Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.04 @ 18:55:03 Player: MEOWRTGM Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1985) 1985 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6190 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 120/300 Energy 170/170 System Corruption 9% Temperature Cool (534) Movement Hovering (120) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Antigrav System > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Force Rifle Assault Cannon Heavy Flak Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Combat Airjet Gravmag Array > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Propulsion Shielding Improved Light Armor Plating Force Field > --- WEAPON ----------- Heavy Hammer Heavy Hammer Axe > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Gravmag System Advanced Signal Interpreter Force Rifle Assault Cannon Heavy Flak Cannon Heavy Hammer [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Improved Shield Generator Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . 1 . . 1 Utility 5 | . . 1 . 1 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 90 | 6 3 9 . 16 8 31 17 Power 15 | 1 1 2 . 1 2 5 3 Engine 11 | 1 1 2 . 1 2 3 1 Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 29 | 2 1 2 . 5 1 12 6 Treads . | . . . . . . . . Leg 18 | 2 1 2 . 5 1 7 . Wheel . | . . . . . . . . Hover 11 | . . . . . . 5 6 Flight . | . . . . . . . . Utility 27 | 1 1 2 . 5 5 10 3 Device 12 | . 1 1 . 1 3 6 . Storage 2 | 1 . . . . . 1 . Processor 7 | . . . . 4 2 . 1 Hackware . | . . . . . . . . Protection 6 | . . 1 . . . 3 2 Artifact . | . . . . . . . . Weapon 19 | 2 . 3 . 5 . 4 5 Energy Gun 2 | . . . . 1 . . 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 6 | . . 2 . 2 . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . . 3 2 Slashing Weapon 3 | . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 30 | . . . . 1 . 11 18 Power 4 | . . . . . . 2 2 Propulsion 11 | . . . . . . 4 7 Utility 10 | . . . . 1 . 4 5 Weapon 5 | . . . . . . 1 4 Highest Loss Streak 11 | . . . . 1 . 10 11 Average Slot Usage (%) 90 | . 97 88 100 97 97 92 73 Engine 10 | . 14 11 11 9 14 9 7 Core 1 | . . . . . . 2 1 Leg 22 | . 28 30 33 35 30 22 . Hover 4 | . . . . . . 2 19 Device 9 | . 11 11 11 9 15 8 3 Storage 7 | . 14 11 11 9 7 6 4 Processor 9 | . . . . 12 12 13 8 Protection 4 | . . 3 11 3 . 6 8 Energy Cannon 1 | . . 4 11 1 . . . Ballistic Gun 3 | . 28 8 . . . . . Ballistic Cannon 2 | . . 8 11 8 . . . Impact Weapon 4 | . . . . . . 9 10 Slashing Weapon 5 | . . . . 1 15 9 2 Naked Turns . | . . . . . . . . Heaviest Build 57 | 10 11 24 24 24 29 45 57 Greatest Support 75 | 20 20 30 30 68 68 71 75 Greatest Overweight (x) 2 | . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 8 8 Average Capacity 6 | 5 6 6 6 6 6 7 7 Most Carried 8 | 4 4 6 6 6 6 8 8 Average Carried 5 | 1 2 5 5 5 5 6 6 Final Capacity 8 | 6 6 6 6 6 6 8 4 Final Carried 6 | 2 4 6 6 6 6 6 . Class Distribution -------------------- 76% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 1321 | 232 131 193 . 186 224 295 60 Remotely . | . . . . . . . . Salvage Created 2737 | . 207 410 . 322 197 1092 509 Parts 113 | . 13 26 . 12 5 39 18 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 44 | . 5 5 . 8 4 14 8 Melee 16 | . . . . . 4 8 4 Guns 12 | . 5 3 . 3 . . 1 Cannons 10 | . . 2 . 5 . 1 2 Classes Destroyed 11 | . 4 1 . 1 . 3 2 Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . 1 . . . Recycler 7 | . 1 2 . 1 . 3 . Watcher 4 | . 1 1 . . . . 2 Swarmer 11 | . 3 . . 4 . 4 . Grunt 19 | . 2 3 . 3 4 3 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . 1 . Sentry 8 | . . 2 . 1 . 4 1 Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . 2 1 Best Kill Streak 5 | . 4 4 . 4 4 5 3 Combat Bots Only 4 | . 3 1 . 4 4 4 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 5655 | . 204 155 . 564 113 1424 3195 Core 1464 | . 52 31 . 45 9 212 1115 Absorbed by Shields 919 | . . . . . 41 462 416 Core Remaining (%) 89 | 100 79 . 92 91 98 75 . Volleys Fired 88 | . 20 25 . 33 . . 10 Largest 3 | . 2 2 . 2 . . 3 Hottest 177 | . 40 112 . 113 . . 177 Shots Fired 182 | . 40 50 . 66 . . 26 Gun 101 | . 40 28 . 27 . . 6 Cannon 81 | . . 22 . 39 . . 20 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 133 | . 40 40 . 33 . . 20 Thermal 49 | . . 10 . 33 . . 6 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | . 29 16 . 13 . . 7 Robot Miss Streak 5 | . 1 2 . 3 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 272 | . 33 33 . 44 11 76 75 Core Hits 91 | . 14 12 . 14 5 17 29 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 154 | . . . . . 12 85 57 Impact 72 | . . . . . . 51 21 Slashing 82 | . . . . . 12 34 36 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 34 | . . . . . 1 21 12 Damage Inflicted 7086 | . 368 493 . 932 361 2721 2211 Guns 1008 | . 368 206 . 381 . . 53 Cannons 1358 | . . 287 . 551 . . 520 Explosions . | . . . . . . . . Melee 4713 | . . . . . 361 2721 1631 Ramming 7 | . . . . . . . 7 Kinetic 1685 | . 368 370 . 427 . . 520 Thermal 681 | . . 123 . 505 . . 53 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 2221 | . . . . . . 1787 434 Slashing 2492 | . . . . . 361 934 1197 Piercing . | . . . . . . . . Highest Corruption 9 | . 1 . . . . 2 9 Average Corruption 1 | . 1 . . . . 1 3 Corruption Purged . | . . . . . . . . Effects 5 | . 1 . . . . 1 3 Message Errors 2 | . 1 . . . . 1 . Energy Discharges 2 | . . . . . . . 2 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 359 | . . 13 . 8 21 307 10 Projectiles 21 | . . 13 . 8 . . . Explosions . | . . . . . . . . Melee 338 | . . . . . 21 307 10 Knockbacks 23 | . . . . 1 . 9 13 Impact 13 | . . . . . . 8 5 Kinetic 6 | . . . . 1 . . 5 Secondary 4 | . . . . . . 1 3 Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 534 | . . 66 . 153 . . 534 Average Temperature 71 | . . 29 . 44 . . 163 Received Heat Transfer 1323 | . 102 93 . 135 78 509 406 Effects 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . . . . . 10 2 Impact Corruptions 16 | . . . . . . 15 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1258 | . . 222 . 962 . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 263 | . 166 263 86 249 120 175 160 Average Influence 74 | . 87 158 86 94 44 52 66 Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 93 | 100 100 64 100 75 100 100 100 Level 1 6 | . . 35 . 24 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 1 . 1 2 3 4 Investigation . | . . . . . . . . Extermination 3 | . . . . . . 2 1 Reinforcement 5 | . . 1 . 1 2 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . . . . 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 8 10 . 18 9 17 25 Peak Tracking Total 13 | . 4 3 . 6 4 5 13 Tactical Retreats 8 | . . 1 . 2 . 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 18 | . 3 2 . 3 2 5 3 Terminals 13 | . 3 2 . 3 1 3 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 55 | . 13 5 . 17 4 10 6 Successful 32 | . 8 1 . 9 . 8 6 Failed 23 | . 5 4 . 8 4 2 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 20 | . 4 4 . 8 2 2 . Terminals 45 | . 13 5 . 17 2 6 2 Fabricators 4 | . . . . . 2 . 2 Repair Stations 4 | . . . . . . 2 2 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 5 . . 6 . 3 2 Robot Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 3 | . . . . 3 . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 2 | . 2 . . . . . . Hauler Manifests 2 | . . . . . . 1 1 Zone Layout 2 | . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . . . . 2 2 Scan Component 2 | . . . . . . 1 1 Repair 2 | . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 3 1 . 3 . 1 . Terminals 8 | . 3 1 . 3 . 1 . Track 1 | . 1 . . . . . . Botnet 7 | . 2 1 . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 2 . 3 2 4 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 1 | . . . . . . . 1 Matter 219 | . . . . . . . 219 Time 58 | . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . 3 Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 Time 57 | . . . . . . 38 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 20 | . . . . . . . 20 Highest-Rated Ally 20 | . . . . . . . 20 Total Orders 4 | . . . . . . . 4 GOTO 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 AID 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 3810 | 59 358 374 155 510 508 1137 709 Spaces Moved 2362 | 43 210 221 125 243 296 658 566 Core 99 | 9 . . . . . . 90 Treads . | . . . . . . . . Legs 1762 | 34 210 221 125 243 296 633 . Wheels . | . . . . . . . . Hover 501 | . . . . . . 25 476 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 127 56 50 Average Speed 107 | 105 120 120 120 129 128 123 57 Slowest Speed 220 | 120 120 120 120 130 130 150 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 48 25 48 19 12 17 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . 3 . 6 . . . Melee . | . . . . . . . . Projectile 9 | . . 3 . 6 . . . AOE . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 3252 | 56 280 285 130 375 411 868 847 Wait 483 | . 41 11 4 59 89 78 201 Move 2355 | 42 209 220 124 242 295 657 566 Hop . | . . . . . . . . Pick Up 68 | 8 5 11 1 10 4 24 5 Fast Attach 16 | . . . . 3 1 7 5 Attach 48 | 6 1 4 . 4 3 19 11 Detach 1 | . . . . . . 1 . Swap 26 | . 2 5 . 9 4 5 1 Drop 57 | . 2 9 1 15 5 20 5 Fire 88 | . 20 25 . 33 . . 10 Melee 109 | . . . . . 10 57 42 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -9/Materials | Discovered new exit (range 9) 792 | -9/Materials | Entered Mines 898 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 925 | -9/Mines | Discovered new exit (range 4) 947 | -9/Mines | Entered Materials 947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -8/Materials | Discovered new exit (range 8) 1457 | -8/Materials | Entered Factory 1457 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1458 | -7/Factory | Identified exit to Lower Caves 1940 | -7/Factory | Discovered new exit (range 15) 1965 | -7/Factory | Entered another Factory area 1965 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2612 | -6/Factory | Lost 10 parts (2p4n3u1w) 2707 | -6/Factory | Repaired Carbon-fiber Leg 2886 | -6/Factory | Build established: Scavenger-Mutant 3079 | -6/Factory | Discovered new exit (range 8) 3102 | -6/Factory | Entered another Factory area 3102 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3174 | -5/Factory | Fabricated M-28 Smith (x1) 3367 | -5/Factory | Build established: Mutant 3379 | -5/Factory | Identified exit to Upper Caves 3537 | -5/Factory | Repaired Imp. Light Armor Plating 3608 | -5/Factory | Garrison activated, responded to threat 3643 | -5/Factory | Lost 3 parts (1p1u1w) 3724 | -5/Factory | Core integrity fell below 50% 3749 | -5/Factory | Lost 11 parts (1p5n2u3w) 3765 | -5/Factory | Core integrity fell below 20% 3812 | -5/Factory | Core destroyed Last Messages --------------- 03791_ P-70 Sage knocked back. 03791_ System corrupted: Hvy. Flak Cannon targeting data glitched. 03791_ K-01 Serf knocked back. 03792_ Slug penetrates Wall. 03794_ P-70 Sage knocked back. 03800_ H-66 Slayer destroyed. 03801_ System corrupted: Energy discharge (-59). 03804_ P-70 Sage knocked back. 03804_ Slug penetrates Wall. 03806_ Disruptor Cannon tumbles out of recycling unit. 03807_ P-70 Sage destroyed. 03807_ Slug penetrates Wall. 03808_ Force Rifle permanently disabled. 03808_ Overheating: Short circuit. 03808_ Drone sends a signal. 03810_ Penetrated by Slug. 03810_ Antigrav System destroyed. 03810_ H-66 Slayer knocked back. 03810_ Slug penetrates Wall. 03812_ Overheating: Core damaged (-130). 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"F??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed MassAnalysisProcessor Manual? 0 Play Time 00:52:31 Cumulative 34.2 hours Start 2020.05.04 @ 18:00:32 End 2020.05.04 @ 18:55:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 22 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfb6be6d-8e08-4871-8c2a-a1f17bc6a0ff