Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.21 @ 12:54:40 // Winter2022/Polymind Player: BOTHUNTER Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (12) 60 Value Destroyed (199) 199 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5407) 5407 TOTAL SCORE: 10346 Bonus ------- Polymind Skill 4005 Follower Combat Kills 302 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Machine Analyzer Recalibrator > --- WEAPON ----------- (None) > --- INVENTORY -------- Backup Power I Backup Power I Backup Propulsion I Backup Propulsion I Backup Propulsion I Backup Propulsion I Backup Plating I Backup Plating I Backup Laser I Backup Laser I Backup Laser I Backup Laser I [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 14 | . . . . . . . . . 14 . Power 3 | . . . . . . . . . 3 . Propulsion 5 | . . . . . . . . . 5 . Utility 3 | . . . . . . . . . 3 . Weapon 3 | . . . . . . . . . 3 . Highest Loss Streak 7 | . . . . . . . . . 7 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups . | . . 4 . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . 1 . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . 12 . . . . . . . . Power 2 | . . 2 . . . . . . . . Propulsion 4 | . . 4 . . . . . . . . Utility 2 | . . 2 . . . . . . . . Weapon 4 | . . 4 . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 32 | . 52 96 100 10 . . . . 59 . Engine 4 | . 13 16 12 1 . . . . 1 . Core 1 | . . . . . . . . . 9 . Treads 3 | . . 11 25 2 . . . . . . Wheel 2 | . . 14 . . . . . . 3 . Hover 1 | . . 8 . . . . . . 2 . Flight 5 | . 26 . . . . . . . 22 . Device 4 | . . 18 25 2 . . . . 2 . Processor 1 | . . 11 . . . . . . 2 . Protection 1 | . . 5 12 1 . . . . . . Energy Gun 1 | . . 5 12 1 . . . . . . Ballistic Gun 4 | . 13 5 12 1 . . . . 10 . Peak Build Rating 11 | . 4 11 11 11 . . . . 9 . Average Rating 2 | . 2 9 11 . . . . . 5 . On Entrance 2 | . . . 11 11 . . . . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 1404 | . 87 7 . 619 301 150 6 26 73 135 Heaviest Build 18 | . 4 18 18 18 . . . . 8 . Greatest Support 40 | 3 8 40 40 40 3 3 3 3 20 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | . . 12 1 1 . . . . 1 . Average Capacity . | . . 4 1 . . . . . . . Most Carried 12 | . . 12 . . . . . . . . Average Carried . | . . 4 . . . . . . . . Final Capacity 1 | . . 1 1 . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 64% | Cogmind 12% | Sentry 12% | Swarmer 4% | Mechanic Dominant Class ---------------- Swarmer | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Cogmind | -7/Zion Cogmind | -6/Proximity Caves Cogmind | -6/Factory Cogmind | -5/Factory Cogmind | -5/DSF Swarmer | -4/Factory Cogmind | -4/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Matter Collected 130 | . 11 75 . . . . . . 44 . Remotely . | . . . . . . . . . . . Salvage Created 479 | . 39 400 . . . . . . 40 . Parts 29 | . 3 20 . . . . . . 6 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Combat Hostiles Destroyed 4 | . 1 3 . . . . . . . . Guns 4 | . 1 3 . . . . . . . . Classes Destroyed 8 | . 2 4 . . . . . . 2 . Builder 2 | . . 2 . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . Recycler 2 | . . 2 . . . . . . . . Operator 1 | . . . . . . . . . 1 . Watcher 2 | . 1 1 . . . . . . . . Swarmer 1 | . 1 . . . . . . . . . Grunt 2 | . . 2 . . . . . . . . Brawler 1 | . . 1 . . . . . . . . Best Kill Streak 8 | . 1 8 . . . . . . 2 . Combat Bots Only 2 | . 1 2 . . . . . . . . Max Kills in Single Turn 2 | . 1 2 . . . . . . 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Hostile Shots Fired 352 | . 18 16 . . 38 20 . 22 233 5 Missed 156 | . 8 7 . . 11 8 . 5 115 2 Hits 196 | . 10 9 . . 27 12 . 17 118 3 Melee 12 | . . . . . 1 . . 10 1 . Projectile 184 | . 10 9 . . 26 12 . 7 117 3 AOE 7 | . . . . . . . . 2 5 . Critical Strikes 12 | . . . . . 1 . . 5 6 . Damage Taken 2572 | . 67 72 . . 295 127 . 274 1668 69 Core 1916 | . 36 27 . . 295 127 . 274 1088 69 Absorbed by Shields 45 | . . . . . . . . 45 . . Ignored by Resistances 1528 | . 46 47 . . 169 77 . 187 963 39 Core Remaining (%) 72 | 100 85 . . . 19 85 . 72 . . Volleys Fired 53 | . 11 20 . . . . . . 22 . Largest 2 | . 1 2 . . . . . . 1 . Hottest 79 | . 20 79 . . . . . . 23 . Shots Fired 73 | . 11 40 . . . . . . 22 . Gun 65 | . 11 40 . . . . . . 14 . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 8 | . . . . . . . . . 8 . Kinetic 45 | . 11 20 . . . . . . 14 . Thermal 28 | . . 20 . . . . . . 8 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | . 4 18 . . . . . . 21 . Robot Miss Streak 2 | . 1 2 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 55 | . 8 31 . . . . . . 16 . Core Hits 26 | . 4 10 . . . . . . 12 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 769 | . 71 459 . . 37 . . . 202 . Guns 649 | . 71 459 . . . . . . 119 . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 101 | . . . . . 37 . . . 64 . Kinetic 388 | . 71 198 . . . . . . 119 . Thermal 280 | . . 261 . . . . . . 19 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 8 Average Corruption 6 | . . . . . . . . . 4 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . . 5 3 Message Errors 3 | . . . . . . . . . 2 1 Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . 16 . . . 25 . Shots . | . . . . . . . . . . . Rammed 35 | . . . . . 10 . . . 25 . Targets Rammed 35 | . . . . . 10 . . . 25 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 146 | . 18 9 . . . . . . 146 101 Average Temperature 22 | . 8 4 . . . . . . 28 51 Received Heat Transfer 427 | . 36 51 . . 27 . . 6 298 9 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 841 | . . 666 . . . . . . 175 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 . . 86 100 100 100 100 Level 1 1 | . . . . . . 13 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 202 | . 45 61 12 . . 202 61 34 76 29 Initial 202 | . . 4 12 . . 202 61 34 13 3 Average 38 | . 21 17 1 . . 172 61 34 29 5 Influence Increases 1148 | . 147 106 . . 272 225 3 . 351 44 Destroy 0b10 Robot/C 220 | . 20 60 . . 80 . . . 60 . Destroy 0b10 Robot/NC 60 | . 5 25 . . 10 . . . 15 5 Destroy Leader 52 | . 12 20 . . 10 . . . 10 . Allied During Kill 11 | . . . . . 7 . . . 4 . Successful Hack 8 | . 5 . . . . . 3 . . . Destroy Structure 47 | . . 1 . . . . . . 22 24 Advance Influence 150 | . . . . . . 150 . . . . Partial Spotted 120 | . 30 . . . . 15 . . 60 15 Lose Combat Pursuer 480 | . 75 . . . 165 60 . . 180 . Influence Decreases 1119 | . 132 75 46 . 162 163 111 30 375 25 Entered New Map 272 | . . 11 34 . . 58 111 30 21 7 Time Decay 666 | . 132 63 12 . 122 105 . . 214 18 Lost Part 66 | . . . . . . . . . 66 . Lost Ally 110 | . . . . . 40 . . . 70 . Miscellaneous 5 | . . 1 . . . . . . 4 . Squads Dispatched 9 | . . 1 . . 1 1 . 1 5 . Investigation 1 | . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 6 | . . 1 . . . . . 1 4 . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Distress Signals 11 | . 2 . . . 1 . . . 8 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 9 11 . . 19 6 . 5 54 1 Peak Tracking Total 14 | . 3 4 . . 10 7 . 5 14 1 Tactical Retreats 14 | . 2 . . . 3 3 . . 6 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Traps Triggered 6 | . . . . . . 1 . 1 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . 4 . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Machines Accessed 9 | . 5 . . . . 2 1 . 1 . Terminals 8 | . 5 . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 16 | . 11 . . . . 3 1 . 1 . Successful 10 | . 7 . . . . 1 1 . 1 . Failed 6 | . 4 . . . . 2 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 7 . . 1 . 4 . . 18 8 Terminals 15 | . 11 . . . . 2 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 5 | . 2 . . . . 1 1 . 1 . Record 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 2 | . . . . . . 1 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . 1 3 . . . . . . 3 . Non-combat 4 | . . 2 . . . . . . 2 . Combat 3 | . 1 1 . . . . . . 1 . Robot Hacks Applied 9 | . 1 4 . . . . . . 4 . map_walls 1 | . . . . . . . . . 1 . find_station 1 | . . 1 . . . . . . . . find_terminals 1 | . . . . . . . . . 1 . map_route 1 | . . 1 . . . . . . . . mark_security 1 | . . 1 . . . . . . . . find_shortcuts 3 | . 1 1 . . . . . . 1 . find_garrison 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Total Allies 14 | . . . . 4 . . . . 5 5 Largest Group 5 | . . . . 4 4 . . . 2 5 Highest-Rated Group 290 | . . . . 155 155 . . . 100 290 Highest-Rated Ally 81 | . . . . 41 41 . . . 50 81 Zionite Dispatches 8 | . . . . . . 1 . . 4 3 Recon 1 | . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . 1 Demo 2 | . . . . . . . . . 1 1 Explosive Resupply 1 | . . . . . . . . . . 1 Infowar Resupply 2 | . . . . . . . . . 2 . Hacking Resupply 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . 21 . . . 9 1 Total Damage 1566 | . . . . . 726 . . . 808 32 Kills 12 | . . . . . 7 . . . 4 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Active Infowar (turns) 166 | . . 125 . . . . . . 41 . Optics 41 | . . 41 . . . . . . . . Terrain 35 | . . . . . . . . . 35 . Structural 41 | . . . . . . . . . 41 . Machine Analysis 84 | . . 84 . . . . . . . . Robot Analysis Total 7 | . 1 3 . . . . . . 3 . Derelict Logs Recovered 5 | . . . . 3 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . Main Access 1 | . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Turns Passed 2182 | 10 182 237 120 679 301 150 6 26 336 135 Spaces Moved 2837 | 20 255 205 76 865 308 235 5 36 642 190 Core 1853 | 20 76 14 . 828 308 235 5 36 141 190 Treads 137 | . . 24 76 37 . . . . . . Legs . | . . . . . . . . . . . Wheels 122 | . . 98 . . . . . . 24 . Hover 108 | . . 69 . . . . . . 39 . Flight 617 | . 179 . . . . . . . 438 . Fastest Speed 32 | 50 37 50 160 50 50 50 50 50 32 50 Average Speed 53 | 50 40 79 160 54 50 50 50 50 39 50 Slowest Speed 160 | 50 50 160 160 160 50 50 50 50 80 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . 2 . . . . . . . 18 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 56 25 28 84 52 7 . 44 27 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 8 | 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . . . . . . Scrap Searched 4 | . . . 1 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Total 3409 | 19 321 242 75 1070 454 266 7 43 682 230 Wait 480 | . 58 13 . 206 137 32 3 . 6 25 Move 2790 | 19 251 204 75 864 307 234 4 35 607 190 Hop 17 | . 1 . . . . . . . 16 . Pick Up . | . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 5 | . . 5 . . . . . . . . Fire 53 | . 11 20 . . . . . . 22 . Melee 1 | . . . . . . . . . 1 . Ram 35 | . . . . . 10 . . . 25 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 8 . 15 Rewire 1 | . . . . . . . . . 1 . Trap 4 | . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/DSF -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 11 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Materials 75 | -10/Materials | Discovered exit to Materials (range 16) 141 | -10/Materials | Discovered exit to Materials (range 16) 193 | -10/Materials | Entered another Materials area 252 | -9/Materials | Identified exit to Mines 252 | -9/Materials | Discovered exit to Mines (range 13) 314 | -9/Materials | Discovered exit to Mines (range 8) 430 | -9/Materials | Entered Mines 537 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 550 | -9/Mines | Entered Zion 644 | -7/Zion | Learned Factory stockpile data 646 | -7/Zion | Learned Factory security intel 650 | -7/Zion | Learned Factory non-interactive machine intel 680 | -7/Zion | Learned location of Warlord (-4) 892 | -7/Zion | Met Imprinter 900 | -7/Zion | Imprinted 902 | -7/Zion | Declared Zion's savior 1199 | -7/Zion | Identified exit to Proximity Caves 1199 | -7/Zion | Discovered exit to Proximity Caves (range 15) 1229 | -7/Zion | Entered Proximity Caves 1229 | -6/Proximity Caves | Accompanied by 4 allies 1256 | -6/Proximity Caves | Learned 12 Factory zone layouts 1299 | -6/Proximity Caves | Learned Factory garrison access intel 1422 | -6/Proximity Caves | Spotter reported a threat 1498 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1520 | -6/Proximity Caves | Core integrity fell below 50% 1524 | -6/Proximity Caves | Identified exit to Factory 1524 | -6/Proximity Caves | Discovered exit to Factory (range 13) 1529 | -6/Proximity Caves | Core integrity fell below 20% 1530 | -6/Proximity Caves | Entered Factory 1531 | -6/Factory | Identified exit to Lower Caves 1534 | -6/Factory | Loaded intel: 249 non-interactive machine locations 1535 | -6/Factory | Loaded intel: 3 garrison access locations 1609 | -6/Factory | Zion Recon squad teleported in 1623 | -6/Factory | Identified exit to Factory 1623 | -6/Factory | Discovered exit to Factory (range 15) 1680 | -6/Factory | Entered another Factory area 1686 | -5/Factory | Identified exit to DSF 1686 | -5/Factory | Entered DSF 1697 | -5/DSF | Identified exit to Factory 1697 | -5/DSF | Discovered exit to Factory (range 14) 1708 | -5/DSF | Additional patrols routed to DSF 1712 | -5/DSF | Entered Factory 1749 | -4/Factory | Zion Demo squad teleported in 1849 | -4/Factory | Zion Infowar Resupply teleported in 1852 | -4/Factory | Retrieved Zion intel report: Main Access 1852 | -4/Factory | Identified exit to Research 1853 | -4/Factory | Zion Infowar Resupply teleported in 1913 | -4/Factory | Lost 3 parts (1p1n1w) 1917 | -4/Factory | Zion Hacking Resupply teleported in 1981 | -4/Factory | Core integrity fell below 50% 2004 | -4/Factory | Spotted B-86 Titan 2015 | -4/Factory | Retrieved Zion intel report: Active Terminals 2021 | -4/Factory | Lost 7 parts (1p2n3u1w) 2027 | -4/Factory | Core integrity fell below 20% 2044 | -4/Factory | Identified exit to Extension 2044 | -4/Factory | Discovered exit to Extension (range 9) 2048 | -4/Factory | Entered Extension 2073 | -4/Extension | Lost 4 parts (1p2n1w) 2134 | -4/Extension | Zion Demo squad teleported in 2162 | -4/Extension | Zion Hacker squad teleported in 2176 | -4/Extension | Zion Explosive Resupply teleported in 2180 | -4/Extension | Spotted B-86 Titan 2183 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- [ Target locked, reinforcements inbound... ] 02162_ A7-FYH(p): "For Zion!" 02168_ Detecting system override signal. 02175_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Garrisons ] [ 2 : Trap Installations ] [ 3 : Unaware Schematics ] [ 4 : Prototype Schematics ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Explosive Resupply ] [ 2 : Kinetic Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 02180_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???######????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ?? #????????????????????????????????????????? | | ? #????????????????????????????????????????? | | #????????????????????????????????????????? | | / #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ######????????????# #??????????????????????? | | ############## ##### #??????????????????????? | | #???# #??????????????????????? | | #???# #??????????????????????? | | #???# #??????????????????????? | | ############## #???# ###????????????????????? | | ######????????????# #???# #????????????????????? | | ??????????????????# #???#A #????????????????????? | | ??????????????????# #???# ###????????????????????? | | ??????????????????# #???# #??????????????????????? | | ??????????????????# #???#d#??????????????????????? | | ??????????????????? ????# #??????????????????????? | | ??????????????????? ????#d#??????????????????????? | | ??????????????????? ????# #??????????????????????? | | ??????????????????# ##### #??????????????????????? | | ??????????????????# p#??????????????????????? | | ??????????????????#######p#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ???????????????????????#; #??????????????????????? | | ???????????????????????#; #??????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????????????????"" ""?????????????????????? | | ??????????????????????# " " ???????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# ??????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? ??????????????? | | ????????????????????? ?????????????? | | ????????????????????? ? ??????????????? | | ???????????????????? ?? ???????????????? | | ????????????????????### B ??????????????????? | | ??????????????????????# B ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 60 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Chainsword | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Heavy Suspicion Organ Harvest Spot Them First Streaker Window Shopping Challenges ------------ None Polymind | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Fac Ext Hosts 7 | . 1 3 . . . . . . 3 . Combat Hostiles 3 | . 1 1 . . . . . . 1 . Allies . | . . . . . . . . . . . Unique Host Classes 6 | . 1 3 . . . . . . 2 . Average Host Suspicion 67 | . 100 73 14 . . . . . 90 . Unsuspicious Activity 22 | . . 8 . . . . . . 14 . Returns to Shadow . | . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . . 1 . Protomatter Created 395 | . . . . . 32 . . . 363 . Used 70 | . 6 40 . . . . . . 24 . Decayed 88 | . . . . . . . . . 88 . Highest Spend 23 | . 6 23 . . . . . . 14 . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 3) S-10 Pest (-10/Materials: 1) Game ------ Seed ArcLargeAutopenetrator Manual? 0 Play Time 00:46:53 Cumulative 161.8 hours Start 2026.05.21 @ 12:05:56 End 2026.05.21 @ 12:54:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 250 Rogue 223 Adventurer 22 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dbdef56-dfe5-45a9-b674-03709bb75c33