Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 11:48:55 Player: JasmineWebb Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (460) 460 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4040 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 653/700 Matter 160/300 Energy 412/430 System Corruption 0% Temperature Cool (0) Movement Flying (23) Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (5) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System ECM Suite Improved Propulsion Shielding > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Armored Wheel Armored Wheel Flight Unit Improved Cooling System Light Armor Plating Shock Rifle Gatling Laser Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Weight Redist. System ECM Suite > --- WEAPON ----------- Gatling Laser Light Assault Rifle > --- INVENTORY -------- Armored Wheel Armored Wheel Flight Unit Light Armor Plating Particle Cannon Heavy Assault Rifle Grenade Launcher Flail [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 3 | . . 2 . 1 . . . Utility 2 | . . . . . . 2 . Weapon . | . . . . . . . . Parts Attached 50 | 8 4 8 . 4 12 13 1 Power 6 | 1 1 1 . 1 2 . . Engine 6 | 1 1 1 . 1 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 1 4 . 2 5 6 . Treads . | . . . . . . . . Leg 3 | 2 1 . . . . . . Wheel 5 | . . . . . 5 . . Hover . | . . . . . . . . Flight 12 | . . 4 . 2 . 6 . Utility 11 | 2 . 1 . 1 2 5 . Device 8 | 1 . 1 . 1 2 3 . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 13 | 3 2 2 . . 3 2 1 Energy Gun 5 | 1 1 1 . . . 2 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | 2 . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . 1 . . 8 . . Power 1 | . . . . . 1 . . Propulsion 6 | . . . . . 6 . . Utility . | . . . . . . . . Weapon 2 | . . 1 . . 1 . . Highest Loss Streak 7 | . . 1 . . 7 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 98 . 88 90 96 100 Engine 14 | . 14 11 . 18 14 15 15 Leg 10 | . 28 . . . . . . Wheel 13 | . . . . . 33 15 . Flight 11 | . . 41 . 39 8 18 38 Device 11 | . 14 11 . 4 7 17 15 Storage 10 | . 14 11 . 9 9 7 7 Energy Gun 3 | . 4 3 . 9 2 1 7 Energy Cannon 2 | . . . . . 5 5 . Ballistic Gun 12 | . 23 8 . . 6 7 7 Impact Weapon 2 | . . 9 . 9 2 . . Naked Turns . | . . . . . . . . Heaviest Build 30 | 15 16 16 16 19 26 30 27 Greatest Support 64 | 20 20 22 22 22 64 48 31 Greatest Overweight (x) 1 | . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 8 8 Average Carried 6 | 1 7 7 8 6 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 7 8 8 8 Class Distribution -------------------- 70% | Mutant 27% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Sprinter | -7/DSF Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac DSF Matter Collected 651 | 274 137 91 . . 149 . . Remotely 387 | 184 137 66 . . . . . Salvage Created 582 | 75 101 110 . . 296 . . Parts 30 | 2 6 7 . . 15 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Combat Hostiles Destroyed 18 | . 5 4 . . 9 . . Melee 3 | . . 1 . . 2 . . Guns 6 | . 5 . . . 1 . . Cannons 2 | . . . . . 2 . . Classes Destroyed 5 | 1 2 2 . . . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . . 1 . . . . . Swarmer 10 | . 3 3 . . 4 . . Grunt 2 | . 2 . . . . . . Sentry 6 | . . 1 . . 5 . . Best Kill Streak 5 | 1 3 3 . . 5 . . Combat Bots Only 5 | . 3 3 . . 5 . . Max Kills in Single Turn 1 | 1 1 1 . . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac DSF Damage Taken 1265 | . 333 124 15 . 729 . 64 Core 263 | . 49 18 . . 149 . 47 Absorbed by Shields 3 | . . . . . . . 3 Regen/Repaired (Parts) 78 | . . . . 23 55 . . Core Remaining (%) 86 | 100 80 . 95 . 72 . . Volleys Fired 40 | 3 23 . . . 14 . . Largest 2 | 2 2 . . . 2 . . Hottest 88 | 70 70 . . . 88 . . Shots Fired 77 | 6 44 . . . 27 . . Gun 64 | 6 44 . . . 14 . . Cannon 13 | . . . . . 13 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 52 | 3 36 . . . 13 . . Thermal 25 | 3 8 . . . 14 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 5 14 . . . 15 . . Robot Miss Streak 4 | . 4 . . . 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 74 | 5 27 7 . . 35 . . Core Hits 21 | 2 7 1 . . 11 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . . 2 . . 3 . . Critical Strikes 6 | . . 2 . . 4 . . Smash 6 | . . 2 . . 4 . . Melee Attacks 36 | . . 13 . . 23 . . Impact 36 | . . 13 . . 23 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1437 | 63 349 235 . . 790 . . Guns 487 | 63 349 . . . 75 . . Cannons 226 | . . . . . 226 . . Explosions . | . . . . . . . . Melee 724 | . . 235 . . 489 . . Ramming . | . . . . . . . . Kinetic 423 | 38 310 . . . 75 . . Thermal 290 | 25 39 . . . 226 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 724 | . . 235 . . 489 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 197 | . . 94 . . 103 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 197 | . . 94 . . 103 . . Knockbacks 3 | . . 1 . . 2 . . Impact 3 | . . 1 . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 195 | 27 72 . . 45 195 67 . Average Temperature 59 | 14 36 . . 21 77 27 . Received Heat Transfer 258 | . 78 . . . 180 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . 8 . . 4 . . Impact Corruptions 13 | . . 5 . . 8 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 592 | 74 111 . . . 407 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Peak Influence 249 | 5 149 184 86 38 249 103 87 Initial 72 | . 3 . 71 33 15 46 72 Average 81 | 3 39 85 82 36 147 66 73 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 89 | 100 100 100 100 100 70 100 100 Level 1 10 | . . . . . 29 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac DSF Distress Signals 2 | . . 1 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 38 | . 7 7 4 . 17 . 3 Peak Tracking Total 5 | . 5 3 4 . 5 . 3 Tactical Retreats 3 | . . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac DSF Machines Accessed 14 | . 3 4 . 1 4 2 . Terminals 10 | . 3 3 . . 3 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 35 | . 9 11 . 2 9 4 . Successful 24 | . 5 8 . 2 6 3 . Failed 11 | . 4 3 . . 3 1 . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . 1 . . 1 . . Terminals 27 | . 9 9 . . 7 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 2 2 . . Recycling Units 2 | . . 2 . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 5 6 . . 4 1 . Record 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Alert Level 4 | . 1 1 . . 2 . . Locate Traps 2 | . 1 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . Patrol Status 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 2 | . . . . 1 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks 2 | . . 2 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 4 . . 4 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . Time 64 | . . . . 32 32 . . Parts Recycled . | . . . . . . . . Recycled Matter 2 | . . 2 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac DSF Turns Passed 1374 | 108 480 142 4 59 482 83 16 Spaces Moved 1217 | 71 268 248 15 56 405 125 29 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 330 | 62 268 . . . . . . Wheels 272 | . . . . . 239 33 . Hover . | . . . . . . . . Flight 606 | . . 248 15 56 166 92 29 Fastest Speed 23 | 50 120 26 26 24 24 23 23 Average Speed 65 | 111 120 26 26 24 63 42 23 Slowest Speed 127 | 120 120 26 26 27 107 127 23 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 5 46 26 7 4 48 4 36 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac DSF Total 1646 | 93 382 302 14 102 563 153 37 Wait 235 | 1 76 21 . 39 98 . . Move 1210 | 70 267 247 14 55 404 124 29 Hop . | . . . . . . . . Pick Up 48 | 11 8 8 . 1 11 9 . Fast Attach . | . . . . . . . . Attach 28 | 7 . 3 . 4 11 3 . Detach 4 | . . . . 3 1 . . Swap 22 | 1 4 5 . . 1 10 1 Drop 16 | . 4 5 . . . 7 . Fire 40 | 3 23 . . . 14 . . Melee 36 | . . 13 . . 23 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x2 663 | -9/Materials | Discovered new exit (range 16) 731 | -9/Materials | Entered Mines 733 | -9/Mines | Learned location of Zion (-7) 734 | -9/Mines | Discovered new exit (range 5) 735 | -9/Mines | Entered Materials 735 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 738 | -8/Materials | Discovered new exit (range 14) 782 | -8/Materials | Repaired VTOL Module 794 | -8/Materials | Entered Storage 863 | -8/Storage | Build established: Sprinter 947 | -8/Storage | Lost 7 parts (1p5n1w) 992 | -8/Storage | Identified exit to Recycling 1030 | -8/Storage | Repaired Imp. Ion Engine 1175 | -8/Storage | Build established: Mutant 1266 | -8/Storage | Discovered new exit (range 5) 1276 | -8/Storage | Entered Factory 1276 | -7/Factory | Evolved 2 slots: Utility x2 1350 | -7/Factory | Identified exit to DSF 1359 | -7/Factory | Entered DSF 1375 | -7/DSF | Self-destructed Last Messages --------------- 01350_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 01350_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 01364_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01365_ Triggered Stasis Trap. 01365_ A bubble of rippling energy engulfs the area. 01365_ Field strength at 95. 01366_ Field strength at 90. 01367_ Field strength at 85. 01368_ Field strength at 80. 01369_ Field strength at 75. 01370_ Field strength at 70. 01371_ Field strength at 65. 01372_ Field strength at 60. 01372_ Knocked back. 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