gravmag System | -6/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory | Authchip Adv. Signal Interpreter | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAntimissileBrace Manual? 0 Play Time 01:43:12 Cumulative 154.2 hours Start 2022.05.06 @ 00:19:37 End 2022.05.06 @ 02:03:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 67 Explorer 0 Win Type - Total 12 Types 6/1/1/1/1/0/0/1/1 Lore% 87 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1244ee4-915a-46dc-83d8-3f512b4c283c