Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 23:35:00 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (76) 380 Value Destroyed (2467) 2467 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 8620 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 76 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 136/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (6) --- Gyrokinetic Inverter Flying Fortress v7 > --- UTILITY (7) ------ Advanced Cooling System Large Storage Unit Structural Scanner Advanced Visual Processing Unit Reaction Control System Focal Shield Makeshift Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Phasing Sabre > --- INVENTORY (15) --- Micro Fission Core Power Amplifier Improved Heat Sink Small Storage Unit Energy Well (350) Advanced Terrain Scanner Makeshift Transmission Jammer Advanced ECM Suite Focal Shield Hacking Suite System Shield Hacking Drone Bay (1/1) Proton Missile Launcher Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Gyrokinetic Inverter Flying Fortress v7 > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced ECM Suite Reaction Control System Focal Shield > --- WEAPON ----------- Gauss Cannon Phasing Sabre > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Small Storage Unit Energy Well Advanced Terrain Scanner Makeshift Transmission Jammer Hacking Suite Makeshift Hacking Suite System Shield Hacking Drone Bay Proton Missile Launcher Heavy Rocket Launcher Remote Datajack Ripper [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . 2 . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 98 | 1 14 2 24 1 3 . 8 12 5 7 1 7 6 7 Power 11 | . 1 . 2 . . . . 3 1 . . . 2 2 Engine 6 | . 1 . 2 . . . . . 1 . . . 1 1 Core 5 | . . . . . . . . 3 . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | . 2 . 8 . . . 1 . 3 1 . 1 1 1 Treads 6 | . 1 . 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | . 1 . 3 . . . . . . . . . . . Hover 3 | . . . . . . . . . 2 . . . . 1 Flight 5 | . . . . . . . 1 . 1 1 . 1 1 . Utility 33 | 1 5 . 8 . . . 4 5 1 . 1 3 1 4 Device 21 | 1 2 . 4 . . . 2 4 1 . 1 3 1 2 Storage 1 | . 1 . . . . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 8 | . 2 . 4 . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | . 6 2 6 1 3 . 3 4 . 6 . 3 2 . Energy Gun 1 | . 1 . . . . . . . . . . . . . Energy Cannon 6 | . . . 2 . 1 . 2 1 . . . . . . Ballistic Gun 8 | . 3 1 3 . . . 1 . . . . . . . Ballistic Cannon 5 | . . . . . . . . 1 . 2 . 1 1 . Launcher 8 | . 1 1 1 1 1 . . . . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . 1 1 . Piercing Weapon 2 | . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . System Corruption 12 | . . . . . . . . . . 9 . 3 . . Parts Lost 10 | . 1 . 4 . . . . . . . . . 5 . Power 2 | . 1 . . . . . . . . . . . 1 . Propulsion 6 | . . . 3 . . . . . . . . . 3 . Utility 2 | . . . 1 . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 1 . . . . . . . . . 3 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 99 100 88 100 71 75 80 80 80 79 66 73 Engine 8 | . 14 14 11 11 11 11 9 . 2 6 6 6 3 4 Core 3 | . . . . . . . . 14 10 6 6 6 6 5 Treads 9 | . 13 14 21 22 22 22 . . . . . . . . Wheel 6 | . 13 14 10 11 11 11 . . . . . . . . Flight 5 | . . . . . . . 9 7 8 15 20 20 8 5 Device 14 | . 6 . 12 11 11 11 14 23 20 20 20 20 20 23 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 Processor 2 | . . . . . . . . 7 6 6 6 6 6 5 Protection 5 | . 7 14 9 11 11 11 11 . . . . . . . Energy Cannon 2 | . . . 6 11 4 11 9 3 . . . . . . Ballistic Gun 9 | . 25 20 15 7 . . 8 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . 3 6 3 6 5 . 5 Launcher 1 | . . 7 . 3 4 11 . . . . . . 2 . Slashing Weapon 2 | . . . . . . . . 3 6 6 6 6 9 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 14 36 37 43 44 44 44 50 45 47 47 49 49 50 50 Greatest Support 61 | 20 20 16 40 12 12 12 50 50 56 61 61 61 61 50 Greatest Overweight (x) 3 | . 2 2 3 3 3 3 . . . . . . . . Average Overweight (x) . | . 1 2 2 3 2 3 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 12 15 14 15 14 15 14 14 14 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 68% | Mutant 20% | Scout 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Mutant | -6/Zion Infiltrator-Mutant | -5/Proximity Caves Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 2549 | 219 555 210 781 . 100 62 172 150 . 159 . 55 86 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3026 | 10 628 210 1184 . . 114 165 119 . 247 . . 349 . Parts 179 | 2 39 7 81 . . 2 9 11 . 10 . . 18 . Haulers Intercepted 3 | . 2 . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 4 . . 10 . Prevented 9 | . . . . . . . . . . . . . 9 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 62 | . 14 2 29 . . 3 2 2 . 5 . . 5 . Melee 6 | . . . . . . . . 1 . 3 . . 2 . Guns 32 | . 14 2 15 . . . 1 . . . . . . . Cannons 12 | . . . 10 . . . 1 1 . . . . . . AOE 10 | . . . 3 . . 3 . . . 2 . . 2 . Classes Destroyed 12 | 1 4 2 3 . . . . 1 . . . . 1 . Worker 2 | . . 1 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . Operator 4 | . 1 . 1 . . . 1 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 12 | . 3 . 9 . . . . . . . . . . . Grunt 35 | . 11 2 11 . . 3 2 . . 2 . . 4 . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 8 | . . . 8 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 . . . . . . Wasp 2 | . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 1 4 2 6 . . 3 2 1 . 3 . . 4 . Combat Bots Only 5 | . 4 1 5 . . 3 2 1 . 3 . . 4 . Max Kills in Single Turn 2 | 1 1 1 2 . . 2 1 1 . 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 2 . . . 1 . . 2 . Melee 1 | . . . . . . . . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Damage Taken 3493 | . 470 189 1369 . . 131 177 182 28 393 31 . 451 72 Core 397 | . 67 12 170 . . 32 17 46 16 19 . . 18 . Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . . 29 . . Core Remaining (%) 83 | 100 . 68 . . . 49 96 93 . . . . 93 . Volleys Fired 233 | 5 61 20 89 . . 2 23 8 4 3 . . 18 . Largest 2 | 2 2 2 2 . . 1 2 2 1 1 . . 1 . Hottest 103 | 40 46 46 93 . . 33 98 103 48 39 . . 48 . Shots Fired 430 | 10 122 34 176 . . 2 46 14 4 3 1 . 18 . Gun 300 | 10 122 34 105 . . . 23 6 . . . . . . Cannon 118 | . . . 68 . . . 23 8 4 . 1 . 14 . Launcher 12 | . . . 3 . . 2 . . . 3 . . 4 . Special . | . . . . . . . . . . . . . . . Kinetic 319 | 10 122 34 105 . . . 23 6 4 . 1 . 14 . Thermal 99 | . . . 68 . . . 23 8 . . . . . . Explosive 5 | . . . 3 . . 2 . . . . . . . . Electromagnetic 7 | . . . . . . . . . . 3 . . 4 . Robot Hit Streak 22 | 2 11 7 22 . . 4 9 2 . . . . 4 . Robot Miss Streak 7 | 2 6 2 3 . . . 7 3 . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 287 | 4 70 23 120 . . 2 28 8 1 20 . . 11 . Core Hits 115 | 2 26 6 44 . . 6 7 5 . 9 . . 10 . Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 . . . . . . 1 . . 2 . Meltdown 1 | . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . 2 . Melee Attacks 49 | . 2 . . . . . . 10 6 21 1 1 8 . Impact 2 | . 2 . . . . . . . . . . . . . Slashing 44 | . . . . . . . . 10 6 18 1 1 8 . Piercing 3 | . . . . . . . . . . 3 . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 3 | . . . . . . . . . . 3 . . . . Damage Inflicted 6357 | 33 1098 364 2225 . . 219 554 200 47 870 . . 675 72 Guns 2741 | 33 1098 364 1010 . . . 196 40 . . . . . . Cannons 1357 | . . . 941 . . . 358 58 . . . . . . Explosions 954 | . . . 270 . . 219 . . . 130 . . 335 . Melee 1229 | . . . . . . . . 102 47 740 . . 340 . Ramming 76 | . . . 4 . . . . . . . . . . 72 Kinetic 2741 | 33 1098 364 1010 . . . 196 40 . . . . . . Thermal 1357 | . . . 941 . . . 358 58 . . . . . . Explosive 489 | . . . 270 . . 219 . . . . . . . . Electromagnetic 465 | . . . . . . . . . . 130 . . 335 . Impact . | . . . . . . . . . . . . . . . Slashing 1127 | . . . . . . . . 102 47 638 . . 340 . Piercing 102 | . . . . . . . . . . 102 . . . . Highest Corruption 9 | . . . 5 5 5 5 . 1 . 9 9 9 . . Average Corruption 5 | . . . 5 5 5 5 . 1 . 9 9 5 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . 15 1 10 2 . 2 . 5 6 . . . Message Errors 9 | . . . 3 . 3 . . . . 2 1 . . . Matter Fused 8 | . . . 5 . 2 . . 1 . . . . . . Heat Flow Errors 8 | . . . 1 1 3 1 . . . 1 1 . . . Energy Discharges 4 | . . . 1 . 1 . . . . 2 . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . . 1 . 1 1 . 1 . . 2 . . . Misfires 2 | . . . 1 . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 26 | . . . 13 . . . . . . 13 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 13 | . . . 13 . . . . . . . . . . . Melee 13 | . . . . . . . . . . 13 . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . 50 . . 97 . . . . . . . 72 Shots 3 | . . . 1 . . 2 . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 343 | . 128 165 209 122 247 264 343 20 . 180 264 . 57 . Average Temperature 51 | . 39 73 25 66 110 138 110 13 . 96 124 . 24 . Received Heat Transfer 1080 | . 177 105 438 . . 18 99 . 6 105 . . 132 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 8 | . . . 8 . . . . . . . . . . . Heat Transferred 2603 | . . . 1961 . . . 555 87 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 526 | 5 320 132 526 142 . 114 187 241 192 . . . . 2 Initial 142 | . 3 72 . 142 . . 44 84 50 . . . . . Average 127 | 2 163 70 176 142 . 111 122 110 88 . . . . . Maximum Alert Level 2 | . 1 . 2 . . . . 1 . . . . . . Low Security (%) 83 | 100 75 100 66 100 . 100 100 90 100 . . . . 100 Level 1 13 | . 24 . 25 . . . . 9 . . . . . . Level 2 2 | . . . 7 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . 3 . . . . 4 1 . . . . 2 Investigation 2 | . 1 . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . 3 . . . . . 1 Reinforcement 7 | . 2 . 3 . . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 9 | . 2 . 6 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 29 2 39 . . 2 6 8 7 9 1 . 22 . Peak Tracking Total 11 | . 4 2 11 . . 2 2 2 6 4 1 . 6 1 Tactical Retreats 14 | . . . 2 . . . 1 . 1 2 1 . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 3 | . 1 . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 9 | . 4 . 3 . . 1 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 22 | . 4 . 5 . 1 1 3 2 2 1 1 1 . 1 Terminals 15 | . 4 . 5 . . 1 3 1 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Total Hacks 52 | . 8 . 15 . 5 4 6 3 4 1 1 2 . 3 Successful 27 | . 3 . 7 . 5 2 3 1 . 1 1 2 . 2 Failed 24 | . 5 . 8 . . 2 2 2 4 . . . . 1 Catastrophic 9 | . 1 . 4 . . 2 . 1 1 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 24 | . 4 . 15 . 1 . 4 . . . . . . . Terminals 37 | . 8 . 15 . . 4 6 1 3 . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . Terminal Hacks 21 | . 3 . 4 . 5 2 3 . . 1 1 2 . . Record 7 | . . . . . 5 2 . . . . . . . . Part Schematic 5 | . 1 . 1 . . . 1 . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . Botnet 3 | . . . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 16 | . 3 . 5 . . 1 3 1 2 . . . . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . 1 . . . 1 . . . . 17 . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 12 | . . . . . . . . 12 . . . . . . Largest Group 4 | . . . . . . . . 4 . . . . . . Highest-Rated Group 106 | . . . . . . . . 106 . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . 37 . . . . . . Total Damage 515 | . . . . . . . . 515 . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 6725 | 67 996 508 1420 36 430 68 377 692 423 259 220 453 496 280 Spaces Moved 7632 | 43 620 331 678 26 330 48 534 1026 816 488 616 1133 761 182 Core . | . . . . . . . . . . . . . . . Treads 188 | . 44 . 144 . . . . . . . . . . . Legs 50 | 43 7 . . . . . . . . . . . . . Wheels 1838 | . 569 331 534 26 330 48 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5556 | . . . . . . . 534 1026 816 488 616 1133 761 182 Fastest Speed 35 | 120 115 130 120 135 120 135 50 50 42 35 35 35 35 50 Average Speed 68 | 120 125 130 151 135 127 135 50 50 46 37 35 35 44 50 Slowest Speed 250 | 120 160 130 250 135 135 135 50 50 50 42 35 35 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 5 . 2 2 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 91 59 69 9 63 9 42 25 25 73 87 84 77 6 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . 2 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 1 . 2 1 . Spaces Dug 34 | . 1 . 9 . . . . 5 8 . 1 . 10 . Terrain Destroyed 68 | . 1 . 23 . . 16 2 5 8 . 2 . 10 1 Melee 12 | . 1 . . . . . . 5 5 . 1 . . . Projectile 16 | . . . . . . . 2 . 3 . 1 . 10 . AOE 39 | . . . 23 . . 16 . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 8711 | 49 740 381 918 26 340 49 605 1182 842 528 619 1187 884 361 Wait 556 | . 10 28 98 . 1 . 13 101 5 6 . 39 89 166 Move 7598 | 42 619 330 677 25 329 47 523 1025 811 483 615 1132 760 180 Hop 10 | . . . . . . . 5 . 2 2 . . . 1 Pick Up 79 | 1 20 . 13 . 1 . 16 12 4 4 1 3 1 3 Fast Attach 16 | 1 . . 2 . 2 . . 2 2 1 . 1 1 4 Attach 20 | . 1 . 6 . 1 . 2 4 2 . . . 3 1 Detach 3 | . . . . . . . . 1 . . . . 2 . Swap 62 | . 13 2 16 1 . . 6 6 1 6 1 6 2 2 Drop 86 | . 14 1 16 . 6 . 17 13 5 5 1 5 . 3 Fire 233 | 5 61 20 89 . . 2 23 8 4 3 . . 18 . Melee 46 | . 2 . . . . . . 10 6 18 1 1 8 . Ram 2 | . . . 1 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 68 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 10) 1064 | -10/Materials | Entered Mines 1085 | -10/Mines | Learned Materials garrison access intel 1171 | -10/Mines | Discovered new exit (range 13) 1217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1421 | -10/Mines | Learned location of Zion (-6) 1572 | -10/Mines | Entered Materials 1572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -9/Materials | Discovered new exit (range 3) 2066 | -9/Materials | Discovered new exit (range 20) 2343 | -9/Materials | Discovered new exit (range 4) 2992 | -9/Materials | Entered Mines 3021 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3022 | -9/Mines | Discovered new exit (range 5) 3028 | -9/Mines | Entered Exiles 3046 | -9/Exiles | Discovered new exit (range 15) 3062 | -9/Exiles | Met 8R-AWN 3085 | -9/Exiles | Met EX-HEX 3141 | -9/Exiles | Met EX-DEC 3261 | -9/Exiles | Met EX-BIN 3278 | -9/Exiles | Aligned with FarCom system 3279 | -9/Exiles | Given EX-Vault access code 3307 | -9/Exiles | Opened EX-Vault 3318 | -9/Exiles | Found Prototype Flight Unit 3347 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3448 | -9/Exiles | Discovered new exit (range 10) 3458 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3458 | -9/Exiles | Entered Mines 3461 | -8/Mines | Core integrity fell below 50% 3522 | -8/Mines | Discovered new exit (range 3) 3526 | -8/Mines | Entered Materials 3526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3527 | -8/Materials | Loaded intel: 1 garrison access location 3528 | -8/Materials | Identified Flying Fortress v7 3582 | -8/Materials | Central database locked down 3589 | -8/Materials | Identified exit to Factory 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4250 | -7/Factory | Build established: Scout 4282 | -7/Factory | Discovered new exit (range 19) 4595 | -7/Factory | Entered another Factory area 4595 | -6/Factory | Evolved 2 slots: Propulsion x2 4627 | -6/Factory | Spotted B-75 Beast 4690 | -6/Factory | Discovered new exit (range 2) 5018 | -6/Factory | Entered Lower Caves 5121 | -6/Lower Caves | Learned 8 Factory zone layouts 5134 | -6/Lower Caves | Ambushed by wild Derelicts 5275 | -6/Lower Caves | Discovered new exit (range 6) 5277 | -6/Lower Caves | Entered another Lower Caves area 5277 | -6/Lower Caves | Spotted B-75 Beast 5422 | -6/Lower Caves | Learned Factory stockpile data 5494 | -6/Lower Caves | Discovered new exit (range 8) 5497 | -6/Lower Caves | Entered Zion 5521 | -6/Zion | Given the Hacking Drone Bay 5524 | -6/Zion | Found Prototype Device 5528 | -6/Zion | Discovered new exit (range 12) 5538 | -6/Zion | System corruption cleaned by Quarantine Array 5699 | -6/Zion | System corruption cleaned by Quarantine Array 5708 | -6/Zion | Identified Hacking Drone Bay 5805 | -6/Zion | Learned location of Extension (-5) 5806 | -6/Zion | Build established: Mutant 5852 | -6/Zion | Given A8's code to call for help 5950 | -6/Zion | Entered Proximity Caves 6073 | -5/Proximity Caves | Spotted B-75 Beast 6104 | -5/Proximity Caves | Lost 3 parts (2n1u) 6348 | -5/Proximity Caves | Build established: Infiltrator-Mutant 6437 | -5/Proximity Caves | Learned 12 Factory zone layouts 6443 | -5/Proximity Caves | Discovered new exit (range 8) 6446 | -5/Proximity Caves | Entered Factory 6446 | -5/Factory | Evolved 2 slots: Utility x2 6447 | -5/Factory | Identified exit to Upper Caves 6616 | -5/Factory | Fabricated Nuclear Pulse Thruster? 6726 | -5/Factory | Self-destructed Last Messages --------------- Loaded successfully: Nuclear Pulse Thruster Rating: 5 Time: 95 Initiate build sequence. >>Build Building Nuclear Pulse Thruster... ETC: 95 06521_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 06616_ >> FABRICATOR: Completed Nuclear Pulse Thruster? 06676_ Dropped Hvy. Rocket Launcher. 06676_ Acquired Power Amplifier. 06696_ ALERT: Rogue bot located, Programmers report to Factory Zone 7A. 06718_ Slammed into Wall. 06718_ Flying Fortress v7 broken. 06718_ Destabilizing: Short circuit. 06718_ Destabilizing: System interference. 06718_ Adv. Cooling System temporarily disabled. 06718_ Gauss Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????"""""??????????????????? | | ?????????????## ??????????????????? | | ?????????????## ##????????????????? | | ?????????????## # ????????????????? | | ?????????????## # ????????????????? | | ?????????????## # ????????????????? | | ?????????????## # ????????????????? | | ????????????? # # #?????????? | | ????????????? # ####+#### ????? | | ????????????? # ##+####????? | | ????????????? # ##????? | | ????????????? # "" ##????? | | # ? + "^= " ####### | | # """ ""? # "F= " ####+####### | | # """ ""? # "" " !!# # | | # """ ""? # " !!# # | | # ? # " #] # | | "# ? # " # / # | | "# # " # # | | "###+########## " # """""" # | | ### ### " # """""" # | | #### ### + """""" # | | ??## ### # """""" # | | ??## ### #####+######### # | | #### ### # ## # | | #### ### # ?????????? #@ # | | ! # ?????????? ## " " # | | # ?????????? ## "R" # | | # ???????????## """ # | | # ???????????############# | | # ???????????############# | | ## # ???????????????????????? | | # """ # ???????????????????????? | | # """ # ???????????????????????? | | # """ # ???????????????????????? | | # # ???????????????????????? | | + """ ##???????????????????????? | | # """ ##???????????????????????? | | # """ #####????????????????????? | | # #####????????????????????? | | # ^""" ##????????????????????? | | # """ ##????????????????????? | | # """ ##############????????? | | # # #????????? | | ## """ # ] #????????? | | ## """ # #????????? | | # """ # #????????? | | # # #????????? | | # """ # #????????? | | + """ + """"""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 20 Evasion (%) 71 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularCargoCasing Manual? 0 Play Time 01:52:03 Cumulative 62.3 hours Start 2023.03.08 @ 20:50:19 End 2023.03.08 @ 23:35:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8334d7ab-b873-4967-b42a-5b92ad581a0c