Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 18:07:10 Player: UberDoot Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (238) 1190 Value Destroyed (10645) 10645 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (4729) 4729 TOTAL SCORE: 25844 Bonus ------- High Alert Combat Kills 629 Follower Combat Kills 633 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1994 Friendly Fire -427 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Weight Redist. System Experimental Hacking Suite Advanced System Shield Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter-Ion Reactor > --- PROPULSION ------- Myomer-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Tactical Coordination Suite Experimental Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Shotgun EM Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Large Battery Matter Compressor Advanced Weight Redist. System Advanced Terrain Scanner Transmission Jammer Graphene Brace Experimental Hacking Suite Advanced System Shield Improved Component Analysis Suite Improved Trap Extractor Mini Drone Bay Transdimensional Reconstructor HERF Cannon Multitool RU-N14's Throwing Claymores v3 Makeshift Hammer [Rating: 138] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . . . 2 Power 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Utility 7 | . . . 2 . . 2 . . . . 1 . . . . 1 . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 7 11 3 12 19 5 7 2 1 6 3 2 6 . 1 1 7 . 4 3 2 3 10 8 Power 19 | 1 2 1 1 4 1 . 1 1 1 1 1 1 . . . . . 1 . . . . 2 Engine 14 | 1 2 1 1 4 . . 1 . 1 1 1 1 . . . . . . . . . . . Core 4 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | 2 3 . . 5 2 . . . . . . . . . . . . . . . . . . Treads 9 | . 3 . . 5 1 . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 3 . 5 2 2 5 1 . 5 . 1 5 . 1 . 5 . 3 2 2 . 6 4 Device 33 | 1 2 . 1 1 1 1 1 . 1 . 1 3 . 1 . 4 . 3 2 2 . 6 2 Storage 5 | 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 Processor 11 | . . . 1 . . 3 . . 4 . . 2 . . . . . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Protection 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 2 6 8 . 2 . . . 2 . . . . 1 2 . . 1 . 3 4 2 Energy Gun 7 | 1 1 . 2 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . 1 . Ballistic Gun 9 | 1 1 1 1 3 . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Launcher 5 | . . . 1 1 . 1 . . . 1 . . . . . 1 . . . . . . . Special Weapon 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 2 . Impact Weapon 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 5 1 1 . . 6 . 1 . . 1 . . . . . . 1 . . Parts Lost 37 | . . . . 1 . . . . 1 . . 2 . . . 6 . . . 1 3 2 21 Power 7 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 4 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 21 | . . . . . . . . . 1 . . 2 . . . 4 . . . . 2 1 11 Weapon 7 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 4 Highest Loss Streak 9 | . . . . 1 . . . . 1 . . 2 . . . 3 . . . 1 2 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 8 18 18 19 18 12 13 14 14 15 15 14 15 14 14 15 16 19 19 19 19 17 17 Power . | . . 2 . . 1 1 1 1 . . . . . . . . . . . . . . . Propulsion . | 2 1 2 2 3 2 . . . . . . . . . . . 2 1 . . . . . Utility 9 | 1 3 7 6 6 6 6 8 10 11 12 11 11 12 11 12 11 11 12 12 13 13 12 13 Weapon 4 | . 3 6 7 8 6 4 3 2 2 2 2 2 2 1 . 1 1 3 3 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | 2 5 6 11 6 9 5 1 1 2 . . 2 . 3 . 1 . 1 3 . 2 . 7 Power 6 | . 1 1 1 1 1 . . . . . . . . 1 . . . . . . . . . Propulsion 12 | 2 . 1 3 1 2 . . . . . . . . 1 . . . . 2 . . . . Utility 26 | . 3 3 5 2 1 1 . . 2 . . 1 . 1 . . . 1 . . . . 6 Weapon 22 | . 1 1 2 2 5 4 1 1 . . . 1 . . . 1 . . 1 . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 99 99 93 99 79 59 60 60 61 65 58 58 64 62 58 56 56 62 57 56 57 55 52 Engine 7 | . 14 14 15 17 13 1 6 6 7 12 7 6 11 9 5 2 . . . . . . . Treads 6 | . 20 28 18 18 8 1 3 . . . . . . . . 2 2 . . . . . 1 Leg 2 | . 7 . . . 1 . 2 6 6 6 5 5 5 5 5 1 . . . . . . . Device 13 | . 14 14 10 10 9 11 13 13 12 13 15 14 11 10 11 14 10 15 15 14 16 20 19 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 10 | . . . 6 9 9 12 13 13 13 13 11 13 17 17 17 15 15 15 15 15 13 10 10 Protection 1 | . . . 7 7 3 . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 2 . 4 5 4 4 . . . . . . . . . . . 2 . . . . . Energy Cannon 3 | . 11 13 9 1 . . 2 6 6 6 2 5 5 4 . 1 5 2 1 . . . . Ballistic Gun 4 | . 13 12 12 18 9 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 3 . . . 2 . . . 5 3 . . 2 5 4 5 2 Impact Weapon 3 | . . 1 . 1 6 6 5 6 6 5 5 5 5 5 2 . . . . . . 3 3 Peak Build Rating 138 | 8 13 14 32 33 41 62 73 74 83 85 92 94 94 96 96 117 103 118 118 113 130 136 138 Average Rating 66 | 5 9 13 21 31 34 47 65 68 72 81 84 92 93 92 91 100 101 112 111 108 119 127 115 On Entrance 72 | . 8 13 14 31 29 37 59 69 69 82 82 92 94 94 96 92 95 96 118 112 108 130 126 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 108 | 12 53 53 76 80 69 41 45 45 47 50 56 52 55 52 50 74 86 86 86 79 101 108 94 Greatest Support 192 | 20 40 40 40 40 40 57 66 66 66 66 82 82 82 82 82 192 102 97 97 77 91 100 134 Greatest Overweight (x) 4 | . 1 1 1 1 4 1 1 . . . . . . . . . 1 . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 20 20 20 19 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 19 Most Carried 20 | 8 18 20 20 20 20 15 15 15 15 15 15 15 15 15 15 19 19 20 20 20 20 20 20 Average Carried 16 | 5 8 19 19 19 18 12 13 14 14 14 14 14 15 14 14 15 16 19 19 19 19 17 17 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 8 18 20 20 20 14 13 15 15 15 15 15 15 15 15 15 17 19 19 19 20 18 20 5 Scrap Engine Consumption 183 | . . . . . 28 30 8 3 4 6 9 1 2 5 3 28 3 11 6 4 13 . 19 Constructs Created 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 Constructs Modified 81 | . . . . . 8 14 6 1 . . 6 3 . 2 . 13 2 4 6 3 6 1 6 Class Distribution -------------------- 57% | Construct 16% | Mutant 6% | Gunner 5% | Commander-Mutant 3% | Commander-Construct 3% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Construct | -8/Recycling Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Derelict-Construct | -3/Research Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 8740 | 287 234 280 366 747 321 93 200 167 134 121 90 338 88 . 297 1002 915 180 244 159 241 1371 865 Remotely 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Salvage Created 12473 | 168 653 315 290 1440 77 476 129 54 . 117 278 232 76 . 218 2501 1283 550 461 382 658 952 1163 Parts 516 | 17 44 22 19 80 4 20 6 1 . 12 8 9 4 . 11 77 7 24 8 9 23 39 72 Haulers Intercepted 8 | . 2 . 1 2 . . . . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 16 | . 2 . . . . 2 . . . . . . . . . 10 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . 8 . . . . 8 1 . 14 . 10 3 . 11 . . . 11 5 . 37 . Prevented 6 | . . . . . . . . . . 2 . 4 . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 175 | . 11 6 2 21 2 5 3 . . 6 . 1 1 . 7 27 6 8 9 6 12 20 22 Melee 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Guns 33 | . 3 3 1 19 2 1 . . . . . . . . . . . 2 . . . . 2 Cannons 87 | . 8 3 1 1 . 3 . . . 2 . 1 1 . 7 16 . . 2 4 8 15 15 AOE 44 | . . . . . . . 3 . . 4 . . . . . 9 6 . 7 2 4 5 4 Classes Destroyed 27 | 2 6 3 1 1 . 1 1 1 . 2 . 1 . . . 2 1 . . 1 3 . 1 Worker 8 | . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . 2 Builder 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 5 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 8 | . 2 . 1 2 . . . . . . 1 . . . . 2 . . . . . . . Recycler 16 | 1 1 . 1 2 . 2 . . . . 1 . . . . 6 . . . . . 2 . Minesweeper 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . Watcher 10 | . 2 . 1 2 . 1 . . . . 1 . . . . . . . . . . 2 1 Swarmer 30 | . 5 1 . . . 2 . . . 4 . 1 . . 5 . . . . . . 7 5 Grunt 57 | . 6 . . 14 . . 2 . . . . . . . . 11 . 4 4 5 2 5 4 Brawler 6 | . . . . . . . 1 . . . . . . . . . . . 3 . 1 1 . Duelist 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 20 | . . 1 2 6 . 2 . . . . . . 1 . 1 2 . 1 1 . . 2 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 18 | . . . . . . . . . . 1 . . . . . 6 . 2 . . 3 2 4 Programmer 13 | . . . . . . 1 . . . . . . . . . 7 . 1 . . . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 3 3 2 2 8 2 4 3 1 . 4 2 1 1 . 5 11 3 6 9 3 6 7 12 Combat Bots Only 10 | . 2 2 1 7 2 2 3 . . 4 . 1 1 . 5 10 3 6 9 3 6 7 9 Max Kills in Single Turn 4 | 1 2 1 1 2 1 1 2 1 . 3 1 1 1 . 1 2 2 1 4 2 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . 3 . . . . . 2 2 . 4 2 2 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 1478 | . 36 26 12 70 . 70 2 . . 21 1 2 19 . 27 338 . 127 12 41 55 104 515 Missed 526 | . 8 10 3 24 . 30 2 . . 8 . . 9 . 7 125 . 47 4 19 22 34 174 Hits 952 | . 28 16 9 46 . 40 . . . 13 1 2 10 . 20 213 . 80 8 22 33 70 341 Melee 5 | . . . . 2 . . . . . . . . . . . . . . . . . . 3 Projectile 947 | . 28 16 9 44 . 40 . . . 13 1 2 10 . 20 213 . 80 8 22 33 70 338 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 34 | . . 1 2 2 . . . . . . . . 1 . . 12 . 3 . 1 . 1 11 Actively Blocked 8 | . . . . . . . . . . . . . . . . 6 . 2 . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 17023 | . 298 319 111 973 . 407 . . . 188 15 225 72 . 306 3919 129 1504 224 473 695 1454 5711 Core 2191 | . 19 43 58 84 . 104 . . . 21 . . . . 18 288 10 66 . 40 11 116 1313 Absorbed by Shields 695 | . . . 21 . . . . . . . 5 . . . 24 263 . . . . 140 60 182 Regen/Repaired (Parts) 5932 | . 108 . . 62 . 126 . . . 21 41 . . 61 . 2286 492 404 845 386 340 195 565 Core Remaining (%) 80 | 100 . 75 . . 74 . . . . 85 . . . . 98 . . . . . . 53 . Volleys Fired 794 | 17 40 25 23 59 8 23 11 3 . 15 15 33 11 . 31 138 14 54 12 33 38 99 92 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 1 1 . 1 2 2 1 1 1 1 2 2 Hottest 215 | 70 80 85 190 215 73 39 56 45 . 71 71 71 71 . 89 114 88 37 49 49 82 82 82 Shots Fired 1060 | 34 80 49 65 177 20 23 11 3 . 15 15 33 11 . 31 139 29 50 10 30 38 99 98 Gun 388 | 34 56 25 42 160 20 1 . . . . . . . . . . . 36 . . . . 14 Cannon 607 | . 24 24 22 17 . 21 9 3 . 13 15 33 11 . 31 127 . 14 7 29 35 91 81 Launcher 51 | . . . 1 . . 1 2 . . 2 . . . . . 12 29 . 3 1 . . . Special 14 | . . . . . . . . . . . . . . . . . . . . . 3 8 3 Kinetic 610 | 17 40 25 36 123 20 8 9 3 . 13 10 . . . 31 57 . . 7 18 16 91 86 Thermal 323 | 17 40 24 28 54 . 1 . . . . 5 33 11 . . 70 . 14 . 11 15 . . Explosive 65 | . . . 1 . . 1 2 . . 2 . . . . . 12 29 . 3 1 3 8 3 Electromagnetic 62 | . . . . . . 13 . . . . . . . . . . . 36 . . 4 . 9 Robot Hit Streak 21 | 7 10 13 7 19 12 7 4 5 . 6 6 8 4 . 9 21 8 7 12 7 12 4 11 Robot Miss Streak 5 | 5 4 2 2 3 2 2 . . . 1 2 2 2 . 5 3 2 3 1 1 3 4 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 Secondary Targets 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 665 | 21 41 30 43 119 15 18 2 1 . 11 7 9 2 . 19 117 18 42 8 17 24 38 63 Core Hits 403 | 9 25 13 11 50 4 10 5 . . 7 4 8 2 . 10 99 15 11 15 12 21 31 41 Critical Kills 37 | . . . 1 3 . . . . . . 1 1 . . . 8 . . 1 3 5 7 7 Critical Parts Destroyed 44 | . 1 . 1 . . 1 . . . . 1 . . . . 4 . . 2 5 3 12 14 Critical Strikes 97 | . 2 1 2 5 . 1 . . . . 2 1 . . 1 14 . 4 3 8 11 20 22 Burn 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Destroy 80 | . 1 1 1 2 . . . . . . 2 1 . . 1 13 . . 3 8 9 19 19 Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Smash 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Sever 8 | . . . . . . . . . . . . . . . . . . 4 . . 2 1 1 Melee Attacks 71 | . . 15 . 2 1 17 . . 1 . 3 . . . . 2 . 10 . . . . 20 Impact 59 | . . 15 . 2 1 17 . . 1 . 3 . . . . . . . . . . . 20 Slashing 12 | . . . . . . . . . . . . . . . . 2 . 10 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31749 | 229 581 476 717 2379 243 550 322 42 . 719 280 503 115 . 643 5560 3886 1624 1360 945 2431 3489 4655 Guns 4580 | 229 300 217 450 1899 243 31 . . . . . . . . . . . 1010 . . . . 201 Cannons 13940 | . 281 259 267 205 . 392 . 42 . 374 280 503 115 . 643 3648 . 225 202 725 1039 2075 2665 Explosions 11672 | . . . . 275 . . 322 . . 345 . . . . . 1844 3886 . 1158 220 1245 1155 1222 Melee 930 | . . . . . . 127 . . . . . . . . . 68 . 389 . . . . 346 Ramming 75 | . . . . . . . . . . . . . . . . . . . . . . . 75 Kinetic 11349 | 94 173 217 358 1459 243 77 . 42 . 374 248 . . . 643 1427 . . 202 465 534 2075 2718 Thermal 5490 | 135 408 259 359 645 . 31 . . . . 32 503 115 . . 2221 . 225 . 260 297 . . Explosive 11672 | . . . . 275 . . 322 . . 345 . . . . . 1844 3886 . 1158 220 1245 1155 1222 Electromagnetic 1681 | . . . . . . 315 . . . . . . . . . . . 1010 . . 208 . 148 Impact 473 | . . . . . . 127 . . . . . . . . . . . . . . . . 346 Slashing 1009 | . . . . . . . . . . . . . . . . 68 . 389 . . 147 259 146 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . 2 2 . 2 2 . . . 3 3 . 4 4 4 4 6 36 44 44 44 44 4 15 Average Corruption 8 | . 1 2 . 2 2 . . . 3 3 . 4 4 4 4 3 22 37 44 44 9 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 340 | . 8 22 . 30 29 . . . 13 15 . 5 9 6 10 14 19 29 50 32 8 22 19 Message Errors 84 | . 1 5 . 8 5 . . . 4 2 . 2 1 4 2 5 3 4 15 10 1 5 7 Matter Fused 83 | . 3 7 . 7 8 . . . 3 4 . 2 1 . 1 5 3 5 14 10 1 6 3 Heat Flow Errors 43 | . 1 3 . 1 3 . . . 2 3 . 1 2 . 3 1 5 4 4 3 2 3 2 Energy Discharges 32 | . . . . 4 4 . . . 2 4 . . 1 . 2 . 1 3 5 1 2 . 3 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 5 | . 1 1 . . 1 . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 43 | . 2 3 . 5 5 . . . . 2 . . 3 1 1 . 3 5 3 3 1 6 . Data Loss (major) 17 | . . 1 . 3 1 . . . 1 . . . . . 1 2 1 1 2 2 . 1 1 Misfires 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Alerts 11 | . . 1 . . 1 . . . 1 . . . . 1 . . . 1 4 . 1 . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . Weapon Failures 12 | . . 1 . . . . . . . . . . . . . . . 4 2 3 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1060 | . . . . 5 . 63 . 40 . 60 10 30 . . 2 109 . 18 . 23 67 173 460 Projectiles 585 | . . . . 3 . 2 . 40 . 17 10 30 . . 2 87 . . . . 41 156 197 Explosions 205 | . . . . 2 . . . . . 43 . . . . . 22 . . . 23 26 17 72 Melee 270 | . . . . . . 61 . . . . . . . . . . . 18 . . . . 191 Knockbacks 63 | . . . . . . 4 . . . 1 3 . . . 7 12 . . . 4 3 12 17 Impact 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 Kinetic 53 | . . . . . . 2 . . . 1 3 . . . 7 9 . . . 4 3 11 13 Secondary 6 | . . . . . . . . . . . . . . . . 3 . . . . . 1 2 Self-Inflicted Damage 405 | . . . . 224 . 12 . . . . . . . . . 18 136 . 15 . . . . Shots 13 | . . . . 3 . 1 . . . . . . . . . 1 7 . 1 . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 102 110 246 324 362 193 . 46 12 333 269 87 214 270 . 242 217 234 237 233 212 251 309 190 Average Temperature 68 | 41 31 77 79 75 83 . 25 12 117 113 28 73 79 . 61 55 123 83 102 89 58 87 36 Received Heat Transfer 2708 | . 81 48 68 360 . 66 . . . . 6 . 27 . 21 528 . 141 51 141 48 80 1042 Effects 5 | . . . . 1 . . . . 1 . . . . . . . . 3 . . . . . Shutdowns 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 3 . . . . . . . . . . . 5 . . . . 1 Combat Hostiles 6 | . . . . . . 1 . . . . . . . . . . . 5 . . . . . Parts Fried 15 | . . . . . . 4 . . . . . . . . . . . 8 . . . . 3 Impact Corruptions 11 | . . . . . . 3 . . . . . . . . . . . . . . . 1 7 Robots Melted 4 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . Parts Melted 28 | 1 2 2 2 2 1 . . . . . . . . . . 17 . . . . 1 . . Heat Transferred 9474 | 407 1036 555 742 1399 . 25 . . . . 25 350 75 . . 4250 . . . 296 314 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . . 1 . 2 . . . . . . . . . 3 2 1 . . . . 3 Low Security (%) 66 | 100 100 . 100 73 100 . . . . . 100 . . . . 34 . 54 . . . . . Level 1 20 | . . . . 26 . 71 . . . . . . . . . 5 81 45 . . . . 43 Level 2 9 | . . . . . . 28 . . . . . . . . . 57 18 . . . . . 14 Level 3 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 41 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 835 | 10 115 . 30 259 106 458 . . . . 197 . . . . 810 425 250 . . . . 835 Initial 400 | . . . . . 82 400 . . . . 168 . . . . 150 279 216 . . . . 387 Average 163 | 1 47 . 2 99 19 343 . . . . 138 . . . . 358 354 188 . . . . 541 Influence Increases 7499 | 25 408 40 116 774 340 823 70 5 . 233 356 35 20 . 135 1302 210 204 213 110 225 545 1310 Destroy 0b10 Robot/C 3460 | . 220 40 40 420 40 240 60 . . 140 80 20 20 . 120 560 . 160 200 100 200 360 440 Destroy 0b10 Robot/NC 345 | 25 40 . 25 50 . 15 . 5 . 10 15 15 . . 5 55 . . . . 10 30 45 Destroy Leader 622 | . 68 . 24 118 . 62 10 . . 20 14 . . . 10 134 . 30 10 10 . 20 92 Allied During Kill 184 | . . . . 3 24 56 . . . 63 21 . . . . 14 . . 3 . . . . Successful Hack 106 | . 16 . 17 39 20 14 . . . . . . . . . . . . . . . . . Select Force Hacks 240 | . . . . . 240 . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . . 105 15 15 . . . . 15 . . . . 15 . . . . . . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . Destroy Structure 687 | . 4 . 10 39 1 21 . . . . 46 . . . . 194 210 14 . . . . 148 Advance Influence 1000 | . . . . . . 400 . . . . 150 . . . . 150 . . . . . . 300 Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 495 | . 60 . . . . . . . . . 15 . . . . 15 . . . . 15 135 255 Influence Decreases 6760 | 25 408 40 116 562 552 592 301 5 . 204 309 111 20 . 135 504 699 291 435 110 184 456 701 Entered New Map 1036 | . . . . . 130 . 87 . . . 11 29 . . . . 519 93 83 . . 41 43 Time Decay 5014 | 25 408 40 116 552 382 452 214 5 . 184 238 82 20 . 135 404 180 198 332 110 154 355 428 Lost Part 330 | . . . . 10 . . . . . . . . . . . 60 . . . . 30 20 210 Lost Ally 380 | . . . . . 40 140 . . . 20 60 . . . . 40 . . 20 . . 40 20 Squads Dispatched 29 | . 3 . . 4 . 2 . . . . 2 . . . . 7 . 2 . . . 1 8 Investigation 4 | . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . Extermination 7 | . . . . . . 2 . . . . . . . . . 2 . 1 . . . . 2 Reinforcement 12 | . 3 . . 2 . . . . . . 1 . . . . 1 . 1 . . . . 4 Assault 5 | . . . . . . . . . . . . . . . . 2 . . . . . 1 2 Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 26 | . 3 . . 4 1 . . . . 1 1 . . . 2 6 . 1 . . . . 7 Communications Jammed 47 | . . . . . . . . . . . . . . . . 3 . . . . . 22 22 Distress Signals 47 | . . . . . . . . . . . . . . . . 3 . . . . . 22 22 Times Spotted 304 | . 22 6 7 26 7 15 3 . . 9 5 3 2 . 7 40 5 13 9 6 39 31 49 Peak Tracking Total 13 | . 5 2 2 5 2 4 3 . . 5 4 3 1 . 4 10 3 4 9 3 8 7 13 Tactical Retreats 19 | . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 5 9 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 5 | . 2 . . 2 . . . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 16 | . . . . 7 1 1 . . . . 1 . . . . 2 . . 2 1 . . 1 Max in Single Turn 2 | . . . . 2 . 1 . . . . 1 . . . . 1 . . 2 1 . . 1 Garrison Access 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 66 | . 8 1 4 15 14 8 1 2 . . 2 . . 5 1 2 . . 1 . 1 1 . Terminals 31 | . 5 . 4 10 5 5 . . . . . . . . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . 2 8 3 . . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 171 | . 30 3 12 40 33 17 1 4 . . 2 . . 18 2 5 . . 1 . 1 2 . Successful 106 | . 14 3 6 20 27 6 1 4 . . 1 . . 18 2 1 . . 1 . 1 1 . Failed 65 | . 16 . 6 20 6 11 . . . . 1 . . . . 4 . . . . . 1 . Catastrophic 10 | . 2 . 3 3 . 1 . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 13 . 8 14 23 9 . . . . 3 . . . . 21 . 3 . . . . 3 Terminals 101 | . 23 . 12 28 20 14 . . . . . . . . 2 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 4 . . 7 . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 3 . . 3 10 3 . . . . 1 . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . Terminal Hacks 64 | . 6 3 5 10 11 1 1 4 . . . . . 18 2 . . . 1 . 1 1 . Record 15 | . . 3 . . 1 . . 3 . . . . . 6 2 . . . . . . . . Part Schematic 9 | . 1 . 1 3 . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 1 . 2 1 6 1 . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . 3 . . 1 1 . . . . . . . . . . 1 . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . . 5 . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . Repair 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . 2 1 3 . . . . . . . . . 1 . . . . . . . Retrieve Components 9 | . 2 . . 2 1 3 . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 1 2 15 2 . . . . . . . . . . . . . . . . . Terminals 14 | . 2 . 1 2 7 2 . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 1 2 3 2 . . . . . . . . . . . . . . . . . Skim 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Tunnel 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . 4 9 4 7 . . . . 1 . . . 1 2 . . . . . 1 . Full Trace Events 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . 1 . 1 3 . . . . 14 . . . . 4 . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . Time 150 | . 52 . . 98 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 2 . . 13 3 6 . . . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 21 | . . . . 10 . . . . 4 . . . . . . 2 1 . 2 . . 2 . Largest Group 10 | . . . . 10 10 8 . . 4 4 3 . . . . 2 1 . 2 1 . 2 . Highest-Rated Group 206 | . . . . 173 173 141 . . 151 151 113 . . . . 206 46 . 96 49 . 94 . Highest-Rated Ally 103 | . . . . 29 29 29 . . 38 38 38 . . . . 103 46 . 49 49 . 47 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 131 | . . . . . 37 43 . . . 23 13 . . . . 2 2 . 4 . . 7 . Total Damage 2403 | . . . . . 524 497 . . . 256 713 . . . . 72 77 . 109 . . 155 . Kills 21 | . . . . . 5 7 . . . 3 4 . . . . 1 . . 1 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 15902 | 57 462 492 . 260 . 894 1813 1205 2074 690 511 710 419 243 507 659 . 205 980 546 1177 1096 902 Sensors 6327 | . . . . . . . . . . . . 276 419 243 507 643 . 115 980 546 1177 791 630 IFF 6722 | . . . . . . . 1813 1205 2074 690 511 429 . . . . . . . . . . . Terrain 2790 | . . . . . . . . . . . . 313 . . . 85 . 96 . 357 752 969 218 Seismic 1271 | 57 462 492 . 260 . . . . . . . . . . . . . . . . . . . Machine Analysis 894 | . . . . . . 894 . . . . . . . . . . . . . . . . . Jamming 2230 | . . . . . . . . . . . . . . . . 351 . . 597 167 . 213 902 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 . 2 . . 1 . 3 . . . 1 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 24883 | 183 1171 1492 1106 2288 2552 1121 1813 1205 2177 690 511 720 439 277 541 964 375 406 984 546 1177 1096 1049 Spaces Moved 13044 | 103 566 558 384 696 1032 736 791 678 1252 378 249 549 514 182 491 541 234 201 559 278 656 626 790 Core 77 | 16 . . . . . . . . . . . . . . . . . . . . . . 61 Treads 3794 | . 400 558 384 696 460 168 347 . . . . . . . . 269 131 . . . . . 381 Legs 5303 | 87 166 . . . 52 . 436 678 1252 378 249 549 514 182 491 199 18 . 9 . . . 43 Wheels 1065 | . . . . . 520 464 8 . . . . . . . . 73 . . . . . . . Hover 1877 | . . . . . . . . . . . . . . . . . 85 201 71 . 650 626 244 Flight 928 | . . . . . . 104 . . . . . . . . . . . . 479 278 6 . 61 Fastest Speed 50 | 50 120 240 240 240 145 100 100 170 170 170 80 80 80 80 80 80 122 122 122 122 149 83 50 Average Speed 153 | 109 159 240 240 240 215 130 169 170 170 170 154 80 80 80 80 111 137 122 154 159 149 127 82 Slowest Speed 512 | 120 240 240 240 240 512 145 184 170 170 170 170 80 80 80 80 122 188 122 188 188 188 149 128 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . 1 . 10 . . . . . . . . . 6 6 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Exploration Rate (%) 52 | 4 91 30 21 94 96 14 81 76 89 57 5 64 63 60 67 14 79 7 72 46 67 49 19 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 12 | . . . . 1 8 . . . . . . . . 3 . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . . 1 . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 31 | . . . . . . . 3 2 3 4 . 5 2 . 4 . . . 3 1 . 4 . Spaces Dug 114 | . . 3 10 1 1 13 2 1 . 1 8 6 8 . 1 23 . 2 . 2 . 15 17 Terrain Destroyed 1082 | . . 3 10 35 1 33 40 3 . 45 22 35 19 . 11 108 276 7 64 31 39 208 92 Melee 31 | . . 3 . 1 1 13 . . . . 2 . . . . 1 . . . . . . 10 Projectile 323 | . . . . 5 . . 9 3 . 11 20 35 19 . 11 18 . 7 2 17 6 110 50 AOE 728 | . . . 10 29 . 20 31 . . 34 . . . . . 89 276 . 62 14 33 98 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 16964 | 140 761 637 529 1216 1356 850 1250 730 1300 413 358 803 532 317 614 812 258 303 669 353 826 846 1091 Wait 2445 | 2 111 12 56 394 277 40 440 40 22 9 85 207 6 110 86 100 2 18 80 33 113 59 143 Move 13021 | 102 565 557 383 695 1031 735 790 677 1251 377 248 547 513 181 490 541 233 200 558 277 655 625 790 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 10 17 7 22 7 3 13 3 4 3 1 1 5 . 9 1 9 4 7 2 1 6 3 5 Fast Attach 83 | 7 6 1 7 14 3 2 1 1 10 4 1 1 . 3 . 1 . 1 2 2 2 7 7 Attach 42 | . 1 . 4 1 2 5 . . 1 . 2 2 . 1 1 6 1 2 . . 3 3 7 Detach 38 | . . 1 3 . 10 5 . . 5 . 1 . . 1 1 1 . . 1 . 1 4 4 Swap 122 | . 7 11 5 18 4 . 3 . . 2 . 4 2 1 3 11 2 5 4 5 1 21 13 Drop 174 | 2 14 8 25 26 17 10 2 5 7 5 2 3 . 11 1 3 2 6 5 2 7 5 6 Fire 794 | 17 40 25 23 59 8 23 11 3 . 15 15 33 11 . 31 138 14 54 12 33 38 99 92 Melee 71 | . . 15 . 2 1 17 . . 1 . 3 . . . . 2 . 10 . . . . 20 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . . . . . . 5 . . 20 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Repaired Lgt. Treads 762 | -10/Materials | Repaired Assault Rifle 1199 | -10/Materials | Discovered new exit (range 13) 1302 | -10/Materials | Discovered new exit (range 6) 1355 | -10/Materials | Entered Subcaves 1356 | -10/Subcaves | Approached by a straggling Scientist 1722 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2057 | -10/Subcaves | Discovered new exit (range 6) 2410 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2466 | -10/Subcaves | Visited Clippyterm 2473 | -10/Subcaves | Identified exit to Recycling 2473 | -10/Subcaves | Identified exit to Materials 2847 | -10/Subcaves | Entered Materials 2847 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2867 | -8/Materials | Identified exit to Storage 3451 | -8/Materials | Build established: Gunner 3953 | -8/Materials | Entered Storage 4703 | -8/Storage | Discovered new exit (range 15) 5231 | -8/Storage | Build established: Scavenger-Gunner 5371 | -8/Storage | Learned location of Armory (-3) 5543 | -8/Storage | Destroyed 7 combat bots 5717 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6015 | -8/Storage | Used back door to open Recycling access 6015 | -8/Storage | Discovered exit to Recycling (range 4) 6123 | -8/Storage | Repaired Imp. Heat Sink 6163 | -8/Storage | Build established: Commander-Mutant 6184 | -8/Storage | Repaired Enh. Autogun 6241 | -8/Storage | Entered Recycling 6241 | -8/Recycling | Accompanied by 10 allies 6242 | -8/Recycling | Met a Zionite searching for Scraptown 6778 | -8/Recycling | Build established: Commander-Gunner 7093 | -8/Recycling | Discovered new exit (range 15) 7247 | -8/Recycling | Entered Scraplab 7258 | -8/Recycling | Found Prototype Device 7258 | -8/Recycling | Identified Scrap Engine 7500 | -8/Recycling | Build established: Commander-Mutant 8126 | -8/Recycling | Build established: Commander-Construct 8793 | -8/Recycling | Entered Factory 8793 | -6/Factory | Accompanied by 8 allies 8793 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8870 | -6/Factory | Lost 3 allies 8939 | -6/Factory | Lost 3 allies 9017 | -6/Factory | Discovered new exit (range 5) 9068 | -6/Factory | Identified exit to Lower Caves 9207 | -6/Factory | Build established: Mutant 9308 | -6/Factory | Discovered new exit (range 10) 9699 | -6/Factory | Found Prototype Processor 9699 | -6/Factory | Identified Exp. Targeting Computer 9888 | -6/Factory | Build established: Construct 9914 | -6/Factory | Entered Lower Caves 11416 | -6/Lower Caves | Discovered new exit (range 4) 11727 | -6/Lower Caves | Entered another Lower Caves area 11767 | -6/Lower Caves | Discovered new exit (range 13) 11929 | -6/Lower Caves | Encountered a Warlord checkpoint 12129 | -6/Lower Caves | Learned 4 Factory zone layouts 12512 | -6/Lower Caves | Entered an active Warlord outpost 12540 | -6/Lower Caves | Learned Extension trap positions 12540 | -6/Lower Caves | Learned Research emergency access door positions 12670 | -6/Lower Caves | Discovered new exit (range 12) 12932 | -6/Lower Caves | Entered Zion 13138 | -6/Zion | Given the Hacking Drone Bay 13141 | -6/Zion | Found Prototype Device 13141 | -6/Zion | Identified Hacking Drone Bay 13425 | -6/Zion | Given A8's code to call for help 14312 | -6/Zion | Met Imprinter 14343 | -6/Zion | Imprinted 14346 | -6/Zion | Declared Zion's savior 14443 | -6/Zion | Found Prototype Processor 14443 | -6/Zion | Identified Spectral Analyzer 14463 | -6/Zion | Found Prototype Processor 14463 | -6/Zion | Identified Exp. Armor Integrity Analyzer 14501 | -6/Zion | Found Prototype Processor 14501 | -6/Zion | Identified Exp. Melee Analysis Suite 14530 | -6/Zion | Found Prototype Hackware 14540 | -6/Zion | Found Prototype Processor 14540 | -6/Zion | Identified Exp. Core Analyzer 15073 | -6/Zion | Discovered new exit (range 11) 15109 | -6/Zion | Entered Proximity Caves 15109 | -5/Proximity Caves | Accompanied by 4 allies 15276 | -5/Proximity Caves | Spotter reported a threat 15292 | -5/Proximity Caves | Learned Factory interactive machine intel 15439 | -5/Proximity Caves | Learned Factory terminal intel 15748 | -5/Proximity Caves | Discovered new exit (range 5) 15799 | -5/Proximity Caves | Entered Factory 15799 | -5/Factory | Accompanied by 3 allies 15799 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15800 | -5/Factory | Identified exit to Upper Caves 15802 | -5/Factory | Loaded intel: 54 interactive machine locations 15803 | -5/Factory | Loaded intel: 26 terminal locations 16310 | -5/Factory | Entered Upper Caves 16583 | -5/Upper Caves | Encountered a Warlord checkpoint 16616 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16749 | -5/Upper Caves | Crushed by falling debris 17012 | -5/Upper Caves | Discovered new exit (range 7) 17024 | -5/Upper Caves | Identified exit to Upper Caves 17030 | -5/Upper Caves | Entered another Upper Caves area 17061 | -5/Upper Caves | Discovered new exit (range 14) 17071 | -5/Upper Caves | Identified exit to Factory 17219 | -5/Upper Caves | Learned Factory terminal intel 17307 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17415 | -5/Upper Caves | Spotted B-75 Beast 17462 | -5/Upper Caves | Discovered new exit (range 10) 17468 | -5/Upper Caves | Identified exit to Zhirov 17469 | -5/Upper Caves | Entered Zhirov 17469 | -5/Zhirov | Discovered new exit (range 3) 17484 | -5/Zhirov | Met Zhirov 17499 | -5/Zhirov | Learned location of Quarantine (-2) 17506 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17522 | -5/Zhirov | Found Alien Artifact 17522 | -5/Zhirov | Identified Integrated Dissipator 17522 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17555 | -5/Zhirov | Identified Exp. Hacking Suite 17715 | -5/Zhirov | Found Alien Artifact 17746 | -5/Zhirov | Identified exit to Proximity Caves 17746 | -5/Zhirov | Entered Proximity Caves 17964 | -4/Proximity Caves | Spotter reported a threat 17983 | -4/Proximity Caves | Learned Research emergency access door positions 17988 | -4/Proximity Caves | Learned Research security intel 18076 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18203 | -4/Proximity Caves | Discovered exit to Factory (range 8) 18287 | -4/Proximity Caves | Entered Factory 18287 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18288 | -4/Factory | Loaded intel: 26 terminal locations 18321 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18418 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18419 | -4/Factory | Zion Heavy squad teleported in 18634 | -4/Factory | Spotted B-86 Titan 18676 | -4/Factory | Destroyed B-86 Titan 18707 | -4/Factory | Destroyed 10 combat bots 18717 | -4/Factory | Lost 3 parts (1p1u1w) 18998 | -4/Factory | Retrieved Zion intel report: Component Schematics 19138 | -4/Factory | Retrieved Zion intel report: Trap Installations 19196 | -4/Factory | Garrison activated, responded to threat 19227 | -4/Factory | Lost 3 parts (3u) 19251 | -4/Factory | Sucked down chute 19251 | -4/Factory | Entered Waste 19252 | -4/Waste | Met a frightened Derelict 19266 | -4/Waste | EMP discharged 19266 | -4/Waste | System corruption reached 10% 19292 | -4/Waste | Spotted C-40 Crusher 19295 | -4/Waste | Spotted C-40 Crusher 19298 | -4/Waste | Spotted C-40 Crusher 19333 | -4/Waste | Destroyed C-40 Crusher 19333 | -4/Waste | Destroyed C-40 Crusher 19366 | -4/Waste | EMP discharged 19377 | -4/Waste | Spotted C-40 Crusher 19378 | -4/Waste | Destroyed C-40 Crusher 19381 | -4/Waste | Destroyed C-40 Crusher 19385 | -4/Waste | Spotted C-40 Crusher 19388 | -4/Waste | Destroyed C-40 Crusher 19396 | -4/Waste | Spotted C-40 Crusher 19432 | -4/Waste | Destroyed C-40 Crusher 19466 | -4/Waste | EMP discharged 19566 | -4/Waste | EMP discharged 19566 | -4/Waste | System corruption reached 30% 19581 | -4/Waste | Discovered new exit (range 16) 19612 | -4/Waste | Identified exit to Factory 19626 | -4/Waste | Entered Factory 19810 | -4/Factory | Discovered new exit (range 8) 19843 | -4/Factory | Identified exit to Upper Caves 20032 | -4/Factory | Entered Upper Caves 20489 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20539 | -4/Upper Caves | Destroyed 9 combat bots 21005 | -4/Upper Caves | Discovered new exit (range 5) 21010 | -4/Upper Caves | Identified exit to Upper Caves 21016 | -4/Upper Caves | Entered another Upper Caves area 21016 | -4/Upper Caves | Accompanied by 1 ally 21024 | -4/Upper Caves | Learned Research stockpile data 21476 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 21537 | -4/Upper Caves | Discovered new exit (range 14) 21560 | -4/Upper Caves | Identified exit to Warlord 21562 | -4/Upper Caves | Entered Warlord 21614 | -4/Warlord | System corruption cleaned by Quarantine Array 21934 | -4/Warlord | Rebuked by Warlord 21940 | -4/Warlord | Warlord's base attacked by MAIN.C 21976 | -4/Warlord | Found Prototype Special Weapon 21976 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 21980 | -4/Warlord | Found RU-N14's Throwing Claymores v3 21983 | -4/Warlord | Found RU-N14's Throwing Claymores v3 21989 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22086 | -4/Warlord | Opened side exit 22290 | -4/Warlord | Warlord forces counterattacked 22329 | -4/Warlord | Spotted Executioner 22336 | -4/Warlord | Destroyed Executioner 22369 | -4/Warlord | Lost 3 allies 22430 | -4/Warlord | Spotted Striker 22444 | -4/Warlord | Crushed by falling debris 22449 | -4/Warlord | Destroyed Striker 22467 | -4/Warlord | Spotted Striker 22476 | -4/Warlord | Spotted Striker 22483 | -4/Warlord | Destroyed Striker 22493 | -4/Warlord | Destroyed Striker 22552 | -4/Warlord | Lost 18 allies 22591 | -4/Warlord | Spotted Executioner 22615 | -4/Warlord | Warlord base infiltrated, sounded retreat 22721 | -4/Warlord | Discovered new exit (range 14) 22737 | -4/Warlord | Identified exit to Proximity Caves 22739 | -4/Warlord | Entered Proximity Caves 22742 | -3/Proximity Caves | Spotter reported a threat 23233 | -3/Proximity Caves | Spotter reported a threat 23321 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23554 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 23616 | -3/Proximity Caves | Destroyed 7 combat bots 23714 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 23830 | -3/Proximity Caves | Discovered new exit (range 3) 23830 | -3/Proximity Caves | Identified exit to Research 23835 | -3/Proximity Caves | Entered Research 23835 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23836 | -3/Research | Identified exit to Armory 24152 | -3/Research | Build established: Derelict-Construct 24478 | -3/Research | Destroyed 9 combat bots 24563 | -3/Research | Lost 9 parts (3p1n3u2w) 24585 | -3/Research | First assault squad dispatched 24772 | -3/Research | Spotted B-86 Titan 24797 | -3/Research | Core integrity fell below 50% 24801 | -3/Research | System corruption reached 10% 24836 | -3/Research | Lost 6 parts (1p3u2w) 24873 | -3/Research | Core integrity fell below 20% 24884 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 24849_ Myomer-Gyrokinetic Exoskeleton destroyed. 24849_ Myomer-Gyrokinetic Exoskeleton core remains intact and functional. 24850_ W-44 Eye sends out distress signal. 24852_ Critical hit (Burn: +50). 24854_ Adv. Cooling System destroyed. 24855_ Discarded Myomer-Gyrokinetic Exoskeleton. 24856_ Dropped Mic. Fission Core. 24860_ Slammed into A-15 Conveyor. 24870_ System corrupted: Matter fused (-8). 24872_ Penetrated by Slug. 24872_ Slug penetrates Wall. 24873_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 24873_ Knocked back. 24874_ Imp. Targeting Computer destroyed. 24874_ System corrupted by crushing effect (+3). 24874_ Knocked back. 24874_ C-35 Carver knocked back. 24876_ Imp. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ????????????????????# # #????? | | ?????????????????????# [ #!! #????? | | ????????????????????######### #!! #????? | | ????????????????????# ##! #????? | | ?????????????######## ## #????? | | ????????????? ## #??### | | ????????????? #####/###??# | | ???????????? #???# #????# | | ???????????? #???# #????# | | ??????????? ##### ###### | | ???????????? % | | ?????????????????### ##### # T########## | | ???????????????????# ###??????###????????# | | ???????????????????# #???????????????????# | | ???????????????????# #???????????????????# | | ???????????????????# ############????????# | | ???????????????????# +???!??# | | ???????????????????# #####????????????# | | ???????????????????# #????????????????# | | ???????????????????# #????????????????# | | ???????????????????#+## c #????????????????# | | ??????????????????????# k c #????????????????# | | ??????????????????????# #????????????????# | | ??????????????????????# #????????????????+ | | ??????????????????????# c #??????????????? # | | ??????????????????????# @ #?????????????? # | | ????????????????????# #??????????????#?# | | ????????????????????# #???????????????? | | ??????+?????????????# +??????????????? | | ????????????????????# ######??????????????? | | ????????????????????# #???????????????????? | | ????????????????????###+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????+??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 62 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 59 Targeting Accuracy 18 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Hcp. Storage Unit | -8/Storage | Hacked Adv. Sensor Array | -8/Storage | Hacked Imp. Proton Missile Launcher | -8/Storage | Hacked Imp. Kinecellerator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Mass Driver | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Matter Filter | -4/Factory | Z-intel Adv. Hacking Suite | -4/Factory | Z-intel Imp. Field Recycling Unit | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel Imp. Signal Interpreter | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Imp. Power Shielding | -4/Factory | Z-intel Flexi-carbon Leg | -4/Factory | Z-intel Imp. Point Defense System | -4/Factory | Z-intel Enh. Optical Array | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Greatsword | -4/Factory | Z-intel Adv. Medium Treads | -4/Factory | Z-intel Hvy. Machine Gun | -4/Factory | Z-intel Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Assault Rifle | 62% | -10/Materials Imp. Heat Sink | 72% | -8/Storage Enh. Autogun | 68% | -8/Storage Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableControlAmplifier Manual? 0 Play Time 03:09:35 Cumulative 226.0 hours Start 2025.07.14 @ 18:33:43 End 2025.07.22 @ 18:07:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8b7ef4f-d811-440e-a6e1-9640444b5c71