Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 20:27:48 Player: f3-rnm Result: Destroyed by V423-b with Advanced KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (36) 7200 Robots Destroyed (477) 2385 Value Destroyed (28439) 28439 Prototype IDs (109) 2180 Alien Tech Used (8) 1600 Bonus (24124) 24124 TOTAL SCORE: 69928 Bonus ------- High Alert Combat Kills 8794 Follower Combat Kills 3922 Entered Garrisons 800 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2750 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -1542 Cogmind --------- Core Integrity 0/1450 Matter 74/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Core Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Hypercooled Linear Accelerator Perforator Sigix Broadsword > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Experimental Biometal Medium Treads Improved Matter Compressor Advanced Matter Compressor Seismic Detector Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Shotgun Vortex Shotgun Cooled Nova Cannon Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hellfire Missile Launcher Sigix Containment Pod Sigix Corpse [Rating: 241] Favorites ----------- Power Improved Quantum Reactor Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Biometal Leg Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Protection Centrium Medium Armor Plating Weapon Hypercooled Linear Accelerator Energy Gun Gamma Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Railgun Ballistic Cannon Hypercooled Linear Accelerator Launcher Gamma Bomb Array Impact Weapon Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 16 | . . 2 . 2 . . . . 2 . . . . . . 2 . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Utility 6 | . . 2 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 281 | 6 2 2 2 13 6 3 13 2 3 6 . . 7 . 5 7 3 . 6 2 15 14 1 2 43 2 15 4 . 2 5 5 40 19 14 12 Power 25 | 1 1 . . . 1 1 1 1 . 1 . . . . . 1 . . 1 1 3 . . . 5 . . . . . . 1 1 1 2 2 Engine 7 | 1 1 . . . 1 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . Reactor 15 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 . . . 4 . . . . . . . 1 1 2 2 Propulsion 65 | 2 . . . 2 2 . 3 . 1 1 . . . . 2 . 1 . . . 5 1 . . 10 . 5 1 . . 5 . 6 12 4 2 Treads 24 | 2 . . . 2 2 . 1 . 1 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 7 4 1 Leg 35 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . 7 . 5 1 . . 5 . 6 5 . 1 Wheel 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 1 2 1 4 1 1 2 . 2 2 . . 5 . 1 4 1 . 4 1 3 7 . 2 15 2 4 1 . 2 . 1 16 4 2 8 Device 53 | . . . 1 . 1 . 1 . . 2 . . 3 . 1 2 . . 2 1 2 5 . 1 8 2 3 1 . . . 1 9 1 2 4 Storage 8 | 1 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . 2 . . . Processor 15 | . . . . 2 . . . . 1 . . . 1 . . 1 . . 1 . . 1 . 1 3 . . . . . . . 1 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . 2 . 1 . 1 1 . 1 . . . 1 . . 1 1 . 1 . . . . . 4 . 1 . . 1 . . 4 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 . . 1 7 2 1 7 1 . 2 . . 2 . 2 2 1 . 1 . 4 6 1 . 13 . 6 2 . . . 3 17 2 6 . Energy Gun 20 | 1 . . . . . . 2 . . . . . . . . 1 1 . . . . . 1 . 7 . 1 . . . . . 5 . 1 . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . 1 . 2 . Ballistic Gun 19 | 1 . . 1 3 . 1 1 . . 1 . . . . . . . . 1 . . 1 . . 1 . 3 1 . . . 3 1 . . . Ballistic Cannon 31 | . . . . 3 1 . 4 1 . 1 . . 2 . 2 . . . . . 3 2 . . . . 2 1 . . . . 8 . 1 . Launcher 8 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . . 1 . . . . . . . . . . . . 1 . 2 . . 4 . 1 12 . 2 . . 3 1 1 12 4 10 5 Corrupted Parts 16 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 10 1 . . System Corruption 100 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 9 . . . . . 27 . 58 5 . . Parts Lost 81 | . 1 . . . 2 . 8 1 1 . . . 3 . 2 1 . . 1 1 3 16 1 . 4 1 2 . . . . 1 10 1 2 19 Power 14 | . 1 . . . . . . . . . . . . . . . . . . . 2 4 . . 2 . . . . . . . 1 . 1 3 Propulsion 14 | . . . . . 1 . 2 . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . 2 . . 6 Utility 30 | . . . . . 1 . 1 . 1 . . . 3 . . 1 . . . 1 1 7 . . . 1 . . . . . 1 4 . 1 7 Weapon 23 | . . . . . . . 5 1 . . . . . . 1 . . . 1 . . 5 . . 1 . 2 . . . . . 3 1 . 3 Highest Loss Streak 11 | . 1 . . . 2 . 3 1 1 . . . 3 . 2 1 . . 1 1 2 11 1 . 2 1 1 . . . . 1 3 1 1 11 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . 1 . . 1 Average Backups 17 | 1 2 6 10 19 19 19 19 19 19 19 20 20 17 17 18 18 19 18 17 16 18 17 4 4 12 18 18 19 19 19 19 18 18 19 19 17 Power 1 | . . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 2 2 . . . 2 2 1 1 1 1 1 1 2 1 2 Propulsion 2 | . 1 1 1 5 5 5 4 3 1 1 1 1 1 1 1 1 1 3 3 3 2 1 . . 1 3 2 2 2 2 2 2 . . 1 1 Utility 6 | . 1 2 2 4 6 8 9 10 11 10 10 11 9 9 9 7 7 7 8 8 7 7 2 2 4 4 6 8 10 10 10 9 7 5 4 4 Weapon 5 | . . 1 4 6 5 5 4 4 5 6 7 7 6 6 6 7 7 6 4 4 5 5 2 2 5 9 7 6 6 5 5 4 5 7 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . . . 4 2 1 . . . 4 1 1 . . . . 3 . 2 . 2 7 . . 5 1 1 . . . 1 . 5 1 3 6 Power 7 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 2 Propulsion 15 | . . . . 1 . . . . . 1 . . . . . . 1 . . . 2 1 . . 4 . . . . . 1 . 1 . 2 1 Utility 17 | . . . . . 2 1 . . . 1 . 1 . . . . 1 . . . . 4 . . 1 1 . . . . . . 3 . . 2 Weapon 9 | . . . . 3 . . . . . 1 1 . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 83 83 97 99 98 100 99 99 97 96 92 92 90 68 91 89 87 86 85 87 94 92 5 13 64 99 94 89 90 73 90 89 95 93 80 69 Engine 2 | . 12 11 11 9 9 9 9 9 7 2 . . . . . . . . . 5 4 4 . . 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 4 7 7 7 7 7 4 . . 2 5 5 4 . . 2 11 5 5 5 5 5 4 3 6 8 7 Treads 8 | . 28 22 22 18 18 18 13 . 14 11 7 7 7 7 7 6 11 13 13 11 4 . . . . . . . . . . . . 7 19 16 Leg 9 | . . . . . . . . . . . . . . . . . . . . . 12 21 4 . 10 22 29 30 30 30 30 27 26 19 . . Wheel 2 | . . . . . . . 4 18 15 15 15 15 15 15 14 13 3 . . . . . . . . . . . . . . . . . . . Device 12 | . . . 8 9 8 9 9 9 7 6 7 7 6 7 10 10 12 13 12 16 17 15 . 2 5 14 14 10 10 10 10 12 19 17 18 13 Storage 5 | . 14 11 11 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 5 5 4 . . 3 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . 7 9 9 9 9 7 7 7 7 6 7 7 12 13 13 13 11 11 10 . 4 10 16 15 15 15 15 15 13 9 7 8 8 Protection 6 | . . 17 22 9 9 9 9 9 5 7 7 7 6 7 3 6 6 6 5 5 5 4 . . 4 5 4 5 5 5 5 4 5 7 5 4 Energy Gun 1 | . 14 11 2 . . . . . . . . . . 2 . 5 4 . . . . . . . 8 15 8 . . . . . 4 . . 1 Ballistic Gun 4 | . 14 11 19 14 3 6 12 2 . . . . . . . . . . 2 5 2 . . . 1 1 5 7 5 2 10 16 5 . . . Ballistic Cannon 15 | . . . . 20 29 30 20 33 30 29 30 30 29 4 29 16 16 26 23 17 19 19 . . . . 4 11 15 . 9 4 8 19 10 4 Peak Build Rating 241 | 6 7 11 15 31 31 29 40 40 43 63 60 60 60 57 59 65 72 72 91 102 120 129 26 15 138 140 158 154 147 150 154 166 201 207 241 236 Average Rating 108 | 4 5 10 14 26 29 28 33 37 41 53 60 60 57 43 57 61 67 72 77 100 109 111 18 12 76 134 151 148 147 126 150 164 178 199 224 207 On Entrance 79 | . 6 6 11 15 31 28 29 39 38 43 60 60 60 57 57 57 61 72 72 91 102 116 19 3 9 136 135 148 147 147 150 154 154 182 198 236 Avg Prop Armor Cover (%) 12 | . . . . . . . 5 . 9 9 9 9 8 14 7 9 10 . . . 2 45 45 . 17 . . . . . . . 2 5 . 3 Naked Turns 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Heaviest Build 218 | 11 26 36 38 70 76 76 86 90 82 99 99 99 99 93 93 94 86 86 105 115 126 117 40 6 120 126 120 133 124 122 122 129 213 218 213 184 Greatest Support 305 | 40 40 40 40 42 42 40 42 24 24 24 24 24 70 24 70 24 140 140 140 140 150 120 60 3 120 120 173 142 142 142 160 160 155 268 305 305 Greatest Overweight (x) 7 | . . . . 1 1 1 7 3 3 4 4 4 4 3 3 3 3 . . . 1 1 . 1 3 1 . . . . . . 1 3 . 1 Average Overweight (x) . | . . . . . 1 1 2 3 3 3 4 4 3 2 2 3 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 13 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 16 20 20 20 20 20 20 20 21 25 25 24 Most Carried 25 | 2 4 8 12 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 1 2 6 10 19 19 19 19 19 19 19 19 19 17 16 18 18 19 20 19 18 19 18 4 4 14 19 19 19 20 19 20 19 20 24 24 21 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 2 3 8 12 20 20 20 19 20 20 20 20 20 17 16 18 20 20 20 20 19 20 4 4 5 20 20 20 20 20 20 20 20 25 25 24 2 Class Distribution -------------------- 25% | Scavenger-Gunner 20% | Scavenger-Tank 14% | Tank 13% | Gunner 9% | Mutant 8% | Alien-Tank 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -5/Factory Commander-Gunner | -5/Garrison Commander-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Alien-Tank | -2/Testing Alien-Tank | -2/Protoforge Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 29767 | 206 83 . 184 467 638 189 1238 295 317 1010 . 545 665 . 682 473 291 . 1304 343 1727 1332 89 94 881 107 330 142 411 150 410 981 2432 3030 5086 3635 Remotely 5016 | . . . . . . . . . . . . . 124 . 80 . . . . . . . . . . . . . . . . . . 343 2674 1795 Salvage Created 23447 | . 127 . 152 761 395 160 881 254 46 1389 . 108 456 . 282 545 235 . 813 220 959 1879 . . 603 334 1142 12 274 . 284 902 2362 714 3953 3205 Parts 1002 | . 12 . 11 43 28 10 67 13 3 7 . 2 15 . 18 12 2 . 35 11 38 88 . . 20 11 47 1 10 . 12 37 127 24 157 141 Haulers Intercepted 6 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . Recyclers Shooed 11 | . 1 . . . . . . . . . . . . . . 3 . . . . . 4 . . . . 1 . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . . . 19 15 . 17 . . . . . . . . 3 . 7 . . 8 . 5 . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 405 | . 3 . 5 10 18 3 36 4 4 6 . 4 15 . 12 . . . 20 3 26 23 . . 21 10 15 1 3 . 5 11 32 23 43 49 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Guns 80 | . 2 . 5 5 2 . 9 1 . . . . . . . . . . 1 1 5 2 . . 5 2 12 . 1 . 1 9 16 . . 1 Cannons 247 | . . . . 5 12 3 15 3 4 6 . 4 6 . 10 . . . 19 2 21 19 . . 3 4 2 1 2 . 2 2 2 23 41 36 AOE 54 | . 1 . . . 4 . 12 . . . . . 9 . 2 . . . . . . 1 . . 11 4 . . . . . . 1 . . 9 Classes Destroyed 30 | . 1 . 1 6 1 . 3 1 . 1 . 2 . . . 1 . . 2 . . 3 . . 1 1 . . 1 . . . 1 . 1 3 Worker 13 | . . . . 1 . . . 1 . . . . . . . 2 . . . . . 2 . . . . 3 . . . . . . . 3 1 Builder 19 | . . . . 3 . . . . . . . . . . . 1 . . . 1 . 6 . . . . 3 . . . . . . . 4 1 Tunneler 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hauler 6 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . Recycler 16 | . . . . 2 . . . 1 . . . . . . . 3 . . . . . 4 . . . . 3 . . . . 2 . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Operator 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Watcher 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 3 1 Swarmer 83 | . . . 2 . 7 . 13 . 4 . . . 4 . 5 . . . 2 . 10 . . . 2 5 5 . . . . 5 3 11 2 3 Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . 3 1 Grunt 122 | . 3 . 3 3 2 . 16 2 . . . 1 6 . 3 . . . 4 1 6 9 . . 7 3 5 . . . 2 1 5 5 20 15 Brawler 19 | . . . . . . . 1 . . . . . 4 . . . . . 1 1 . 2 . . . 1 . . . . . . . . 5 4 Duelist 10 | . . . . . . . . . . . . 1 . . . . . . 1 . 3 1 . . 1 . 1 . . . . . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 40 | . . . . 6 4 3 . 2 . . . 1 1 . 2 . . . 4 1 3 2 . . . . 2 . 1 . . 1 3 2 . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Specialist 6 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Hunter 20 | . . . . 1 3 . 2 . . . . . . . . . . . 2 . 1 2 . . 1 . 2 . . . 2 2 . . 2 . Programmer 45 | . . . . . . . 4 . . . . . . . 2 . . . 3 . 3 3 . . . . . . 2 . . 2 5 3 9 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hotshot 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . 1 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 2 . 3 3 5 1 8 4 4 2 . 2 8 . 3 2 . . 3 4 8 13 . . 10 5 11 1 2 . 3 3 8 5 16 10 Combat Bots Only 14 | . 2 . 3 2 5 1 8 3 4 2 . 2 8 . 3 . . . 3 2 8 12 . . 9 5 10 1 2 . 3 3 8 5 14 10 Max Kills in Single Turn 5 | . 1 . 1 2 3 1 3 1 1 1 . 1 2 . 1 1 . . 2 1 4 3 . . 3 2 5 1 1 . 1 2 2 2 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Exploded 3 | . 1 . . . 3 . 3 . . . . . 2 . 1 . . . . . . 1 . . 3 2 . . . . . . 1 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 2326 | . 17 . 18 55 90 21 142 29 38 . . 50 74 . 142 . . . 177 30 85 242 35 22 72 17 78 17 22 . 28 62 166 144 105 348 Missed 706 | . 8 . 7 12 30 7 37 10 16 . . 19 18 . 42 . . . 57 5 20 65 12 7 26 5 22 2 8 . 10 23 59 49 34 96 Hits 1620 | . 9 . 11 43 60 14 105 19 22 . . 31 56 . 100 . . . 120 25 65 177 23 15 46 12 56 15 14 . 18 39 107 95 71 252 Melee 48 | . . . . . . . . . . . . . 3 . . . . . . . 2 9 . . 1 . . . . . . . . 5 3 25 Projectile 1572 | . 9 . 11 43 60 14 105 19 22 . . 31 53 . 100 . . . 120 25 63 168 23 15 45 12 56 15 14 . 18 39 107 90 68 227 AOE 37 | . . . . . . . . . . . . . . . . . . . 5 . . 17 . . . . . . . . . . . . 6 9 Critical Strikes 86 | . . . . 1 2 2 3 . . . . . 3 . 1 . . . 1 1 6 10 1 . 2 1 2 3 . . 2 1 13 1 8 22 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 34683 | . 138 . 124 466 784 210 1528 297 331 . 44 606 1118 . 1626 66 . . 1620 434 1362 4712 374 271 1550 251 870 430 307 . 392 1113 2778 1809 1804 7268 Core 2934 | . 10 . . 48 47 15 159 16 . . . 58 56 . 143 . . . 158 . 34 428 18 183 167 24 42 35 . . . 177 131 99 102 784 Absorbed by Shields 1929 | . . . . . . . 26 . . . . . . . . . . . 40 . . . . . . . . . . . . . 449 655 324 435 Reduced by Siege Mode 184 | . . . . . . . . . . . . . 43 . . . . . 11 . . . . . . . . . . . . . . . . 130 Redirected to Shielding 428 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 428 Regen/Repaired (Parts) 5143 | . . . . . . . . . . 104 . 198 537 . 569 . 304 . 1096 274 763 139 . . 46 . . . . . . . 150 128 403 432 Core Remaining (%) 73 | 100 96 . 100 . . . . 48 . . . . . . 63 . . . 81 . . . . . . 14 . . . . 93 . 66 . . . Volleys Fired 1025 | . 10 . 12 29 30 8 76 12 7 25 1 20 30 . 35 15 2 . 58 13 59 61 . . 37 14 36 8 23 . 16 27 101 48 100 112 Largest 5 | . 2 . 2 4 4 4 4 4 4 4 4 4 4 . 4 4 3 . 4 4 4 4 . . 4 4 4 4 4 . 4 5 5 5 5 5 Hottest 342 | . 60 . 60 134 148 148 153 160 160 176 176 176 176 . 160 177 137 . 160 158 209 216 . . 342 317 254 288 178 . 169 204 300 80 310 300 Shots Fired 2848 | . 20 . 24 102 91 29 215 44 28 95 4 80 87 . 110 21 6 . 207 52 207 219 . . 59 28 113 30 52 . 43 135 293 211 111 132 Gun 879 | . 20 . 24 44 12 5 74 6 . 5 . . . . . 13 2 . 17 13 48 10 . . 23 16 99 2 23 . 23 112 248 . 8 32 Cannon 1906 | . . . . 58 76 24 131 38 28 90 4 80 76 . 107 8 4 . 190 39 158 207 . . 18 9 14 28 29 . 17 23 41 209 103 97 Launcher 63 | . . . . . 3 . 10 . . . . . 11 . 3 . . . . . 1 2 . . 18 3 . . . . 3 . 4 2 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2369 | . 10 . 21 102 88 29 202 44 28 95 4 80 76 . 107 8 4 . 207 52 206 170 . . 11 1 43 18 52 . 40 135 156 209 102 69 Thermal 191 | . . . . . . . 3 . . . . . . . . . . . . . . 47 . . 24 16 60 . . . . . 12 . 1 28 Explosive 30 | . . . . . 3 . 10 . . . . . 11 . 3 . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 170 | . 10 . 3 . . . . . . . . . . . . 13 2 . . . 1 2 . . 6 3 . . . . 3 . 125 2 . . Entropic 88 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 8 10 12 . . . . . . 8 32 Robot Hit Streak 22 | . 10 . 16 14 9 16 10 5 3 6 . 10 11 . 7 4 7 . 4 6 6 14 . . 11 10 12 10 22 . 6 6 13 6 14 11 Robot Miss Streak 22 | . 2 . 3 1 3 1 5 5 5 3 4 7 7 . 11 3 2 . 7 5 7 7 . . 3 3 3 2 2 . 6 7 3 6 22 17 Penetration Max 3 | . . . . . . . 1 . . . . 1 1 . . . . . 1 2 1 1 . . . . 1 . . . . 1 1 . 2 3 Secondary Targets 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 5 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Shots Hit Robots 1435 | . 14 . 14 46 48 19 108 17 9 54 . 37 36 . 41 20 5 . 64 22 66 94 . . 37 18 67 22 35 . 14 56 172 79 114 107 Core Hits 1073 | . 5 . 8 27 25 6 60 9 4 17 . 11 49 . 30 8 4 . 42 14 49 74 . . 46 18 38 4 13 . 10 29 80 33 163 197 Critical Kills 126 | . . . . . . . . . . 2 . . 2 . 2 . . . 4 2 6 19 . . . . 1 . . . . 1 1 . 50 36 Critical Parts Destroyed 203 | . 1 . . . . . . . . 1 . 4 1 . 4 1 . . 5 1 11 17 . . . . . . 1 . . 1 1 . 92 62 Critical Strikes 412 | . 1 . . 2 3 1 2 3 . 10 . 12 6 . 7 1 . . 12 3 18 38 . . 5 4 6 2 2 . . 3 6 7 148 110 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Destroy 348 | . 1 . . . . . . . . 8 . 6 3 . 6 . . . 11 3 18 36 . . . . 1 . 1 . . 2 4 . 145 103 Blast 35 | . . . . 2 3 1 2 3 . 2 . 6 3 . 1 . . . 1 . . 1 . . . . . . 1 . . 1 . 7 1 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 3 2 . . . . . . . . Melee Attacks 56 | . . . . . . . . . . . . . . . . 6 . . . . . . 1 2 . . 5 . . . . . 5 . 31 6 Impact 14 | . . . . . . . . . . . . . . . . 6 . . . . . . 1 2 . . 5 . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 31 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57050 | . 176 . 150 983 1160 425 2843 443 274 1653 . 1211 2026 . 1467 666 121 . 2120 936 2448 4208 . . 5485 931 2863 1366 1090 . 588 1610 4739 4109 3986 6973 Guns 13945 | . 152 . 150 414 114 59 789 45 . 26 . . . . . 211 46 . 283 297 548 315 . . 333 171 1445 26 551 . 270 1247 4051 . 603 1799 Cannons 29202 | . . . . 562 855 366 1342 398 274 1627 . 1211 954 . 1258 108 75 . 1829 639 1788 3075 . . 846 572 579 1340 539 . 107 363 395 3970 1342 2788 Explosions 11415 | . 24 . . . 191 . 712 . . . . . 1072 . 209 31 . . . . 112 818 . . 4306 188 839 . . . 211 . 264 139 104 2195 Melee 2426 | . . . . . . . . . . . . . . . . 316 . . . . . . . . . . . . . . . . . . 1937 173 Ramming 62 | . . . . 7 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 29 . . 18 Kinetic 31127 | . 36 . 107 976 969 425 2118 443 274 1653 . 1211 954 . 1258 108 75 . 2112 936 2336 2189 . . 167 22 695 420 1090 . 377 1610 2088 3970 1342 1166 Thermal 6798 | . 24 . . . . . 13 . . . . . . . . 31 . . . . . 1399 . . 592 183 1654 . . . . . 231 . 104 2567 Explosive 3434 | . . . . . 191 . 712 . . . . . 1072 . 209 . . . . . . . . . . . . . . . . . . . . 1250 Electromagnetic 4888 | . 116 . 43 . . . . . . . . . . . . 211 46 . . . 112 620 . . 811 188 . . . . 211 . 2391 139 . . Impact 316 | . . . . . . . . . . . . . . . . 316 . . . . . . . . . . . . . . . . . . . . Slashing 2110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1937 173 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8315 | . . . . . . . . . . . . . . . . . . . . . . . . . 3915 538 514 946 . . . . . . 603 1799 Highest Corruption 63 | . . . . 2 3 3 7 7 . . . . 5 5 7 . . . . . 3 9 9 9 9 9 . . 4 4 33 . 63 6 14 30 Average Corruption 6 | . . . . 2 2 3 5 7 . . . . 5 5 6 . . . . . 2 3 9 6 7 9 . . 3 4 11 . 9 5 9 18 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 530 | . . . . 10 15 16 46 10 . . . . 12 1 33 . . . . . 35 22 8 9 1 14 . . 5 7 8 . 79 55 70 74 Message Errors 109 | . . . . 1 2 4 12 3 . . . . 2 1 7 . . . . . 6 4 3 2 . 2 . . . 1 2 . 19 11 14 13 Matter Fused 132 | . . . . 2 5 4 15 3 . . . . 5 . 8 . . . . . 13 6 2 2 . 5 . . . 3 2 . 17 17 8 15 Heat Flow Errors 62 | . . . . . 2 3 7 . . . . . 1 . 4 . . . . . 4 3 . 2 . 2 . . 2 . . . 10 8 6 8 Energy Discharges 66 | . . . . 4 3 2 2 1 . . . . . . 3 . . . . . 3 2 . 2 . 2 . . 2 2 . . 12 9 12 5 Parts Rejected 9 | . . . . . . . 1 . . . . . . . 2 . . . . . . 1 1 . . 1 . . . . . . . . 1 2 Parts Fused 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 . Data Loss (minor) 70 | . . . . 3 . 3 3 . . . . . 2 . 3 . . . . . 4 3 1 . 1 2 . . . 1 2 . 8 6 17 11 Data Loss (major) 21 | . . . . . . . 1 1 . . . . 1 . 3 . . . . . 1 . 1 . . . . . . . . . 3 2 5 3 Misfires 20 | . . . . . 1 . 2 . . . . . . . 2 . . . . . 1 1 . . . . . . 1 . 1 . 4 . 3 4 Alerts 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 25 | . . . . . 1 . 2 2 . . . . . . 1 . . . . . 2 1 . . . . . . . . 1 . 2 2 3 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1961 | . 1 . . . 15 21 64 . 2 . . 15 35 . 79 247 . . 1 22 49 65 . . 429 20 300 2 91 . . 39 9 118 26 311 Projectiles 809 | . . . . . 12 21 28 . 2 . . 15 25 . 79 . . . 1 22 49 58 . . 37 20 44 2 91 . . 39 9 118 26 111 Explosions 873 | . 1 . . . 3 . 36 . . . . . 10 . . . . . . . . 7 . . 392 . 256 . . . . . . . . 168 Melee 279 | . . . . . . . . . . . . . . . . 247 . . . . . . . . . . . . . . . . . . . 32 Knockbacks 180 | . . . . 4 6 1 13 3 6 . . 10 9 . 18 3 . . 13 4 5 11 . . . . . . 4 . . 2 1 18 20 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 174 | . . . . 4 6 1 13 3 6 . . 9 9 . 18 3 . . 10 4 5 10 . . . . . . 4 . . 2 1 18 20 28 Secondary 6 | . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . . . . . . . . . . . . 1 Self-Inflicted Damage 856 | . 40 . . . 32 . 50 . . . . . 120 . . . . . . . 20 14 . . 201 30 . . . . 57 . 35 . . 257 Shots 31 | . 1 . . . 1 . 2 . . . . . 4 . . . . . . . 2 1 . . 4 3 . . . . 6 . 3 . . 4 Rammed 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 704 | . 44 . 145 73 261 234 285 228 121 215 33 95 350 . 240 136 95 . 367 253 233 322 . 258 200 120 58 704 266 . 12 9 347 224 184 186 Average Temperature 74 | . 16 . 88 22 59 61 89 95 54 86 22 45 88 . 39 56 50 . 94 83 78 85 . 132 77 47 18 189 89 . 6 9 57 93 73 83 Received Heat Transfer 5532 | . 54 . 63 108 81 135 518 117 . . . 105 306 . 312 . . . 266 27 153 481 126 18 135 . 164 1151 9 . 63 129 141 170 142 558 Effects 9 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . 1 . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 Total Turns 181 | . . . . . . . . . . . . 12 75 . . . . . 9 . . . . . . . . . . . . . . . . 85 Longest Duration 75 | . . . . . . . . . . . . 12 75 . . . . . 9 . . . . . . . . . . . . . . . . 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Corrupted 17 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . 13 . . . Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 13 . . . Parts Fried 62 | . . . . . . . . . . . . . . . . 8 . . . . . . . . 3 1 . . . . 5 . 45 . . . Impact Corruptions 8 | . . . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 Parts Melted 20 | . . . . . . . . . . . . . . . . . . . 3 . . 3 . . 2 1 3 . . . . . 8 . . . Heat Transferred 6300 | . . . . . . . 37 . . . . . . . . 50 . . . . . 1440 . . 838 374 2479 . . . . . 222 . 75 785 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 5 | . . . . . 2 1 4 2 1 . . . . . . 3 1 . 5 5 5 5 . . . . 2 . . . . 1 2 3 4 5 Low Security (%) 29 | 100 100 100 100 100 32 82 7 . . 100 100 . . . . . 67 100 7 . . . . . . . 24 . . . . 9 22 2 . . Level 1 21 | . . . . . 12 17 9 . 100 . . . . . . . 32 . 11 . . . . . . . 23 . . . . 90 64 9 25 . Level 2 18 | . . . . . 55 . 30 100 . . . . . . . . . . 15 . . . . . . . 52 . . . . . 12 83 15 . Level 3 7 | . . . . . . . 33 . . . . . . . . 100 . . 7 7 . . . . . . . . . . . . . 3 27 29 Level 4 8 | . . . . . . . 18 . . . . . . . . . . . 26 75 9 . . . . . . . . . . . . . 31 23 Level 5 14 | . . . . . . . . . . . . . . . . . . . 30 17 90 100 . . . . . . . . . . . . . 46 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4382 | . 76 18 95 103 499 248 1295 683 327 93 172 . . . . 900 276 28 2200 1944 4382 3781 . . . . 569 . . . . 350 440 714 1451 2079 Initial 2300 | . . 18 . 6 44 243 13 631 280 93 . . . . . 900 276 24 5 1155 1355 2300 . . . . 187 . . . . 300 149 247 344 805 Average 777 | . 16 3 19 39 332 126 719 644 274 11 47 . . . . 847 155 15 1171 1316 3205 2949 . . . . 388 . . . . 276 280 584 814 1502 Influence Increases 22577 | . 106 . 199 453 475 134 1362 137 127 7 222 749 374 . 295 951 13 24 2241 1025 3157 2215 30 135 620 205 765 30 70 . 95 630 1132 979 1698 1922 Destroy 0b10 Robot/C 10200 | . 60 . 140 240 360 60 720 80 80 . 60 440 320 . 240 . . . 760 320 1260 860 . . 420 180 300 20 60 . 80 220 640 460 860 960 Destroy 0b10 Robot/NC 400 | . . . . 35 . 5 5 15 . . 5 . . . . 40 . . . 25 5 90 . . 5 5 50 . . . 5 15 . . 70 25 Destroy Leader 1416 | . 10 . 30 92 20 32 50 20 10 . 20 50 30 . 40 2 . . 30 84 80 172 . . . 20 50 10 10 . 10 42 150 90 120 142 Allied During Kill 3587 | . . . 14 11 . . . . . . 85 244 24 . . . . . 790 429 1301 668 . . . . . . . . . . 21 . . . Successful Hack 129 | . . . . . 14 16 28 . . . . . . . . . . 24 28 . . . . . . . . . . . . 7 12 . . . Disable Machine 990 | . . . . 45 30 15 15 . 15 . 30 . . . . . . . 45 75 75 75 . . . . 75 . . . . 30 195 75 105 90 Anti-Garrison Action 1050 | . . . . . . . 300 . . . . . . . . . . . 350 . 250 . . . . . . . . . . . . . . 150 Destroy Structure 2045 | . 6 . . 15 21 6 79 22 7 7 22 . . . . 9 13 . 208 62 171 170 . . . . 140 . . . . 16 84 309 243 435 Advance Influence 1350 | . . . . . . . . . . . . . . . . 900 . . . . . . . . . . 150 . . . . 300 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 1395 | . 30 . 15 15 30 . 165 . 15 . . 15 . . 15 . . . 30 30 15 165 30 135 195 . . . . . . . 30 45 300 120 Influence Decreases 20530 | . 60 46 182 402 44 612 88 814 478 274 124 491 476 254 295 160 769 51 49 1289 711 2816 1530 615 1975 591 369 367 189 . 95 364 958 807 877 1308 Entered New Map 11602 | . . 28 . 11 24 256 8 664 338 174 . 37 68 254 . . 515 11 3 1045 581 2082 1400 435 1801 446 23 169 23 . . . 117 193 268 628 Time Decay 7322 | . 50 18 162 351 . 356 . 140 130 100 84 294 318 . 265 150 254 40 . 214 . 374 120 180 144 135 326 198 166 . 95 254 721 604 589 490 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 790 | . 10 . . . 20 . 80 10 10 . . . 30 . 20 10 . . . 10 30 160 10 . 30 10 20 . . . . 10 100 10 20 190 Lost Ally 716 | . . . 20 40 . . . . . . 40 160 60 . 10 . . . 46 20 100 200 . . . . . . . . . . 20 . . . Squads Dispatched 62 | . 1 2 . 3 . 1 . . . . 3 . 1 . . . . 1 . 4 . 9 . . . . 2 . . . . 2 4 . 17 12 Investigation 11 | . 1 . . 1 . . . . . . . . . . . . . 1 . 2 . 2 . . . . . . . . . 1 2 . 1 . Extermination 12 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 . 4 3 Reinforcement 17 | . . 2 . 2 . 1 . . . . 2 . . . . . . . . 1 . 2 . . . . 2 . . . . . . . 3 2 Assault 18 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . 6 7 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 4 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 31 | . 1 . . 3 . 1 4 . . . 2 . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . 7 7 1 Communications Jammed 307 | . . . . . . . . . . . . . . . 1 . . . 14 . . 134 . . . . 8 . . . 3 12 33 84 13 5 Distress Signals 300 | . . . . . . . . . . . . . . . . . . . 14 . . 132 . . . . 6 . . . 1 12 33 84 13 5 Times Spotted 786 | . 6 2 9 23 20 10 42 6 10 6 1 20 18 . 21 . . . 32 19 55 73 7 13 104 9 22 1 3 . 7 17 45 40 69 76 Peak Tracking Total 18 | . 4 . 3 4 5 3 7 3 4 2 1 7 8 . 7 . . . 5 6 11 13 6 6 18 5 8 1 2 . 2 4 5 7 8 9 Tactical Retreats 58 | . 2 . 1 1 2 . 9 . 1 . . 1 . . 1 . . . 2 1 1 2 1 4 4 . . . . . . . 2 3 14 6 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 32 | . 1 . . 2 1 . 11 . 1 . . . . . . 2 . . 5 1 2 . . . . . . . . . . 1 2 . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 94 | . . . . 3 2 1 6 . 1 . 2 2 . . 1 . . . 12 5 7 5 . . 2 . 5 . 1 . . 2 15 5 8 9 Max in Single Turn 3 | . . . . 1 1 1 1 . 1 . . . . . 1 . . . 2 1 1 3 . . 1 . 2 . 1 . . 1 2 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Garrison Relay 8 | . . . . . . . 3 . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 43 | . . . . 1 2 3 4 . . . . . . 4 . . . 1 3 2 2 2 . . 1 . . 2 . 4 . 3 7 1 . 1 Terminals 22 | . . . . . 2 2 4 . . . . . . . . . . . 3 1 2 1 . . . . . . . . . 2 4 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 1 . . Total Hacks 105 | . . . . 2 2 6 9 . . . . . . 28 . . . 2 6 4 2 3 . . 1 . . 2 . 17 . 7 11 2 . 1 Successful 71 | . . . . 1 2 3 2 . . . . . . 28 . . . 1 2 1 1 2 . . 1 . . 2 . 17 . 1 5 1 . 1 Failed 34 | . . . . 1 . 3 7 . . . . . . . . . . 1 4 3 1 1 . . . . . . . . . 6 6 1 . . Catastrophic 14 | . . . . . . . 2 . . . . . . . . . . 1 . 2 1 . . . . . . . . . . 4 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 3 . . . . Terminals 38 | . . . . . 2 3 9 . . . . . . . . . . . 6 3 2 1 . . . . . . . . . 5 6 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 14 | . . . . 2 . 3 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 2 2 2 . . Terminal Hacks 63 | . . . . . 2 2 2 . . . . . . 28 . . . . 2 . 1 . . . 1 . . 2 . 17 . 1 4 . . 1 Record 18 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . 5 . . 2 . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 5 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Unlock Access 4 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . 1 . 2 4 . . . . . . . . . . 1 2 2 1 2 . . . . . . . . . 2 5 1 . 1 Full Trace Events 8 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . . 12 . . . . . . . . . . . 16 . 5 . . . . . . . . . . . . 2 . 3 Machine Destruction 35 | . . . . . . . 12 . . . . . . . . . . . 16 . 5 . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 1 1 . . . . . 3 . 7 . . . . . . . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 59 | . . . 3 . . . . . . 19 . 1 1 . . . 20 . 3 . 11 . . . . . . . . . . . 1 . . . Largest Group 20 | . . . 3 2 . . . . . 19 18 13 5 1 1 . 20 20 16 11 14 10 . . . . . . . . . . 1 . . . Highest-Rated Group 815 | . . . 40 24 . . . . . 465 451 320 133 25 24 . 815 815 774 592 762 578 . . . . . . . . . . 145 . . . Highest-Rated Ally 145 | . . . 16 16 . . . . . 35 35 35 31 25 24 . 50 50 119 119 119 119 . . . . . . . . . . 145 . . . Initial Warlord ECA Mod 22 | . . . . . . 2 2 9 8 8 8 8 8 8 7 7 7 7 7 15 15 22 22 22 22 21 21 21 21 21 20 20 20 19 19 19 Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . . . . . . 2 . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 568 | . . . 7 26 . . . . . 2 23 86 22 . . . 18 . 77 50 103 149 . . . . . . . . . . 5 . . . Total Damage 15739 | . . . 41 240 . . . . . 31 784 1997 224 . . . 556 . 3240 1595 3353 3395 . . . . . . . . . . 283 . . . Kills 128 | . . . 2 2 . . . . . . 5 19 1 . . . 1 . 18 16 39 25 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 20185 | . . . . . . . . . . . . . . . 435 313 554 91 1420 455 1832 828 . 365 1224 352 728 408 371 189 282 547 4737 1940 1859 1255 Optics 19028 | . . . . . . . . . . . . . . . . 282 554 91 1420 455 1832 765 . 365 1224 352 728 408 371 189 282 547 4265 1784 1859 1255 Sensors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . IFF 2348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 . . . . 1887 226 . . Seismic 5277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1050 1784 1770 673 Jamming 12597 | . . . . . . . . . . . . . . . 435 313 554 91 39 195 . 757 . . . 308 728 408 371 189 282 547 4111 859 1466 944 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . 2 . . . . . . . . 1 . . 3 . . . . . . . 2 2 . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 30910 | 83 280 136 1076 1383 1100 801 1604 299 272 837 443 642 716 119 989 313 554 91 1420 455 1832 874 248 378 1262 352 728 408 371 189 282 547 4737 1940 1859 1290 Spaces Moved 17346 | 47 150 81 510 533 420 317 644 177 172 466 277 354 391 91 506 183 324 33 728 249 956 527 433 504 1100 295 513 339 289 160 207 397 2508 968 896 601 Core 1588 | 2 . . . . . . . . . . . . . . . . . . . . . 86 408 504 530 . . . . . . . . . . 58 Treads 5960 | 45 150 81 510 533 420 317 351 . . . . . 2 . 157 . 216 33 728 249 406 . . . . . . . . . . . . 323 896 543 Legs 6753 | . . . . . . . . . . . . . . . . . . . . . 550 441 25 . 384 295 513 339 289 160 207 397 2508 645 . . Wheels 2859 | . . . . . . . 293 177 172 466 277 354 389 91 349 183 108 . . . . . . . . . . . . . . . . . . . Hover 186 | . . . . . . . . . . . . . . . . . . . . . . . . . 186 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 232 240 135 135 135 135 150 150 135 120 135 135 120 160 160 160 120 50 50 50 50 100 105 106 106 106 106 110 111 115 151 50 Average Speed 143 | 155 160 160 160 234 234 240 205 135 135 146 150 150 141 121 167 135 151 160 160 160 138 109 55 71 90 100 106 106 106 106 108 111 139 178 159 141 Slowest Speed 450 | 160 160 160 160 240 240 240 240 135 135 150 150 150 240 135 240 135 160 160 160 160 250 190 140 100 310 170 111 106 106 106 113 113 183 450 169 227 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Potential Cave-ins 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 3 . . 26 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Exploration Rate (%) 49 | 4 24 13 90 55 47 42 72 21 7 95 7 55 55 68 71 5 96 2 95 14 88 16 65 75 90 60 16 56 60 62 49 16 98 47 68 24 Regions Visited 36 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 3 . . . . . . Known Exits Taken 10 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 . . . 1 . 1 1 . Unknown Exits Taken 18 | 1 1 1 1 . . . . 1 . . 1 1 1 1 1 . . . . . . 1 1 1 1 . . . 1 1 1 . 1 . . . Scrap Searched 17 | . . . 2 . . . . . . . . 2 1 . 2 . . . . . . . 2 2 . 1 . 2 2 . 1 . . . . . Spaces Dug 128 | . . . . 5 . 4 2 . . 3 . . . . 4 3 . . . . . 1 1 2 . . 45 . . . . . 9 . 17 32 Terrain Destroyed 1139 | . 5 . . 14 1 6 22 28 7 11 1 19 68 . 54 8 1 . 109 21 32 68 1 2 106 2 73 6 14 . 20 8 43 120 102 167 Melee 13 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 . . 4 . . . . . 2 . . 2 Projectile 594 | . . . . 14 . 6 3 28 7 11 1 19 29 . 42 3 1 . 32 21 31 26 . . 6 2 31 6 14 . 20 6 39 85 21 90 AOE 381 | . 5 . . . 1 . 19 . . . . . 39 . 12 3 . . 77 . . 42 . . 100 . 38 . . . . . . 35 5 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 21410 | 54 173 87 749 611 476 339 769 208 198 568 303 416 493 102 569 218 384 71 867 279 1361 690 439 516 1314 323 610 365 311 181 233 442 3582 1085 1137 887 Wait 1819 | . 10 . 222 . 9 . 1 14 4 53 24 31 56 . 12 . 36 38 36 11 255 50 . 4 62 3 3 4 . . . 2 778 3 10 88 Move 17309 | 46 148 80 509 533 418 317 643 176 172 465 276 353 390 90 505 183 323 33 727 249 953 526 432 503 1097 294 512 338 288 159 206 396 2507 967 895 600 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 226 | 2 2 5 4 19 5 5 7 3 7 5 1 1 2 . 5 5 3 . 5 2 9 8 . 2 21 2 9 2 . 3 . 3 39 6 18 16 Fast Attach 207 | 6 1 2 1 3 3 . 4 . . 3 . . . 3 2 2 4 . 6 . 8 7 2 3 31 1 12 3 . 8 2 5 30 21 24 10 Attach 129 | . 1 . . 5 2 1 7 2 4 . . . 3 1 2 2 . . 1 3 4 11 2 . 10 1 7 . . 1 . 3 25 2 7 22 Detach 33 | . . . . 1 . . . . . . . . . . . . . . 1 . 3 . 2 . 11 . 1 . . . . . 4 . 3 7 Swap 160 | . . . 1 5 3 3 7 . . 5 . . 8 . 7 3 3 . 2 1 11 15 . . 15 6 6 6 . . 5 . 24 10 7 7 Drop 323 | . 1 . . 15 4 5 5 1 4 12 1 1 2 8 1 2 10 . 10 . 13 12 . 2 29 1 19 4 . 10 4 6 57 28 42 14 Fire 1025 | . 10 . 12 29 30 8 76 12 7 25 1 20 30 . 35 15 2 . 58 13 59 61 . . 37 14 36 8 23 . 16 27 101 48 100 112 Melee 56 | . . . . . . . . . . . . . . . . 6 . . . . . . 1 2 . . 5 . . . . . 5 . 31 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 2 . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 4 Rewire 88 | . . . . . . . . . . . . 10 2 . . . 3 . 20 . 46 . . . . 1 . . . . . . 6 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / [*Low]) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 3) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x2 476 | -9/Materials | Discovered new exit (range 16) 500 | -9/Materials | Entered Mines 626 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 652 | -9/Mines | Discovered new exit (range 13) 679 | -9/Mines | Learned 2 Materials zone layouts 682 | -9/Mines | Learned Materials garrison access intel 771 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1532 | -9/Mines | Discovered new exit (range 15) 1576 | -9/Mines | Entered Materials 1576 | -8/Materials | Accompanied by 2 allies 1576 | -8/Materials | Evolved 2 slots: Weapon x2 1578 | -8/Materials | Loaded intel: 1 garrison access location 2019 | -8/Materials | Build established: Gunner 2959 | -8/Materials | Identified exit to Garrison 2959 | -8/Materials | Entered Garrison 3154 | -8/Garrison | Discovered new exit (range 57) 3154 | -8/Garrison | Discovered new exit (range 88) 3154 | -8/Garrison | Discovered new exit (range 82) 3406 | -8/Garrison | Triggered checkpoint 3501 | -8/Garrison | Triggered checkpoint 3753 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4059 | -8/Garrison | Entered Materials 4343 | -8/Materials | Discovered new exit (range 13) 4407 | -8/Materials | Build established: Scavenger-Gunner 4860 | -8/Materials | Identified exit to Garrison 4860 | -8/Materials | Entered Garrison 4874 | -8/Garrison | Triggered checkpoint 4910 | -8/Garrison | Discovered new exit (range 5) 5070 | -8/Garrison | Triggered checkpoint 5121 | -8/Garrison | Garrison Relay disabled 5361 | -8/Garrison | Triggered checkpoint 5398 | -8/Garrison | Destroyed 8 combat bots 5549 | -8/Garrison | Discovered new exit (range 10) 5620 | -8/Garrison | Triggered checkpoint 5670 | -8/Garrison | Garrison Relay disabled 5774 | -8/Garrison | Triggered checkpoint 5882 | -8/Garrison | Lost 3 parts (1n1u1w) 5902 | -8/Garrison | Triggered checkpoint 6006 | -8/Garrison | Garrison Relay disabled 6044 | -8/Garrison | Discovered new exit (range 12) 6132 | -8/Garrison | Triggered checkpoint 6162 | -8/Garrison | Build established: Gunner 6257 | -8/Garrison | Discovered new exit (range 14) 6306 | -8/Garrison | Triggered checkpoint 6363 | -8/Garrison | Discovered new exit (range 15) 6363 | -8/Garrison | Discovered new exit (range 61) 6363 | -8/Garrison | Discovered new exit (range 80) 6363 | -8/Garrison | Discovered new exit (range 57) 6464 | -8/Garrison | Entered Materials 6635 | -8/Materials | Core integrity fell below 50% 6744 | -8/Materials | Discovered new exit (range 4) 6763 | -8/Materials | Entered Factory 6763 | -7/Factory | Evolved 2 slots: Propulsion x2 7035 | -7/Factory | Sucked down chute 7035 | -7/Factory | Entered Waste 7049 | -7/Waste | Spotted C-40 Crusher 7058 | -7/Waste | Spotted C-40 Crusher 7061 | -7/Waste | Destroyed C-40 Crusher 7084 | -7/Waste | Destroyed C-40 Crusher 7198 | -7/Waste | Spotted C-40 Crusher 7232 | -7/Waste | Destroyed C-40 Crusher 7255 | -7/Waste | Spotted C-40 Crusher 7265 | -7/Waste | Destroyed C-40 Crusher 7271 | -7/Waste | Spotted C-40 Crusher 7281 | -7/Waste | Destroyed C-40 Crusher 7365 | -7/Waste | Warlord forces began an assault 7444 | -7/Waste | Discovered new exit (range 13) 7519 | -7/Waste | Spotted C-40 Crusher 7522 | -7/Waste | Destroyed C-40 Crusher 7848 | -7/Waste | Build established: Tank 7872 | -7/Waste | Entered Factory 7872 | -7/Factory | Accompanied by 18 allies 7872 | -7/Factory | Discovered new exit (range 6) 8176 | -7/Factory | Discovered new exit (range 15) 8202 | -7/Factory | Lost 5 allies 8315 | -7/Factory | Entered Lower Caves 8315 | -7/Lower Caves | Accompanied by 13 allies 8378 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8411 | -7/Lower Caves | Lost 5 allies 8446 | -7/Lower Caves | Spotted B-75 Beast 8461 | -7/Lower Caves | Destroyed B-75 Beast 8479 | -7/Lower Caves | Met a Warlord Commander 8480 | -7/Lower Caves | Learned location of Warlord (-5) 8481 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8487 | -7/Lower Caves | Learned Factory stockpile data 8902 | -7/Lower Caves | Discovered new exit (range 5) 8904 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8957 | -7/Lower Caves | Entered another Lower Caves area 8957 | -7/Lower Caves | Accompanied by 5 allies 9000 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9040 | -7/Lower Caves | Lost 3 allies 9060 | -7/Lower Caves | Lost 3 parts (3u) 9062 | -7/Lower Caves | Destroyed 8 combat bots 9153 | -7/Lower Caves | Discovered new exit (range 13) 9615 | -7/Lower Caves | Discovered new exit (range 14) 9673 | -7/Lower Caves | Entered Data Miner 9673 | -7/Data Miner | Accompanied by 1 ally 9676 | -7/Data Miner | Discovered new exit (range 6) 9698 | -7/Data Miner | Met Data Miner 9722 | -7/Data Miner | Learned location of Section 7 (-2) 9722 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9741 | -7/Data Miner | Received God Mode back door access code from Data Miner 9792 | -7/Data Miner | Entered Proximity Caves 9792 | -6/Proximity Caves | Accompanied by 1 ally 9816 | -6/Proximity Caves | Learned Factory terminal intel 9894 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9895 | -6/Proximity Caves | Spotter reported a threat 10113 | -6/Proximity Caves | Spotter reported a threat 10117 | -6/Proximity Caves | Spotter reported a threat 10194 | -6/Proximity Caves | Spotter reported a threat 10229 | -6/Proximity Caves | Spotter reported a threat 10321 | -6/Proximity Caves | Learned 12 Factory zone layouts 10348 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10507 | -6/Proximity Caves | Spotter reported a threat 10635 | -6/Proximity Caves | Spotter reported a threat 10670 | -6/Proximity Caves | Learned Factory garrison access intel 10688 | -6/Proximity Caves | Spotter reported a threat 10769 | -6/Proximity Caves | Discovered new exit (range 3) 10781 | -6/Proximity Caves | Entered Factory 10781 | -6/Factory | Evolved 2 slots: Utility x2 10782 | -6/Factory | Identified exit to Factory 10784 | -6/Factory | Loaded intel: 25 terminal locations 10785 | -6/Factory | Loaded intel: 4 garrison access locations 10984 | -6/Factory | Discovered new exit (range 9) 11094 | -6/Factory | Sucked down chute 11094 | -6/Factory | Entered Waste 11095 | -6/Waste | Joined by Warlord forces that had cleared the area 11164 | -6/Waste | A Compactor rumbled back to life 11165 | -6/Waste | Spotted C-40 Crusher 11170 | -6/Waste | Allies destroyed C-40 Crusher 11185 | -6/Waste | Found Unknown Protection 11185 | -6/Waste | Identified Hvy. Insulated Plating 11479 | -6/Waste | Discovered new exit (range 10) 11648 | -6/Waste | Entered Factory 11648 | -6/Factory | Accompanied by 20 allies 11701 | -6/Factory | Identified exit to Garrison 11739 | -6/Factory | Entered Garrison 11739 | -6/Garrison | Accompanied by 16 allies 11769 | -6/Garrison | Triggered checkpoint 11803 | -6/Garrison | Lost 3 allies 11851 | -6/Garrison | Garrison Relay disabled 11993 | -6/Garrison | Triggered checkpoint 12009 | -6/Garrison | Triggered checkpoint 12063 | -6/Garrison | Triggered checkpoint 12085 | -6/Garrison | Garrison Relay disabled 12114 | -6/Garrison | Discovered exit to Factory (range 10) 12281 | -6/Garrison | Discovered exit to Factory (range 15) 12315 | -6/Garrison | Build established: Scavenger-Tank 12507 | -6/Garrison | Triggered checkpoint 12523 | -6/Garrison | Garrison Relay disabled 12539 | -6/Garrison | Spotted Striker 12540 | -6/Garrison | Spotted Executioner 12553 | -6/Garrison | Destroyed Striker 12558 | -6/Garrison | Allies destroyed Executioner 12570 | -6/Garrison | Rewired Executioner 12597 | -6/Garrison | Rewired Executioner 12683 | -6/Garrison | Triggered checkpoint 12717 | -6/Garrison | Triggered checkpoint 12793 | -6/Garrison | Phase Generator disabled 12937 | -6/Garrison | Triggered checkpoint 12982 | -6/Garrison | Garrison Relay disabled 13072 | -6/Garrison | Found Gamma Bomb Array 13091 | -6/Garrison | Found Unknown Protection 13091 | -6/Garrison | Identified Adv. Powered Armor 13106 | -6/Garrison | Discovered exit to Factory (range 13) 13159 | -6/Garrison | Entered Factory 13159 | -5/Factory | Accompanied by 11 allies 13159 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13581 | -5/Factory | Garrison activated, responded to threat 13606 | -5/Factory | Identified exit to Garrison 13614 | -5/Factory | Entered Garrison 13614 | -5/Garrison | Accompanied by 9 allies 13669 | -5/Garrison | Build established: Scavenger-Gunner 13818 | -5/Garrison | Triggered checkpoint 13905 | -5/Garrison | Found embedded Infiltrators 13939 | -5/Garrison | Discovered new exit (range 11) 13952 | -5/Garrison | Triggered checkpoint 13971 | -5/Garrison | Garrison Relay disabled 13973 | -5/Garrison | Triggered checkpoint 14216 | -5/Garrison | Triggered checkpoint 14272 | -5/Garrison | Triggered checkpoint 14335 | -5/Garrison | Spotted B-75 Beast 14341 | -5/Garrison | Allies destroyed B-75 Beast 14534 | -5/Garrison | Triggered checkpoint 14597 | -5/Garrison | Discovered new exit (range 7) 14636 | -5/Garrison | Triggered checkpoint 14658 | -5/Garrison | Rescued a captive Derelict 14665 | -5/Garrison | Rescued a captive Derelict 14730 | -5/Garrison | Build established: Commander-Gunner 14775 | -5/Garrison | Lost 3 allies 14799 | -5/Garrison | Destroyed 8 combat bots 15118 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15192 | -5/Garrison | Discovered new exit (range 19) 15297 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15446 | -5/Garrison | Entered Factory 15446 | -5/Factory | Accompanied by 10 allies 15746 | -5/Factory | First assault squad dispatched 15912 | -5/Factory | Fabricated Combat Drone Bay (x1) 16089 | -5/Factory | Cargo convoy interrupted 16142 | -5/Factory | Found Prototype Device 16142 | -5/Factory | Identified Exp. Actuator Array 16155 | -5/Factory | Lost 6 allies 16174 | -5/Factory | Found Exp. Actuator Array 16227 | -5/Factory | Incoming assault squad redirected 16255 | -5/Factory | Lost 11 parts (3p5u3w) 16274 | -5/Factory | Released all parts (10) 16284 | -5/Factory | Destroyed 12 combat bots 16302 | -5/Factory | Lost 3 parts (1p1u1w) 16311 | -5/Factory | Discovered new exit (range 16) 16320 | -5/Factory | Entered Upper Caves 16323 | -5/Upper Caves | Encountered a Warlord checkpoint 16325 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16400 | -5/Upper Caves | Spotted B-75 Beast 16426 | -5/Upper Caves | Learned Factory terminal intel 16561 | -5/Upper Caves | Discovered new exit (range 13) 16568 | -5/Upper Caves | Entered another Upper Caves area 16575 | -5/Upper Caves | Build established: Mutant 16593 | -5/Upper Caves | Learned location of Armory (-4) 16633 | -5/Upper Caves | Discovered new exit (range 13) 16694 | -5/Upper Caves | Found Alien Artifact 16694 | -5/Upper Caves | Identified Core Expander 16694 | -5/Upper Caves | Installed Core Expander, added new Utility slot 16834 | -5/Upper Caves | Encountered a Warlord checkpoint 16933 | -5/Upper Caves | Core integrity fell below 50% 16944 | -5/Upper Caves | Discovered new exit (range 7) 16946 | -5/Upper Caves | Entered Warlord 16964 | -5/Warlord | System corruption cleaned by Quarantine Array 17256 | -5/Warlord | Opened Warlord's prototype stash 17267 | -5/Warlord | Found Prototype Processor 17267 | -5/Warlord | Identified Exp. Targeting Computer 17270 | -5/Warlord | Warlord's base attacked by MAIN.C 17309 | -5/Warlord | Found Prototype Processor 17309 | -5/Warlord | Identified Spectral Analyzer 17321 | -5/Warlord | Found Prototype Reactor 17403 | -5/Warlord | Found Prototype Energy Gun 17403 | -5/Warlord | Identified Vortex Shotgun 17407 | -5/Warlord | Found Vortex Shotgun 17416 | -5/Warlord | Found Prototype Launcher 17419 | -5/Warlord | Found Prototype Energy Cannon 17419 | -5/Warlord | Identified Vortex Driver 17423 | -5/Warlord | Found Vortex Driver 17620 | -5/Warlord | Warlord forces counterattacked 17650 | -5/Warlord | Identified Vortex Chain Reactor 17674 | -5/Warlord | Spotted Striker 17705 | -5/Warlord | Spotted B-75 Beast 17713 | -5/Warlord | Spotted B-86 Titan 17745 | -5/Warlord | Lost 4 allies 17759 | -5/Warlord | Discovered new exit (range 23) 17782 | -5/Warlord | Spotted Executioner 17829 | -5/Warlord | Found Prototype Processor 17829 | -5/Warlord | Identified Exp. Core Analyzer 17833 | -5/Warlord | Lost 6 allies 17870 | -5/Warlord | Spotted Striker 17870 | -5/Warlord | Spotted Executioner 17922 | -5/Warlord | Lost 6 allies 17928 | -5/Warlord | Build established: Scavenger-Gunner 17945 | -5/Warlord | Warlord base infiltrated, sounded retreat 17966 | -5/Warlord | Destroyed Striker 17972 | -5/Warlord | Destroyed Executioner 18001 | -5/Warlord | Spotted Executioner 18019 | -5/Warlord | Destroyed Executioner 18025 | -5/Warlord | Spotted Executioner 18025 | -5/Warlord | Spotted Striker 18027 | -5/Warlord | Spotted Executioner 18029 | -5/Warlord | Identified Vortex Catalyst Activator 18033 | -5/Warlord | Destroyed Executioner 18039 | -5/Warlord | Destroyed Striker 18059 | -5/Warlord | Lost 3 allies 18069 | -5/Warlord | Met Warlord 18073 | -5/Warlord | Destroyed 9 combat bots 18085 | -5/Warlord | Spotted Executioner 18106 | -5/Warlord | Spotted B-75 Beast 18110 | -5/Warlord | Spotted B-86 Titan 18111 | -5/Warlord | Spotted Executioner 18118 | -5/Warlord | Destroyed B-86 Titan 18172 | -5/Warlord | Spotted Striker 18172 | -5/Warlord | Spotted B-86 Titan 18172 | -5/Warlord | Spotted B-75 Beast 18172 | -5/Warlord | Spotted B-86 Titan 18177 | -5/Warlord | Destroyed Striker 18183 | -5/Warlord | Core integrity fell below 20% 18196 | -5/Warlord | Lost 8 allies 18208 | -5/Warlord | Entered Proximity Caves 18209 | -4/Proximity Caves | Identified exit to Factory 18211 | -4/Proximity Caves | Spotter reported a threat 18219 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18560 | -4/Proximity Caves | Entered Factory 18560 | -4/Factory | Evolved 2 slots: Propulsion x2 18561 | -4/Factory | Identified exit to Upper Caves 18562 | -4/Factory | Loaded intel: 27 terminal locations 18787 | -4/Factory | Destroyed 10 combat bots 18844 | -4/Factory | Found Launcher Loader 19288 | -4/Factory | Entered Upper Caves 19443 | -4/Upper Caves | Identified exit to Upper Caves 19518 | -4/Upper Caves | Spotted B-86 Titan 19556 | -4/Upper Caves | Destroyed B-86 Titan 19696 | -4/Upper Caves | Entered another Upper Caves area 19915 | -4/Upper Caves | Learned location of Testing (-2) 20044 | -4/Upper Caves | Discovered new exit (range 15) 20060 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20067 | -4/Upper Caves | Entered Zhirov 20070 | -4/Zhirov | Discovered new exit (range 3) 20089 | -4/Zhirov | Met Zhirov 20116 | -4/Zhirov | Found Alien Artifact 20116 | -4/Zhirov | Identified Integrated Dissipator 20116 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20181 | -4/Zhirov | Found Alien Artifact 20207 | -4/Zhirov | Learned location of Quarantine (-3) 20207 | -4/Zhirov | Learned location of Command (-1) 20213 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20256 | -4/Zhirov | Entered Proximity Caves 20270 | -3/Proximity Caves | Spotted B-86 Titan 20361 | -3/Proximity Caves | Spotter reported a threat 20434 | -3/Proximity Caves | System corruption reached 10% 20448 | -3/Proximity Caves | Spotter reported a threat 20485 | -3/Proximity Caves | Found DCF Scrap (12 items) 20519 | -3/Proximity Caves | Discovered new exit (range 17) 20536 | -3/Proximity Caves | System corruption reached 30% 20538 | -3/Proximity Caves | Entered Research 20538 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20786 | -3/Research | Identified exit to Quarantine 20788 | -3/Research | Search patrols dispatched 21072 | -3/Research | Spotted B-90 Cyclops 21085 | -3/Research | Entered Quarantine 21094 | -3/Quarantine | Found Alien Artifact 21102 | -3/Quarantine | Found Alien Artifact 21108 | -3/Quarantine | Identified Dimensional Node Initializer 21108 | -3/Quarantine | Initialized slip node 21118 | -3/Quarantine | Found Dimensional Node Initializer 21133 | -3/Quarantine | Found Alien Artifact 21175 | -3/Quarantine | Spotted Alpha 7 21201 | -3/Quarantine | Destroyed Alpha 7 21209 | -3/Quarantine | Found Exp. Targeting Computer 21387 | -3/Quarantine | Cryocooling Duct disabled 21402 | -3/Quarantine | Ambient heat levels rising (+20) 21402 | -3/Quarantine | Non-combat units ordered to evacuate 22120 | -3/Quarantine | Cryocooling Duct disabled 22135 | -3/Quarantine | Ambient heat levels rising (+20) 22135 | -3/Quarantine | Combat units ordered to evacuate 22193 | -3/Quarantine | Destroyed 8 combat bots 22235 | -3/Quarantine | Quarantine Guard activated 22596 | -3/Quarantine | Spotted Quarantine Guard 22603 | -3/Quarantine | Destroyed Quarantine Guard 22719 | -3/Quarantine | Spotted Quarantine Guard 22723 | -3/Quarantine | Destroyed Quarantine Guard 22723 | -3/Quarantine | Spotted Quarantine Guard 22730 | -3/Quarantine | Destroyed Quarantine Guard 22734 | -3/Quarantine | Spotted Quarantine Guard 22742 | -3/Quarantine | Destroyed Quarantine Guard 22749 | -3/Quarantine | Spotted Quarantine Guard 22839 | -3/Quarantine | Spotted Quarantine Guard 22846 | -3/Quarantine | Destroyed Quarantine Guard 22905 | -3/Quarantine | Rewired Quarantine Guard 22943 | -3/Quarantine | Spotted Quarantine Guard 22963 | -3/Quarantine | Destroyed Quarantine Guard 22970 | -3/Quarantine | Spotted Quarantine Guard 22975 | -3/Quarantine | Destroyed Quarantine Guard 22982 | -3/Quarantine | Spotted Quarantine Guard 22986 | -3/Quarantine | Lost 3 parts (1n1u1w) 22999 | -3/Quarantine | Destroyed Quarantine Guard 23121 | -3/Quarantine | Discovered new exit (range 5) 23274 | -3/Quarantine | Found Alien Slashing Weapon 23274 | -3/Quarantine | Identified Sigix Broadsword 23281 | -3/Quarantine | Spotted Quarantine Guard 23314 | -3/Quarantine | Build established: Scavenger-Tank 23323 | -3/Quarantine | Destroyed Quarantine Guard 23337 | -3/Quarantine | Spotted Quarantine Guard 23369 | -3/Quarantine | Lost 3 parts (2u1w) 23371 | -3/Quarantine | Spotted Quarantine Guard 23577 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 23577 | -3/Quarantine | Warped through subspace to slip node 23583 | -3/Quarantine | Found Transdimensional Reconstructor 23742 | -3/Quarantine | System corruption reached 10% 23868 | -3/Quarantine | System corruption reached 30% 24042 | -3/Quarantine | Found Alien Artifact 24042 | -3/Quarantine | Identified Core Reset Matrix 24042 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 24042 | -3/Quarantine | Used Core Reset Matrix 24046 | -3/Quarantine | Detected hypermatrix surge 24046 | -3/Quarantine | Sensed 11 artifacts in vicinity 24118 | -3/Quarantine | Cryocooling Duct disabled 24118 | -3/Quarantine | Destroyed Quarantine Guard 24133 | -3/Quarantine | Ambient heat levels rising (+20) 24255 | -3/Quarantine | Found Subatomic Replicator 24742 | -3/Quarantine | Discovered new exit (range 14) 25053 | -3/Quarantine | Found Core Cannon 25113 | -3/Quarantine | Met incapacitated Sigix Warrior 25113 | -3/Quarantine | Lockdown squad dispatched 25142 | -3/Quarantine | Found Sigix Containment Pod 25191 | -3/Quarantine | Spotted Lightning 25191 | -3/Quarantine | Spotted Lightning 25209 | -3/Quarantine | Spotted Lightning 25216 | -3/Quarantine | Destroyed Lightning 25725 | -3/Quarantine | Found Sigix Corpse 25822 | -3/Quarantine | Entered Research 25822 | -2/Research | Warlord forces began assault on 0b10 25822 | -2/Research | Evolved 2 slots: Propulsion x2 25847 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 25847 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 25932 | -2/Research | Research machine network offline 26004 | -2/Research | Lost 4 allies 26286 | -2/Research | Spotted Striker 26286 | -2/Research | Spotted Executioner 26314 | -2/Research | Destroyed Striker 26500 | -2/Research | Met up with Warlord 26504 | -2/Research | Met DD-05H 26563 | -2/Research | Spotted Striker 26564 | -2/Research | Spotted Striker 26609 | -2/Research | Spotted Striker 26720 | -2/Research | Borebot progress halted 26736 | -2/Research | Found Prototype Processor 26736 | -2/Research | Identified Exp. Melee Analysis Suite 26773 | -2/Research | Warped through subspace 26849 | -2/Research | Borebot progress halted 26863 | -2/Research | Spotted Executioner 26863 | -2/Research | Spotted Striker 26884 | -2/Research | Destroyed Executioner 26910 | -2/Research | Discovered new exit (range 21) 26941 | -2/Research | Identified exit to Access 27095 | -2/Research | Borebot progress halted 27331 | -2/Research | Given Cave Seal Controls access code 27405 | -2/Research | Discovered exit to Access (range 5) 27554 | -2/Research | Discovered exit to Access (range 20) 27718 | -2/Research | Discovered new exit (range 11) 27741 | -2/Research | Found Prototype Launcher 27741 | -2/Research | Identified Mni. Smartbomb Launcher 27758 | -2/Research | Identified exit to Testing 27760 | -2/Research | Spotted Striker 27762 | -2/Research | Entered Testing 27791 | -2/Testing | Garrison activated, responded to threat 27844 | -2/Testing | Found Prototype Ballistic Cannon 27844 | -2/Testing | Identified Perforator 27996 | -2/Testing | Found Prototype Launcher 27996 | -2/Testing | Identified Adv. Micro-nuke Launcher 28081 | -2/Testing | Found Prototype Energy Cannon 28081 | -2/Testing | Identified Hpw. Disruptor Cannon 28128 | -2/Testing | Found Prototype Energy Cannon 28128 | -2/Testing | Identified Cld. Nova Cannon 28195 | -2/Testing | Destroyed 7 combat bots 28214 | -2/Testing | Discovered exit to Access (range 6) 28249 | -2/Testing | Found Prototype Launcher 28249 | -2/Testing | Identified Hellfire Missile Launcher 28512 | -2/Testing | First assault squad dispatched 28524 | -2/Testing | System corruption reached 10% 28548 | -2/Testing | Build established: Alien-Tank 28572 | -2/Testing | Destroyed 14 combat bots 28985 | -2/Testing | Spotted PD-4YR2BIILYN 29002 | -2/Testing | Destroyed PD-4YR2BIILYN 29039 | -2/Testing | Incoming assault squad redirected 29040 | -2/Testing | Incoming assault squad redirected 29208 | -2/Testing | Spotted Fortress 29328 | -2/Testing | Destroyed Fortress 29612 | -2/Testing | Discovered new exit (range 6) 29612 | -2/Testing | Discovered new exit (range 6) 29620 | -2/Testing | Identified exit to Protoforge 29621 | -2/Testing | Entered Protoforge 29622 | -2/Protoforge | Sensed 2 artifacts in vicinity 29659 | -2/Protoforge | Spotted Hotshot 29659 | -2/Protoforge | Spotted Hotshot 29659 | -2/Protoforge | Spotted Hotshot 29659 | -2/Protoforge | Spotted Hotshot 29749 | -2/Protoforge | Spotted B-90 Cyclops 29762 | -2/Protoforge | Destroyed 7 combat bots 29801 | -2/Protoforge | Warped through subspace 29877 | -2/Protoforge | Spotted Hotshot 29878 | -2/Protoforge | Spotted Hotshot 29878 | -2/Protoforge | Superfortress began startup sequence 29882 | -2/Protoforge | Spotted Hotshot 29884 | -2/Protoforge | Spotted Hotshot 29885 | -2/Protoforge | Destroyed Hotshot 29887 | -2/Protoforge | Destroyed Hotshot 29895 | -2/Protoforge | Destroyed Hotshot 29897 | -2/Protoforge | Destroyed Hotshot 29917 | -2/Protoforge | Spotted Hotshot 29917 | -2/Protoforge | Spotted Hotshot 29917 | -2/Protoforge | Spotted Hotshot 29917 | -2/Protoforge | Spotted Hotshot 29917 | -2/Protoforge | Spotted Hotshot 29996 | -2/Protoforge | Destroyed Hotshot 30003 | -2/Protoforge | Destroyed Hotshot 30008 | -2/Protoforge | Destroyed Hotshot 30012 | -2/Protoforge | Destroyed Hotshot 30024 | -2/Protoforge | Destroyed Hotshot 30045 | -2/Protoforge | Destroyed 10 combat bots 30121 | -2/Protoforge | First assault squad dispatched 30243 | -2/Protoforge | Destroyed 9 combat bots 30348 | -2/Protoforge | Initialized slip node 30419 | -2/Protoforge | Additional patrols dispatched to research labs 30443 | -2/Protoforge | Spotted Decapitator 30443 | -2/Protoforge | Spotted Decapitator 30443 | -2/Protoforge | Spotted Immortal 30443 | -2/Protoforge | Spotted Immortal 30443 | -2/Protoforge | Spotted Immortal 30444 | -2/Protoforge | Warped through subspace to slip node 30502 | -2/Protoforge | Incoming assault squad redirected 30553 | -2/Protoforge | Crushed by falling debris 30562 | -2/Protoforge | Spotted V331-v 30581 | -2/Protoforge | Core integrity fell below 50% 30613 | -2/Protoforge | Destroyed V331-v 30641 | -2/Protoforge | Incoming assault squad redirected 30670 | -2/Protoforge | Lost 11 parts (1p4n4u2w) 30710 | -2/Protoforge | Found Prototype Device 30710 | -2/Protoforge | Identified Crosscalibrator 30721 | -2/Protoforge | Spotted Immortal 30721 | -2/Protoforge | Spotted Immortal 30784 | -2/Protoforge | Destroyed Immortal 30818 | -2/Protoforge | Found Mni. Quantum Capacitor 30825 | -2/Protoforge | Spotted V471-z 30825 | -2/Protoforge | Spotted V423-b 30827 | -2/Protoforge | Spotted V206-f 30828 | -2/Protoforge | Found Cep. Networked Targeting System 30830 | -2/Protoforge | Spotted V485-x 30831 | -2/Protoforge | Found Prototype Device 30831 | -2/Protoforge | Identified Cep. Hypertargeting System 30834 | -2/Protoforge | Found Faulty Mni. Quantum Capacitor 30852 | -2/Protoforge | System corruption reached 30% 30869 | -2/Protoforge | Core integrity fell below 20% 30876 | -2/Protoforge | Released all parts (13) 30880 | -2/Protoforge | Incoming assault squad redirected 30896 | -2/Protoforge | Incoming assault squad redirected 30897 | -2/Protoforge | Destroyed V471-z 30905 | -2/Protoforge | Lost 4 parts (1p2n1w) 30907 | -2/Protoforge | Scanned by Researcher 30911 | -2/Protoforge | Destroyed by V423-b with Advanced KE Penetrator Last Messages --------------- 30879_ Slug penetrates Reinforced Barrier. 30879_ Acquired 17 matter. 30880_ ALERT: Higher priority target reported, redirecting assault. 30880_ N-04 Retriever collects Unknown Energy Gun. 30880_ N-04 Retriever collects Unknown Storage. 30881_ N-04 Retriever collects Unknown Hover Unit. 30881_ N-04 Retriever collects Unknown Reactor. 30882_ System corrupted: Matter fused (-7). 30895_ Immortal springs to life. 30896_ ALERT: Higher priority target reported, redirecting assault. 30896_ Immortal springs to life. 30900_ System corrupted: Matter fused (-5). 30904_ Dropped Lgt. Quantum Reactor. 30907_ Slammed into C-65 Expert. 30907_ C-65 Expert calls for reinforcements. 30907_ ALERT: Hostile activity reported, dispatching reinforcements to area. 30907_ Held in stasis. 30907_ C-65 Expert is analyzing... 30907_ ALERT: Encountered unknown unique technology, formulating response. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ???????????????????????####???????# #???????????? | | ???????????????????????# ######### ############# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ?????????????????###???# V####################++## | | ????????????????#""""??# #???????????????# " | | ????????????????#" ?# #????##?????????# | | ????????????????#"====## #####"#?????????# | | ????????????????#"=== " V ""#?????????#" | | ????????????????#" == " "#?????????#" T" | | ????????????????#" ===" "#?????????#" "" | | ????????????????#"====" "#?????????#" """" | | ????????????????#"= ==" l ""#?????????#""""""" | | ????????????????#"== =" l """"#?????????######## | | ????????????????#" ===" * """"#????????????????? | | ????????????????#" ===# ""#????????????????? | | ????????????????#"== =# "#????????????????? | | ????????????????#"""""# "#????????????????? | | ?????????????????####?# @c "#????????????????? | | ????????????????????#" " " "#????????????????? | | ????????????????????#"""""""""""#????????????????? | | ????????????????????#############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#####?? | | ???????????????????????????????????????????# # #?? | | ?????????????????????????????????????????###"##### | | ?????????????????????????????????????????##" " " | | ?????????????????????????????????????????## " | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## ! | | ?????????????????????????????????????????##== % | | ?????????????????????????????????????????##! % | | ????????????????????????????????????????# #= #### | | ????????????????????????????????????????###!%%#### | | ??????????????????????????????????????????#=! #??? | | ?????????????????????????????????????????#"= #??? | | ?????????????????????????????????????????## ##?? | | ?????????????????????????????????????????## ##?? | | ??????????????????????????#???????????????# ##?? | | ??????????????????????#### ???????????????# ##?? | | ?????????????##########"# ##??????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 120 Energy Generation 55 Energy Capacity 1470 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 675 Resistance: EX 25 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 82 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 8 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- Cool Guys Metal Spider This Is My Hole Challenges ------------ None Game ------ Seed SpliceCentriumExtrapolator Manual? 0 Play Time 04:00:30 Cumulative 419.7 hours Start 2025.12.23 @ 21:55:28 End 2026.01.03 @ 20:27:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 342 Adventurer 36 Explorer 0 Win Type - Total 16 Types 7/0/9/0/0/0/0/0/0/0 Lore% 72 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86ec221c-ad7d-417d-94eb-2790f86b7a48